RinaldoGandolphi wrote: »Your destroying your own lore if you don't make this zone a PVP zone
I want to point out two things...RinaldoGandolphi wrote: »Your destroying your own lore if you don't make this zone a PVP zone
Firstly, this isn't Zenimax's lore in the first place. It's Bethesda's lore and world.
Secondly, Zenimax has already butchered the lore pretty badly which is why Elder Scrolls Online's events are considered as an alternate timeline of things rather than being part of the main overall lore/story of the Elder Scrolls universe (from what I've heard).
So, I really don't care if Zenimax "destroys their own lore" since they have already done so plenty of times before hand and it isn't being considered canon officially anyways. So I'm fine with whatever Zenimax does with this game as long as it is an enjoyable and great experience. So far, I'm having a lot of fun exploring Zenimax's idea of Tamriel myself.
RinaldoGandolphi wrote: »Your destroying your own lore if you don't make this zone a PVP zone
I want to point out two things...
Firstly, this isn't Zenimax's lore in the first place. It's Bethesda's lore and world.
Secondly, Zenimax has already butchered the lore pretty badly which is why Elder Scrolls Online's events are considered as an alternate timeline of things rather than being part of the main overall lore/story of the Elder Scrolls universe (from what I've heard).
So, I really don't care if Zenimax "destroys their own lore" since they have already done so plenty of times before hand and it isn't being considered canon officially anyways. So I'm fine with whatever Zenimax does with this game as long as it is an enjoyable and great experience. So far, I'm having a lot of fun exploring Zenimax's idea of Tamriel myself.
Speaking of which, after being gone for a half year, I'm 90% sure I did a vet dungeon through the group finder (as a joke - vCoA and the tank didn't seem to block or taunt, as usual) with 3 AD folks, whereas I'm DC. If that really got implemented, it's a pretty good idea. Can't see why something like that couldn't be possible for a semi-PvP zone. If you don't turn off "don't accidentally attack NPCs" you get pretty much the same experience in towns, except without much of a chance of surviving. Certainly the gold cost incurred is a lot worse than the PvP penalty of... having to ride back to where you were. Never did get why that bothers people so much.
Khaos_Bane wrote: »Actually, in Lore time, ESO is in the Second ERA. You can read the lore on it, and there are also videos on the lore.
ESO is definitely officially canon, and they've explained away most of their lore inconsistencies anyway. They don't even need to explain away the lore here; it's established history that the Colovian Estates nominally secede from being part of "Cyrodiil" when the Empire collapses.
I want to point out two things...RinaldoGandolphi wrote: »Your destroying your own lore if you don't make this zone a PVP zone
Firstly, this isn't Zenimax's lore in the first place. It's Bethesda's lore and world.
Secondly, Zenimax has already butchered the lore pretty badly which is why Elder Scrolls Online's events are considered as an alternate timeline of things rather than being part of the main overall lore/story of the Elder Scrolls universe (from what I've heard).
So, I really don't care if Zenimax "destroys their own lore" since they have already done so plenty of times before hand and it isn't being considered canon officially anyways. So I'm fine with whatever Zenimax does with this game as long as it is an enjoyable and great experience. So far, I'm having a lot of fun exploring Zenimax's idea of Tamriel myself.
ESO is definitely officially canon, and they've explained away most of their lore inconsistencies anyway. They don't even need to explain away the lore here; it's established history that the Colovian Estates nominally secede from being part of "Cyrodiil" when the Empire collapses.
Spacemonkey wrote: »Thoughts?
adriant1978 wrote: »RinaldoGandolphi wrote: »Ghanima_Atreides wrote: »How do you guys know this will be a PvE zone? Was it stated anywhere?
From everything i have read about it, it appears no PVP at all.Hm, true, the "year ahead" post does not state anything about if it will be PvE or PvP.
I know folks on this forum love to rage, but pre-emptive raging against something which hasn't even been announced yet?
Spacemonkey wrote: »TL DR thread. (sry)
Quick Idea;
The Main issue for PvP players I seem to grasp is that they get no new content, they just play over and over again in the SAME zone, after every huge update.
They got IC and it kinda failed, mostly because not enough players are in it.
What if; Every month. Or every Large update, ONE existing zone got toggled to PVP (on top of Cyrodiil) and any previously PvP zone gets toggled back to PvE only. The playerbase would be aware which zone is *PvP* enabled for the current time frame and could choose to avoid it and complete it a *month later when it will no longer be PvP. PvP players could get access to new zones to experience. PvE/PvP players could experience that risky questing feeling etc...
This could be implemented in the same way as Orsinium. For one month (or w/e) duration. Everything gets scaled like Orsinium/Cyrodiil. Monsters, Delves, XP, AP, loot etc... This would also breathe new life in the vanilla zones for vet players.
Worse case scenario make the porting into the zone toggable between a PvP instance of it and the pure vanilla PvE version of it (the same way you can toggle porting into a dungeon between normal and vet)
Thoughts?
This would make in the long run, all zones PvP at one point or another
EDIT: Not to mention it could let them make that justice system PvP they dont want to make. Just mash all 3 alliances in there and make towns (with their Invincible guards) neutral areas.
Yolokin_Swagonborn wrote: »A whole DLC about killing people. Yup, better make that PvE.
They never said Cyrodiil would be a PvP-only area and I for one am glad they're adding a PvE zone in there because I wanna be able to visit Cyrodiil without having some kids jump me while I'm in the middle of a quest. When I feel like playing PvP, I just go to the already large PvP zone.