mdylan2013 wrote: »More people avoiding intended animations... Just what we all need
JackDaniell wrote: »I hope you guys all enjoy, Please post any questions or comments you may have!https://www.youtube.com/watch?v=wWHMCNFC4F0
neville_bart0s wrote: »mdylan2013 wrote: »More people avoiding intended animations... Just what we all need
what does that even mean???
you can either learn how to animation cancel or you can get destroyed in PVP..... if you arent animation cancelling you are wrong
and why is this not glitching , cheating but seen as a skill ? This question is for our dear eso peeps
mdylan2013 wrote: »neville_bart0s wrote: »mdylan2013 wrote: »More people avoiding intended animations... Just what we all need
what does that even mean???
you can either learn how to animation cancel or you can get destroyed in PVP..... if you arent animation cancelling you are wrong
I don't animation cancel and I can assure you I don't get destroyed in PVP.
"If you arent animation cancelling you are wrong" - yeah because avoiding an intended animation is so right.
mdylan2013 wrote: »neville_bart0s wrote: »mdylan2013 wrote: »More people avoiding intended animations... Just what we all need
what does that even mean???
you can either learn how to animation cancel or you can get destroyed in PVP..... if you arent animation cancelling you are wrong
I don't animation cancel and I can assure you I don't get destroyed in PVP.
"If you arent animation cancelling you are wrong" - yeah because avoiding an intended animation is so right.
mdylan2013 wrote: »More people avoiding intended animations... Just what we all need
GrumpyDuckling wrote: »Animation canceling just flat out doesn't make sense. Have you ever heard the argument that ZOS makes for why players can't "hide" the physical appearance of Bound Armor? They say it's because it serves as an essential visual cue to other players about battle mechanics. With that logic in mind...
How in the world is animation canceling, which hides animations of attacks, an intended and fair combat tactic? I will never agree with anyone who thinks that animation canceling is good for a game.
Lord_Legion wrote: »mdylan2013 wrote: »neville_bart0s wrote: »mdylan2013 wrote: »More people avoiding intended animations... Just what we all need
what does that even mean???
you can either learn how to animation cancel or you can get destroyed in PVP..... if you arent animation cancelling you are wrong
I don't animation cancel and I can assure you I don't get destroyed in PVP.
"If you arent animation cancelling you are wrong" - yeah because avoiding an intended animation is so right.
ZOS has already said they arent removing animation cancelling as its an intended mechanic in the game so if i were you i would stop whining about it and learn it
GrumpyDuckling wrote: »Animation canceling just flat out doesn't make sense. Have you ever heard the argument that ZOS makes for why players can't "hide" the physical appearance of Bound Armor? They say it's because it serves as an essential visual cue to other players about battle mechanics. With that logic in mind...
How in the world is animation canceling, which hides animations of attacks, an intended and fair combat tactic? I will never agree with anyone who thinks that animation canceling is good for a game.
Gilliamtherogue wrote: »GrumpyDuckling wrote: »Animation canceling just flat out doesn't make sense. Have you ever heard the argument that ZOS makes for why players can't "hide" the physical appearance of Bound Armor? They say it's because it serves as an essential visual cue to other players about battle mechanics. With that logic in mind...
How in the world is animation canceling, which hides animations of attacks, an intended and fair combat tactic? I will never agree with anyone who thinks that animation canceling is good for a game.
But costumes...
Giles.floydub17_ESO wrote: »GrumpyDuckling wrote: »Animation canceling just flat out doesn't make sense. Have you ever heard the argument that ZOS makes for why players can't "hide" the physical appearance of Bound Armor? They say it's because it serves as an essential visual cue to other players about battle mechanics. With that logic in mind...
How in the world is animation canceling, which hides animations of attacks, an intended and fair combat tactic? I will never agree with anyone who thinks that animation canceling is good for a game.
I fail to see substance here. Especially since the devs have given their blessing to animation canceling over a year ago. The conversation about whether it is a legit part of the game is over. Animation canceling is appropriately part of the game.
Gilliamtherogue wrote: »GrumpyDuckling wrote: »Animation canceling just flat out doesn't make sense. Have you ever heard the argument that ZOS makes for why players can't "hide" the physical appearance of Bound Armor? They say it's because it serves as an essential visual cue to other players about battle mechanics. With that logic in mind...
How in the world is animation canceling, which hides animations of attacks, an intended and fair combat tactic? I will never agree with anyone who thinks that animation canceling is good for a game.
But costumes...
mdylan2013 wrote: »Lord_Legion wrote: »mdylan2013 wrote: »neville_bart0s wrote: »mdylan2013 wrote: »More people avoiding intended animations... Just what we all need
what does that even mean???
you can either learn how to animation cancel or you can get destroyed in PVP..... if you arent animation cancelling you are wrong
I don't animation cancel and I can assure you I don't get destroyed in PVP.
"If you arent animation cancelling you are wrong" - yeah because avoiding an intended animation is so right.
ZOS has already said they arent removing animation cancelling as its an intended mechanic in the game so if i were you i would stop whining about it and learn it
It wasn't intended, they never intended for certain abilities to be insta cast, hence why they had animations. I do believe they're working on changing the way animations work, which will help with countering animation cancellers. I'm not whining, far from it, I don't need to learn it either... I do just fine in PVP.
JackDaniell wrote: »I hope you guys all enjoy, Please post any questions or comments you may have!https://www.youtube.com/watch?v=wWHMCNFC4F0
and why is this not glitching , cheating but seen as a skill ? This question is for our dear eso peeps
People that do think animation canceling is hurting the game simply need to l2p...l2p super hard and better now than QQ about it. Because it will never be removed from the game.
OK, I don't really understand what your position is here. Are you saying that you've missed every time a ZOS employee has talked about animation canceling, or are you saying that ZOS doesn't get to decide what is and isn't an exploit in their game?GrumpyDuckling wrote: »Giles.floydub17_ESO wrote: »GrumpyDuckling wrote: »Animation canceling just flat out doesn't make sense. Have you ever heard the argument that ZOS makes for why players can't "hide" the physical appearance of Bound Armor? They say it's because it serves as an essential visual cue to other players about battle mechanics. With that logic in mind...
How in the world is animation canceling, which hides animations of attacks, an intended and fair combat tactic? I will never agree with anyone who thinks that animation canceling is good for a game.
I fail to see substance here. Especially since the devs have given their blessing to animation canceling over a year ago. The conversation about whether it is a legit part of the game is over. Animation canceling is appropriately part of the game.
I fail to see substance in your argument. Just because, according to your word, "the devs gave their blessing to animation canceling" doesn't mean that it's a legit part of the game. Perhaps animation canceling would take too much work to fix so they didn't consider it worth the time and effort, and instead prioritized other things.
If animation canceling wasn't intended, then it's not "appropriate." That's the definition of "exploiting a game mechanic."
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Yeah, and some players also want to go hybrid builds, but they feel "forced" to go either stamina or magicka. Yeah you can go hybrid, but it's gonna gimp your character and make him worthless, so they don't.flguy147ub17_ESO wrote: »People that do think animation canceling is hurting the game simply need to l2p...l2p super hard and better now than QQ about it. Because it will never be removed from the game.
Man i appreciate some of the videos you have posted but it does hurt some people's enjoyment of the game, as in the fun part. Its not a L2P issue for many people, its just their personal taste in what they like in combat. I will even do some animation cancelling but its because i feel forced to do it not because i like it as a combat system which is a difference. I agree it wont ever be removed but as you know, ZOS always stated prelaunch they wanted players to see the animations within the game. Yes they are working on making it better from a visual standpoint but some players actually care about enjoying the combat system instead of performance only. Most gamers play casually for fun so when a combat system isnt fun to them they will be vocal about its, its called giving feedback.
FloppyFrank wrote: »Yeah, and some players also want to go hybrid builds, but they feel "forced" to go either stamina or magicka. Yeah you can go hybrid, but it's gonna gimp your character and make him worthless, so they don't.flguy147ub17_ESO wrote: »People that do think animation canceling is hurting the game simply need to l2p...l2p super hard and better now than QQ about it. Because it will never be removed from the game.
Man i appreciate some of the videos you have posted but it does hurt some people's enjoyment of the game, as in the fun part. Its not a L2P issue for many people, its just their personal taste in what they like in combat. I will even do some animation cancelling but its because i feel forced to do it not because i like it as a combat system which is a difference. I agree it wont ever be removed but as you know, ZOS always stated prelaunch they wanted players to see the animations within the game. Yes they are working on making it better from a visual standpoint but some players actually care about enjoying the combat system instead of performance only. Most gamers play casually for fun so when a combat system isnt fun to them they will be vocal about its, its called giving feedback.
People that do think animation canceling is hurting the game simply need to l2p...l2p super hard and better now than QQ about it. Because it will never be removed from the game.
People that do think animation canceling is hurting the game simply need to l2p...l2p super hard and better now than QQ about it. Because it will never be removed from the game.
Animation cancelling isn't inherently good or bad. A lot of it comes down to personal preference and the goals of the game designers. It's apparent there are many players who can and do cancel for competitive reasons, but do not enjoy it.
I've never, ever heard someone competetive say they don't enjoy animation cancelling. It's there, it's part of the game.People that do think animation canceling is hurting the game simply need to l2p...l2p super hard and better now than QQ about it. Because it will never be removed from the game.
Animation cancelling isn't inherently good or bad. A lot of it comes down to personal preference and the goals of the game designers. It's apparent there are many players who can and do cancel for competitive reasons, but do not enjoy it.