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Dark Brotherhood Kvatch tease . . .

  • Tdroid
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    phairdon wrote: »
    Ffastyl wrote: »
    olsborg wrote: »
    The sad part is this next DLC will probably not have anything for pvp either.

    But you already got an entire PvP DLC right? :trollface:

    We got one that is mixed with pve. My hope is that the dark brotherhood dlc will have an option to take out bounty quests on real players. It should of course be optional for those who don't want to participate.

    Never going to happen. They already said the PVP areas are in cyrodiil and PVP will remain there.

    The Gold Coast is a part of Cyrodiil.

    cyrodiil_ingame.jpg

    I'm positive one of the community people explained about this. Kvatch being part of Colovian Highlands. So while its part of Cyrrodiil as we know it from Oblivion, its not part of Cyrodiil pvp zone in this game. Separate region altogether.

    Chorrol is also part of the Colovian Highlands. Last I checked, Chorrol was part of PvP.
  • phairdon
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    Tdroid wrote: »
    phairdon wrote: »
    Ffastyl wrote: »
    olsborg wrote: »
    The sad part is this next DLC will probably not have anything for pvp either.

    But you already got an entire PvP DLC right? :trollface:

    We got one that is mixed with pve. My hope is that the dark brotherhood dlc will have an option to take out bounty quests on real players. It should of course be optional for those who don't want to participate.

    Never going to happen. They already said the PVP areas are in cyrodiil and PVP will remain there.

    The Gold Coast is a part of Cyrodiil.

    cyrodiil_ingame.jpg

    I'm positive one of the community people explained about this. Kvatch being part of Colovian Highlands. So while its part of Cyrrodiil as we know it from Oblivion, its not part of Cyrodiil pvp zone in this game. Separate region altogether.

    Chorrol is also part of the Colovian Highlands. Last I checked, Chorrol was part of PvP.

    Just stating bits & pieces I remember from when this was originally data mined & discussed on the forum.
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  • Sentinel
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    @Ffastyl
    Lorewise, Cyrodiil's boundaries are very fluid. I believe in the current Era, the boundaries of Cyrodiil are considered that of the in game map of Cyrodiil (likely with minor leeway on all sides, considering I'd doubt it to be exactly that triangular shape..). The areas of the Gold Coast, Niben Basin, Valley and Blackwood are likely all not part of the same schema that includes the entirety of Cyrodiil. Keep in mind, these areas are often disputed, with Blackwood often being considered part of Elsweyr and other times part of Blackmarsh. I'm unsure if the Gold Coast has been disputed as heavily, but it has definitely served as a ground to connect Valenwood and Hammerfell, taking note of the Camoran Usurper who rampages through Valenwood to Hammerfell many years after this timeline.

    Given the Gold Coast's outstretched geography connecting itself to Hammerfell, Valenwood, and Cyrodiil, it would make sense if the region's autonomy made it such that it contained a distinct culture and peoples independent of all the above, but with stronger ties to one more-so than the others (such as Cyrodiil). So, while it would likely easiest integrate with Cyrodiilic culture later on, the fractured nature of Cyrodiil as it stands would at the very least separate the regions least connected, leaving the Gold Coast and its Kingdoms to remain as they are.

    Onto the topic of PvP, it would make sense for there to be warfare over these regions however, because they
    1. Contain a major port (Anvil)
    2. Provide a route directly inland for supplies and soldiers to travel (valuable for Summersett military, but not without uses of the Covenant- nearly unattainable for the pact)
    3. Have rich areas vital to maintaining wealth.

    However the actual implementation of any PvP aspect that would mention this is highly unlikely because such an event would prevent (lorewise) intervention of a major Alliance from meaningful participation (pact), and because the same place is made to the home of a major guild of the game's history that would attract open world PvE, which as a demographic, does not intermingle with PvP in any profitable way. So, no PvP unfortunately.

    On topic: Woo!
  • jamesharv2005ub17_ESO
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    With PVP enabled there would have to be different servers etc just like cyrodill. Trust me DB is going to be a PVE DLC.
  • Ffastyl
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    I am aware of the Dev's clarification on what Cyrodiil refers to (the zone) but I had to take a jab at the wording of a venomous poster. I got more than I bargained for with @Sentinel 's in depth explanation of geopolitical history. :)

    I do have to argue on the topic of PvEvP though, as I have played several games where they are intermingled well. I agree intermingling PvE and PvP in ESO's current state is suicidal, with DPS at 30k+ and HP at 15k- and Armor paper thin, but with numbers balanced around PvP the two can coexist; PvE enemies can always have their stats readjusted with minimal fuss from the playerbase.

    The challenge after rebalancing stats is preventing griefing of the playerbase. The Justice System's bounty stat will serve well in preventing toxic behaviour by incurring high bounties (30,000g and above) for attacking players. As mentioned by the Devs during the whiteboard phase of Justice PvP (before the scrap), players can reach a KOS (Kill On Sight) state with a high enough bounty, allowing not only guards but players to keep griefers in check. The bounty for attacking one player can be set as high enough to incur the KOS state, further discouraging griefers.

    There is still the issue of Outlaw refuges, which are outside the law. A KOS player could be prevented from even entering refuges because they "have too much heat" and risk leading guards into it and getting everyone arrested and/or killed. That way, once a player attempts to murder another player, they are denied access to all town and refuge functions, forcing them to wander the wilderness until the KOS state passes through bounty decay or death by justice (NPC or PC).

    Griefing can be further prevented by putting a minimum level on open world PvP flagging. For now, the minimum level makes sense to be 50, but if battle leveling is brought to the 1 - 49 zones then the minimum level can be lowered as far as 10 (the level players are allowed into Cyrodiil). Open world PvP can even be restricted so far as being only available in Veteran zones, to ensure level 50+ players are the only targets. I think it should be allowed in all zones though, to spice up city life with an occasional street brawl between high level players. ;)
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  • starkerealm
    starkerealm
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    Ffastyl wrote: »
    olsborg wrote: »
    The sad part is this next DLC will probably not have anything for pvp either.

    But you already got an entire PvP DLC right? :trollface:

    We got one that is mixed with pve. My hope is that the dark brotherhood dlc will have an option to take out bounty quests on real players. It should of course be optional for those who don't want to participate.

    Never going to happen. They already said the PVP areas are in cyrodiil and PVP will remain there.

    The Gold Coast is a part of Cyrodiil.

    cyrodiil_ingame.jpg

    In the third era, sure. But, as I recall, we're actually before that, when Colovia was it's own thing, and not formally part of Cyrodiil.
  • jamesharv2005ub17_ESO
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    Our era in ESO the pvp area boundry is right by skingrad. That area which includes kvatch is way outside of the pvp boundry.
  • starkerealm
    starkerealm
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    Sentinel wrote: »
    @Ffastyl
    Lorewise, Cyrodiil's boundaries are very fluid. I believe in the current Era, the boundaries of Cyrodiil are considered that of the in game map of Cyrodiil (likely with minor leeway on all sides, considering I'd doubt it to be exactly that triangular shape..). The areas of the Gold Coast, Niben Basin, Valley and Blackwood are likely all not part of the same schema that includes the entirety of Cyrodiil. Keep in mind, these areas are often disputed, with Blackwood often being considered part of Elsweyr and other times part of Blackmarsh. I'm unsure if the Gold Coast has been disputed as heavily, but it has definitely served as a ground to connect Valenwood and Hammerfell, taking note of the Camoran Usurper who rampages through Valenwood to Hammerfell many years after this timeline.

    As I recall, the Colovian highlands, down to the Gold Coast, were a collection of tiny kingdoms loosely arrayed behind a sovereign (though I forget the specific term for them). Similar to how High Rock was governed. There's a unified cultural identity, but no unified government. This changed during the Second Era, but at the time of ESO it was very much not a part of Cyrodiil.
  • Faulgor
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    Not seeing any new assets, and the layout seems a step back comapred to Orsinium and Abah's Landing. But hard to tell from a single screen.

    Hope Anvil gets its unique architectural style.
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  • Whatzituyah
    Whatzituyah
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    [snip]. Anyways you know our world has geographical shifts through out the centurys wouldn't it make sense to have Tamriel do the same?

    The easier answer for the debate in hand is its just game it doesn't need to be consistent Maiq the Liar is proof of that.

    Moderator edit - post edited to match moderated content
    Edited by ZOS_MollyH on March 21, 2016 12:22PM
  • Enodoc
    Enodoc
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    phairdon wrote: »
    Ffastyl wrote: »
    olsborg wrote: »
    The sad part is this next DLC will probably not have anything for pvp either.

    But you already got an entire PvP DLC right? :trollface:

    We got one that is mixed with pve. My hope is that the dark brotherhood dlc will have an option to take out bounty quests on real players. It should of course be optional for those who don't want to participate.

    Never going to happen. They already said the PVP areas are in cyrodiil and PVP will remain there.

    The Gold Coast is a part of Cyrodiil.

    cyrodiil_ingame.jpg

    I'm positive one of the community people explained about this. Kvatch being part of Colovian Highlands. So while its part of Cyrrodiil as we know it from Oblivion, its not part of Cyrodiil pvp zone in this game. Separate region altogether.
    Was that me, or did you see something from someone at ZOS? Because I definitely came up with some theoretically-believable reasoning, similar to @Sentinel's post above, when it was mentioned before.
    Enodoc wrote: »
    Any time the Empire of Cyrodiil collapses, its constituent parts usually split into the Cyrodilic Heartlands around the Nibenay Valley, and the Colovian Estates. While the rulers of the Colovian Estates may still swear fealty to whoever sits on the Ruby Throne (and some may not), the Estates are not fully considered part of Cyrodiil. So all of Cyrodiil is a PvP zone... but the Gold Coast is not in Cyrodiil right now.
    Enodoc wrote: »
    It's established history that the Colovian Estates nominally secede from being part of "Cyrodiil" when the Empire collapses.

    Tdroid wrote: »
    Chorrol is also part of the Colovian Highlands. Last I checked, Chorrol was part of PvP.
    @Tdroid While Chorrol is indeed a Colovian town, the the town itself is located in the Great Forest, not the Colovian Highlands. During the time of ESO, I don't think Chorrol is one of the Colovian Estates, as there appears to be no Count-in-Residence, as its jurisdiction is directly applied by Fort Rayles.

    As I recall, the Colovian highlands, down to the Gold Coast, were a collection of tiny kingdoms loosely arrayed behind a sovereign (though I forget the specific term for them). Similar to how High Rock was governed. There's a unified cultural identity, but no unified government. This changed during the Second Era, but at the time of ESO it was very much not a part of Cyrodiil.
    @starkerealm I think Colovian Estates is the term you're looking for ;)
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  • ZOS_MollyH
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  • starkerealm
    starkerealm
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    Enodoc wrote: »
    As I recall, the Colovian highlands, down to the Gold Coast, were a collection of tiny kingdoms loosely arrayed behind a sovereign (though I forget the specific term for them). Similar to how High Rock was governed. There's a unified cultural identity, but no unified government. This changed during the Second Era, but at the time of ESO it was very much not a part of Cyrodiil.
    @starkerealm I think Colovian Estates is the term you're looking for ;)

    Yup, that's the name for it, thank you.
    Enodoc wrote: »
    Any time the Empire of Cyrodiil collapses, its constituent parts usually split into the Cyrodilic Heartlands around the Nibenay Valley, and the Colovian Estates. While the rulers of the Colovian Estates may still swear fealty to whoever sits on the Ruby Throne (and some may not), the Estates are not fully considered part of Cyrodiil. So all of Cyrodiil is a PvP zone... but the Gold Coast is not in Cyrodiil right now.

    This meshes with my recollection. Additionally that the Colovian Estates do, sometimes, unify against the Empire, which is how Varen Acquilarios became Emperor.

    By the end of the Third Era, the Colovian Estates have been fully incorporated into Cyrodiil's borders. But, in the Second Era, without a strong empire, they're effectively another province.
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