This would directly harm my personal enjoyment of ESO. I have purposefully not maxed out all of my riding skills on my main and alts. I like that they play a little differently.
I don't WANT all of my characters to be the same... same CPs... Same Costumes available... Same Mounts available. At least with riding skills I can make them feel a little different when riding around.
#StopTheHomogony
Now... I'm not one to say MY play style is more important than YOUR play style, I could get behind a Crown Store item that is only purchasable by players who have maxed out their riding skills on one character. This item would automatically raise all the riding skills of all your existing characters to max. Maybe it would even apply to new characters too.
I'd be more than happy with that solution... I just don't want ZOS to impose your play preferences on all of us. They've done enough of that already.
TheShadowScout wrote: »
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The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...
Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...
That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.
TheShadowScout wrote: »I have eight characters. Three with maxed riding, the rest... working on it.
I would benefit from some sort of account-wide riding training.
I am completely opposed to the very idea.
I dislike the "gimme" crows arguments that because they worked through the grind on their main, they should automatically get the same for all their alts, as to not have to spend ANY effort on their alts. And that after this game gives MORE account wide stuff then ANY other I ever played with its champion points, something that will weight much more heavily come DB and the removal of the veteran ranks.
And I especially dislike that some players seem to think they are -entitled- to maxed horses without having to work on those themselves. What's next, the same crowd demanding that all pre-50 levelling should be account wide too, so they can make endgame alts right from the start??? Or have free endgame gear for every alt because "I already earned it for my main"???
Want your mount training quick-like? Rejoice, there IS a way - if you won't play for it, PAY For It! Buy riding lessions in the crown store, why dontcha! That's why they are there, to part impatient foo... uhm... players from their crowns!
The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...
Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...
That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.
Cavanoskus wrote: »TheShadowScout wrote: »
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The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...
Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...
That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.
I think these are wonderful ideas!
Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.
Hey, if we start there... I'd want way more, like complete gear selection for mounts and... and...If we're changing how things work that much, I would want both riding skills for the player riding and mount skills for the mount. Player progression increases the player riding skills and feeding the mount at the stables increase mount skills...
You did notice I was just talking about finishing the -main questline- for the region, not every sidequest? Since the unlawful stuff usually happens in the sidequesting after all... I wouldn't count those for that idea, just the "finish the map quiest so you move on to the next map" thing. Be it laying the last brother of strife to rest or kicking angorf from graveyard into grave, dealing with magistrate vox or leading the queen to the ayleid orrery, saving the menmotic egg or getting rid of the lightless remnant, defeating the ursurper or saving the green lady for her new husband...Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.
Cavanoskus wrote: »TheShadowScout wrote: »
...
The ONLY thing I really think should be changed about riding is allowing those lessions to "stack" during inactive days so that the kind of casual ESO players that cannot log in every day due to work schedules but play a whole day on the weekends instead can get their riding training done in half a year as well, instead of needing half a decade...
Alternately, they could link the horse training to storyline progression. As in, "unlock 5 horse training at the end of every regional questline" - finish Coldharbor Escape - unlock riding+5; finish Starter Isles +5; 1st Faction Map +5; 2nd Faction Map +5; 3rd Faction Map +5; 4th Faction Map +5; 5th Faction Map +5; Coldharbour Assault +5; Mainstory +5; FightersGuild +5; MagesGuild+5; Cadwells Silver +5; Cadwells Gold +5; Craglorn +5; Orsinium DLC +5; Thieves Guild +5; Dark Brotherhood +5; until you hit 60... Up to each player where they want their unlocks to come from... once they get through the mainstory... or maybe they could just make all riding open and dependent on how many storylines you Do finish...
That would make the time requirement a moot point, but they would still need to pay the darn gold, and spend the effort to go there and train their riding. I mean, come on... not like the game has any -serious- gold sink, does it now? Those what, 45K are oh so easily earned... not instantly, but easily.
I think these are wonderful ideas!
Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.
The gold is fine, honestly. It's the +1 each day that bothers me.
It should be at least changed to +5 for the cost of 1250 each day. At least that will cut back on time significantly.
Well, I don't think so - this is not wonderful, this is terrifying. I am not a completionist, I select quests after what my character would go for and refuse those, where my character would heavily be oppose to. Like a lawful character will not steal for personal gain or the personal gain of others, it would have to be something idealistic, which benefits her faction to even consider to steal something. And there are quests to steal something for personal gain of others in any alliance. Why would her horse have to suck due to her lawful alignment - horse training should not be linked to questing.
Well how about keeping the Stables as is. But giving players +XX Mount Upgrades for certain quests. Like how some quests give you Skill Point for completing, they could also give you a couple riding upgrades as well. So players can choose to seek out those quests if they want to upgrade their mount faster, or they can choose not to, and do the normal +1 each day.
This would directly harm my personal enjoyment of ESO. I have purposefully not maxed out all of my riding skills on my main and alts. I like that they play a little differently.
I don't WANT all of my characters to be the same... same CPs... Same Costumes available... Same Mounts available. At least with riding skills I can make them feel a little different when riding around.
#StopTheHomogony
Now... I'm not one to say MY play style is more important than YOUR play style, I could get behind a Crown Store item that is only purchasable by players who have maxed out their riding skills on one character. This item would automatically raise all the riding skills of all your existing characters to max. Maybe it would even apply to new characters too.
I'd be more than happy with that solution... I just don't want ZOS to impose your play preferences on all of us. They've done enough of that already.
Sallington wrote: »It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.
WalkingLegacy wrote: »Sallington wrote: »It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.
Agreed. The 20hr lock is the most awful system I have ever come across. 150 days to max out ONE characters horse IF you log on every 20hours. That's ludicrous.
This is one of the main reasons why the two level 12ish alts I have do not get touched. I cannot bother with such a primitive and cash shop grabbing system.
GrumpyDuckling wrote: »WalkingLegacy wrote: »Sallington wrote: »It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.
Agreed. The 20hr lock is the most awful system I have ever come across. 150 days to max out ONE characters horse IF you log on every 20hours. That's ludicrous.
This is one of the main reasons why the two level 12ish alts I have do not get touched. I cannot bother with such a primitive and cash shop grabbing system.
I'm the same way with alts. I think up a cool build I want to play and then they just sit there because I really dislike having to do the riding skills all over again.
Sallington wrote: »It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.
Sallington wrote: »It doesn't need to be account wide, they just need to let you buy more than 1 a day. It's ridiculous.
It takes time to train a horse. You can't just feed it more until it runs faster - it has to develop strength and stamina over time.
If that were the case, I would just drag my bloated overweight carcass to the gym this afternoon and be ripped by supper time. It ain't gonna work like that.