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Champion Point Removal?

MeerkatWarlord
Thank you to those who replied, I get it, please stop commenting on this.
Edited by MeerkatWarlord on May 13, 2016 9:33PM
I play on the XBOX ONE

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  • Artemisshrikes
    Artemisshrikes
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    Volkodav wrote: »
    No,I dont think they'll remove them.What I heard was that they will remove Veteral Ranks and use only the Champion Point system.
    It'll be interesting to see how it goes.

    that's what iv heard many times
    VR 16 Dragonknight Sarenvog (AD, Former Emperor)
  • Artemisshrikes
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    uh .... ok ? What is your friend smoking then ?

    ZOS added CP to replace the removal of vet ranks so why would they remove CP and vet ranks ?

    they have said in a q&a that they are gonna remove vet ranks eventually
    VR 16 Dragonknight Sarenvog (AD, Former Emperor)
  • Volkodav
    Volkodav
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    uh .... ok ? What is your friend smoking then ?

    ZOS added CP to replace the removal of vet ranks so why would they remove CP and vet ranks ?

    they have said in a q&a that they are gonna remove vet ranks eventually

    Yes,but he is asking the OP why would they remove both.
  • Artemisshrikes
    Artemisshrikes
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    Volkodav wrote: »
    uh .... ok ? What is your friend smoking then ?

    ZOS added CP to replace the removal of vet ranks so why would they remove CP and vet ranks ?

    they have said in a q&a that they are gonna remove vet ranks eventually

    Yes,but he is asking the OP why would they remove both.

    ah ok
    VR 16 Dragonknight Sarenvog (AD, Former Emperor)
  • FriedEggSandwich
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    Your champion points are deactivated when you enter black water blade or azuras star campaigns. Aside from that cp were introduced to replace vet ranks, as others have said.
    PC | EU

    Grand Master Crafter
  • WalkingLegacy
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    Haven't heard anything on champion points being removed but if they want to make it easier to balance MMO they'll smarten up and remove it.

    If they go solo player route, it'll be here for good.
  • Volkodav
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    Haven't heard anything on champion points being removed but if they want to make it easier to balance MMO they'll smarten up and remove it.

    If they go solo player route, it'll be here for good.

    Why would yo say Champion Points are for solo playing? Just wondering.
  • TheShadowScout
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    Champion points are here to stay. Veteran ranks will be removed.

    Once veteran ranks will be removed, you will gain some c-points, depending on your highest ranked character... minimum to allow you to still use all your gear. So, if you had a V16, and only 80 c-points, you#d get them raised to 160 to use all the V16-equivalent gear.

    There are now "champion point disabled" campaigns, for those people who don't want to have to fear getting stomped in cyrodil just because the other player has way more c-points. From what I have seen, the PvPlayers seem to migrate away from those... so we shall see.

    And champion points never are "lost" - you can spend them ot not, but every point earned stays with your account. Champion points can only be earned by V1 or higher characters, which will translate to level 50 characters come the DB DLC... but every character that gets there can earn c-points (I mean, duh, they would not want to make the game completely unattractive to new players with some "you must be V1 by this time" rule... ;) )
  • Smileybones
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    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.
  • Wolfshead
    Wolfshead
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    Volkodav wrote: »
    No,I dont think they'll remove them.What I heard was that they will remove Veteral Ranks and use only the Champion Point system.
    It'll be interesting to see how it goes.

    I have hear same and ZoS add CP for just that fact the VR was go to be remove so @MeerkatWarlord other your guild friends is other drunk or the just pain lie to you :smile: for ZoS have never say the was go to remove CP
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
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  • jamesharv2005ub17_ESO
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    I would not count on DB before June. certainly wont be april we havent even heard any details yet. Im going to level my remaining non VR16 before just to be sure I dont get screwed on gear.
  • Brrrofski
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    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.

    There's a catch system in place now.

    50 to v16 before that was implemented got you about 70 CP I think.

    You earn them a lot quicker now though.
    Edited by Brrrofski on March 22, 2016 8:50AM
    Xbox One EU
  • Dubhliam
    Dubhliam
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    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.

    The "catchup" enlightenment wasn't always in place.
    Before they implemented this mechanic, all players would get the same amount of CPs per exp regardless of how many CPs they had.

    So if a player grinded his way to v16 back when he did not have the catchup mechanic, and did not play since... that would mean he could be beneath the 160CP mark that his v16 gear would require upon VR removal.
    >>>Detailed Justice System Concept thread<<<
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Brrrofski wrote: »
    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.

    There's a catch system in place now.

    50 tov16 before that was implemented got you about 70 CP I think.

    You earn them a lot quicker now though.

    Well when they introduced the champ system there were no V16s. VR12 I believe was the cap then. We were tho limited no matter how much xp we had earned after that to 70cp. Now a VR12 will have way more because of being enlightened and xp scrolls etc.
  • Brrrofski
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    Brrrofski wrote: »
    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.

    There's a catch system in place now.

    50 tov16 before that was implemented got you about 70 CP I think.

    You earn them a lot quicker now though.

    Well when they introduced the champ system there were no V16s. VR12 I believe was the cap then. We were tho limited no matter how much xp we had earned after that to 70cp. Now a VR12 will have way more because of being enlightened and xp scrolls etc.

    But just before the catch up mechanic, about 70 CP was the amount you get from 50 to vr16
    Xbox One EU
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Brrrofski wrote: »
    Brrrofski wrote: »
    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.

    There's a catch system in place now.

    50 tov16 before that was implemented got you about 70 CP I think.

    You earn them a lot quicker now though.

    Well when they introduced the champ system there were no V16s. VR12 I believe was the cap then. We were tho limited no matter how much xp we had earned after that to 70cp. Now a VR12 will have way more because of being enlightened and xp scrolls etc.

    But just before the catch up mechanic, about 70 CP was the amount you get from 50 to vr16

    Not true because VR16 wasnt even around when they introduced it. Everyone at cap was limited to 70 cp that wasnt what you earned to VR12. You could earn as much CP as you want by farming mobs. There was no set limit of 70 cp except for people already at the cap (VR12 at the time). The fact they told us we could keep earning XP and it would ALL count then screwed us and limited us to 70 was not very well received.
    Edited by jamesharv2005ub17_ESO on March 22, 2016 8:56AM
  • Dubhliam
    Dubhliam
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    Brrrofski wrote: »
    Brrrofski wrote: »
    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.

    There's a catch system in place now.

    50 tov16 before that was implemented got you about 70 CP I think.

    You earn them a lot quicker now though.

    Well when they introduced the champ system there were no V16s. VR12 I believe was the cap then. We were tho limited no matter how much xp we had earned after that to 70cp. Now a VR12 will have way more because of being enlightened and xp scrolls etc.

    But just before the catch up mechanic, about 70 CP was the amount you get from 50 to vr16

    Not true because VR16 wasnt even around when they introduced it. Everyone at cap was limited to 70 cp that wasnt what you earned to VR12. You could earn as much CP as you want by farming mobs. There was no set limit of 70 cp except for people already at the cap (VR12 at the time). The fact they told us we could keep earning XP and it would ALL count then screwed us and limited us to 70 was not very well received.

    Get your facts straight man.

    The Champion system got the catchup mechanic long after the v16 raise.
    Catchup came with Orsinium.
    >>>Detailed Justice System Concept thread<<<
  • ADarklore
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    Haven't heard anything on champion points being removed but if they want to make it easier to balance MMO they'll smarten up and remove it.

    If they go solo player route, it'll be here for good.

    Well lucky for you Matt Firor already answered that question in his recent interview, note the number of times he mentions SOLO. ;)
    Started ESO: May 2015-Quit: Sept 2018
    PC-NA AD
    Champion Points: 1004
    ESO+
    Morrowind/Summerset
    ** Strictly a solo PvE quester **
  • Duiwel
    Duiwel
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    OP did you actually check the official forums for official ZOS statements as well as even look at ESO Live? I can ask the same for your guild? Sounds like a bunch of old ladies around a tea party exchanging gossip and the in-factual opinions get shared as if they were facts backed up by Dwemer science...

    FACTS:

    VETERAN RANKS ARE BEING REMOVED ( this is confirmed ) the ETA is believed to be when the Dark Brotherhood releases.

    CHAMPION POINTS WILL STAY ( Chamption points are the system that is replacing the Veteran Rank system alltogether ) With every DLC there will be 51 points added ( it will take aproximately 15 years from the Dark Brotherhood DLC's 51 points to reach the max CP cap if they released quarterly.

    Champion points end cap is currently: 3600 ( in game the cap is 501 ) they are releasing 51 each quarter so that's 204 CP / year in an ideal world. This means 3099 divided by 2014 = just over 15 so 15 years in case you were wondering numbers.

    Please do not listen to rumours OP and actually look up facts :wink:

    Pigs don't fly
    Santa is not real
    Akatosh is a lie

    There is only Sithis

    All VR chars will ALWAYS gain champion points, heck the VR1 guys will be max level... ( note that you will not be able to wear or use max lvl (current VR16 ) gear if you don't have a minimum of 160 CP, which I personally find a bit low I would have said make it 300 )

    So in short everything you heard is a lie

    You're welcome now give everyone in this thread a sweetroll cause we actually told you the truth, I would also highly suggest never believing any prices your guild mates tell you either if they lie about this stuff or have no clue why would they know anything else?
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • GaldorP
    GaldorP
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    Going to shamelessly post my suggestion to turn the Champion system into a more horizontal progress system here again with less of a power gap between new and veteran players:
    GaldorP wrote: »
    • Change the Champion System to a system where players can permanently unlock passives to use on all characters by spending a certain amount of Champion Points.
      i]Detailed suggestion for the new Champion system[/i:
      • There are 4 categories of Champion Abilities now and a total of 25 abilities (no more increase to main stats for each Champion Rank).
      • Abilities are permanently unlocked account-wide by spending a certain amount of Champion Points.
      • Currently selected Champion Abilities are saved for each character and can only be set or changed at specific NPCs in towns (for free).
      • Only one ability of each category can be selected as active on a character at the same time (so each character can have up to 4 abilities active: one Main ability, one Elemental Resistance passive, one Recovery passive, and one Stamina special use passive).
      • Grant any player who has 1'000 or more Champion Points a title (for example "Relentless" or "Champion")
      • Grant any player who has 3'600 Champion Points an additional title (for example "Fanatic" or "True Champion")

      Category 1: Main abilities (each costs 50 CP to unlock account-wide)
      • 10% increased Critical Hit Chance against Undead and Deadric Targets
      • 15% Spell and Armor Penetration
      • 5% more Damage on Critical Hits
      • 10% more Healing Done on Critical Hits
      • 35% increased Armor
      • 35% increased Spell Resistance
      • 8% increased damage with Damage over Time effects
      • 5% increased damage with Class abilities (including class ultimates)
      • 5% increased damage with Weapon abilities
      • 15% increased damage with light and heavy attacks

      Category 2: Elemental Resistance passives (each costs 30 CP to unlock account-wide)
      • 20% less damage taken from Fire attacks
      • 20% less damage taken from Frost attacks
      • 20% less damage taken from Lightning attacks
      • 20% less damage taken from Poison and Disease attacks
      • 20% less damage taken from Physical Attacks
      • 20% less damage taken from Magic Attacks

      Category 3: Recovery passives (each costs 30 CP to unlock account-wide)
      • Magicka Recovery +300
      • Health Recovery +1000
      • Stamina Recovery +300
      • Universal Recovery: Magicka Recovery +75, Health Recovery +250, Stamina Recovery +75

      Category 4: Stamina special use passives (each costs 40 CP to unlock account-wide)
      • 10% reduced Stamina cost for blocking
      • 20% reduced Stamina cost for dodge-rolling
      • 25% reduced Stamina cost for breaking free
      • 40% reduced Stamina cost for sprinting
      • 40% reduced Stamina cost for movement in stealth

      -> 150 CP to unlock 1 ability for each category.
      -> 1000 CP is the amount required to unlock all abilities (previously: 3600 CP).
      -> Unlocking more passives doesn't make a character stronger but offers more flexibility in play-style.
      -> More abilities can possibly be added in later updates.
      -> Players need to make a choice now and can't simply become stronger at everything.

    But honestly, I don't think ZOS has ever announced any plans to remove the Champion System from the game :)
    Edited by GaldorP on March 22, 2016 9:35AM
  • Brrrofski
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    Brrrofski wrote: »
    Brrrofski wrote: »
    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.

    There's a catch system in place now.

    50 tov16 before that was implemented got you about 70 CP I think.

    You earn them a lot quicker now though.

    Well when they introduced the champ system there were no V16s. VR12 I believe was the cap then. We were tho limited no matter how much xp we had earned after that to 70cp. Now a VR12 will have way more because of being enlightened and xp scrolls etc.

    But just before the catch up mechanic, about 70 CP was the amount you get from 50 to vr16

    Not true because VR16 wasnt even around when they introduced it. Everyone at cap was limited to 70 cp that wasnt what you earned to VR12. You could earn as much CP as you want by farming mobs. There was no set limit of 70 cp except for people already at the cap (VR12 at the time). The fact they told us we could keep earning XP and it would ALL count then screwed us and limited us to 70 was not very well received.

    It is true. Vr16 was there before the catch up mechanic was brought in. So I don't care what max vet level was at one point, I'm talking about getting to vr16 before the catch up mechanic was brought in.
    Xbox One EU
  • TheShadowScout
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    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.
    By playing to V14 back before champion points, doing the last two ranks before the catchup mechanic, then taking a break, and coming back just now? You got 70 for a V14, and easily some more for the last two ranks, but that still would leave them sit at 80-90 c-points whilke the V16 gear will by all accounts be rated at 160 c-points prerequesite... thus the extra "final catchup mechanic" they are talking about.

    Nut that is more a "emergency function" I expect, for those rare cases... most people who are at V16 these days will almost certainly have over 160 c-points by now...
  • pareidolon
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    Dubhliam wrote: »
    How can someone be VR16 and only have 80 champion points ? I'm actually VR10 and sit on about 180 of them.

    The "catchup" enlightenment wasn't always in place.
    Before they implemented this mechanic, all players would get the same amount of CPs per exp regardless of how many CPs they had.

    So if a player grinded his way to v16 back when he did not have the catchup mechanic, and did not play since... that would mean he could be beneath the 160CP mark that his v16 gear would require upon VR removal.

    I'd like to know if ZOS has officially said they're going to equate 10 CP to each VR for purposes of equipment, or if players are just using the ratio hypothetically.

    I'm about halfway between v9 and v10 and I have 188 CP (I was around v2-3 when they changed the XP/VP scales). Just as a kind of sanity check, I attempted to use a calculation for CP cost to see how many CP one should have if starting with the current system. If I'm right, a player hitting v16 with nonstop enlightenment should have 331 CP (or 149 CP if they somehow never had any enlightenment).
    Shuck the Pale - AD - Bow/DW Nightblade - PC NA
    Killed by Mannimarco 1/6/15Defeated Molag Bal 8/24/15Became a Master Crafter 4/23/16Reached the CP Cap 12/15/16
  • KatzMainTank
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    Champion points are here to stay. Veteran ranks will be removed.

    Once veteran ranks will be removed, you will gain some c-points, depending on your highest ranked character... minimum to allow you to still use all your gear. So, if you had a V16, and only 80 c-points, you#d get them raised to 160 to use all the V16-equivalent gear.

    There are now "champion point disabled" campaigns, for those people who don't want to have to fear getting stomped in cyrodil just because the other player has way more c-points. From what I have seen, the PvPlayers seem to migrate away from those... so we shall see.

    And champion points never are "lost" - you can spend them ot not, but every point earned stays with your account. Champion points can only be earned by V1 or higher characters, which will translate to level 50 characters come the DB DLC... but every character that gets there can earn c-points (I mean, duh, they would not want to make the game completely unattractive to new players with some "you must be V1 by this time" rule... ;) )

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  • tinythinker
    tinythinker
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    uh .... ok ? What is your friend smoking then ?

    ZOS added CP to replace the removal of vet ranks so why would they remove CP and vet ranks ?

    Why? WHY? Because, it is the will of Aaaaaccccckkkkatosh...

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