cosmic_niklas_93b16_ESO wrote: »I dont think that the issue is necessarily the lack of incentive to be a tank or a healer, since they get into groups really fast. Healers especially can queue for both dps and healers, while tanks are usually just tanks. Incentives will not change the structure of there being an overwhelming majority of dps, compared to tanks and healers. That is the same for pretty much every mmorpgs, dps is everywhere, but tank/healer is in high demand. I think ZOS should take a long hard look at this and come out with creative solutions to overcome this problem. They can look at other games for inspirations, like SWTOR giving pocket healers/dps/tanks for dungeons, Dungeons and Dragons Online (DDO) giving out personal hirelings to help out in dungeons, Neverwinter online giving the option to go solo, by reducing the monster strength, etc.
The end goal is the same, to increase participation of dungeons by DPS instead of being stuck in a queue. How you do it, is the big question and i leave it to ZOS devs to come out with creative solutions to overcome it, instead of simply ignoring it.
Problem with this game though is that you can do pretty much every dungeon faster with 1-2 siphonblades and 2 pure dps than having a tank and a dedicated healer with 2 dps. Which is why I've been seeing more and more people just skip tanks completely lately, both in guild and zone chat.
MrDenimChicken wrote: »The problem is the players all being ego driven wanting to dps all the time
wow, really? The blaming the playerbase argument?
The game feels like just a single player game while lvling to 50, so why wouldn't you run builds geared towards killing mobs fast??
Plus, respec'ing costs a ridiculous amount of cash! I have no motivation to spend that much cash to respec when I don't have much faith in the group finder after waiting 2 hours in queue as a DPS. There is no justification for queues that long in a video game, regardless of group role.
Oh_Skrivva wrote: »i maxed 3 DD toons before i made a healing toon (also made a tank) due to how difficult it is to get a group together. but after learning the role of healer. i grew to enjoy healing. i probably play my healer the most now due to friends or guilds needing one. i still prefer being a DD but if they need a healer i have no problem playing as one. i will role my tank toon if friends ask (but wont enjoy it)
Strider_Roshin wrote: »The problem is that the game is so easy that you don't need a tank or a healer.

khele23eb17_ESO wrote: »The most basic reason for this is that ESO uses 4 man groups while other MMOs use 5 and 6 man groups. Only needing 1 healer and 1 tank per every 3 or 4 damage dealers instead of every 2 does a lot to shorten the queues.
Strider_Roshin wrote: »The problem is that the game is so easy that you don't need a tank or a healer.
That's obviously not true, if game is so easy why so much people wait spamming LFG DD for hours?
Shadowfx1970 wrote: »Tank and Healer always get the blame are the hardest characters to play and get the least amount of love, dps on the other hand are for people who can't play tanks or healers, take from that what you will.
Just learn to heal, it doesn't require much different gear compared to DPS, you even get to spend a fair bit of time DPSing. I never have to wait more than 2 minutes for a group. It's also quite fun in ESO, you just have to accept that now and then you'll get fake tanks. So long as your not fake, that's not a problem though, so long as the dps can actually kill stuff.
Just learn to heal, it doesn't require much different gear compared to DPS, you even get to spend a fair bit of time DPSing. I never have to wait more than 2 minutes for a group. It's also quite fun in ESO, you just have to accept that now and then you'll get fake tanks. So long as your not fake, that's not a problem though, so long as the dps can actually kill stuff.
I learned how to heal, did my first normal dungeon as a vet 7 healer just a few minutes ago and left after first boss because of how hard it was to keep everybody alive. I don't even see how it would be possible to heal a vet dungeon if a normal dungeon was that hard? But then again the tank said he was level 15 lowbie so I'm not sure how that scaling works and why vets would be in a dungeon with lowbies but I don't think I'll ever heal again after that experience.
I guess healing isn't for me and I'm just bad at it.
phaneub17_ESO wrote: »I don't know what you're talking about, I have 2 tanks and 2 healer characters; they all get a dungeon within 5 minutes.