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Imperial City

  • Enodoc
    Enodoc
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    Axorn wrote: »
    Enodoc wrote: »
    Axorn wrote: »
    Imperial city is not a war zone its a diplomatic city and there is always an emperor on the throne so you cant fight in the street as you like there are order there are guards and soldiers.
    I think you missed the background story. The Emperor is missing, and the regent is in the pocket of a necromancer. There is no order in the Imperial City in 2E 582. With no Emperor, the Alliances are all trying to place their own leader on the Ruby Throne, but the city itself, at the centre of the Planemeld, has already been captured by Molag Bal's forces because of the traitorous Legion Zero. It is most certainly a war zone.
    i know, but before that it wasnt a war zone it was a common city for everyone but in ESO the story just skipped to the molag bal invasion we never had imperial city as a common ground and i think we should because its a very important element in the story of elder scrolls if people want pvp and defeat molag bal they can still do that in the sewers or zos can add another instance of invaded imperial city
    Indeed it wasn't a warzone before Molag Bal's invasion. But ESO is set in 2E 582, not 2E 577. The story doesn't "skip" to Molag Bal's invasion; the invasion is already underway when the story starts.
    Also im talking about the player emperors not the npcs emperors
    Player "emperors" are a gameplay mechanic using an inappropriate title. They have no legal standing as Emperor of Cyrodiil, as that position is already held by the Empress Regent.
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  • Julianos
    Julianos
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    Enodoc wrote: »
    Axorn wrote: »
    Enodoc wrote: »
    Axorn wrote: »
    Imperial city is not a war zone its a diplomatic city and there is always an emperor on the throne so you cant fight in the street as you like there are order there are guards and soldiers.
    I think you missed the background story. The Emperor is missing, and the regent is in the pocket of a necromancer. There is no order in the Imperial City in 2E 582. With no Emperor, the Alliances are all trying to place their own leader on the Ruby Throne, but the city itself, at the centre of the Planemeld, has already been captured by Molag Bal's forces because of the traitorous Legion Zero. It is most certainly a war zone.
    i know, but before that it wasnt a war zone it was a common city for everyone but in ESO the story just skipped to the molag bal invasion we never had imperial city as a common ground and i think we should because its a very important element in the story of elder scrolls if people want pvp and defeat molag bal they can still do that in the sewers or zos can add another instance of invaded imperial city
    Indeed it wasn't a warzone before Molag Bal's invasion. But ESO is set in 2E 582, not 2E 577. The story doesn't "skip" to Molag Bal's invasion; the invasion is already underway when the story starts.
    Also im talking about the player emperors not the npcs emperors
    Player "emperors" are a gameplay mechanic using an inappropriate title. They have no legal standing as Emperor of Cyrodiil, as that position is already held by the Empress Regent.

    In game dates&time doesnt concern players in an online game but the order of the events does we are not going to sit and wait for flying dragon mounts for 1 thousand year just because they released with skyrim or such things, to me ZOS skipped to molag ball invasion and ruined imperial city. Common and non combat IC wouldnt hurt anyone or the lore and it would be nice addition to this game i dont know why everyone so freaked out.
  • ZOS_DaryaK
    ZOS_DaryaK
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    We've removed a few posts that were personal attacks. Keep the fighting to Cyrodiil and the Imperial City, please.
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  • Ser Lobo
    Ser Lobo
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    Axorn wrote: »
    Enodoc wrote: »
    Axorn wrote: »
    Enodoc wrote: »
    Axorn wrote: »
    Imperial city is not a war zone its a diplomatic city and there is always an emperor on the throne so you cant fight in the street as you like there are order there are guards and soldiers.
    I think you missed the background story. The Emperor is missing, and the regent is in the pocket of a necromancer. There is no order in the Imperial City in 2E 582. With no Emperor, the Alliances are all trying to place their own leader on the Ruby Throne, but the city itself, at the centre of the Planemeld, has already been captured by Molag Bal's forces because of the traitorous Legion Zero. It is most certainly a war zone.
    i know, but before that it wasnt a war zone it was a common city for everyone but in ESO the story just skipped to the molag bal invasion we never had imperial city as a common ground and i think we should because its a very important element in the story of elder scrolls if people want pvp and defeat molag bal they can still do that in the sewers or zos can add another instance of invaded imperial city
    Indeed it wasn't a warzone before Molag Bal's invasion. But ESO is set in 2E 582, not 2E 577. The story doesn't "skip" to Molag Bal's invasion; the invasion is already underway when the story starts.
    Also im talking about the player emperors not the npcs emperors
    Player "emperors" are a gameplay mechanic using an inappropriate title. They have no legal standing as Emperor of Cyrodiil, as that position is already held by the Empress Regent.

    In game dates&time doesnt concern players in an online game but the order of the events does we are not going to sit and wait for flying dragon mounts for 1 thousand year just because they released with skyrim or such things, to me ZOS skipped to molag ball invasion and ruined imperial city. Common and non combat IC wouldnt hurt anyone or the lore and it would be nice addition to this game i dont know why everyone so freaked out.

    Now we get to the brunt of the argument. It's not against lore ... many posters have proven that. It's not out of line or against the timeline in any way.

    No, the real point of your post, I'm guessing, is that you don't want to PvP to enjoy it.

    About 22 zones (including starter zones, DLC, and Oblivion) dedicated ENTIRELY to PvE.

    And PvP players SHARE their Cyrodiil and Imperial City zone with PvE content.

    But of course, you wouldn't be taking from those players, would you? You're just wanting a little more for yourself. A little more to enjoy, without the hassel of them darned PvPers.

    That's not selfish or entitled at all, is it?



    I very much doubt, in that train of thought, you'd see the fact that you ARE PvP content, and that if you took PvE explorers out, you *would* be taking away from PvPers. That idea probably doesn't offend you.

    But if, for instance, they went the other way and made ALL the zones PvP capable, I bet it would offend you then. At that point, you couldn't deny that you were content.




    I'm a PvPer in most games, just not much in this one. I've done Cyrodiil skyshards and missions, so mostly, but the actual PvP isn't interesting to me. I look forward to battlegrounds, and sometimes want to just explore that huge area without threat.

    But it's a unique feature of this game, and getting what I want takes away from others. I don't deny that. So when I want what they have, I go play their way. It's only fair.

    They play mine when they want what I have.
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    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Stranglehands
    Stranglehands
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    You sound like you want to go play second life OP.
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  • Abob
    Abob
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    I support your idea of a peaceful imperial city where we all can live in peaceful. Long live Axorn!!
  • Lightninvash
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    Abob wrote: »
    I support your idea of a peaceful imperial city where we all can live in peaceful. Long live Axorn!!

    lol for the longest time I kept seeing his name as acorn so I just thought it was him being a nut. <--- quite punny I know.

    who knows they are talking about a peaceful section of cyrodiil could happen one day but may break lore and if they do that it would be bad to half the people who play TES games based on the lore. Kind of Loraholics I believe ;)
  • mistermutiny89
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    ZOS_DaryaK wrote: »
    We've removed a few posts that were personal attacks. Keep the fighting to Cyrodiil and the Imperial City, please.

    We would if Cyrodiil wasn't a broken lag and crash fest.

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  • Smolt
    Smolt
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    Good troll op, well done. Almost had me.
  • Ser Lobo
    Ser Lobo
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    Apparently Axorn won't be posting with us anymore, and we can go ahead and let this topic subside.
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    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
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    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Egonieser
    Egonieser
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    Axorn wrote: »
    DjKahun wrote: »
    HAHAHAHA no. Non-combat zone your joking right? Go do some PVE if you want non-combar

    i done pvp more than 10x of your life time kid


    imperial city surface must be a non combat zone.

    Damn man, you must be 360 years old then...
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  • martinhpb16_ESO
    martinhpb16_ESO
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    Please make sewers a non-combat zone I want to fix the pipes.
    At least the spelling is difficult for you.
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  • nimander99
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    I can honestly understand your sentiment, after all, Imperial City is so iconic from Oblivion. Hopefully with the District Capture feature we can see the Districts come alive again with NPC's and give it a more Oblivion-esq feel.

    But as far as non-combat full NPC zone... That would pretty much destroy the entire story-line of the game and reeeeeally wouldn't make any sense, from a lore perspective.
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  • nimander99
    nimander99
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    Please make sewers a non-combat zone I want to fix the pipes.

    Yeah, and we thought human poop smelled. By the Eight! What are the daedra eating up there?
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
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    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
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  • Apherius
    Apherius
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    Axorn wrote: »
    ZOS please make the imperial city non combat zone a common ground for tree alliance members where they can interact with each other. IDC about sewers but imperial city one of my favorite place from the single player games thats not fair. Remove to deadras and other pile of craps and convert into beautiful city please.

    WE PVE players we have ICP and WGT , where is the problem ! we have 4 PVE DLC . pvp player need this :/ but it's do ! they c'ant remove deadra , dungeons , quest ect ... of imperial city
  • WalkingLegacy
    WalkingLegacy
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    oibam wrote: »
    please make cyro a non-combat zone, i want to harvest mats there without risk

    Gotta harvest that resource vein every half a click! Effecient
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    This thread man...
  • magnusthorek
    magnusthorek
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    Too much stuff to read at this hour but in short...

    Wow, wow, wow, hold'on this feeling brudah! I do agree that from the PvE perspective it sucks as IC have its own questline which is something that a PvP player doesn't aim for... most of the times.

    But remove EVERYTHING that made the Imperial City the chaotic place it is it's insane! Think about a little more, still on the POV of a PvE player, if you remove all daedras you'll have no more than a boring bunch of houses, temples, schools and etc. spread around the Districts. No important quests, no important NPCs for the lore time in which the whole game is based on... in short, no nothing for a PvE player. IC would be even more dead as it is now.

    My idea for this is instance it by alliance, so players who want to do its PvE content won't have other factios stepping in their way as well as none of the new features being implemented in next DLC.

    And another instance with everything the other doesn't have, with almost no PvE content at all, just daedras, bananas, blueberries and fire ants fighting to death
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  • elantaura
    elantaura
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    If your looking for the spot to trade and make friends with your enemy
    Wouldnt it make more sense - since you get... the three alliance leaders and the fighters guild and mages guild to agree to a truce and aim for stoping molag bal.To make coldharbour the aliance friendly area?
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  • Bonzodog01
    Bonzodog01
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    Ok, the massively first thing to realise is that this ENTIRE game takes place in an 8-12 week period, around Summer 2E 582. Even after you diminish Molag Bal in his realm (and you don't kill him, you just reduce his power a tiny bit, forcing him to end the planemeld and release a few thousand captive souls), the lock on the Imperial City remains until someone can release it. Technically, everytime you zone in, you are replaying the same few days, groundhog day style, over and over.

    So, 2E 582 is generally agreed to be a Bad Year all round for Tamriel. It isn't until 2E 583 that Tiber Septim gets to be Emperor, and finally subdue all of Tamriel.

    All the players getting to play emperor are precisely that - false emperors, as they are not the heir of Alessia.

    The Imperial city remains in a state of war for nearly a full year AFTER the Soul-less one leaves Tamriel, and is essentially a destroyed city. It doesn't see a return to peace until 2E 583-584. The Daedra are there from 1st Seed 582 - 6th Seed 583.

    So, in this timeline there is no such thing as a peaceful city where everyone gets along for the entire time we (as the soulless ones/vestige) are in Tamriel.

    Even after Tiber Septim takes over as Emperor, a lot of the kingdoms remain at war with each other. During 583, Wrothgar sees the assassination of King Kurog, and the other guy takes over, breaking away from the Daggerfall covenant in the process.
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  • FortheloveofKrist
    FortheloveofKrist
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    ZOS_DaryaK wrote: »
    We've removed a few posts that were personal attacks. Keep the fighting to Cyrodiil and the Imperial City, please.

    That's the funniest and most devious comment I've ever read from a greenie. Kudos, and have an Awesome, my friend.

    @FortheloveofKrist

    Edited by FortheloveofKrist on May 10, 2016 11:39PM
  • sirrmattus
    sirrmattus
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    ZOS_DaryaK wrote: »
    We've removed a few posts that were personal attacks. Keep the fighting to Cyrodiil and the Imperial City, please.

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  • SteveCampsOut
    SteveCampsOut
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    Axorn wrote: »
    Enodoc wrote: »
    Axorn wrote: »
    Enodoc wrote: »
    Axorn wrote: »
    Imperial city is not a war zone its a diplomatic city and there is always an emperor on the throne so you cant fight in the street as you like there are order there are guards and soldiers.
    I think you missed the background story. The Emperor is missing, and the regent is in the pocket of a necromancer. There is no order in the Imperial City in 2E 582. With no Emperor, the Alliances are all trying to place their own leader on the Ruby Throne, but the city itself, at the centre of the Planemeld, has already been captured by Molag Bal's forces because of the traitorous Legion Zero. It is most certainly a war zone.
    i know, but before that it wasnt a war zone it was a common city for everyone but in ESO the story just skipped to the molag bal invasion we never had imperial city as a common ground and i think we should because its a very important element in the story of elder scrolls if people want pvp and defeat molag bal they can still do that in the sewers or zos can add another instance of invaded imperial city
    Indeed it wasn't a warzone before Molag Bal's invasion. But ESO is set in 2E 582, not 2E 577. The story doesn't "skip" to Molag Bal's invasion; the invasion is already underway when the story starts.
    Also im talking about the player emperors not the npcs emperors
    Player "emperors" are a gameplay mechanic using an inappropriate title. They have no legal standing as Emperor of Cyrodiil, as that position is already held by the Empress Regent.

    In game dates&time doesnt concern players in an online game but the order of the events does we are not going to sit and wait for flying dragon mounts for 1 thousand year just because they released with skyrim or such things, to me ZOS skipped to molag ball invasion and ruined imperial city. Common and non combat IC wouldnt hurt anyone or the lore and it would be nice addition to this game i dont know why everyone so freaked out.

    Nobody's "Freaking Out" here but you. You fail to grasp the concept of "The Lore Is Written By The Game Designers". They are the ones who get to choose what happens and when. Not you! you're the one walking into an online MMO form that's been running just fine for over two years now and demanding that the lore suit your own personal needs over those of the established player base!
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  • Shadowfx1970
    Shadowfx1970
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    Sorry but the Imperial city is what it is and it's fun unless you get hurt feelings being beaten by pvpers, just remember it's a game.
    I went outside once, the graphics were awesome but the gameplay sucked
  • Mojmir
    Mojmir
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    oibam wrote: »
    please make cyro a non-combat zone, i want to harvest mats there without risk

    ...and without lag as well I guess?

    your asking waaaaay too much of ZOS
  • Enodoc
    Enodoc
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    Bonzodog01 wrote: »
    So, 2E 582 is generally agreed to be a Bad Year all round for Tamriel. It isn't until 2E 583 that Tiber Septim gets to be Emperor, and finally subdue all of Tamriel.
    You're 271 years early for that. Tiber Septim becomes Emperor in 2E 854. And Imperial City remains in a near-war state for most of that time.
    The Daedra are there from 1st Seed 582 - 6th Seed 583.
    What exactly is "6th Seed"? We don't know when the Daedra leave, but that time is certainly sometime after 2E 582.

    Spoilers! You should mark that bit off for those people who haven't finished Orsinium yet.
    During 583, Wrothgar sees the assassination of King Kurog, and the other guy takes over, breaking away from the Daggerfall covenant in the process.
    I don't think he actually really decided what to do about the Covenant. Didn't he say that he would "think about it", or words to that effect?

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  • Vanady
    Vanady
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    There are enough non combat zones in the game in my opinion. Imperial City and sewers are fun because it's a mix of PvE and PvP.

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  • Bonzodog01
    Bonzodog01
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    Enodoc wrote: »
    Bonzodog01 wrote: »
    So, 2E 582 is generally agreed to be a Bad Year all round for Tamriel. It isn't until 2E 583 that Tiber Septim gets to be Emperor, and finally subdue all of Tamriel.
    You're 271 years early for that. Tiber Septim becomes Emperor in 2E 854. And Imperial City remains in a near-war state for most of that time.
    The Daedra are there from 1st Seed 582 - 6th Seed 583.
    What exactly is "6th Seed"? We don't know when the Daedra leave, but that time is certainly sometime after 2E 582.

    Spoilers! You should mark that bit off for those people who haven't finished Orsinium yet.
    During 583, Wrothgar sees the assassination of King Kurog, and the other guy takes over, breaking away from the Daggerfall covenant in the process.
    I don't think he actually really decided what to do about the Covenant. Didn't he say that he would "think about it", or words to that effect?

    Hah, I got my dates wrong. Wrote the post whilst half asleep, and didn't bother to double check the dates against UESP.

    In my half asleep state, I got the 58/85 digits confused in my head. duh.

    So I was entirely wrong in my first post, and lets just scratch that. I really should write my posts earlier in the day.

    I had assumed that the monthly dating system worked by calling each month a "seed". Just looked on UESP, and was entirely and utterly wrong. The Tamriel calendar is confusing.

    Anyhow, after checking the Second era timeline, all we can safely say is that the Daedric Invasion of the Imperial city occurs during the Soulburst of 2E 578, and isn't dissipated until sometime after Midyear/Suns Height 2E 582.
    So, in all realities, the Daedra are in the city for a full 5 - 6 years.

    However, dates would have been confusing around then anyway, as some of the stars disappeared from the sky to be replaced entirely by the Serpent.

    I did read somewhere that the events of ESO take place between Second Seed and Last Seed of 582 (May to August)
    Edited by Bonzodog01 on May 11, 2016 10:13AM
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • DjKahun
    DjKahun
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    Axorn wrote: »
    Enodoc wrote: »
    Axorn wrote: »
    Enodoc wrote: »
    Axorn wrote: »
    Imperial city is not a war zone its a diplomatic city and there is always an emperor on the throne so you cant fight in the street as you like there are order there are guards and soldiers.
    I think you missed the background story. The Emperor is missing, and the regent is in the pocket of a necromancer. There is no order in the Imperial City in 2E 582. With no Emperor, the Alliances are all trying to place their own leader on the Ruby Throne, but the city itself, at the centre of the Planemeld, has already been captured by Molag Bal's forces because of the traitorous Legion Zero. It is most certainly a war zone.
    i know, but before that it wasnt a war zone it was a common city for everyone but in ESO the story just skipped to the molag bal invasion we never had imperial city as a common ground and i think we should because its a very important element in the story of elder scrolls if people want pvp and defeat molag bal they can still do that in the sewers or zos can add another instance of invaded imperial city
    Indeed it wasn't a warzone before Molag Bal's invasion. But ESO is set in 2E 582, not 2E 577. The story doesn't "skip" to Molag Bal's invasion; the invasion is already underway when the story starts.
    Also im talking about the player emperors not the npcs emperors
    Player "emperors" are a gameplay mechanic using an inappropriate title. They have no legal standing as Emperor of Cyrodiil, as that position is already held by the Empress Regent.

    In game dates&time doesnt concern players in an online game but the order of the events does we are not going to sit and wait for flying dragon mounts for 1 thousand year just because they released with skyrim or such things, to me ZOS skipped to molag ball invasion and ruined imperial city. Common and non combat IC wouldnt hurt anyone or the lore and it would be nice addition to this game i dont know why everyone so freaked out.

    Well Non-Combat Imperial City would hurt everyone especially me, the only reason I PVP is because of Imperial City, mostly lag free and don't need to run miles to kill someone and you don't get 50 man zergs
    ~ Snowborn ~ Ebonheart Loyals ~
    V16 - Stamina Templar - Nord [PS4-EU][Ebonheart Pact]
    V16 - Magicka Sorcerer - Dark Elf [PS4-EU][Ebonheart Pact]
  • Detector
    Detector
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    In game 90% of content it's PVE. So...
    First step - PVP versions of PVE Zones. After this - PVE versions of PVP Zones. But Justice system PvP element is RIP.
    So......
    image.jpg



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