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Open Letter to ZOS about Riding Skills Drudge

GrumpyDuckling
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My dearest ZOS,

As you are likely aware, creating new characters in The Elder Scrolls Online breathes life into members of the player base who spend a significant amount of time playing your game. The excitement of creating an alternative character which plays differently than our main character adds much replay value to ESO. Although many of us players understand that in creating a new character we will be recycling the content of the game, we take solace in knowing that our new build will allow us to experience that same content in a different way.

Unfortunately, one of the most unpleasant experiences that our player base must comply with when creating a new character is the 0-0-0 status of riding skills. Our brand new character - the one who excites us and will keep us engaged with ESO for the foreseeable future - automatically faces a 60% riding speed deficit, a 60 item hole in our bag, and less riding stamina (not that many of us overwhelmingly care for riding stamina). Our new character weighs us down with substantial inconveniences that will drain 6 months (and much gold) to get reach a point where we can experience the game similarly to our other characters with whom we have already experienced the riding skill grind - and to call it a grind is an understatement.

The 180 day, 45,000 gold, drudge that automatically comes with the creation of a new character severely dilutes the excitement of replaying ESO. Who wants to log in every day, visit Laanestii at the stables, again and again, watch their gold deplete, and have their character smell like horses for half the year?

The 0-0-0 "reset" upon creating a new character hurts us in other areas of the game, as well. In PVP, when there's a race to get to an attacked keep, we are left in the dust while other members of our faction disappear over the horizon. In PVE, we're that one member in the raiding group who has to say, "Hold on a few seconds, my bag is full," while other members sigh into their mic. It's... just not fun.

Of course, I'm told we can always buy riding skills and bag space through the process of microtransactions. Something about crowns, right? Sigh... we won't get into that discussion, today.

ZOS, buddies, pals. Let's understand that character creation is a significant factor in player retention. More characters to play means more ways to experience the game, which means players stay around longer. But character creation and its association with the aforementioned daunting 180 day, 45,000 gold nuisance discourages players from experiencing the game in multiple ways, resulting in the reduced longevity of their ESO experience. The riding skills are a deterrent to character creation and replay desire.

ZOS, my loves. Let's do with riding skills what we're already doing with champion points. Let's get rid of the daunting drudge and make riding skills account wide. You can even take all the credit for such a gift to the community! I'll remain beside you, to the side, quietly supporting your decision with a smile. I know, deep in my heart, that our loving relationship will stand the test of time... which, in this case, occurs in 180 day intervals.

Love,
Your Grumpiest, yet most affectionate, Duckling <3

P.S. Perhaps a fair compromise for a change in riding skills would be that, for alternate characters, we could still pay the 45,000 gold but be able to learn all the skills we have on our main character? Just a thought. The best relationships have the best communication and excel at compromising. Let's talk.
  • susmitds
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  • Gidorick
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    This would directly harm my personal enjoyment of ESO. I have purposefully not maxed out all of my riding skills on my main and alts. I like that they play a little differently.

    I don't WANT all of my characters to be the same... same CPs... Same Costumes available... Same Mounts available. At least with riding skills I can make them feel a little different when riding around.

    #StopTheHomogony

    Now... I'm not one to say MY play style is more important than YOUR play style, I could get behind a Crown Store item that is only purchasable by players who have maxed out their riding skills on one character. This item would automatically raise all the riding skills of all your existing characters to max. Maybe it would even apply to new characters too.

    I'd be more than happy with that solution... I just don't want ZOS to impose your play preferences on all of us. They've done enough of that already.
    Edited by Gidorick on May 1, 2016 6:56PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Rohamad_Ali
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    Gidorick wrote: »
    This would directly harm my personal enjoyment of ESO. I have purposefully not maxed out all of my riding skills on my main and alts. I like that they play a little differently.

    I don't WANT all of my characters to be the same... same CPs... Same Costumes available... Same Mounts available. At least with riding skills I can make them feel a little different when riding around.

    #StopTheHomogony

    Now... I'm not one to say MY play style is more important than YOUR play style, I could get behind a Crown Store item that is only purchasable by players who have maxed out their riding skills on one character. This item would automatically raise all the riding skills of all your existing characters to max. Maybe it would even apply to new characters too.

    I'd be more than happy with that solution... I just don't want ZOS to impose your play preferences on all of us. They've done enough of that already.

    Solid point . Some people role play , some like long progressions . Well said .
  • maboleth
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    I second this. Just like you learn the skills again, you also learn ti ride. So no, every player should have 0 0 0 horse, as of now.
  • Cavanoskus
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    If they do make riding skills account-wide, there will be people who spent tons of gold or crowns raising it on all their characters, who will want refunds. Especially if they've already paid for it 8+ times.
  • Bigevilpeter
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    One of my biggest problems for creating alts, that and vet levels, one down and one to go.

    still i decided to create all possible remaining classes and train them everyday, one day i wont have to do this ever again. all i care about is speed mostly.

    i did buy some upgrades when they were on discount though
  • TheShadowScout
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    I have eight characters. Three with maxed riding, the rest... working on it.
    I would benefit from some sort of account-wide riding training.

    I am completely opposed to the very idea.

    I dislike the "gimme" crows arguments that because they worked through the grind on their main, they should automatically get the same for all their alts, as to not have to spend ANY effort on their alts. And that after this game gives MORE account wide stuff then ANY other I ever played with its champion points, something that will weight much more heavily come DB and the removal of the veteran ranks.
    And I especially dislike that some players seem to think they are -entitled- to maxed horses without having to work on those themselves. What's next, the same crowd demanding that all pre-50 levelling should be account wide too, so they can make endgame alts right from the start??? Or have free endgame gear for every alt because "I already earned it for my main"???

    Want your mount training quick-like? Rejoice, there IS a way - if you won't play for it, PAY For It! Buy riding lessions in the crown store, why dontcha! That's why they are there, to part impatient foo... uhm... players from their crowns!

    The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...

    Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...

    That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.
  • Cavanoskus
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    ...

    The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...

    Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...

    That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.

    I think these are wonderful ideas!
  • Gidorick
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    I have eight characters. Three with maxed riding, the rest... working on it.
    I would benefit from some sort of account-wide riding training.

    I am completely opposed to the very idea.

    I dislike the "gimme" crows arguments that because they worked through the grind on their main, they should automatically get the same for all their alts, as to not have to spend ANY effort on their alts. And that after this game gives MORE account wide stuff then ANY other I ever played with its champion points, something that will weight much more heavily come DB and the removal of the veteran ranks.
    And I especially dislike that some players seem to think they are -entitled- to maxed horses without having to work on those themselves. What's next, the same crowd demanding that all pre-50 levelling should be account wide too, so they can make endgame alts right from the start??? Or have free endgame gear for every alt because "I already earned it for my main"???

    Want your mount training quick-like? Rejoice, there IS a way - if you won't play for it, PAY For It! Buy riding lessions in the crown store, why dontcha! That's why they are there, to part impatient foo... uhm... players from their crowns!

    The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...

    Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...

    That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.

    If we're changing how things work that much @TheShadowScout, I would want both riding skills for the player riding and mount skills for the mount. Player progression increases the player riding skills and feeding the mount at the stables increase mount skills.

    But that discussion would be for another thread.
    Edited by Gidorick on May 1, 2016 7:52PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Miszou
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    Riding upgrades for the impatient are available in the store.
  • Mojmir
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    Miszou wrote: »
    Riding upgrades for the impatient are available in the store.

    can we get some horseshoes too, so riding over a pebble doesnt slow my 500+ lb. horse down every 5 seconds.
  • Lysette
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    Cavanoskus wrote: »

    ...

    The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...

    Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...

    That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.

    I think these are wonderful ideas!

    Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.
  • Sogreth
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    The gold is fine, honestly. It's the +1 each day that bothers me.

    It should be at least changed to +5 for the cost of 1250 each day. At least that will cut back on time significantly.
    Lysette wrote: »

    Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.

    Well how about keeping the Stables as is. But giving players +XX Mount Upgrades for certain quests. Like how some quests give you Skill Point for completing, they could also give you a couple riding upgrades as well. So players can choose to seek out those quests if they want to upgrade their mount faster, or they can choose not to, and do the normal +1 each day.
    Edited by Sogreth on May 1, 2016 8:05PM
  • Taisynn
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    For the love of God no. Not because it's not a good idea, but because I'd never be able to keep up with my meat shield (boyfriend) in PVP!
    PC - @Taisynn - NA - CP 268
    Shizuko url=https://docs.google.com/document/d/1CvZa0PPdzAfUv9h_rd8J2vwc1B4NnZGkPL_n4WfgYfs/edit?usp=sharing"]RP Profile[/url - Bosmer - LVL50 - Nightblade 50 Provisioning, 50 Woodworking, 50 Clothing, 50 Alchemy Ebonhart Pact
    Nev'e - Bosmer - LVL 18 - Templar 50 Enchanting Ebonhart Pact

    Proud Member of the Guilds:
    Rusty Old Dragons (Trade) | Children of Skyrim (RP/EP) | Goldleaf Acquisitions (RP/EP)
    Spicy Economics (Trade) | The Jackals (RP/EP)
  • TheShadowScout
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    Gidorick wrote: »
    If we're changing how things work that much, I would want both riding skills for the player riding and mount skills for the mount. Player progression increases the player riding skills and feeding the mount at the stables increase mount skills...
    Hey, if we start there... I'd want way more, like complete gear selection for mounts and... and...
    Oh, if only I knew someone who had some concepts for advanced mount ideas... eh?
    (subtle hint for those who don't know... @Gidorick does! ;) )
    Lysette wrote: »
    Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.
    You did notice I was just talking about finishing the -main questline- for the region, not every sidequest? Since the unlawful stuff usually happens in the sidequesting after all... I wouldn't count those for that idea, just the "finish the map quiest so you move on to the next map" thing. Be it laying the last brother of strife to rest or kicking angorf from graveyard into grave, dealing with magistrate vox or leading the queen to the ayleid orrery, saving the menmotic egg or getting rid of the lightless remnant, defeating the ursurper or saving the green lady for her new husband...
  • Epona222
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    No.

    You would think, really, that I would be kind of up for this idea given that I have so many alts (2 accounts), but no, if I want to play alts I would rather put in the time and money for stuff like riding skills. I like the sense of achievement of putting in the effort (which let's be honest is only logging in once a day, it's not as if you have to actually go to a riding school) and gold to reach 60/60/60 riding skill (and this game needs gold sinks).

    I accept I have to do this sort of thing with alts (research also, I like to do research on alts) and to me it is a part of the game that not every character is the same.

    I think people who complain about it are maybe people with 1 main who want to try 1 other build and don't like to feel that they are 'starting over', those of us with lots of alts already accept it as a feature of the game and somewhat appreciate it.
    Edited by Epona222 on May 1, 2016 9:13PM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Solariken
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    I don't mind the gold sink - I would pay way more gold than that. But I agree OP, the time it takes to level a mount is RIDICULOUS.

    They should eliminate the time gate altogether BUT with a caveat -

    They should implement increasing gold cost for each point purchased in a particular window of time, as suggested previously by other forum posters.
  • Cavanoskus
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    Lysette wrote: »
    Cavanoskus wrote: »

    ...

    The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...

    Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...

    That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.

    I think these are wonderful ideas!

    Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.

    I actually completely agree with you, but I think you missed this part: "Up to each player where they want their unlocks to come from..."

    Just looks to me like more options to help get to 60 60 60 faster.
  • Volkodav
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    Sogreth wrote: »
    The gold is fine, honestly. It's the +1 each day that bothers me.

    It should be at least changed to +5 for the cost of 1250 each day. At least that will cut back on time significantly.
    Lysette wrote: »

    Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.

    Well how about keeping the Stables as is. But giving players +XX Mount Upgrades for certain quests. Like how some quests give you Skill Point for completing, they could also give you a couple riding upgrades as well. So players can choose to seek out those quests if they want to upgrade their mount faster, or they can choose not to, and do the normal +1 each day.

    As long as they could also buy the upgrades in the crown store still as well. I like the idea you put forth here.
  • disintegr8
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    I think the riding training should stay as it is, you get some benefit out of time, effort and perseverance. Pity for those who want to level a character as quickly as possible and dive into PVP only to be left behind. We can't all have everything we want straight away.

    Now I do not do much PVP but have 4 alts maxed out on speed and carrying capacity while still working through stamina. They will all be maxed out long before I learn all 9 traits on my crafter - even though he is now researching his 8th trait on everything. Maybe we reduce how long that takes as well, why should anyone have to wait for anything?

    The game is what it is and I am happy to play it that way.

    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • GrumpyDuckling
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    Gidorick wrote: »
    This would directly harm my personal enjoyment of ESO. I have purposefully not maxed out all of my riding skills on my main and alts. I like that they play a little differently.

    I don't WANT all of my characters to be the same... same CPs... Same Costumes available... Same Mounts available. At least with riding skills I can make them feel a little different when riding around.

    #StopTheHomogony

    Now... I'm not one to say MY play style is more important than YOUR play style, I could get behind a Crown Store item that is only purchasable by players who have maxed out their riding skills on one character. This item would automatically raise all the riding skills of all your existing characters to max. Maybe it would even apply to new characters too.

    I'd be more than happy with that solution... I just don't want ZOS to impose your play preferences on all of us. They've done enough of that already.

    I'm struggling to understand your argument. If ZOS made riding skills operate the way champion points operate, then couldn't you simply choose not to put the points into the riding skills of the character's you want "to be different?"

    If we make riding skills like champion points, then we have the option to put all (or none) of the riding skill points on every character. Think about it like this... No one is forcing you to spend your champion points. Why do you assume that making riding skills account wide (like champion points) would force you to spend your riding skill points?
  • Sallington
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    It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • WalkingLegacy
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    Sallington wrote: »
    It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.

    Agreed. The 20hr lock is the most awful system I have ever come across. 150 days to max out ONE characters horse IF you log on every 20hours. That's ludicrous.

    This is one of the main reasons why the two level 12ish alts I have do not get touched. I cannot bother with such a primitive and cash shop grabbing system.
  • Fallen_Ray
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    That was beautiful!!!!! If that doesn't convince them, I dunno what will.
    "Dear brother, I do not spread rumors, I create them"- Lucien Lachance
  • GrumpyDuckling
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    Sallington wrote: »
    It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.

    Agreed. The 20hr lock is the most awful system I have ever come across. 150 days to max out ONE characters horse IF you log on every 20hours. That's ludicrous.

    This is one of the main reasons why the two level 12ish alts I have do not get touched. I cannot bother with such a primitive and cash shop grabbing system.

    I'm the same way with alts. I think up a cool build I want to play and then they just sit there because I really dislike having to do the riding skills all over again.
  • WalkingLegacy
    WalkingLegacy
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    Sallington wrote: »
    It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.

    Agreed. The 20hr lock is the most awful system I have ever come across. 150 days to max out ONE characters horse IF you log on every 20hours. That's ludicrous.

    This is one of the main reasons why the two level 12ish alts I have do not get touched. I cannot bother with such a primitive and cash shop grabbing system.

    I'm the same way with alts. I think up a cool build I want to play and then they just sit there because I really dislike having to do the riding skills all over again.

    I'm sure there are a lot of us out there.

    Past the horrendous horse system then I think about all the same skyshards I need to go click on in every zone and delve for an alt.

    And past that, the grind of pointless Cadwell with an alt.

    Not a very alt friendly game.
  • emily3989
    emily3989
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    susmitds wrote: »

    Yea, this works...

    Anyway, this is their way to get you to log in on a daily basis. Sad that you can have a max lvl character before your horse can even outrun a stealthy vampire though.

    Thasi - V16 Magblade Vampire PC/NA
  • Miszou
    Miszou
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    Sallington wrote: »
    It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.

    It takes time to train a horse. You can't just feed it more until it runs faster - it has to develop strength and stamina over time.

    If that were the case, I would just drag my bloated overweight carcass to the gym this afternoon and be ripped by supper time. It ain't gonna work like that.
  • W0lf_z13
    W0lf_z13
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    im gonna go ahead and say i agree with those saying this would be bad....i dont want everything handed to me when i start a new toon...as it is its already partially like that..... new toons already have the cps that you have gained ... and soon with DB will be able to wear the same gear .... at least with the horse its something you have to build on EVERY player.... not to mention you make more than enough gold doing quests to accommodate for the amount of gold feeding your horse costs
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

    ☣☣☣   |     Alliance ~Daggerfall Covenant~     |     Server ~NA PC~     |     CP's ~2156~     |     ☣☣☣
  • Sallington
    Sallington
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    Miszou wrote: »
    Sallington wrote: »
    It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.

    It takes time to train a horse. You can't just feed it more until it runs faster - it has to develop strength and stamina over time.

    If that were the case, I would just drag my bloated overweight carcass to the gym this afternoon and be ripped by supper time. It ain't gonna work like that.

    So we all need to suffer because of your precious 'mersion?
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
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