Lava_Croft wrote: »But the goal of such a 4-player group is not to find an equally skilled 4-player group to fight against. 9.9 out of 10 times, such a 4-man group will take a resource at some very busy place on the map, knowing very well a lot of lesser skilled enemies will show up, but after wiping complain about the fact that a lot of lesser skilled enemies showed up.Lava_Croft wrote: »So basically you don't seek out small scale, but when you get large scale you tell people they are behaving disgustingly and killing small scale.
OK then.
Ugh did I say that? I said 20 people going out of their way/coming to the rescue to kill 4 people that arent a threat for any objective is sad, and asking people to do it is disgusting and killing smallscale. Its normal tho when its for an organised group that may be a threat for objectives, meaning 6+ people (the kind of group I'm in and that is usually seeking for larger scale fights)
If you really cared about your coveted small scale fights, you would not try and find those fights in such places.
Lava_Croft wrote: »But the goal of such a 4-player group is not to find an equally skilled 4-player group to fight against. 9.9 out of 10 times, such a 4-man group will take a resource at some very busy place on the map, knowing very well a lot of lesser skilled enemies will show up, but after wiping complain about the fact that a lot of lesser skilled enemies showed up.Lava_Croft wrote: »So basically you don't seek out small scale, but when you get large scale you tell people they are behaving disgustingly and killing small scale.
OK then.
Ugh did I say that? I said 20 people going out of their way/coming to the rescue to kill 4 people that arent a threat for any objective is sad, and asking people to do it is disgusting and killing smallscale. Its normal tho when its for an organised group that may be a threat for objectives, meaning 6+ people (the kind of group I'm in and that is usually seeking for larger scale fights)
If you really cared about your coveted small scale fights, you would not try and find those fights in such places.
Lava_Croft wrote: »But the goal of such a 4-player group is not to find an equally skilled 4-player group to fight against. 9.9 out of 10 times, such a 4-man group will take a resource at some very busy place on the map, knowing very well a lot of lesser skilled enemies will show up, but after wiping complain about the fact that a lot of lesser skilled enemies showed up.Lava_Croft wrote: »So basically you don't seek out small scale, but when you get large scale you tell people they are behaving disgustingly and killing small scale.
OK then.
Ugh did I say that? I said 20 people going out of their way/coming to the rescue to kill 4 people that arent a threat for any objective is sad, and asking people to do it is disgusting and killing smallscale. Its normal tho when its for an organised group that may be a threat for objectives, meaning 6+ people (the kind of group I'm in and that is usually seeking for larger scale fights)
If you really cared about your coveted small scale fights, you would not try and find those fights in such places.
r.jan_emailb16_ESO wrote: »Azura doesnt have all those alphamales from the other campaigns so its pleasantly quiet in this forum topic
All the alphamales are too busy slaying your friendsUsually those "AP farmer groups" are just the organised groups that rather kill alot of players than siege alot of walls, AP is mostly an indicator, the fun itself isnt to get alot of AP but to kill alot of people in a small time. I can perfectly understand why an AvA 50 player prefers winning a fight agaisnt actual players in a very outnumbered situation than sieging empty keeps.
except that farming pugs in a tower (especially fo experienced pvp group that just come to azura once in a while) taking adavantage of the fact they have to go through the door is not exactley fighting "very outnumbered" no matter how many of them are outside, nor particularly skilled gameplay. i can see how it can be fun though.
even if it's open field we all know that the only thing people can hope to do is to throw enough body at you to eventually overwhelm you.
what i would expect from an ava 50 players is maybe sometimes seek out for actual competition against groups that actually have a chance to wipe them, instead of setting up tower farms or kill pugs around a keep.
azura can still be a lot of fun though, or just very boring even at pop lock sometimes.
Sometimes you can only choose between going in the tower or getting swarmed and sieged from dozens of players, and that's not exactly a challenge. It's just death by numbers. You can actually enter a tower kinda safely if you know how to.
Azor_Ahaii wrote: »AD are all gypsy scumbags (except the khajiits, khajiits are cool!!!!!!!!!!!!)
Usually those "AP farmer groups" are just the organised groups that rather kill alot of players than siege alot of walls, AP is mostly an indicator, the fun itself isnt to get alot of AP but to kill alot of people in a small time. I can perfectly understand why an AvA 50 player prefers winning a fight agaisnt actual players in a very outnumbered situation than sieging empty keeps.
Usually they go into run away mode whenever the odds are evenly stacked.Usually those "AP farmer groups" are just the organised groups that rather kill alot of players than siege alot of walls, AP is mostly an indicator, the fun itself isnt to get alot of AP but to kill alot of people in a small time. I can perfectly understand why an AvA 50 player prefers winning a fight agaisnt actual players in a very outnumbered situation than sieging empty keeps.
"Seems like this one is playing a different game."
I never ever saw such a group searching for outnumbered fights.
I don't talk about such things like Etaniels small scale group. What I experience are groups of 10-20 who stick on one place then rushing from behind into a large scale battle of the opposing factions where ppl are distributed over a large area. They actually only fight against 2-3 at a time. If they get you your game becomes unresponsive. You can't do anything, not even breaking free or rolling away. Even if I have my teleport shade up I drop there dead due to the feedback overload they produce. After a while they usually suck after they are focused and retreat into a resource tower where they again are about to instant kill 2-3 at a time. If you leave them alone they come back and wipe you, if you leave the keep alone the pve, if you ignore this they follow you to the next battle doing the same.
And as I already said they are not from this campaign. They only appear on prime time when the campaign is full. But thats usually the only time I ve time to play. If its only one of them I go somewhere else, if they are more they are like clue on your feet. Its not that they permanently kill me, usually I see them and retreat but they kill the fun for any healthy AvA battle they appear.
Thats not quite exactly the situation @bronski described, and what I was answering to
Edit: also once again I wasnt talking for myself as I dont run in organised 4 man groups (at least not anymore), I'm either cloaking around solo/duo either in 6-12 man trains. I still see why what bronski described as excusable is a poor behaviour, and unhealthy for smallscale pvp though.
Anyways keep as many pugs as possible coming for our group please, they are tasty!
Thats not quite exactly the situation @bronski described, and what I was answering to
Edit: also once again I wasnt talking for myself as I dont run in organised 4 man groups (at least not anymore), I'm either cloaking around solo/duo either in 6-12 man trains. I still see why what bronski described as excusable is a poor behaviour, and unhealthy for smallscale pvp though.
i was more describing what happens than trying to exuse or justify it. also i guess, coming from other games, some people may find it a little bit strange that here the top pvp players actively seek out lesser competition and then brag about it. (again, i think it should be up to zos to provide incentives for them to fight each other)Anyways keep as many pugs as possible coming for our group please, they are tasty!
but as i said, the state of pvp in this game is what it is, zos seems not to care that much, and everybody finds fun where they can, so i wasn't really judging or trying to tell you or anybody else how to play or what to do, just describing what happens
Smaller pact groups Crowned Emp this morning. The bigger groups of Yellow was not nearly as hard as the very few Blues was. Some pact must have switched to AD....
We are gatecamping AD because we want too. And we don't go hunt the few blues at their home keeps.
Smaller pact groups Crowned Emp this morning. The bigger groups of Yellow was not nearly as hard as the very few Blues was. Some pact must have switched to AD....
We are gatecamping AD because we want too. And we don't go hunt the few blues at their home keeps.
The red group this morning was not small at all. In fact red these days can't do anything if not outnumbering their opponents. This campaign used to have some nice fights, but it has now degenerated into massive zerg vs zerg/ball groups.
Smaller pact groups Crowned Emp this morning. The bigger groups of Yellow was not nearly as hard as the very few Blues was. Some pact must have switched to AD....
We are gatecamping AD because we want too. And we don't go hunt the few blues at their home keeps.
GhostShadows wrote: »Smaller pact groups Crowned Emp this morning. The bigger groups of Yellow was not nearly as hard as the very few Blues was. Some pact must have switched to AD....
We are gatecamping AD because we want too. And we don't go hunt the few blues at their home keeps.
there was 20 AD defending fare wen reds was tryign take it with 50 ppl + emp and u say that?!!!! i see a lot of blind ppl lately
GhostShadows wrote: »Smaller pact groups Crowned Emp this morning. The bigger groups of Yellow was not nearly as hard as the very few Blues was. Some pact must have switched to AD....
We are gatecamping AD because we want too. And we don't go hunt the few blues at their home keeps.
there was 20 AD defending fare wen reds was tryign take it with 50 ppl + emp and u say that?!!!! i see a lot of blind ppl lately
What do you mean, trying? I had to sit my whole lunch and then some in Blood, shooting at tons of AD that tried to get that keep. I left around 3 pm and the only yellow keep was yellow, was Brindle.
The red group this morning was not small at all. In fact red these days can't do anything if not outnumbering their opponents. This campaign used to have some nice fights, but it has now degenerated into massive zerg vs zerg/ball groups.
Praeficere wrote: »The red group this morning was not small at all. In fact red these days can't do anything if not outnumbering their opponents. This campaign used to have some nice fights, but it has now degenerated into massive zerg vs zerg/ball groups.
Right.. right.... Zergsurfing while 3 Bar AD camp gates from 5 AM every morning so you have emp w/o effort.. tell me about your nice fights and EP zerging
Let me remind you this campaign started with locked AD, 1 Bar DC and 1-2 Bar EP for weeks and weeks after it went non-CP, and still continues to this day - although EP and DC are becoming more populated, albeit not at 5am like AD.