THIS IS FROM AN ACTUAL ELDERSCROLL:
When misrule takes its place at the eight corners of the world - Jager tharn and the staff of chaos TES:Arena
When the Brass Tower walks and Time is reshaped The numidium and warp to the west event
When the thrice-blessed fail and the Red Tower trembles - The blight (TES III) and the eruption of Red mountain in 4E
When the Dragonborn Ruler loses his throne, and the White Tower falls - The death of uriel Septim VII and the sacking of white gold tower by the thalmor
When the Snow Tower lies sundered, kingless, bleeding death of high-king Toreg at the hands of Jarl Ulfrec
fixed that for you
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
AmberLaTerra wrote: »This is just snowball crazy theory and there nothing in the lore to truly back it however it could fit with the lore in many ways.
The original name of the white gold tower being the Temple of the Ten Ancestors. Perhaps the Ayleids knew something of the future and of the TEN divines, and the 10 ancestors name refers to the fact there would one day be 10 Divines.
My theory is that the player in the single player Elder Scrolls game is the unspoken 10th Divine with their character as an avatar of that Divine seeking to set things how they are destined to go by the scrolls. When you think about it there is a certain fit to this idea, our characters can make deals with the Deadric lords without the consequences normal mortals face, we can read elder scrolls without going blind like other mortals, we gain power that no NPC mortals in the games can match. Who else could do these things other then the avatar of a Divine? And why would mention of this Divine need be made if we are indeed that Divine, a god would know they are a god after all.
This theory would make ESO even more of a dragon break however as how could their be so many avatars of the same divine running around at the same time. It would however fit in with the solo aspects of the story with the only flaw being when we become a vessal of Akatosh. How would a mortal without their soul escape coldharbour and not be left looking like a soul shriven after all or many other questions on how we could accomplish what we do in that story.
Is the blessing of Akatosh even really that or just the Amulet of Kings fully awakening our own divine power for a time could be asked as well.
The secrets behind our characters and the roots of how they learn so fast and grow so powerful is just another of the wonderful mysteries in the Elder scrolls world, and we have no way to ever know if this theory is purely crazy or dead on.
When misrule takes its place at the eight corners of the world refers to the Staff of Chaos being split into eight pieces and scattered across Tamriel, not to ESO.
When misrule takes its place at the eight corners of the world refers to the Staff of Chaos being split into eight pieces and scattered across Tamriel, not to ESO.
How do you know this?
The eight pieces are in:
Fang Lair in Hammerfell
Labyrinthian in Skyrim
Elden Grove in Valenwood
Halls of Colossus in Elsweyr
Crystal Tower in Summerset Isles
Crypt of Hearts in High Rock
Murkwood in Black Marsh
Dagoth-Ur in Morrowind
When it refers to 'eight corners of the world' it's talking about locations; I didn't play Arena; I only came up with my own interpretation of what the prophecy meant.
I still haven't been able to find an explicit / semi official referal to this;
'[The Elderscroll's original revelation:]
When misrule takes its place at the eight corners of the world - Arena (or ESO :P)
When the Brass Tower walks and Time is reshaped - Daggerfall
When the thrice-blessed fail and the Red Tower trembles - Morrowind
When the Dragonborn Ruler loses his throne, and the White Tower falls - Oblivion / Cyrodiil
When the Snow Tower lies sundered, kingless, bleeding - Skyrim
The World-Eater wakes, and the Wheel turns upon the Last Dragonborn.' - Skyrim / (wheel turns upon the last dragon born, I still feel may not be refering to Skyrim)
Do you not agree that each line is refering to a chronological event? :P
I'm sure even if you disagree I can still do what ZOS did and use a dragonbreak to explain everything 'huhuhu' :P
AmberLaTerra wrote: »<snip>
The original name of the white gold tower being the Temple of the Ten Ancestors. Perhaps the Ayleids knew something of the future and of the TEN divines, and the 10 ancestors name refers to the fact there would one day be 10 Divines.
My theory is that the player in the single player Elder Scrolls game is the unspoken 10th Divine with their character as an avatar of that Divine seeking to set things how they are destined to go by the scrolls. When you think about it there is a certain fit to this idea, our characters can make deals with the Deadric lords without the consequences normal mortals face, we can read elder scrolls without going blind like other mortals, we gain power that no NPC mortals in the games can match. Who else could do these things other then the avatar of a Divine? And why would mention of this Divine need be made if we are indeed that Divine, a god would know they are a god after all.
</snip>
The 'godhead' is some kind of schitzophrenic being with infinite power;
Inside this dream, the universe was manifested into various components, different 'realms' different oblivions, for which each of this 'godhead's personalities exhibited and had free form to create and control their worlds at their will
...
Now the term 'dragonbreak' being some form of the universe, one of the many infinite possibilities, for each time this 'godhead' had dreamed
This is the only reason I can think of for why the map of Imperial City is rotated incorrectly. Was it really a severe oversight on the part of ZOS, or are they intentionally depicting the fact that Mundus has become unmoored from the Aurbis?FYI ZOS, you could've done way better with the story; it was okay I guess, if unintentionally anchoring the Imperial city was a thing, you got lucky. If not, GJ.
The White Gold Tower is supposed to be the centre of power since the creation of Nirn; though I have severely forgotten what each part of it is supposed to represent, I know the most important tower is the White Gold Tower.
"White-Gold Tower is a harnessing the power of creatia because it’s not only a Wheel within a Wheel, it’s mantling conduit of multiple Wheels. There are Eight Divines, along with Lorkhan, which makes Nine. The Eight surround the Ninth, and thus make a Wheel. Now think about the geography of Tamriel. Nine Provinces, with the Ninth being surrounded by the Eight (Summerset Isles, Elsweyr, Valenwood, Hammerfell, High Rock, Black Marsh, Morrowind, and Skyrim all surround Cyrodiil). That makes a Wheel. The Wild Elves built White-Gold in Cyrodiil on purpose. Oh, and where was it built? On an island in the middle of Cyrodiil, which is surrounded by eight more islands. There’s another Wheel. And it’s stone? Eight Jewels that surround the Ninth, the Emperor/Empress them self. Oh look, another Wheel. And aren’t the Eight usurping the Dream from Anu?"
“Though the Ayleids gave theirs a central Spire as the imago of Ada-mantia, the whole of the polydox resembled the Wheel, with eight lesser towers forming a ring around their primus. To dismiss this mythitecture as being a mockery of the Aurbis is to ignore an important point: this same "jest" gave White-Gold Tower a power over creatia unalike any on this plane(t). It was a triumph of sympathetic megafetish, and the Start of the [Threat! To! Empire!] that brings me to this Council.” – Nu Hatta, Nu-Mantia Intercept #8
But oh well...
This is the only reason I can think of for why the map of Imperial City is rotated incorrectly. Was it really a severe oversight on the part of ZOS, or are they intentionally depicting the fact that Mundus has become unmoored from the Aurbis?FYI ZOS, you could've done way better with the story; it was okay I guess, if unintentionally anchoring the Imperial city was a thing, you got lucky. If not, GJ.
The White Gold Tower is supposed to be the centre of power since the creation of Nirn; though I have severely forgotten what each part of it is supposed to represent, I know the most important tower is the White Gold Tower.
"White-Gold Tower is a harnessing the power of creatia because it’s not only a Wheel within a Wheel, it’s mantling conduit of multiple Wheels. There are Eight Divines, along with Lorkhan, which makes Nine. The Eight surround the Ninth, and thus make a Wheel. Now think about the geography of Tamriel. Nine Provinces, with the Ninth being surrounded by the Eight (Summerset Isles, Elsweyr, Valenwood, Hammerfell, High Rock, Black Marsh, Morrowind, and Skyrim all surround Cyrodiil). That makes a Wheel. The Wild Elves built White-Gold in Cyrodiil on purpose. Oh, and where was it built? On an island in the middle of Cyrodiil, which is surrounded by eight more islands. There’s another Wheel. And it’s stone? Eight Jewels that surround the Ninth, the Emperor/Empress them self. Oh look, another Wheel. And aren’t the Eight usurping the Dream from Anu?"
“Though the Ayleids gave theirs a central Spire as the imago of Ada-mantia, the whole of the polydox resembled the Wheel, with eight lesser towers forming a ring around their primus. To dismiss this mythitecture as being a mockery of the Aurbis is to ignore an important point: this same "jest" gave White-Gold Tower a power over creatia unalike any on this plane(t). It was a triumph of sympathetic megafetish, and the Start of the [Threat! To! Empire!] that brings me to this Council.” – Nu Hatta, Nu-Mantia Intercept #8
But oh well...
Im assuming sithis and the void is all that unlabeled black stuff outside of aetherius?
EDIT: I see sithis now, just woke up >.>
This is the only reason I can think of for why the map of Imperial City is rotated incorrectly. Was it really a severe oversight on the part of ZOS, or are they intentionally depicting the fact that Mundus has become unmoored from the Aurbis?FYI ZOS, you could've done way better with the story; it was okay I guess, if unintentionally anchoring the Imperial city was a thing, you got lucky. If not, GJ.
The White Gold Tower is supposed to be the centre of power since the creation of Nirn; though I have severely forgotten what each part of it is supposed to represent, I know the most important tower is the White Gold Tower.
"White-Gold Tower is a harnessing the power of creatia because it’s not only a Wheel within a Wheel, it’s mantling conduit of multiple Wheels. There are Eight Divines, along with Lorkhan, which makes Nine. The Eight surround the Ninth, and thus make a Wheel. Now think about the geography of Tamriel. Nine Provinces, with the Ninth being surrounded by the Eight (Summerset Isles, Elsweyr, Valenwood, Hammerfell, High Rock, Black Marsh, Morrowind, and Skyrim all surround Cyrodiil). That makes a Wheel. The Wild Elves built White-Gold in Cyrodiil on purpose. Oh, and where was it built? On an island in the middle of Cyrodiil, which is surrounded by eight more islands. There’s another Wheel. And it’s stone? Eight Jewels that surround the Ninth, the Emperor/Empress them self. Oh look, another Wheel. And aren’t the Eight usurping the Dream from Anu?"
“Though the Ayleids gave theirs a central Spire as the imago of Ada-mantia, the whole of the polydox resembled the Wheel, with eight lesser towers forming a ring around their primus. To dismiss this mythitecture as being a mockery of the Aurbis is to ignore an important point: this same "jest" gave White-Gold Tower a power over creatia unalike any on this plane(t). It was a triumph of sympathetic megafetish, and the Start of the [Threat! To! Empire!] that brings me to this Council.” – Nu Hatta, Nu-Mantia Intercept #8
But oh well...
This is the only reason I can think of for why the map of Imperial City is rotated incorrectly. Was it really a severe oversight on the part of ZOS, or are they intentionally depicting the fact that Mundus has become unmoored from the Aurbis?FYI ZOS, you could've done way better with the story; it was okay I guess, if unintentionally anchoring the Imperial city was a thing, you got lucky. If not, GJ.
The White Gold Tower is supposed to be the centre of power since the creation of Nirn; though I have severely forgotten what each part of it is supposed to represent, I know the most important tower is the White Gold Tower.
"White-Gold Tower is a harnessing the power of creatia because it’s not only a Wheel within a Wheel, it’s mantling conduit of multiple Wheels. There are Eight Divines, along with Lorkhan, which makes Nine. The Eight surround the Ninth, and thus make a Wheel. Now think about the geography of Tamriel. Nine Provinces, with the Ninth being surrounded by the Eight (Summerset Isles, Elsweyr, Valenwood, Hammerfell, High Rock, Black Marsh, Morrowind, and Skyrim all surround Cyrodiil). That makes a Wheel. The Wild Elves built White-Gold in Cyrodiil on purpose. Oh, and where was it built? On an island in the middle of Cyrodiil, which is surrounded by eight more islands. There’s another Wheel. And it’s stone? Eight Jewels that surround the Ninth, the Emperor/Empress them self. Oh look, another Wheel. And aren’t the Eight usurping the Dream from Anu?"
“Though the Ayleids gave theirs a central Spire as the imago of Ada-mantia, the whole of the polydox resembled the Wheel, with eight lesser towers forming a ring around their primus. To dismiss this mythitecture as being a mockery of the Aurbis is to ignore an important point: this same "jest" gave White-Gold Tower a power over creatia unalike any on this plane(t). It was a triumph of sympathetic megafetish, and the Start of the [Threat! To! Empire!] that brings me to this Council.” – Nu Hatta, Nu-Mantia Intercept #8
But oh well...
Im assuming sithis and the void is all that unlabeled black stuff outside of aetherius?
EDIT: I see sithis now, just woke up >.>
This is the only reason I can think of for why the map of Imperial City is rotated incorrectly. Was it really a severe oversight on the part of ZOS, or are they intentionally depicting the fact that Mundus has become unmoored from the Aurbis?FYI ZOS, you could've done way better with the story; it was okay I guess, if unintentionally anchoring the Imperial city was a thing, you got lucky. If not, GJ.
The White Gold Tower is supposed to be the centre of power since the creation of Nirn; though I have severely forgotten what each part of it is supposed to represent, I know the most important tower is the White Gold Tower.
"White-Gold Tower is a harnessing the power of creatia because it’s not only a Wheel within a Wheel, it’s mantling conduit of multiple Wheels. There are Eight Divines, along with Lorkhan, which makes Nine. The Eight surround the Ninth, and thus make a Wheel. Now think about the geography of Tamriel. Nine Provinces, with the Ninth being surrounded by the Eight (Summerset Isles, Elsweyr, Valenwood, Hammerfell, High Rock, Black Marsh, Morrowind, and Skyrim all surround Cyrodiil). That makes a Wheel. The Wild Elves built White-Gold in Cyrodiil on purpose. Oh, and where was it built? On an island in the middle of Cyrodiil, which is surrounded by eight more islands. There’s another Wheel. And it’s stone? Eight Jewels that surround the Ninth, the Emperor/Empress them self. Oh look, another Wheel. And aren’t the Eight usurping the Dream from Anu?"
“Though the Ayleids gave theirs a central Spire as the imago of Ada-mantia, the whole of the polydox resembled the Wheel, with eight lesser towers forming a ring around their primus. To dismiss this mythitecture as being a mockery of the Aurbis is to ignore an important point: this same "jest" gave White-Gold Tower a power over creatia unalike any on this plane(t). It was a triumph of sympathetic megafetish, and the Start of the [Threat! To! Empire!] that brings me to this Council.” – Nu Hatta, Nu-Mantia Intercept #8
But oh well...
Im assuming sithis and the void is all that unlabeled black stuff outside of aetherius?This is the only reason I can think of for why the map of Imperial City is rotated incorrectly. Was it really a severe oversight on the part of ZOS, or are they intentionally depicting the fact that Mundus has become unmoored from the Aurbis?FYI ZOS, you could've done way better with the story; it was okay I guess, if unintentionally anchoring the Imperial city was a thing, you got lucky. If not, GJ.
The White Gold Tower is supposed to be the centre of power since the creation of Nirn; though I have severely forgotten what each part of it is supposed to represent, I know the most important tower is the White Gold Tower.
"White-Gold Tower is a harnessing the power of creatia because it’s not only a Wheel within a Wheel, it’s mantling conduit of multiple Wheels. There are Eight Divines, along with Lorkhan, which makes Nine. The Eight surround the Ninth, and thus make a Wheel. Now think about the geography of Tamriel. Nine Provinces, with the Ninth being surrounded by the Eight (Summerset Isles, Elsweyr, Valenwood, Hammerfell, High Rock, Black Marsh, Morrowind, and Skyrim all surround Cyrodiil). That makes a Wheel. The Wild Elves built White-Gold in Cyrodiil on purpose. Oh, and where was it built? On an island in the middle of Cyrodiil, which is surrounded by eight more islands. There’s another Wheel. And it’s stone? Eight Jewels that surround the Ninth, the Emperor/Empress them self. Oh look, another Wheel. And aren’t the Eight usurping the Dream from Anu?"
“Though the Ayleids gave theirs a central Spire as the imago of Ada-mantia, the whole of the polydox resembled the Wheel, with eight lesser towers forming a ring around their primus. To dismiss this mythitecture as being a mockery of the Aurbis is to ignore an important point: this same "jest" gave White-Gold Tower a power over creatia unalike any on this plane(t). It was a triumph of sympathetic megafetish, and the Start of the [Threat! To! Empire!] that brings me to this Council.” – Nu Hatta, Nu-Mantia Intercept #8
But oh well...
Im assuming sithis and the void is all that unlabeled black stuff outside of aetherius?
EDIT: I see sithis now, just woke up >.>
SO what is this Padomay and Anu? and Arubis and anun-el? Ive been playing since Morrowind and i cant recall any of these.
cpuScientist wrote: »Akatosh is NOT Alduin!