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Why ultimate not scale with HP ?

Marktoneth3
Marktoneth3
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Anyone can explain ?
  • Fasold666
    Fasold666
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    Why should they?
  • Bashev
    Bashev
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    Anyone can explain ?

    If you can explain why the HP does not improve your defence while magicka/stamina improves your damage.
    Because I can!
  • Marktoneth3
    Marktoneth3
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    Fasold666 wrote: »
    Why should they?

    Yeah why?
  • idk
    idk
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    Most ults deal damage or heal and as such should scale with the stats for dealing damage such as magika and stamina. To scale an ult off HP would hinder players builds.

    However, the OP doesn't seem very conversational on his topic so not sure where he intends to go with this?
  • Marktoneth3
    Marktoneth3
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    Bashev wrote: »
    Anyone can explain ?

    If you can explain why the HP does not improve your defence while magicka/stamina improves your damage.

    Ask the developers
  • Lightninvash
    Lightninvash
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    Fasold666 wrote: »
    Why should they?

    Yeah why?

    idk if troll or serious right now
  • TheValkyn
    TheValkyn
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    Bashev wrote: »
    Anyone can explain ?

    If you can explain why the HP does not improve your defence while magicka/stamina improves your damage.

    Furthermore, if they can explain why stam/mag determine heal strength as well as strength of defensive abilities. This game had zero intention of embracing the trinity. The rule is to stack stamina or magicka otherwise you're out of luck. I still believe that regular RPG elements should have been implemented.

    Endurance stat which determines your shield strength and defensive ability effectiveness
    Willpower or Restoration stat which determines heal strength
    Then keep weapon and spell damage for their appropriate damage abilities.

    I understand that Skyrim didn't have these but it's foolish or lazy to not have implemented them into this game.
  • Marktoneth3
    Marktoneth3
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    Fasold666 wrote: »
    Why should they?

    Yeah why?

    idk if troll or serious right now

    I'm serious
  • EsoRecon
    EsoRecon
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    Cause that makes no sense.
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • Wollust
    Wollust
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    Because ultimates behave like most damage and healing skills, scaling from the damage resource.

    No idea why health was made so meaningless, but well.
    Susano'o

    Zerg Squad
  • Frawr
    Frawr
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    Wollust wrote: »
    Because ultimates behave like most damage and healing skills, scaling from the damage resource.

    No idea why health was made so meaningless, but well.

    Because the zos target audience can't handle so much information.

    Edited by Frawr on March 30, 2016 3:06PM
  • Goatius
    Goatius
    Well it would be nice to have ultimate that are based on stamina for us stamina users instead of just all magicka damage. Ultimates are pretty weak for us compared to magicka based characters and I'd rather have an extra ability slot instead of an ultimate slot
  • Marktoneth3
    Marktoneth3
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    Goatius wrote: »
    Well it would be nice to have ultimate that are based on stamina for us stamina users instead of just all magicka damage. Ultimates are pretty weak for us compared to magicka based characters and I'd rather have an extra ability slot instead of an ultimate slot

    ultimate shouldn't has any specific type of damage.Nor physical or magicka.

    It should have been only pure damage.
  • Goatius
    Goatius
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health
  • Marktoneth3
    Marktoneth3
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    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    Yeah
  • Kammakazi
    Kammakazi
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    All tanks in Tamriel.

    bernie-post-for-26-Jan-2015-Image-1-man_crying.jpg
  • Marktoneth3
    Marktoneth3
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    Kammakazi wrote: »
    All tanks in Tamriel.

    bernie-post-for-26-Jan-2015-Image-1-man_crying.jpg

    Perma block 100% decrease stamina isn't enought for ZOS.

    They couldn't even try to make HP pool useful by scaling with anything.
  • failkiwib16_ESO
    failkiwib16_ESO
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    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?
  • Marktoneth3
    Marktoneth3
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    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?

    As a DK tank.

    The more health you have the more Dragon blood can heal you with a massive missing health.All healer will love you.

    Seriously some lying healers only do DPS instead of healing me.That's what more health is the way to go.
  • Frawr
    Frawr
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    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?

    As a DK tank.

    The more health you have the more Dragon blood can heal you with a massive missing health.All healer will love you.

    Seriously some lying healers only do DPS instead of healing me.That's what more health is the way to go.

    Sadly, in cyrodil, there is no avoiding it's uselessness.

    If I have 40k health and I am down to 2k the gdb will heal me for 6.25k.

    The average wrecking blow hits normal heavy armour for 5k-7k

    And who has 40k HP.

    Oh zenimax. ..
  • Strider_Roshin
    Strider_Roshin
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    Would be nice if they made health a bit more significant in this game.
  • Marktoneth3
    Marktoneth3
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    Frawr wrote: »
    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?

    As a DK tank.

    The more health you have the more Dragon blood can heal you with a massive missing health.All healer will love you.

    Seriously some lying healers only do DPS instead of healing me.That's what more health is the way to go.

    Sadly, in cyrodil, there is no avoiding it's uselessness.

    If I have 40k health and I am down to 2k the gdb will heal me for 6.25k.

    The average wrecking blow hits normal heavy armour for 5k-7k

    And who has 40k HP.

    Oh zenimax. ..

    I have 41k health in PVE

  • idk
    idk
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    TheValkyn wrote: »
    Bashev wrote: »
    Anyone can explain ?

    If you can explain why the HP does not improve your defence while magicka/stamina improves your damage.

    Furthermore, if they can explain why stam/mag determine heal strength as well as strength of defensive abilities. This game had zero intention of embracing the trinity. The rule is to stack stamina or magicka otherwise you're out of luck. I still believe that regular RPG elements should have been implemented.

    Endurance stat which determines your shield strength and defensive ability effectiveness
    Willpower or Restoration stat which determines heal strength
    Then keep weapon and spell damage for their appropriate damage abilities.

    I understand that Skyrim didn't have these but it's foolish or lazy to not have implemented them into this game.
    Certainly not completely correct.

    Never have the devs stated they had no intention of embracing the trinity. Absolutely never. They have said the trinity was not required but considering certain content it is clear that is not completely true.

    As for some stats from previous TES games and his any stats worked their vs ESO, the answer is easy. This is an MMO and mechanics and builds are not bbiousky different for the ESO design.

    it is a little much to expect the devs to answer why certain stats from old TES games are not present or work differently in ESO when the game has been out for 2 years. I think they have more important topics to tackle.

    You can always ask this in an Ask us anything forum.
  • Frawr
    Frawr
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    Frawr wrote: »
    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?

    As a DK tank.

    The more health you have the more Dragon blood can heal you with a massive missing health.All healer will love you.

    Seriously some lying healers only do DPS instead of healing me.That's what more health is the way to go.

    Sadly, in cyrodil, there is no avoiding it's uselessness.

    If I have 40k health and I am down to 2k the gdb will heal me for 6.25k.

    The average wrecking blow hits normal heavy armour for 5k-7k

    And who has 40k HP.

    Oh zenimax. ..

    I have 41k health in PVE

    It's fine in pve. It's the 1-size-fits-all pvp nerf that is the problem.
  • Goatius
    Goatius
    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?

    Why would a sorc put everything into magicka?
  • Lightninvash
    Lightninvash
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    Goatius wrote: »
    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?

    Why would a sorc put everything into magicka?

    cus of the 15k+ shields they can get add that to the 16k hp and they have now 31k hp and hit like a truck ;) so they don't need hp points ;)

    @Goatius
    Edited by Lightninvash on March 30, 2016 4:22PM
  • Frawr
    Frawr
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    Goatius wrote: »
    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?

    Why would a sorc put everything into magicka?

    cus of the 15k+ shields they can get add that to the 16k hp and they have now 31k hp and hit like a truck ;) so they don't need hp points ;)

    @Goatius

    Exactly.

    All shields should scale with health.
  • Lightninvash
    Lightninvash
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    Frawr wrote: »
    Goatius wrote: »
    Goatius wrote: »
    So a ultimate that draws from HP would be a nice diversity too for the tanks who have everything in health

    @Goatius I am curious, why would a tank put everything into health?

    Why would a sorc put everything into magicka?

    cus of the 15k+ shields they can get add that to the 16k hp and they have now 31k hp and hit like a truck ;) so they don't need hp points ;)

    @Goatius

    Exactly.

    All shields should scale with health.

    I think it should be phy and spell damage that are scaled to hp so tanks can have a butt load of defense not specifically shields but having some that scale off hp would be nice... and not like the Templar one that scales off hp and lasts only 6 secs haha
  • Wuuffyy
    Wuuffyy
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    B/c tanks can also use many of the ultis for utility already. Be a DK for super useful tanking ults.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Reapor
    Reapor
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    If anything ultimates base damage should be nerfed, then make the damage scale off total stam and magicka.

    OR

    Buff the base damage and dont make them scale from anything.

    OR

    Nerf base damage and scale it off weapon damage and spell damage, so better weapons ect stronger ultis

    OR

    Leave it as it is lol.
    Edited by Reapor on March 30, 2016 5:22PM
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