With the deletion of Axe of Belharza, we only have two "normal" campaigns, meaning vet level with cp enabled: Haderus and Trueflame.
Tonight, both are triple pop locked, making finding low lag and small scale PvP impossible without venturing to Azura's.
Playing on Azura's should be decided by a desire to play without CP enabled (which I have enjoyed some of, by the way), NOT by population levels or lag.
@ZOS_BrianWheeler @ZOS_GinaBruno It's time to reawaken one of our sleeping campaigns. Before TG, we had 3 "normal" campaigns that each had some action. Even pre-TG Trueflame saw solid action as Haderus filled up in the past month or so. With the arrival of TG, players are returning to the game to see how the changes feel (they need work still, by the way), increasing the PvP playerbase further. We need more space to accommodate play please.
That's because AD / DC team up against EP to create all the lag.
Agreed Kena, tonights Haderus incident was.... ridiculous on both sides. My first night back to ESO since I trialed BDO and ugh, the zergs are stupid bad. I didnt think it could get worse but its gotten wayyy worse, and theres nowhere to escape it now.
Also, still your fault, gimme back my damn scroll.
Also, I vote Chillrend. I may or may not be a little biased >_> since I am still stuck guested there unable to change it to this day
hehe. i saw you. "did you just abandon your siege and leave the 5 of us to die" in zone. that cracked me up
martinhpb16_ESO wrote: »Agreed lag on Trueflame EU was too much.
...
Tonight, both are triple pop locked, making finding low lag and small scale PvP impossible without venturing to Azura's.
...
I disagree with the OP. Having two campaigns with a constant regular population is a good thing and I often see haddy at low or medium pop outside of primetime so there it's not like there is no room for players in Cyrodiil. The pvp community is awesome but small. We can't fill another campaign. If we add another campaign you will find one stacked camp and two low pop camps that are painted solidly one color except for maybe at prime time. Right now neither haddy nor TrueFlame have major problems with night capping or lack of fights to be found. There is a steady pop 90% of the time.
The lag sucks but the problem is new players or pugs will almost always join camps that have the highest pop. No one excpet hardcore guilds or pvers that want a safe cyrodiil will go to a new camp. The result will be stacked players in one campaign and will make lag for those of us in The current largest campaign on TrueFlame. PvP is more evenly spread on servers right now than ever and I'm satisfied with it.
Have these campaigns been pop locked all week long?
Every night during prime time?
Just last night?
Guessing ZOS will watch a longer post-Thieves Guild span of time before making further campaign decisions, the patch is still pretty fresh in terms of data collection.
I disagree with the OP. Having two campaigns with a constant regular population is a good thing and I often see haddy at low or medium pop outside of primetime so there it's not like there is no room for players in Cyrodiil. The pvp community is awesome but small. We can't fill another campaign. If we add another campaign you will find one stacked camp and two low pop camps that are painted solidly one color except for maybe at prime time. Right now neither haddy nor TrueFlame have major problems with night capping or lack of fights to be found. There is a steady pop 90% of the time.
The lag sucks but the problem is new players or pugs will almost always join camps that have the highest pop. No one excpet hardcore guilds or pvers that want a safe cyrodiil will go to a new camp. The result will be stacked players in one campaign and will make lag for those of us in The current largest campaign on TrueFlame. PvP is more evenly spread on servers right now than ever and I'm satisfied with it.
I disagree with the OP. Having two campaigns with a constant regular population is a good thing and I often see haddy at low or medium pop outside of primetime so there it's not like there is no room for players in Cyrodiil. The pvp community is awesome but small. We can't fill another campaign. If we add another campaign you will find one stacked camp and two low pop camps that are painted solidly one color except for maybe at prime time. Right now neither haddy nor TrueFlame have major problems with night capping or lack of fights to be found. There is a steady pop 90% of the time.
The lag sucks but the problem is new players or pugs will almost always join camps that have the highest pop. No one excpet hardcore guilds or pvers that want a safe cyrodiil will go to a new camp. The result will be stacked players in one campaign and will make lag for those of us in The current largest campaign on TrueFlame. PvP is more evenly spread on servers right now than ever and I'm satisfied with it.