Hello
BoL is still a good skill. It's still my 'oh *** button', i don't need anything else. As @Northern_Eve stated, you shouldn't spam it. Like him I prefer Rapid Regeneration cause i don't need the flash heal of Mutagen (my teammates never fall under 20% health and if that happens I prefer BoL in that situation) so i prefer to have better HoT.
Healing ward is a good skill too, i use it in PvP, but for PvE purposes, i don't have the use of it on my templar.
Bfish22090 wrote: »not sure what BOL nerf youre talking about, if anything BOL got a buff with major mending being a TEMPLAR passive now...
yes it makes perfect sense that in a full Templar healing tree we still have to rely on a resto staff.
good job Wrobel and crew with that logic..
Errr, Templar already had a 30% healing passive, it just affected others standing in your circles. Now it is a 25% buff for the Templar having to stand in their own circles. Not really a buff for BoL, more like a horizontal shift is usability. When you consider the loss of one heal on BoL I don't know how you can say it was an overall buff.
Bfish22090 wrote: »not sure what BOL nerf youre talking about, if anything BOL got a buff with major mending being a TEMPLAR passive now...
Errr, Templar already had a 30% healing passive, it just affected others standing in your circles. Now it is a 25% buff for the Templar having to stand in their own circles. Not really a buff for BoL, more like a horizontal shift is usability. When you consider the loss of one heal on BoL I don't know how you can say it was an overall buff.
It's an overall buff for Restoration Staff using Templars though. Which kind of makes you wonder why Templars have a whole healing line...
Bfish22090 wrote: »not sure what BOL nerf youre talking about, if anything BOL got a buff with major mending being a TEMPLAR passive now...
profundidob16_ESO wrote: »We templars need to act mature and realistic to the BOL change. Face it: the spell was overpowered being able to outheal anything by simple spam at an expensive (but manageable cost). The game was never designed for 1 overpowered spell like that to be enough for all your healing. As several other people here correctly stated. Your base healing layer should come from things like healing springs+mutagen because it's very mana efficient and covers the whole group if place correctly.
BOL with it's current 1.5 full heal (previously 2.5) is still capable of saving livings like no other spell if you spam it for a short period to burst a few people through a rough patch or their own stupidity (e.g standing in red)
By reducing the heal on BOL they made sure that every templar would have to learn to use more than just that 1 single emergency spell or run themselves into mana trouble. That's all, it's still great lifesaver.
I ran from patch releaseday until 2 days ago with the "honor of the dead" morph to see if BOL is really that useless and yes it's more bang for the buck now with it's mana return but where the spell really is supposed to matter (e.g engine guardian pugs, molag kena hard mode lightning phase at the end...) it wasn't able to save lives in the way that BOL can so since yesterday I went back to using BOL and now I realize it's still very useful in fact.
BOL is better than healing ward simply because it applies to 2 persons instead of one. Even if only half as effective on the second person, it can still save a life. In addition a shield may cover some dmage but you never know how much is left of it. A heal directly reflects the resulting total HP. You immediately visually see if that person is in the danger zone of getting 1 shot next hit or not
Finally for your reference: I went all out on mana cost reduction so my BOL costs exactly 1984 mana and as such I have no mana problems bursting it for a short while and believe me it saves lives
Besides that I do feel that the BOL nerf did create a gap in our class-healing toolbox. We now miss a working full group heal which BOL (too) conveniently used to fill in it's overpowered state. The spell "healing ritual" was designed for that but in it's current state it's broken/unusable
profundidob16_ESO wrote: »We templars need to act mature and realistic to the BOL change. Face it: the spell was overpowered being able to outheal anything by simple spam at an expensive (but manageable cost). The game was never designed for 1 overpowered spell like that to be enough for all your healing. As several other people here correctly stated. Your base healing layer should come from things like healing springs+mutagen because it's very mana efficient and covers the whole group if place correctly.
BOL with it's current 1.5 full heal (previously 2.5) is still capable of saving livings like no other spell if you spam it for a short period to burst a few people through a rough patch or their own stupidity (e.g standing in red)
By reducing the heal on BOL they made sure that every templar would have to learn to use more than just that 1 single emergency spell or run themselves into mana trouble. That's all, it's still great lifesaver.
I ran from patch releaseday until 2 days ago with the "honor of the dead" morph to see if BOL is really that useless and yes it's more bang for the buck now with it's mana return but where the spell really is supposed to matter (e.g engine guardian pugs, molag kena hard mode lightning phase at the end...) it wasn't able to save lives in the way that BOL can so since yesterday I went back to using BOL and now I realize it's still very useful in fact.
BOL is better than healing ward simply because it applies to 2 persons instead of one. Even if only half as effective on the second person, it can still save a life. In addition a shield may cover some dmage but you never know how much is left of it. A heal directly reflects the resulting total HP. You immediately visually see if that person is in the danger zone of getting 1 shot next hit or not
Finally for your reference: I went all out on mana cost reduction so my BOL costs exactly 1984 mana and as such I have no mana problems bursting it for a short while and believe me it saves lives
Besides that I do feel that the BOL nerf did create a gap in our class-healing toolbox. We now miss a working full group heal which BOL (too) conveniently used to fill in it's overpowered state. The spell "healing ritual" was designed for that but in it's current state it's broken/unusable
Can you garuntee that bol heal will strike the member in your party who nearly just got one shot and is about to die? that guy who most likely wont survive until you fire a second bol. you can with healing ward.
I have healed a lot of pugs and a lot of pro groups. and stacking hots and buffs and a quick healing ward has always done the trick.
i love bol for soloing or pvp where its gonna hit me. other than that..resto all the way imho.