Johngo0036 wrote: »I dont understand what his issue is,
If he is in need of healing the healer will heal him,
If he is in need of stamina there are other ways of getting stamina,
Repentance is not the only frigging skill that templars can use to give both health and stam back to team mates...
what an idiot...not you the guy who thinks he knows everything about healing.. what would he have done if you were not a templar healer...
LOLZ
Put that guy on your ignore list. That way the group finder will no longer try to put him into the groups you play in.
The_Outsider wrote: »Noob, depends on Repentance for Stam.
#SiphoningStrikesForDayz
People that rely on templar for sustainability *** me right off......own your on resource management you tired bums!
I'll keep you alive and 9 times out of 10 i'll out dps you to.....i had a guy who told me to use repentance as he couldnt be bothered to synergise my shards I was throwing down lol
I dont know who that handsome lady is in the screenshot, but understand it from a vets point of view, sometimes, we're forced into using LFG - Most avoid it when possible. Why? Because its a system in which ESO forces noobs and oldies into the same group in order for the experienced players to carry the noobs through content, its why there's the 100k random vet to entice us.
The problem with this is the skill disparity between players who have been around for 2 years, and the new blood coming through, that ratio is leaning more to new blood every day but the game, and ZOS offers no support or training for new players other than forcing them in with vets and hoping the vets teach. What compounds it is the latest patch notes of the upcoming DB content and the nerfs thrown across the board because apparently its easier to push content down to the level of new players, than providing the support, knowledge and opportunity for new players to step up to match community standards.
If you want a constructive solution to the issue, get ZOS to put some in game vet training or some more build assistance, because as much as people might have advertised this game as 'play it how you want' I doubt very highly end game players, the dying breed would agree heavy armor 2h dps is going to make it through VICP.
*edit* Or in the case of a lowbie vet healer, springs alone just wont cut it in a fast moving group
I dont know who that handsome lady is in the screenshot, but understand it from a vets point of view, sometimes, we're forced into using LFG - Most avoid it when possible. Why? Because its a system in which ESO forces noobs and oldies into the same group in order for the experienced players to carry the noobs through content, its why there's the 100k random vet to entice us.
The problem with this is the skill disparity between players who have been around for 2 years, and the new blood coming through, that ratio is leaning more to new blood every day but the game, and ZOS offers no support or training for new players other than forcing them in with vets and hoping the vets teach. What compounds it is the latest patch notes of the upcoming DB content and the nerfs thrown across the board because apparently its easier to push content down to the level of new players, than providing the support, knowledge and opportunity for new players to step up to match community standards.
If you want a constructive solution to the issue, get ZOS to put some in game vet training or some more build assistance, because as much as people might have advertised this game as 'play it how you want' I doubt very highly end game players, the dying breed would agree heavy armor 2h dps is going to make it through VICP.
*edit* Or in the case of a lowbie vet healer, springs alone just wont cut it in a fast moving group
Rune_Relic wrote: »wow. what an arse. Personally I would be too ashamed to come on this thread and try to defend myself if I acted like that.
This is what I keep saying about hardcore players do nothing except destroy communities until games are dead.
This being a prime example.
They are a disease.
Nothing more and nothing less.
I just hope they enjoy the toxic world they created when all the decent people have left.
Lithium Flower wrote: »The thing is end game content is about specialisation and efficiency. Sure you can have more regen and more defence and also tank a bit and heal a bit but that's pretty inefficient compared to a team of four specialists each doing their job properly.
You have to adapt for the good of the group. Not having the right group play build, having morphs and skills slotted that don't fit your role, not knowing mechanics and not making an effort to learn them. These are all bad habits that will make you unwelcome in the group. You want people to say 'great dps mate' or 'great support, didn't run out of magicka at all' or 'great tanking' and be happy with you and want to play with you. If you aren't getting that feedback, there's something you're doing wrong and you can look into improving. And there are plenty of resources from which to learn.
If you are a healer and asking dps or tank: why should I slot x skill because your build lacks y then you also better ask that if the dps are slotting self heals and regens and then are also expected to do damage and kill things, what are you bringing to the group? Why should they run with you? Why not bring a healer who is happy to help them succeed rather than an added weight? You're being kicked out because running with you is so painful they'd rather quit or wait until they find someone else.
Don't be such a dead weight.
If a football player shows up to play and tells his coach, sorry I didn't bring my football shoes but I have a chocolates for everyone. People will kick him off the team. And he isn't entitled to feeling sorry for himself.