Who would want to log in, just to sit in a jail?
There are jails in the game, just not for the Justice System. I've certainly been in one of them.Raz got me out
I would like if there was a jail. It would be nice if it was a place where the bounty would lower even faster than if you are logged out. Maybe we could even attempt to escape.
I would like if there was a jail. It would be nice if it was a place where the bounty would lower even faster than if you are logged out. Maybe we could even attempt to escape.
That's something I had not thought of. Instead of a sleep option, the bounty just decreases much faster. I still think a sleep option would be good to go alongside all of it.
Implement a sleep option that takes 30 seconds or so that basically just speeds up the time in which your bounty decreases dramatically, but doesn't actually change the in game time.
That is the exact problem with the "persistent world" thing I mentioned before. If you could just "Press E twice to clear bounty" (that's "Go to Jail" and "Use Bedroll"), no player would ever have a bounty again. They'd just keep using that 30-second option to clear their entire bounty.That's something I had not thought of. Instead of a sleep option, the bounty just decreases much faster. I still think a sleep option would be good to go alongside all of it.
Implement a sleep option that takes 30 seconds or so that basically just speeds up the time in which your bounty decreases dramatically, but doesn't actually change the in game time.That is the exact problem with the "persistent world" thing I mentioned before. If you could just "Press E twice to clear bounty" (that's "Go to Jail" and "Use Bedroll"), no player would ever have a bounty again. They'd just keep using that 30-second option to clear their entire bounty.That's something I had not thought of. Instead of a sleep option, the bounty just decreases much faster. I still think a sleep option would be good to go alongside all of it.
It would appease many of the skyrim fans who play this game and I'm tired of being forced to log out of a character until bounty goes away if I don't have the gold on hand to pay it...
Bookwyrm - The Thread KillerDon't talk to me! I'm a shrub. - Frozen Man
Implement a sleep option that takes 30 seconds or so that basically just speeds up the time in which your bounty decreases dramatically, but doesn't actually change the in game time.That is the exact problem with the "persistent world" thing I mentioned before. If you could just "Press E twice to clear bounty" (that's "Go to Jail" and "Use Bedroll"), no player would ever have a bounty again. They'd just keep using that 30-second option to clear their entire bounty.That's something I had not thought of. Instead of a sleep option, the bounty just decreases much faster. I still think a sleep option would be good to go alongside all of it.
It would appease many of the skyrim fans who play this game and I'm tired of being forced to log out of a character until bounty goes away if I don't have the gold on hand to pay it...
I really think this should be an addition to thievery/murder/etc.
Not the "waiting it out" bit but I think that it could be an awesome "minigame" thing.
When caught by the guard, you can "pay your fine" or "go to jail." If you pay your fine, life goes on as it always does in ESO.
If you choose "go to jail," however, you are whisked away to the nearest prison cell. Now you have an opportunity to escape! Put it on a timer like with heists, and you have X amount of minutes to escape your cell (given 1 lockpick or something like that) and find the "evidence chest" that contains your stolen loot--gold and all. If you succeed at getting out of your cell and out of jail with your loot, you get to keep it and no bounty paid!
If time runs out or if you get caught, you have to pay your fine and lose all your loot as always.
Maybe even for the duration of the "in jail" time, you lose access to your gear/potions (you don't lose them, but they get hidden on your character behind a prison "uniform" and you can't use them) to increase the challenge (no invisibility pots to make it easier).
Basically, either way, there's no "lasting damage" done but you get a fun break from the typical "pay your fine or die" and "always lose your stuff."
Edit to add that maybe you could be given a dagger or something that, if caught, you could attack the guards with to try to continue your escape, although your bounty would increase if you fail to get out after killing a guard. I don't know, but I think it would just like to see a bit of traditional ES play when it comes to jail.
Who says anything about time passing? you commit the crime you pay the Time and you sit there for several hours until you served your sentance, it might help cut down on these players who keep going around killing NPCs, infact here is a better idea, have it so you get thrown in the stocks and other players can throw eggs and tomatoes at your character.Jail time wouldn't work in a persistent world setting, as you can't just "black out" the scene to allow time to pass like you do in other TES games. What we need for ESO is Community Service.