VaxtinTheWolf wrote: »For new characters achieving level 50, they will still have to go through the process of obtaining champion points. "you" would be crafting lower level gear for those players.
Since you have already gone through that once on a single charqacter, all of your alternate characters that avhieve level 50 can now join a similar playing field as your first toon. Barring skill leveling and such.
SilentRaven1972 wrote: »VaxtinTheWolf wrote: »For new characters achieving level 50, they will still have to go through the process of obtaining champion points. "you" would be crafting lower level gear for those players.
Since you have already gone through that once on a single charqacter, all of your alternate characters that avhieve level 50 can now join a similar playing field as your first toon. Barring skill leveling and such.
I get that, but it still leaves a lot of worthless materials and poor XP when I run the Silver areas to get skill points. If those areas were battle-leveled like Wrothgar and such, it wouldn't be so bad. As it stands, it's now nothing more than a skill point grind. I thought that grind was what they were trying to avoid? It kinda seems to have made it worse.
ztyhurstub17_ESO wrote: »I was thinking along a similar line...
I have a lot of good V1 - V14 set pieces that I was keeping around for when an Character gets to those levels, but now that I will be skipping those levels I might as well deconstruct and vendor them and just keep max level gear.
Its sad, since all those Morag Tong pieces were worth a lot back in the day...
CR 1-160 item, has base stats and set bonuses that go up from CR1 to CR160, but anyone at level 50 can equip it.
CR 160-320 item, same deal but must be CR160 to equip.
CR 320-480 item, same deal.
Like the CR system itself, the set values would creep up slowly, but with a decent difference (but not insanely OP) between the start and end of the range.
http://forums.elderscrollsonline.com/en/discussion/260909/suggestion-for-cp-gear-rating-since-we-dont-know-how-it-will-work
SilentRaven1972 wrote: »I just went in, re-geared the "vet1" and went to Auridon (first silver area). Got NO XP at all for killing. They have rendered those areas worthless
SilentRaven1972 wrote: »I just went in, re-geared the "vet1" and went to Auridon (first silver area). Got NO XP at all for killing. They have rendered those areas worthless
tinythinker wrote: »SilentRaven1972 wrote: »I just went in, re-geared the "vet1" and went to Auridon (first silver area). Got NO XP at all for killing. They have rendered those areas worthless
Yeah I took my idea from above and made a new post. I have a solution for you...
http://forums.elderscrollsonline.com/en/discussion/262775/downward-battle-leveling-play-with-more-people-breath-new-life-in-old-zones
SilentRaven1972 wrote: »I just went in, re-geared the "vet1" and went to Auridon (first silver area). Got NO XP at all for killing. They have rendered those areas worthless
ZOS stated in the Patch Notes that the mobs in gold and silver zones would getting level boosts as well in a future PTS patch.