DaveMoeDee wrote: »I find this decision odd. Especially considering diminishing returns. I would also assume that the XP per CP formula would be partially based on cap such that increasing the cap would decrease the amount of CP need to get for second CP, for example.
The only think I can think of is that they are having problems scaling content and need to come up with a system before they add more CP to the mix. But raising CP cap when removing VR seems like complimentary moves.
booksmcread wrote: »So, they said that they wouldn't raise CP cap with TG DLC, but would with DB. But now they went back on their decision to raise the CP cap with this DLC. Why, what gives? Do they not want character progression?
I'm pretty sure they are not raising the cap for the PTS but will be raising it when it goes live.