People leaving the Random Daily Dungeon group

Bad_Company
Bad_Company
✭✭✭✭
Hi guys!

I've been experiencing an issue lately, where people I get grouped with to do the Random Daily Dungeon leave the party on purpose. I mean, it's a sort of harassment, since they jump in the queue to do a group event with the only purpose to hinder others from doing it. I'm not talking about people randomly leaving the party soon after it is created, but rather about people who intentionally do so. Last night I even ran into a guy whose name was something like "I-Leave-On-Purpose". Is there really nothing that can be done to prevent this from happening? Wouldn't it take something like 1 hour to find a party I wouldn't even mind, but unfortunately that is not the case.
My characters (EU PC):
Leopardo Di-Caprio (Khajiit Templar) || Matthew Makehoney (Altmer Sorcerer) || Luck-Luster Burt (Redguard Dragonknight)
Clint Histwood (Argonian Templar) || Martin Uber Ping (Redguard Sorcerer) || Louis Farmstrong (Imperial Nightblade)
Anthony Hotskins (Altmer Nightblade)

  • OrangeTheCat
    OrangeTheCat
    ✭✭✭✭✭
    If ZOS can differentiate between disconnects and deliberate leaving, then maybe they could implement some sort of penalty for the later. Like, you cannot join a group for an hour or so and then have that penalty escalate upward after repeated offences.
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just returning to game, and Group Finder was essentially useless when I left, so I don't know how it functions now.

    But in SWTOR, I know that if you leave a GF group, you're locked out of GF for fifteen minutes. Does ESO not have something similar to at least encourage people to give the group a try or to restrict how much griefing griefers can do?
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • OrangeTheCat
    OrangeTheCat
    ✭✭✭✭✭
    Just returning to game, and Group Finder was essentially useless when I left, so I don't know how it functions now.

    But in SWTOR, I know that if you leave a GF group, you're locked out of GF for fifteen minutes. Does ESO not have something similar to at least encourage people to give the group a try or to restrict how much griefing griefers can do?

    @MasterSpatula, I am just coming back into the game too! You used to be in my trading guild!!!
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just returning to game, and Group Finder was essentially useless when I left, so I don't know how it functions now.

    But in SWTOR, I know that if you leave a GF group, you're locked out of GF for fifteen minutes. Does ESO not have something similar to at least encourage people to give the group a try or to restrict how much griefing griefers can do?

    @MasterSpatula, I am just coming back into the game too! You used to be in my trading guild!!!

    Why, it's a reunion! This calls for a PM!
    Edited by MasterSpatula on April 1, 2016 7:35PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • MissBizz
    MissBizz
    ✭✭✭✭✭
    ✭✭✭✭✭
    Just returning to game, and Group Finder was essentially useless when I left, so I don't know how it functions now.

    But in SWTOR, I know that if you leave a GF group, you're locked out of GF for fifteen minutes. Does ESO not have something similar to at least encourage people to give the group a try or to restrict how much griefing griefers can do?

    @MasterSpatula They did do a lot of changes and improvements to the grouping tool this last patch, but unfortunately a cooldown or something was not something that made it. They are looking to add more to the grouping tool (such as a vote-kick rather than just leader being able to kick people) so hopefully this is something they are considering.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • AFrostWolf
    AFrostWolf
    ✭✭✭✭
    What's worse is that even if you do get a replacement, it it's for a VET Pledge. Since the new person hasn't been around for the entire dungeon they don't get credit. That needs to be fixed.
  • Bad_Company
    Bad_Company
    ✭✭✭✭
    Just returning to game, and Group Finder was essentially useless when I left, so I don't know how it functions now.

    But in SWTOR, I know that if you leave a GF group, you're locked out of GF for fifteen minutes. Does ESO not have something similar to at least encourage people to give the group a try or to restrict how much griefing griefers can do?

    The problem is that even if they added a timer, it wouldn't be much of a punishment considering the dungeon finder still takes up to 2 hours to find a group. Hypothetically you could even run into the very same players that already left the group before.
    My characters (EU PC):
    Leopardo Di-Caprio (Khajiit Templar) || Matthew Makehoney (Altmer Sorcerer) || Luck-Luster Burt (Redguard Dragonknight)
    Clint Histwood (Argonian Templar) || Martin Uber Ping (Redguard Sorcerer) || Louis Farmstrong (Imperial Nightblade)
    Anthony Hotskins (Altmer Nightblade)

  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have a question, if this happens, do you lose out on the ability to get the bonus EXP for doing a dungeon? I mean if you go an find another person or random group?

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Bad_Company
    Bad_Company
    ✭✭✭✭
    Nestor wrote: »
    I have a question, if this happens, do you lose out on the ability to get the bonus EXP for doing a dungeon? I mean if you go an find another person or random group?

    I don't know about the one who later joins, but for those who stay there is no issue at all. Apart from wasting time looking for a replacement, that is.
    My characters (EU PC):
    Leopardo Di-Caprio (Khajiit Templar) || Matthew Makehoney (Altmer Sorcerer) || Luck-Luster Burt (Redguard Dragonknight)
    Clint Histwood (Argonian Templar) || Martin Uber Ping (Redguard Sorcerer) || Louis Farmstrong (Imperial Nightblade)
    Anthony Hotskins (Altmer Nightblade)

  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yeah...happens a little on Xbox one but at least there is a specific report for such if I see the same person doing it often.

    Sorry for PC as this is frustrating....
    Guess we all can share our xperinces as to create an awareness.



    My experience has been once we get going, they leave just after the 2nd or 3rd pull prior to bosses. Usually we will see them get added right back when we requeu and the they leave immediately once they see the names of group members. I reported someone yesterday after seeing them 2 times.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Steel_Brightblade
    Steel_Brightblade
    ✭✭✭✭
    Can't penalise people for leaving in this as a guildy and I did it yesterday for good reason. We got white gold tower as the random, friend was healer I am dps, both labelled correctly. We got a group, guy who was playing the tank role by his tag, looked to be in all medium armour, we thought we'd give it a chance as I've tanked I'm medium before, though I wouldn't for wgt. Get to first set of mobs and were all standing there looking at then, said to "tank" you gonna aggro them then?, he polls out a bow, goes into sneak and sits there. This was the point we left at.
  • MercTheMage
    MercTheMage
    ✭✭✭✭
    I'm guilty of this lol

    Here's the thing tho, every time this happened, it's cause the damn group leader queued us without discussing it first. Then my armor is messed up, I need to feed, get food/potions, my bags are full, or real life stuff prevents me from being able to do a dungeon cause I can't give it my full attention.

    Latest occurrence: I told the guy to do the group events in public dungeons cause it's 5 easy skill points, and he was tired of running after shards. Then he goes and queues us cause he doesn't know the diffs between a group and a public dungeon lol
    You just going to stand there like a lemon?
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Can't penalise people for leaving in this as a guildy and I did it yesterday for good reason. We got white gold tower as the random, friend was healer I am dps, both labelled correctly. We got a group, guy who was playing the tank role by his tag, looked to be in all medium armour, we thought we'd give it a chance as I've tanked I'm medium before, though I wouldn't for wgt. Get to first set of mobs and were all standing there looking at then, said to "tank" you gonna aggro them then?, he polls out a bow, goes into sneak and sits there. This was the point we left at.
    I'm guilty of this lol

    Here's the thing tho, every time this happened, it's cause the damn group leader queued us without discussing it first. Then my armor is messed up, I need to feed, get food/potions, my bags are full, or real life stuff prevents me from being able to do a dungeon cause I can't give it my full attention.

    Latest occurrence: I told the guy to do the group events in public dungeons cause it's 5 easy skill points, and he was tired of running after shards. Then he goes and queues us cause he doesn't know the diffs between a group and a public dungeon lol

    What u all mention isn't the behavior I'm describing and I think it's not what the OP is mentioning....your actions seem normal
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Humatiel
    Humatiel
    ✭✭✭✭
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • phaneub17_ESO
    phaneub17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    I don't have any DLC, but sometimes when going into Random Group Finder it will put me in a group for White Gold Tower or Imperial City Prison which I can't enter, so I have to drop group. I also stopped trying to do Vet Fungal Grotto as I can never get past Gamyne Bandu after attempting to beat that boss 5 different times, I acknowledge I suck at that boss even having all the mechanics memorized; its come to a point that I have given up ever winning and just quit group when that pops up.
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    I have to agree with all of this reply as I think of pugs as a way to do the entire dungeon and not skip stuff. If it's a speed run or undaunted run, pretty much should be a manual group cause....that objective isn't a pug. Now there are cases that we discuss but if even one wants or needs the whole dungeon, we do it all cause it's a pug not a speed run.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Thornen
    Thornen
    ✭✭✭✭✭
    There's 2 reasons I leave the que.
    1. It gives ICP or WGT wich I refuse to pug.
    2. I get qued with a tank that uses 2h and doesn't taunt.

    Edit: Personally I don't think any dlc content should be in the random queue anyway
    Edited by Thornen on April 2, 2016 12:37AM
  • Humatiel
    Humatiel
    ✭✭✭✭
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    Queueing for PUG is a risk. Not every risk pays off.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    How do you tank with a bow?
    I understand the taunt part but just curious....I think I can learn something. Please share cause I often associate the skills under the sword and shield skill line, heavy armor and undaunted as tank types (excluding class skills).
    No sarcasm intended...honest question
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Humatiel
    Humatiel
    ✭✭✭✭
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    How do you tank with a bow?
    I understand the taunt part but just curious....I think I can learn something. Please share cause I often associate the skills under the sword and shield skill line, heavy armor and undaunted as tank types (excluding class skills).
    No sarcasm intended...honest question

    my point exactly, there are players our there that are simply that "new".

    @MasterSpatula

    Why would we keep it being a risk though? what possible reason would we have for saying "well it can be better but let me shoot myself in the foot because yes".
    Edited by Humatiel on April 2, 2016 1:19AM
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Humatiel wrote: »
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    How do you tank with a bow?
    I understand the taunt part but just curious....I think I can learn something. Please share cause I often associate the skills under the sword and shield skill line, heavy armor and undaunted as tank types (excluding class skills).
    No sarcasm intended...honest question

    my point exactly, there are players our there that are simply that "new".

    @MasterSpatula

    Why would we keep it being a risk though? what possible reason would we have for saying "well it can be better but let me shoot myself in the foot because yes".

    Hmmm, as far as tenure within the game, I think many would agree that I'm not new.
    Maybe I miss-read the comments but I have to ask....it is sarcasm or can you share how to effectively tank with a bow?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Humatiel wrote: »
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    How do you tank with a bow?
    I understand the taunt part but just curious....I think I can learn something. Please share cause I often associate the skills under the sword and shield skill line, heavy armor and undaunted as tank types (excluding class skills).
    No sarcasm intended...honest question

    my point exactly, there are players our there that are simply that "new".

    @MasterSpatula

    Why would we keep it being a risk though? what possible reason would we have for saying "well it can be better but let me shoot myself in the foot because yes".

    Hmmm, as far as tenure within the game, I think many would agree that I'm not new.
    Maybe I miss-read the comments but I have to ask....it is sarcasm or can you share how to effectively tank with a bow?

    It's not sarcasm; he just worded it very poorly. He was deriding those who try to tank with a bow. I think (though the phrasing is very unclear) he's not saying he runs a bow-using tank but that he runs away when he sees that.

    @Humatiel, PUGging is inherently a risk. There's a reward for using random GF. That's the reward for the risk of joining a pickup group. If you don't care about the reward, why are you even queueing for random dungeons? So yeah, if there's going to be a reward, there's going to be a risk. And there should be consequences for quitting.

    Not saying you can't or shouldn't quit. I've been in groups with 1 to 3 imbeciles in this and other games many, many times. I almost always try to suffer through it. But if it's really terrible, I will eventually bail. If that means I can't queue for fifteen minutes, an hour, or even a day, well, I played the PUG game and I lost. I take my consequences.
    Edited by MasterSpatula on April 2, 2016 1:40AM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • phaneub17_ESO
    phaneub17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Humatiel wrote: »
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    How do you tank with a bow?
    I understand the taunt part but just curious....I think I can learn something. Please share cause I often associate the skills under the sword and shield skill line, heavy armor and undaunted as tank types (excluding class skills).
    No sarcasm intended...honest question

    my point exactly, there are players our there that are simply that "new".

    @MasterSpatula

    Why would we keep it being a risk though? what possible reason would we have for saying "well it can be better but let me shoot myself in the foot because yes".

    Hmmm, as far as tenure within the game, I think many would agree that I'm not new.
    Maybe I miss-read the comments but I have to ask....it is sarcasm or can you share how to effectively tank with a bow?

    I have unintentionally tanked with a bow actually, sometimes I do so much damage I out-aggro the tank or the tank just doesn't taunt. The dungeon boss then comes after me, I dodge roll which gives me a 30% movement speed boost and kite away while continuing to blast it with Focused Aim, Light attacks for Hawkeye buff, and Poison Arrow for a dot as it chases me in circles around the boss room. I take little damage as I'm quite mobile with high stamina recovery, I try to keep my path predictable in hopes the tank gets in range to taunt or give the other DPS if melee, some hits in.
    Edited by phaneub17_ESO on April 2, 2016 1:40AM
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Humatiel wrote: »
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    How do you tank with a bow?
    I understand the taunt part but just curious....I think I can learn something. Please share cause I often associate the skills under the sword and shield skill line, heavy armor and undaunted as tank types (excluding class skills).
    No sarcasm intended...honest question

    my point exactly, there are players our there that are simply that "new".

    @MasterSpatula

    Why would we keep it being a risk though? what possible reason would we have for saying "well it can be better but let me shoot myself in the foot because yes".

    Hmmm, as far as tenure within the game, I think many would agree that I'm not new.
    Maybe I miss-read the comments but I have to ask....it is sarcasm or can you share how to effectively tank with a bow?

    I have unintentionally tanked with a bow actually, sometimes I do so much damage I out-aggro the tank or the tank just doesn't taunt. The dungeon boss then comes after me, I dodge roll which gives me a 30% movement speed boost and kite away while continuing to blast it with Focused Aim, Light attacks for Hawkeye buff, and Poison Arrow for a dot as it chases me in circles around the boss room. I take little damage as I'm quite mobile with high stamina recovery, I try to keep my path predictable in hopes the tank gets in range to taunt or give the other DPS if melee, some hits in.


    Interesting....this is just me...normally the healer....
    I'd consider this a player who temporarily needs to hold off on DPS and I'd prob emote to move closer so u can be healed and so the tank can taunt.

    But anyways....it seems tanking on bow is not possible.
    Tanking isn't just the responsibility of Aggro but I'm sure u don't need lessons in dungeons or traditional MMO or even how some run dungeons or roles in this game.

    Thank you for the response tho. I was like....WAIT what....bow tanking
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • mia_pow
    mia_pow
    ✭✭
    Sometimes your grouped with people who dont sync well together, personally I dont leave a group unless things are going south, like going after the boss before i even had time to respawn, saying your a tank with no shield or just continuously swim in red circles just to die. It doesnt matter what level the group is Ive worked with all.
  • Bossdonut
    Bossdonut
    ✭✭✭✭✭
    I leave immediately if anyone is below vet 16 and has not completed vet 16 prison no death speed run.
  • Humatiel
    Humatiel
    ✭✭✭✭
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    Queueing for PUG is a risk. Not every risk pays off.
    Humatiel wrote: »
    Humatiel wrote: »
    Humatiel wrote: »
    If we're going to penalize people for leaving we damn sure better given them the option to que for;

    -vr16 level requirement
    -completed "hard mode"
    -completed speed run
    -completed no death run

    you do that and I'll agree to this type of system.

    How 'bout no. You queue for PUG, you run with PUGs. You went elite? Group with guildies or shout out LFGs for players who can guarantee you your quick, perfect runs.

    that's fine, if there is no penalty for leaving. I'll help new to an extent but trying to penalize me for running tankwithbowiplayhowiwant that's slotted for all three roles is laughable.

    How do you tank with a bow?
    I understand the taunt part but just curious....I think I can learn something. Please share cause I often associate the skills under the sword and shield skill line, heavy armor and undaunted as tank types (excluding class skills).
    No sarcasm intended...honest question

    my point exactly, there are players our there that are simply that "new".

    @MasterSpatula

    Why would we keep it being a risk though? what possible reason would we have for saying "well it can be better but let me shoot myself in the foot because yes".

    Hmmm, as far as tenure within the game, I think many would agree that I'm not new.
    Maybe I miss-read the comments but I have to ask....it is sarcasm or can you share how to effectively tank with a bow?

    It's not sarcasm; he just worded it very poorly. He was deriding those who try to tank with a bow. I think (though the phrasing is very unclear) he's not saying he runs a bow-using tank but that he runs away when he sees that.

    @Humatiel, PUGging is inherently a risk. There's a reward for using random GF. That's the reward for the risk of joining a pickup group. If you don't care about the reward, why are you even queueing for random dungeons? So yeah, if there's going to be a reward, there's going to be a risk. And there should be consequences for quitting.

    Not saying you can't or shouldn't quit. I've been in groups with 1 to 3 imbeciles in this and other games many, many times. I almost always try to suffer through it. But if it's really terrible, I will eventually bail. If that means I can't queue for fifteen minutes, an hour, or even a day, well, I played the PUG game and I lost. I take my consequences.

    I did word that poorly, thank you for clearing it up for him. OT though I suspect (again my fault) that my wording has been misunderstood, given we are in a game and can opt to not provide us with more hassle than is needed why wouldn't we add additional options to the group finder along with a "consequence" for quitting?

    This allows more options for say level requirements and environmental requirements and so wouldn't disrupt players (as the group finder would bar any grouping the player did not wish to be in). It would also give players no excuse to leave so would provide that "punishment" if and when they did.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • ElliottXO
    ElliottXO
    ✭✭✭✭✭
    The dungeon finder tool is not in a state yet where punishments for leaving are a fair case.

    Yesterday I got in a group and one DPS left. The tool could not find a replacement so we all had to leave. Right after that I was put into a 'large group' and only the first 4 out of 7 people can enter. We ended up without a healer. Oh and let's not start about the people that queue wrong roles and hope they get pulled through somehow.

    If you want punishments for leaving I can accept that. But I don't want to be locked out for half an hour simply because the tool is a total RNG fest or stupid people.
Sign In or Register to comment.