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What to use instead of BoL?

Feisty_Khajiit128
Feisty_Khajiit128
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I just started healing, and with the BoL nerf, I have no idea what to use as my main heal.
I used to be an adventurer like you, but then I took an arrow to the knee...

Khajiit Nightblade- V15
Imperial Templar- V1
Altmer Sorc- Lvl 28
Dunmer Nightblade- Lvl 19 (WIP)
  • Stannum
    Stannum
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    Healing ward for saving. Healing springs/mutagen for keeping up.
  • Calandrae
    Calandrae
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    You should not use BoL as your main heal - not before the nerf or after it. It's too costly so don't even start to learn to use it as your "bread and butter" heal. :)

    BoL is useful in situations where there is excessive damage and someone needs a very strong and fast heal. It's still very usable as a saving heal, even after the nerf. But you should not spam it - and if you need to do that, somebody in the group is usually being careless or inexperienced and needs advice how to be more aware of the surroundings and damage mechanics.

    Ever since I started to understand healing at all, I have used healing springs and rapid regeneration (most recommend mutagen, I just prefer rapid for some weird reason) as my "basic" heals. I'm not the best healer there is, for sure, but I get by well enough for most stuff in the game.

    Repentance is also very very useful - use it whenever there are dead bodies around you. It doesn't only give back stamina but also heals nicely.

    Edited by Calandrae on March 14, 2016 10:30AM
  • Turelus
    Turelus
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    I am pretty sure that BoL is still something every Templar should have on their bar.

    Pretty sure that reducing this skill to hit two targets rather than 3 didn't make it unworthy of use. Although as others said, probably shouldn't be your go to heal for every situation any way.
    @Turelus - EU PC Megaserver
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  • Shaiba
    Shaiba
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    Hello

    BoL is still a good skill. It's still my 'oh *** button', i don't need anything else. As @Northern_Eve stated, you shouldn't spam it. Like him I prefer Rapid Regeneration cause i don't need the flash heal of Mutagen (my teammates never fall under 20% health and if that happens I prefer BoL in that situation) so i prefer to have better HoT.

    Healing ward is a good skill too, i use it in PvP, but for PvE purposes, i don't have the use of it on my templar.
    I play all Healers in endgame content but my main is my Khajiit Nightblade.
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  • Calandrae
    Calandrae
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    Shaiba wrote: »
    Hello

    BoL is still a good skill. It's still my 'oh *** button', i don't need anything else. As @Northern_Eve stated, you shouldn't spam it. Like him I prefer Rapid Regeneration cause i don't need the flash heal of Mutagen (my teammates never fall under 20% health and if that happens I prefer BoL in that situation) so i prefer to have better HoT.

    Healing ward is a good skill too, i use it in PvP, but for PvE purposes, i don't have the use of it on my templar.

    Her. :p I don't really PvP other than occasionally for very casual and random purposes,so I use ward ally instead of healing ward. But I don't usually really need it either - I just slot it sometimes when I want to keep myself and some other player extra safe - and have space for it.
    Edited by Calandrae on March 14, 2016 11:15AM
  • Lithium Flower
    Lithium Flower
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    Still using Breath of Life as before. I have added healing ritual in place of channeled focus for the Major Mending buff and it also does a ton of healing over time so I can focus on resource return, damage and buff/debuffing.
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  • lolo_01b16_ESO
    lolo_01b16_ESO
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    If you want to be a good healer you have to be flexible and use skills that fit to your group and the enemy. So there is no heal that will always be the perfect choice. I use a combination of:
    - rapid regen
    - healing springs
    - extended ritual
    - breath of life
    - combat prayer
    - repentance
    - (siphon spirit) <- not using it for healing purpose, but it still heals a bit
    but I never have all of them slotted at the same time.
  • Flameheart
    Flameheart
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    AsI healed with all my chars (all 4 classes, see signature) in PvE exclusively, I was used to heal with Mutagen, Healing Ward, HS and Siphon Spirit anyways. I just had BoL on my bar in raids as a templar.

    At moment I don't have BoL on my bar as a templar at all in 4-man-instances.

    My standard heal set up for now:

    Bar 1 (Restoration Staff):

    - Healing Ward
    - Mutagen
    - Healing Springs
    - Inner Light
    - Siphon Spirit

    Bar 2:

    - Extended Ritual (Destruction Staff):
    - Elemental Drain
    - Blazing Spear
    - Inner Light
    - Radiant Aura

    It's still work in progress. I changed from Repentance to Radiant Aura, because I do play much more with magicka builds in PvE and so everybody has some advantage from that buff. I use the Blazing Spear morph because I find the stun much more usefull for caster mobs and NPC healers. In raids I would probably still slot BoL somewhere on my second bar. If you have to move a lot Channeled Focus would be a nice option for Extended Ritual. If you need to add dps get Crushing Shock for dps and interrupts or Vampire's Bane or Purifying Light on your bar to add the small spell damage buff to your group. In raids where almost everybody runs a pot build anyways replace Aura by Necrotic Orb or get Harness Magicka or else.

    The patch has nothing changed for templars in my eyes, still too less slots...you have to manage your bars dependant on instance, group and boss Encounter.
    Edited by Flameheart on March 14, 2016 12:32PM
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  • Bfish22090
    Bfish22090
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    not sure what BOL nerf youre talking about, if anything BOL got a buff with major mending being a TEMPLAR passive now...
  • danno8
    danno8
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    Bfish22090 wrote: »
    not sure what BOL nerf youre talking about, if anything BOL got a buff with major mending being a TEMPLAR passive now...

    Errr, Templar already had a 30% healing passive, it just affected others standing in your circles. Now it is a 25% buff for the Templar having to stand in their own circles. Not really a buff for BoL, more like a horizontal shift is usability. When you consider the loss of one heal on BoL I don't know how you can say it was an overall buff.

    It's an overall buff for Restoration Staff using Templars though. Which kind of makes you wonder why Templars have a whole healing line...
  • RAGUNAnoOne
    RAGUNAnoOne
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    Shards are good also mystic/energy orb from undaunted also combat prayer.
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  • Haquor
    Haquor
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    mutagen and heal springs, combat prayer to buff damage and resistances and repentance to keep stam up. healing ward is a must in high damage situations to save.

    I have never run breath of life as a staple. if you are stacking heal springs you get good sustain and powerful aoe heals. someone takes a big hit you tap heal ward and u r good.
  • Ashamray
    Ashamray
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    Still using BoL. If your mana dries up, change your build - actually you can reach almost eldless susntain. Healing springs is another spell which helps you with healing. try to combine it with BoL. Rest of slots could be used for DPS and support (Combat prayer, Repentance, Shards, Elemental Drain \ Force Syphon etc).
    Edited by Ashamray on March 14, 2016 11:19PM
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  • profundidob16_ESO
    profundidob16_ESO
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    We templars need to act mature and realistic to the BOL change. Face it: the spell was overpowered being able to outheal anything by simple spam at an expensive (but manageable cost). The game was never designed for 1 overpowered spell like that to be enough for all your healing. As several other people here correctly stated. Your base healing layer should come from things like healing springs+mutagen because it's very mana efficient and covers the whole group if place correctly.

    BOL with it's current 1.5 full heal (previously 2.5) is still capable of saving livings like no other spell if you spam it for a short period to burst a few people through a rough patch or their own stupidity (e.g standing in red)

    By reducing the heal on BOL they made sure that every templar would have to learn to use more than just that 1 single emergency spell or run themselves into mana trouble. That's all, it's still great lifesaver.

    I ran from patch releaseday until 2 days ago with the "honor of the dead" morph to see if BOL is really that useless and yes it's more bang for the buck now with it's mana return but where the spell really is supposed to matter (e.g engine guardian pugs, molag kena hard mode lightning phase at the end...) it wasn't able to save lives in the way that BOL can so since yesterday I went back to using BOL and now I realize it's still very useful in fact.

    BOL is better than healing ward simply because it applies to 2 persons instead of one. Even if only half as effective on the second person, it can still save a life. In addition a shield may cover some dmage but you never know how much is left of it. A heal directly reflects the resulting total HP. You immediately visually see if that person is in the danger zone of getting 1 shot next hit or not

    Finally for your reference: I went all out on mana cost reduction so my BOL costs exactly 1984 mana and as such I have no mana problems bursting it for a short while and believe me it saves lives

    Besides that I do feel that the BOL nerf did create a gap in our class-healing toolbox. We now miss a working full group heal which BOL (too) conveniently used to fill in it's overpowered state. The spell "healing ritual" was designed for that but in it's current state it's broken/unusable
  • puffy99
    puffy99
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    yes it makes perfect sense that in a full Templar healing tree we still have to rely on a resto staff.
    good job Wrobel and crew with that logic..
  • crislevin
    crislevin
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    Roll a sorc and use twilight matriarch!

    LOL
  • CreepyPahuska
    CreepyPahuska
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    puffy99 wrote: »
    yes it makes perfect sense that in a full Templar healing tree we still have to rely on a resto staff.
    good job Wrobel and crew with that logic..

    Of course it makes sense.
    Magicka dps sorc rely on destro staff and not only on their class skills, Tanks rely on One Hand & Shield, etc... see the patern ? There is nothing wrong with it. In my opinion, the templar healers who relied only on their class skills have a serious L2P issue that they'll now be able to solve, thanks to the good job Wrobel and his crew did :)
    Creepy Pahuska
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  • crislevin
    crislevin
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    I think there is an effort to remove the emphasis on the class specific skills.
  • Nerouyn
    Nerouyn
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    danno8 wrote: »
    Errr, Templar already had a 30% healing passive, it just affected others standing in your circles. Now it is a 25% buff for the Templar having to stand in their own circles. Not really a buff for BoL, more like a horizontal shift is usability. When you consider the loss of one heal on BoL I don't know how you can say it was an overall buff.

    No Templars didn't already have a 30% healing passive. It only affected Templar class heals and the ally had to be standing in your effect. Given how much combat requires players to be moving around to avoid damage, that was asking a lot.

    Now that it applies if you're standing in your effect or left it within the past 4 seconds, and to all heals, it's a whole different kettle of fish. I'm with Bfish. On balance BoL was buffed more than it was nerfed.
  • profundidob16_ESO
    profundidob16_ESO
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    crislevin wrote: »
    I think there is an effort to remove the emphasis on the class specific skills.

    That exactly. Templar class heals are an addition to the general (resto) healing skills, not a replacement. The templar class passives therefore augment both
  • Jumper45
    Jumper45
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    danno8 wrote: »
    Bfish22090 wrote: »
    not sure what BOL nerf youre talking about, if anything BOL got a buff with major mending being a TEMPLAR passive now...

    Errr, Templar already had a 30% healing passive, it just affected others standing in your circles. Now it is a 25% buff for the Templar having to stand in their own circles. Not really a buff for BoL, more like a horizontal shift is usability. When you consider the loss of one heal on BoL I don't know how you can say it was an overall buff.

    It's an overall buff for Restoration Staff using Templars though. Which kind of makes you wonder why Templars have a whole healing line...

    id say its a buff. You dont need to have 2 circles to benefit from it like before. You only need your 1 circle. So really you gain a extra skill and more uptime on the passive.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
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  • Joy_Division
    Joy_Division
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    Bfish22090 wrote: »
    not sure what BOL nerf youre talking about, if anything BOL got a buff with major mending being a TEMPLAR passive now...

    Two nerfs: it receives a possible 25% increase instead of a 30% increase through a passive, it heals for two people instead of 3.
  • Haquor
    Haquor
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    We templars need to act mature and realistic to the BOL change. Face it: the spell was overpowered being able to outheal anything by simple spam at an expensive (but manageable cost). The game was never designed for 1 overpowered spell like that to be enough for all your healing. As several other people here correctly stated. Your base healing layer should come from things like healing springs+mutagen because it's very mana efficient and covers the whole group if place correctly.

    BOL with it's current 1.5 full heal (previously 2.5) is still capable of saving livings like no other spell if you spam it for a short period to burst a few people through a rough patch or their own stupidity (e.g standing in red)

    By reducing the heal on BOL they made sure that every templar would have to learn to use more than just that 1 single emergency spell or run themselves into mana trouble. That's all, it's still great lifesaver.

    I ran from patch releaseday until 2 days ago with the "honor of the dead" morph to see if BOL is really that useless and yes it's more bang for the buck now with it's mana return but where the spell really is supposed to matter (e.g engine guardian pugs, molag kena hard mode lightning phase at the end...) it wasn't able to save lives in the way that BOL can so since yesterday I went back to using BOL and now I realize it's still very useful in fact.

    BOL is better than healing ward simply because it applies to 2 persons instead of one. Even if only half as effective on the second person, it can still save a life. In addition a shield may cover some dmage but you never know how much is left of it. A heal directly reflects the resulting total HP. You immediately visually see if that person is in the danger zone of getting 1 shot next hit or not

    Finally for your reference: I went all out on mana cost reduction so my BOL costs exactly 1984 mana and as such I have no mana problems bursting it for a short while and believe me it saves lives

    Besides that I do feel that the BOL nerf did create a gap in our class-healing toolbox. We now miss a working full group heal which BOL (too) conveniently used to fill in it's overpowered state. The spell "healing ritual" was designed for that but in it's current state it's broken/unusable

    Can you garuntee that bol heal will strike the member in your party who nearly just got one shot and is about to die? that guy who most likely wont survive until you fire a second bol. you can with healing ward.

    I have healed a lot of pugs and a lot of pro groups. and stacking hots and buffs and a quick healing ward has always done the trick.

    i love bol for soloing or pvp where its gonna hit me. other than that..resto all the way imho.
  • profundidob16_ESO
    profundidob16_ESO
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    Haquor wrote: »
    We templars need to act mature and realistic to the BOL change. Face it: the spell was overpowered being able to outheal anything by simple spam at an expensive (but manageable cost). The game was never designed for 1 overpowered spell like that to be enough for all your healing. As several other people here correctly stated. Your base healing layer should come from things like healing springs+mutagen because it's very mana efficient and covers the whole group if place correctly.

    BOL with it's current 1.5 full heal (previously 2.5) is still capable of saving livings like no other spell if you spam it for a short period to burst a few people through a rough patch or their own stupidity (e.g standing in red)

    By reducing the heal on BOL they made sure that every templar would have to learn to use more than just that 1 single emergency spell or run themselves into mana trouble. That's all, it's still great lifesaver.

    I ran from patch releaseday until 2 days ago with the "honor of the dead" morph to see if BOL is really that useless and yes it's more bang for the buck now with it's mana return but where the spell really is supposed to matter (e.g engine guardian pugs, molag kena hard mode lightning phase at the end...) it wasn't able to save lives in the way that BOL can so since yesterday I went back to using BOL and now I realize it's still very useful in fact.

    BOL is better than healing ward simply because it applies to 2 persons instead of one. Even if only half as effective on the second person, it can still save a life. In addition a shield may cover some dmage but you never know how much is left of it. A heal directly reflects the resulting total HP. You immediately visually see if that person is in the danger zone of getting 1 shot next hit or not

    Finally for your reference: I went all out on mana cost reduction so my BOL costs exactly 1984 mana and as such I have no mana problems bursting it for a short while and believe me it saves lives

    Besides that I do feel that the BOL nerf did create a gap in our class-healing toolbox. We now miss a working full group heal which BOL (too) conveniently used to fill in it's overpowered state. The spell "healing ritual" was designed for that but in it's current state it's broken/unusable

    Can you garuntee that bol heal will strike the member in your party who nearly just got one shot and is about to die? that guy who most likely wont survive until you fire a second bol. you can with healing ward.

    I have healed a lot of pugs and a lot of pro groups. and stacking hots and buffs and a quick healing ward has always done the trick.

    i love bol for soloing or pvp where its gonna hit me. other than that..resto all the way imho.

    Yes I can. Try it for yourself. The BOL will heal the one without health, not the wrong person or I would have ditched this spell as a main panic heal long ago. The description only suggests "a wounded" ally but I wouldn't be surprised if it in fact follows the exact same priority targetting system as healing ward. It sure hasn't failed me in the past
  • Spacemonkey
    Spacemonkey
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    Honor the Dead for oh crap moments,

    Rally and cleansing ritual for self bar
    Healing Ritual, Restoring focus, rite of passage, blessing of restoration for group bar


    I know I'm weird
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