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Can we fix lotus fan pls

Sypher
Sypher
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I know there are other dots breaking cloak but since 90% of cyrodiils are nightblades this one is the most annoying.

The dot applied to you from lotus fan isn't suppressed by cloak, so it breaks cloak constantly if the dot is on you.

IM NOT TALKING ABOUT THE AOE THAT LOTUS FAN DOES. I'm talking about the dot afterwards (had to type in caps for emphasis)
DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

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Twitch: www.twitch.tv/SypherPK
  • olsborg
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    You also break cloak by having dots on someone else, Poison Injection does this, not every dot it seems either, but I suspect everytime it crits it will break you out of cloak, also the poison dot status effect it has a chance to procc will bring you out of cloak. Havent tested this thoroughly tho. If you have agony dot on you it will also bring you out of cloak and I suspect the burning dot status effect also will cause when dueling a friend of mine who uses firestaff my cloak rarely works.

    PC EU
    PvP only
  • HoloYoitsu
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    Ok look, if you want Cloak fixed you're going to have to come to an agreement w/ ZOS to let them break some other key ability as badly as Cloak. That's the way things work around here.
  • TheMachineKiller
    TheMachineKiller
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    HoloYoitsu wrote: »
    Ok look, if you want Cloak fixed you're going to have to come to an agreement w/ ZOS to let them break some other key ability as badly as Cloak. That's the way things work around here.

    I care nothing of this post. I just like your signature.
    Vehemence
    Solo Extraordinaire
      Miss Machine - AD Wolfskull - DC Ok Cool - DC Wheremigoin - DC
  • Zheg
    Zheg
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    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.
    Edited by Zheg on April 6, 2016 1:53PM
  • GRxKnight
    GRxKnight
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    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.

    While i enjoy cloaking my enemies ult and laughing that they effectively wasted it....it does make 0 sense that you can cloak meteor...the only way a nightblade who cloaks can still get hit by a meteor is if after they cloak you somehow pull them out of stealth...but yeah that *** needs to be fixed
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

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    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • QuebraRegra
    QuebraRegra
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    HoloYoitsu wrote: »
    Ok look, if you want Cloak fixed you're going to have to come to an agreement w/ ZOS to let them break some other key ability as badly as Cloak. That's the way things work around here.

    FTW!

    Seriously, once everything in the game is broke, what is left? Getting to the point when I'm wonder why bother anymore?

    Why kill what could be a decent game?
  • Sallington
    Sallington
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    all you need to do is convince them that lotus fan is disabling the cake XP buff.

    Boom, hotfixed.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Shunravi
    Shunravi
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    HoloYoitsu wrote: »
    Ok look, if you want Cloak fixed you're going to have to come to an agreement w/ ZOS to let them break some other key ability as badly as Cloak. That's the way things work around here.

    I care nothing of this post. I just like your signature.

    And yet you replied to it
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • ThePonzzz
    ThePonzzz
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    Most DoTs are just broke. Stealth should not be ruined because you hit someone with a poison injection or if an enemy walks over your caltrops.
  • frozywozy
    frozywozy
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    Stahhhhhhhhp Zenimax. Please stahp! -Sypher
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • HoloYoitsu
    HoloYoitsu
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    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.
    We should build an anti meteor wall around your house and make Wrobel pay for it.
  • Yolokin_Swagonborn
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    Wait what? You are saying that cyrodiil is 90% NBs and yet you are discussing a NB skill affecting another NB skill?

    You have to admit that's kind of funny.

    In order to buff NBs, you have to nerf NBs. hahahaha too good.
  • frozywozy
    frozywozy
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    Wait what? You are saying that cyrodiil is 90% NBs and yet you are discussing a NB skill affecting another NB skill?

    You have to admit that's kind of funny.

    In order to buff NBs, you have to nerf NBs. hahahaha too good.

    Nerf Magicka NB to buff Stamina nb ;)
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Zheg
    Zheg
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    HoloYoitsu wrote: »
    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.
    We should build an anti meteor wall around your house and make Wrobel pay for it.

    I need a ceiling, not walls sorc.

    Or better yet, a BASEMENT. Then I could hide like a nb and take shelter when a meteor comes my way. I could turn it into my man cave and watch alpha videos of CU while I wait for my 10 minute long cyro load screens.

    Besides of which, I'm not sure wrobel could even afford to pay for it given his inflated budget for juice boxes and bad ideas. I'll have to start up a healer's tax collection.
  • Sypher
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    Wait what? You are saying that cyrodiil is 90% NBs and yet you are discussing a NB skill affecting another NB skill?

    You have to admit that's kind of funny.

    In order to buff NBs, you have to nerf NBs. hahahaha too good.

    bugs are bugs, buffs and nerfs are a different thing all together.
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

    Youtube: www.youtube.com/SypherPK
    Twitch: www.twitch.tv/SypherPK
  • Yolokin_Swagonborn
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    Sypher wrote: »
    Wait what? You are saying that cyrodiil is 90% NBs and yet you are discussing a NB skill affecting another NB skill?

    You have to admit that's kind of funny.

    In order to buff NBs, you have to nerf NBs. hahahaha too good.

    bugs are bugs, buffs and nerfs are a different thing all together.

    I don't disagree with you. I just hate it when I'm nightbladeing on my nightblade in Nightbladediil and this Nightblade Nightblades me right in the Nightblade! I mean WTN? Why can't my nightblade nightblade when another nightblade I'm nightbladeing nightblades my nightblade?
    Edited by Yolokin_Swagonborn on April 6, 2016 10:13PM
  • zZzleepyhead
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    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.
  • HoloYoitsu
    HoloYoitsu
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    Zheg wrote: »
    HoloYoitsu wrote: »
    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.
    We should build an anti meteor wall around your house and make Wrobel pay for it.

    I need a ceiling, not walls sorc.

    Or better yet, a BASEMENT. Then I could hide like a nb and take shelter when a meteor comes my way. I could turn it into my man cave and watch alpha videos of CU while I wait for my 10 minute long cyro load screens.

    Besides of which, I'm not sure wrobel could even afford to pay for it given his inflated budget for juice boxes and bad ideas. I'll have to start up a healer's tax collection.
    You're not understanding me, the wall isn't to protect you, it's to contain the AoE explosion when you get meteor'd so I don't get knocked up with random CCs.
    Edited by HoloYoitsu on April 6, 2016 11:21PM
  • Zheg
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    HoloYoitsu wrote: »
    Zheg wrote: »
    HoloYoitsu wrote: »
    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.
    We should build an anti meteor wall around your house and make Wrobel pay for it.

    I need a ceiling, not walls sorc.

    Or better yet, a BASEMENT. Then I could hide like a nb and take shelter when a meteor comes my way. I could turn it into my man cave and watch alpha videos of CU while I wait for my 10 minute long cyro load screens.

    Besides of which, I'm not sure wrobel could even afford to pay for it given his inflated budget for juice boxes and bad ideas. I'll have to start up a healer's tax collection.
    You're not understanding me, the wall isn't to protect you, it's to contain the AoE explosion when you get meteor'd so I don't get knocked up with random CCs.

    But I'm a permablocking templar, you'll only get hit by random CCs if you're as much of a baddie as we all know you to be. I will not be denied. If I can't have a functional house then I will at least have a functional man cave basement to hide myself from meteors.
    Edited by Zheg on April 6, 2016 11:36PM
  • Teridaxus
    Teridaxus
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    Nightblade complains about other nightblades...
    ...
    wtf
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Nightblade complains about other nightblades...
    ...
    wtf

    Once the NB conversion rate in cyrodill reaches 100%, their wont be anything else to complain about. NBs killed my NB. Please nerf NB and also buff NB!!!
    Edited by Yolokin_Swagonborn on April 6, 2016 11:49PM
  • Eirella
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    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.

    NO! >:O



    They should just revert Meteor back to being reflectable..
    Edited by Eirella on April 7, 2016 3:21AM
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • PainfulFAFA
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    Sypher wrote: »
    I know there are other dots breaking cloak but since 90% of cyrodiils are nightblades this one is the most annoying.

    The dot applied to you from lotus fan isn't suppressed by cloak, so it breaks cloak constantly if the dot is on you.

    IM NOT TALKING ABOUT THE AOE THAT LOTUS FAN DOES. I'm talking about the dot afterwards (had to type in caps for emphasis)

    for the people getting on the hate train LOL!
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • FloppyTouch
    FloppyTouch
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    90% NB! PvP working as intended :/

    Would like to add that number is going to shoot up after this week is done. In every grind spot I have seen 2-4 Magic NB grinding. PvP is going to be stupid.
    Edited by FloppyTouch on April 7, 2016 3:56AM
  • KenaPKK
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    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.

    You'd have to nerf Meteor then. There's a reason that once reflect was taken from it, it became instantly BiS for the majority of builds. Nightblades seldom run enough durability or stam to eat one or block it.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • FloppyTouch
    FloppyTouch
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    KenaPKK wrote: »
    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.

    You'd have to nerf Meteor then. There's a reason that once reflect was taken from it, it became instantly BiS for the majority of builds. Nightblades seldom run enough durability or stam to eat one or block it.

    That seems like a build issue to me
  • mchermie
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    The debuff from fasallas is pretty annoying too as you can never cloak when its on you
    Retired
    NA DC
    K-Hole
    McHermie NB - AR 42
    McHermes DK - AR 18
    Lord Typh Templar - AR 11
  • DjKahun
    DjKahun
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    berneydidnotread.gif?1318992465
    ~ Snowborn ~ Ebonheart Loyals ~
    V16 - Stamina Templar - Nord [PS4-EU][Ebonheart Pact]
    V16 - Magicka Sorcerer - Dark Elf [PS4-EU][Ebonheart Pact]
  • Zheg
    Zheg
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    KenaPKK wrote: »
    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.

    You'd have to nerf Meteor then. There's a reason that once reflect was taken from it, it became instantly BiS for the majority of builds. Nightblades seldom run enough durability or stam to eat one or block it.

    That seems like a build issue to me

    This. You think other classes don't want to go glass cannon and be able to get away with it Kena? It's also kind of ridiculous for you to tell me the class with the best passive regen and the best means to return resources (siphon attacks) can't block a meteor. When the logic for not being able to purify a meteor (same effect) was that it was never intended to remove a projectile like that, and when the logic for removing the ability to reflect meteor was that ultimates shouldn't be able to be wasted and reflected (except overload), what exactly makes NB such a special snowflake? Frankly I find it a little insulting that Wrobel would eliminate every other class' ability to deal with meteor EXCEPT for teacher's favorite pet. The last remaining meteor counter doesn't even make sense - I'm in a wide open field about to have a meteor dropped on me, but I'm going to wave my hand over my face so I can laugh at your ultimate while I prox + tether you from stealth?
    Edited by Zheg on April 7, 2016 2:18PM
  • KenaPKK
    KenaPKK
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    Zheg wrote: »
    KenaPKK wrote: »
    Zheg wrote: »
    Can we also fix cloak being able to ditch an incoming meteor? Because that is a steaming pile of BS right there considering we can no longer reflect it and templars can no longer purify it. #wrobellogic though.

    You'd have to nerf Meteor then. There's a reason that once reflect was taken from it, it became instantly BiS for the majority of builds. Nightblades seldom run enough durability or stam to eat one or block it.

    That seems like a build issue to me

    This. You think other classes don't want to go glass cannon and be able to get away with it Kena? It's also kind of ridiculous for you to tell me the class with the best passive regen and the best means to return resources (siphon attacks) can't block a meteor. When the logic for not being able to purify a meteor (same effect) was that it was never intended to remove a projectile like that, and when the logic for removing the ability to reflect meteor was that ultimates shouldn't be able to be wasted and reflected (except overload), what exactly makes NB such a special snowflake? Frankly I find it a little insulting that Wrobel would eliminate every other class' ability to deal with meteor EXCEPT for teacher's favorite pet. The last remaining meteor counter doesn't even make sense - I'm in a wide open field about to have a meteor dropped on me, but I'm going to wave my hand over my face so I can laugh at your ultimate while I prox + tether you from stealth?

    There's so much emotion and bias in this post that it's hard to respond to it... Simply put, Purify wasn't designed to dodge projectiles, but cloak's force miss was. It's nightblades' primary defensive mechanic. If you're going to make it so we can't dodge meteor, you'd have to make it so we can't dodge any projectiles, and that simply isn't fair to the class. Making it so we can dodge other projectiles but not meteor is mechanically inconsistent, so that shouldn't be implemented on basis of the game's playability alone.

    I don't think reflecting meteor should have been removed from the game, just like nearly everyone else. But just because it was removed does not mean you can go parading around demanding compensatory nerfs to the other classes to make up for it.
    Edited by KenaPKK on April 7, 2016 2:39PM
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
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