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Population cap

DjSolJAH
DjSolJAH
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What is the current population cap per alliance on console?
Zee blues are coming!!!! Always.... Always coming...
  • Millerman34n
    Millerman34n
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    Idk
  • Duiwel
    Duiwel
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    Tree-Fiddy-Plesiosaur-Loch-Ness-Monster_art.jpg?v=1406001313


    In all seriousness though I am uncertain OP and that is a good question!

    My estimate would probably be:
    80
    100
    120

    These could be WAAY off...
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

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  • _Chaos
    _Chaos
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    My guess, about 175 per faction.
    'Chaos
  • Destyran
    Destyran
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    DjSolJAH wrote: »
    What is the current population cap per alliance on console?
    200. Because when i join a campaign i always start at 200 and advance inrank
  • vortexman11
    vortexman11
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    I honestly think its in the range of 80-100 per faction
    Edited by vortexman11 on February 24, 2016 8:04PM
    Guild of Shadows ~Elite~
    Învictus ~Council~

    EP | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 50 | Former Emperor of Haderus & Chillrend |
    EP | Phobos | Altmer Nightblade | LvL 50 | Rank 26 |
    EP | Cheezus Sliced | Argonian Templar | LvL 50 | Rank 30 |
    EP | Eterno Tempesta | Altmer Sorcerer | LvL 50 | Rank 33 |
    DC | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 12 |
    DC | Divine Storm | Altmer Sorcerer | LvL 50 | Rank 04 |
    EP | Pocket Vortex | Bosmer Templar | LvL 50 | Rank 24 |
    EP | Vortexman | Redguard DragonKnight | LvL 50 | Rank 28 |
    EP | Fungal Growth | Argonian Warden | LvL 50 | Rank 26 |
    EP | Eternal Guardian | Bosmer Warden | LvL 50 | Rank 13 |
    and a few other random toons

    Teaching by example > https://forums.elderscrollsonline.com/en/discussion/comment/5479085#Comment_5479085
  • GRxKnight
    GRxKnight
    ✭✭✭✭✭
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

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    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • vortexman11
    vortexman11
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    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/
    Edited by vortexman11 on February 24, 2016 9:00PM
    Guild of Shadows ~Elite~
    Învictus ~Council~

    EP | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 50 | Former Emperor of Haderus & Chillrend |
    EP | Phobos | Altmer Nightblade | LvL 50 | Rank 26 |
    EP | Cheezus Sliced | Argonian Templar | LvL 50 | Rank 30 |
    EP | Eterno Tempesta | Altmer Sorcerer | LvL 50 | Rank 33 |
    DC | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 12 |
    DC | Divine Storm | Altmer Sorcerer | LvL 50 | Rank 04 |
    EP | Pocket Vortex | Bosmer Templar | LvL 50 | Rank 24 |
    EP | Vortexman | Redguard DragonKnight | LvL 50 | Rank 28 |
    EP | Fungal Growth | Argonian Warden | LvL 50 | Rank 26 |
    EP | Eternal Guardian | Bosmer Warden | LvL 50 | Rank 13 |
    and a few other random toons

    Teaching by example > https://forums.elderscrollsonline.com/en/discussion/comment/5479085#Comment_5479085
  • DjSolJAH
    DjSolJAH
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    Hardly seems like a MMO at less than 150 in Azuras. Just 1 big Zerg on 2 smaller factions. Didn't they used to increase AP gain or give some sort of buff when your faction was massively outnumbered?
    Zee blues are coming!!!! Always.... Always coming...
  • JDar
    JDar
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    Whatever it is, it's obviously way too high. I hate to say they should lower it, because we all want big campaigns, but the game just can't handle it.
  • manny254
    manny254
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    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.
    - Mojican
  • Duiwel
    Duiwel
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    JDar wrote: »
    Whatever it is, it's obviously way too high. I hate to say they should lower it, because we all want big campaigns, but the game just can't handle it.

    It handled it a lot smoother @ launch before bots and the bot patch kinda slowed the game down...

    So not entirely true ( but at the game's present build ) true.
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • _Chaos
    _Chaos
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    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.
    'Chaos
  • GRxKnight
    GRxKnight
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    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.

    We push the map and it's the same thing...people just enjoy riding coattails...but who's riding who's coattails is the question?
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • PURPLE245
    PURPLE245
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    80-100 in each one damn the game must be deader then i thought lmao i only see like 2 servers pop locked maxed thats maybe like 1k players in pvp :( total for the servers maybe?
    Edited by PURPLE245 on February 25, 2016 2:46PM
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  • manny254
    manny254
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    ✭✭
    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.

    I remember what happened last time we pushed the objective. You had to stack the entire faction to fight a emp group of 5. Sounds like its better for your sake that we don't. ;)

    BTW looking for a small scale fight does not mean we are farming. I know such fights are very unfamiliar for you. We are simply looking for fights, but if you feel that you are being farmed then stop throwing your self at us.
    - Mojican
  • Turelus
    Turelus
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    I don't think ZOS have come out and given any official figures since the opening months when changes were first made.

    The community has tried to guess and figure it out but no one was ever able to get good data.
    I once took 40-50 people into a three bar campaign (just before IC release) and we didn't see it go locked so...
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • _Chaos
    _Chaos
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    manny254 wrote: »
    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.

    I remember what happened last time we pushed the objective. You had to stack the entire faction to fight a emp group of 5. Sounds like its better for your sake that we don't. ;)

    BTW looking for a small scale fight does not mean we are farming. I know such fights are very unfamiliar for you. We are simply looking for fights, but if you feel that you are being farmed then stop throwing your self at us.

    Woah there chief if you're referring to a dethrone after AD PvDoor'd the map, of course the whole faction was at that last keep. What are you new? Welcome to prime time dethrones 101! The fact that 99% of your faction wouldn't help defend an emps last keep speaks volumes though doesn't it ;)

    You are aware I small scale for 2-3 hours every night before raid, and haven't been farmed since 1.2 when Luvboard was around, right? The condescending attitude you have is REAL.
    'Chaos
  • manny254
    manny254
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    ✭✭
    manny254 wrote: »
    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.

    I remember what happened last time we pushed the objective. You had to stack the entire faction to fight a emp group of 5. Sounds like its better for your sake that we don't. ;)

    BTW looking for a small scale fight does not mean we are farming. I know such fights are very unfamiliar for you. We are simply looking for fights, but if you feel that you are being farmed then stop throwing your self at us.

    Woah there chief if you're referring to a dethrone after AD PvDoor'd the map, of course the whole faction was at that last keep. What are you new? Welcome to prime time dethrones 101! The fact that 99% of your faction wouldn't help defend an emps last keep speaks volumes though doesn't it ;)

    You are aware I small scale for 2-3 hours every night before raid, and haven't been farmed since 1.2 when Luvboard was around, right? The condescending attitude you have is REAL.

    PvDoor? where you there for the crowning of the Emperorship I am talking about?

    AD owned homekeeps + ash. DC owned Aleswell and Chal. EP decided to take Glade and Warden then push the scroll with this map set up. EP handed AD the Emperorship, and AD actually had the lower pop. BRK was only captured about 5 seconds before Aleswell was captured by DC. Sounds like Pvdoor mate try again.
    - Mojican
  • _Chaos
    _Chaos
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    manny254 wrote: »
    manny254 wrote: »
    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.

    I remember what happened last time we pushed the objective. You had to stack the entire faction to fight a emp group of 5. Sounds like its better for your sake that we don't. ;)

    BTW looking for a small scale fight does not mean we are farming. I know such fights are very unfamiliar for you. We are simply looking for fights, but if you feel that you are being farmed then stop throwing your self at us.

    Woah there chief if you're referring to a dethrone after AD PvDoor'd the map, of course the whole faction was at that last keep. What are you new? Welcome to prime time dethrones 101! The fact that 99% of your faction wouldn't help defend an emps last keep speaks volumes though doesn't it ;)

    You are aware I small scale for 2-3 hours every night before raid, and haven't been farmed since 1.2 when Luvboard was around, right? The condescending attitude you have is REAL.

    PvDoor? where you there for the crowning of the Emperorship I am talking about?

    AD owned homekeeps + ash. DC owned Aleswell and Chal. EP decided to take Glade and Warden then push the scroll with this map set up. EP handed AD the Emperorship, and AD actually had the lower pop. BRK was only captured about 5 seconds before Aleswell was captured by DC. Sounds like Pvdoor mate try again.

    lmao, clearly talking about different instances, what emp exactly are you referring to?
    Any time I've been on from 6pm-12am EST I have yet to see someone other than DC crowned.

    Regardless, yes we probably stacked the faction at an emp keep. I'll reiterate, dethrones 101.

    Do people just conveniently forget key aspects of the game for the sake of argument? :/
    'Chaos
  • manny254
    manny254
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    ✭✭
    manny254 wrote: »
    manny254 wrote: »
    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.

    I remember what happened last time we pushed the objective. You had to stack the entire faction to fight a emp group of 5. Sounds like its better for your sake that we don't. ;)

    BTW looking for a small scale fight does not mean we are farming. I know such fights are very unfamiliar for you. We are simply looking for fights, but if you feel that you are being farmed then stop throwing your self at us.

    Woah there chief if you're referring to a dethrone after AD PvDoor'd the map, of course the whole faction was at that last keep. What are you new? Welcome to prime time dethrones 101! The fact that 99% of your faction wouldn't help defend an emps last keep speaks volumes though doesn't it ;)

    You are aware I small scale for 2-3 hours every night before raid, and haven't been farmed since 1.2 when Luvboard was around, right? The condescending attitude you have is REAL.

    PvDoor? where you there for the crowning of the Emperorship I am talking about?

    AD owned homekeeps + ash. DC owned Aleswell and Chal. EP decided to take Glade and Warden then push the scroll with this map set up. EP handed AD the Emperorship, and AD actually had the lower pop. BRK was only captured about 5 seconds before Aleswell was captured by DC. Sounds like Pvdoor mate try again.

    lmao, clearly talking about different instances, what emp exactly are you referring to?
    Any time I've been on from 6pm-12am EST I have yet to see someone other than DC crowned.

    Regardless, yes we probably stacked the faction at an emp keep. I'll reiterate, dethrones 101.

    Do people just conveniently forget key aspects of the game for the sake of argument? :/

    Did you forget that stacking that many people leads to game crushing lag? Did you forget that only a month or two ago your guild tried to claim that you stacked to white knight and stop the lag caused by Haxus emps? In this case the lag only started when you white knights started stacking with other raids. All to stop a measly group of 5.

    Its OK we get it you stack with CN and the rest of the DC faction because you are bad, but don't parade around saying it is any other reason. That is all I ask.
    - Mojican
  • _Chaos
    _Chaos
    ✭✭✭✭✭
    manny254 wrote: »
    manny254 wrote: »
    manny254 wrote: »
    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.

    I remember what happened last time we pushed the objective. You had to stack the entire faction to fight a emp group of 5. Sounds like its better for your sake that we don't. ;)

    BTW looking for a small scale fight does not mean we are farming. I know such fights are very unfamiliar for you. We are simply looking for fights, but if you feel that you are being farmed then stop throwing your self at us.

    Woah there chief if you're referring to a dethrone after AD PvDoor'd the map, of course the whole faction was at that last keep. What are you new? Welcome to prime time dethrones 101! The fact that 99% of your faction wouldn't help defend an emps last keep speaks volumes though doesn't it ;)

    You are aware I small scale for 2-3 hours every night before raid, and haven't been farmed since 1.2 when Luvboard was around, right? The condescending attitude you have is REAL.

    PvDoor? where you there for the crowning of the Emperorship I am talking about?

    AD owned homekeeps + ash. DC owned Aleswell and Chal. EP decided to take Glade and Warden then push the scroll with this map set up. EP handed AD the Emperorship, and AD actually had the lower pop. BRK was only captured about 5 seconds before Aleswell was captured by DC. Sounds like Pvdoor mate try again.

    lmao, clearly talking about different instances, what emp exactly are you referring to?
    Any time I've been on from 6pm-12am EST I have yet to see someone other than DC crowned.

    Regardless, yes we probably stacked the faction at an emp keep. I'll reiterate, dethrones 101.

    Do people just conveniently forget key aspects of the game for the sake of argument? :/

    Did you forget that stacking that many people leads to game crushing lag? Did you forget that only a month or two ago your guild tried to claim that you stacked to white knight and stop the lag caused by Haxus emps? In this case the lag only started when you white knights started stacking with other raids. All to stop a measly group of 5.

    Its OK we get it you stack with CN and the rest of the DC faction because you are bad, but don't parade around saying it is any other reason. That is all I ask.

    Manny baby, lets clear some things up.

    We will stack to dethrone an emp during prime time, and for good reason.
    Any active emp will be dethroned at prime time, I think we can all agree on that. Hordes and hordes of pugs will continue to slam into that last keep, thus causing a constant ping >500. When the ping is that high constantly, something needs to be done to sway the engagement in a certain direction so that those who want to play in (somewhat)playable conditions can do so without waiting hours for people to go to bed for the night.

    That leaves two options, leave the campaign, or sway the engagement. Leaving the only active campaign was not an option, what does that leave us with?

    Expediting the dethrone.

    If you're referring to the Jules dethrone, the above is exactly why we did what we did. We did indeed try doing our own thing at first, but that just wasn't feasible with ping being so high. So we expedited the dethrone so that everyone could go on with responsive PVP. You're welcome.
    'Chaos
  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    manny254 wrote: »
    manny254 wrote: »
    manny254 wrote: »
    GRxKnight wrote: »
    I honestly think its in the range of 80-100 per faction

    It's way more than that based on how azura's na pc operates

    I doubt its that much more than 100, at most major keep fights when people claim "entire factions" are stacking in one keep, it usually ends up being in the range of 50-60 players of a faction at most, and thats on a locked campaign. Assuming not everyone is at one keep, I think its fair to say theres another 30-40 random players roaming around the rest of Cyrodiil.

    Alot of people tend to exaggerate and say "THERES 200 PEOPLE STACKED IN THAT KEEP!" When that hasn't been the case for months now... this is a really basic way to look at it, but when you think of DC on Azuras for example.. and this is just an example.. a full raid of VE, 30-35 CN, and 20-30 random pugs or some other guild is generally enough to lock the population :/

    Its funny how frequent all of those forces come to one spot.

    Start pushing the map and spreading us out, you think we like stacking? lulz
    See what happened last night? 3 DC raids, 1 at glade, 1 at ash, 1 at chal. It's amazing how the gameplay changes when players take initiative to attack objectives and not just farm resources with 5 WB and a pocket heal. People that complain about stacking that don't give us more than a single front to fight on can gladly get [snipped]

    I still say 175/faction. You can have 3 raids going upper cyro, plus all the Winnies AFKing and King Richards hitting trans lines, plus Imperial City, this would easily add up to 150 minimum.

    I remember what happened last time we pushed the objective. You had to stack the entire faction to fight a emp group of 5. Sounds like its better for your sake that we don't. ;)

    BTW looking for a small scale fight does not mean we are farming. I know such fights are very unfamiliar for you. We are simply looking for fights, but if you feel that you are being farmed then stop throwing your self at us.

    Woah there chief if you're referring to a dethrone after AD PvDoor'd the map, of course the whole faction was at that last keep. What are you new? Welcome to prime time dethrones 101! The fact that 99% of your faction wouldn't help defend an emps last keep speaks volumes though doesn't it ;)

    You are aware I small scale for 2-3 hours every night before raid, and haven't been farmed since 1.2 when Luvboard was around, right? The condescending attitude you have is REAL.

    PvDoor? where you there for the crowning of the Emperorship I am talking about?

    AD owned homekeeps + ash. DC owned Aleswell and Chal. EP decided to take Glade and Warden then push the scroll with this map set up. EP handed AD the Emperorship, and AD actually had the lower pop. BRK was only captured about 5 seconds before Aleswell was captured by DC. Sounds like Pvdoor mate try again.

    lmao, clearly talking about different instances, what emp exactly are you referring to?
    Any time I've been on from 6pm-12am EST I have yet to see someone other than DC crowned.

    Regardless, yes we probably stacked the faction at an emp keep. I'll reiterate, dethrones 101.

    Do people just conveniently forget key aspects of the game for the sake of argument? :/

    Did you forget that stacking that many people leads to game crushing lag? Did you forget that only a month or two ago your guild tried to claim that you stacked to white knight and stop the lag caused by Haxus emps? In this case the lag only started when you white knights started stacking with other raids. All to stop a measly group of 5.

    Its OK we get it you stack with CN and the rest of the DC faction because you are bad, but don't parade around saying it is any other reason. That is all I ask.

    Manny baby, lets clear some things up.

    We will stack to dethrone an emp during prime time, and for good reason.
    Any active emp will be dethroned at prime time, I think we can all agree on that. Hordes and hordes of pugs will continue to slam into that last keep, thus causing a constant ping >500. When the ping is that high constantly, something needs to be done to sway the engagement in a certain direction so that those who want to play in (somewhat)playable conditions can do so without waiting hours for people to go to bed for the night.

    That leaves two options, leave the campaign, or sway the engagement. Leaving the only active campaign was not an option, what does that leave us with?

    Expediting the dethrone.

    If you're referring to the Jules dethrone, the above is exactly why we did what we did. We did indeed try doing our own thing at first, but that just wasn't feasible with ping being so high. So we expedited the dethrone so that everyone could go on with responsive PVP. You're welcome.

    Any emp will be dethroned in prime time? When Aenlir had emp in Azura it lasted almost 2 days. We made it through the first prime time with only 2 or 3 lag spikes (caused by dc and ep fights btw). The next day the lag only started when a certain guild stacked with another certain guild. Your entire argument is based off a false assumption. When are you going to realize that you are a leading cause for lag? I can tell when you are around simply based on ping and fps. What does that tell you?

    Once again stack all you want, but remember the real reason you do it is because you are bad.

    Also dam you @Jules causing all that lag by forcing them to stack more raids. It obviously your fault and not the people stacking raids together.
    - Mojican
  • _Chaos
    _Chaos
    ✭✭✭✭✭
    I feel like I'd have a more intelligent conversation with a brick wall, so I'll just agree that I'm bad and the cause of all lag, and ignorantly pretend its not a primary objective to overthrow enemies on the ruby throne.

    gf
    'Chaos
  • vortexman11
    vortexman11
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    Turelus wrote: »
    I don't think ZOS have come out and given any official figures since the opening months when changes were first made.

    The community has tried to guess and figure it out but no one was ever able to get good data.
    I once took 40-50 people into a three bar campaign (just before IC release) and we didn't see it go locked so...

    I feel like the population caps would differ between PC/PS4/XBox NA and EU
    Edited by vortexman11 on February 25, 2016 5:32PM
    Guild of Shadows ~Elite~
    Învictus ~Council~

    EP | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 50 | Former Emperor of Haderus & Chillrend |
    EP | Phobos | Altmer Nightblade | LvL 50 | Rank 26 |
    EP | Cheezus Sliced | Argonian Templar | LvL 50 | Rank 30 |
    EP | Eterno Tempesta | Altmer Sorcerer | LvL 50 | Rank 33 |
    DC | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 12 |
    DC | Divine Storm | Altmer Sorcerer | LvL 50 | Rank 04 |
    EP | Pocket Vortex | Bosmer Templar | LvL 50 | Rank 24 |
    EP | Vortexman | Redguard DragonKnight | LvL 50 | Rank 28 |
    EP | Fungal Growth | Argonian Warden | LvL 50 | Rank 26 |
    EP | Eternal Guardian | Bosmer Warden | LvL 50 | Rank 13 |
    and a few other random toons

    Teaching by example > https://forums.elderscrollsonline.com/en/discussion/comment/5479085#Comment_5479085
  • manny254
    manny254
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    ✭✭
    I feel like I'd have a more intelligent conversation with a brick wall, so I'll just agree that I'm bad and the cause of all lag, and ignorantly pretend its not a primary objective to overthrow enemies on the ruby throne.

    gf

    The entire basis of your argument was false. Instead of acknowledging that you bow out. If this was PVP would you then come back to Zerg me with a second argument raid?
    - Mojican
  • _Chaos
    _Chaos
    ✭✭✭✭✭
    manny254 wrote: »
    I feel like I'd have a more intelligent conversation with a brick wall, so I'll just agree that I'm bad and the cause of all lag, and ignorantly pretend its not a primary objective to overthrow enemies on the ruby throne.

    gf

    The entire basis of your argument was false. Instead of acknowledging that you bow out. If this was PVP would you then come back to Zerg me with a second argument raid?

    You're asking me to be ignorant of the fact that the emperor is a primary objective in Cyrodiil, of course I will not stoop to your level. You cite one instance in the last half a year and run with it as if it overshadows or somehow voids my entire side of the debate.

    The fact of the matter is this, if there's an active dethrone going on and it's lagging out the server, we will make sure it happens as quick and painless as possible. When no emp, we do the best we can to coordinate with others to cover as much ground as possible & avoid stacking up.

    If this doesn't sit well with you, my sincerest apologies. :joy:
    Edited by _Chaos on February 25, 2016 5:16PM
    'Chaos
  • DjSolJAH
    DjSolJAH
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    So... how bout those pop caps? Haha I think we've strayed a bit off topic
    Zee blues are coming!!!! Always.... Always coming...
  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    I feel like I'd have a more intelligent conversation with a brick wall, so I'll just agree that I'm bad and the cause of all lag, and ignorantly pretend its not a primary objective to overthrow enemies on the ruby throne.

    gf

    The entire basis of your argument was false. Instead of acknowledging that you bow out. If this was PVP would you then come back to Zerg me with a second argument raid?

    You're asking me to be ignorant of the fact that the emperor is a primary objective in Cyrodiil, of course I will not stoop to your level. You cite one instance in the last half a year and run with it as if it overshadows or somehow voids my entire side of the debate.

    The fact of the matter is this, if there's an active dethrone going on and it's lagging out the server, we will make sure it happens as quick and painless as possible. When no emp, we do the best we can to coordinate with others to cover as much ground as possible & avoid stacking up.

    If this doesn't sit well with you, my sincerest apologies. :joy:

    One instance? Are trying to be blind?

    The basis of your argument was "Any active emp will be dethroned at prime time, I think we can all agree on that. " You then tried to use this as an excuse for stacking so many people the server near dies.

    Unless you are a completely new player you should know that statement is false. There have been many emperors that last through prime time. To say other wise is just silly.


    Your second point is that you stack to dethrone because of the lag, BUT this is also completely false as you have already proven that you will do it even if the emp group is only five people. Look around you your play style is what causes the lag to go out of control.

    To another point. You say that you want to dethrone at all costs because it is the objective. By this logic we should all be making efforts to push both the other factions to their gates and prevent them from taking anything. Is this the kind of pvp you want? Is this what you enjoy?

    Edited by manny254 on February 25, 2016 6:33PM
    - Mojican
  • _Chaos
    _Chaos
    ✭✭✭✭✭
    manny254 wrote: »
    manny254 wrote: »
    I feel like I'd have a more intelligent conversation with a brick wall, so I'll just agree that I'm bad and the cause of all lag, and ignorantly pretend its not a primary objective to overthrow enemies on the ruby throne.

    gf

    The entire basis of your argument was false. Instead of acknowledging that you bow out. If this was PVP would you then come back to Zerg me with a second argument raid?

    You're asking me to be ignorant of the fact that the emperor is a primary objective in Cyrodiil, of course I will not stoop to your level. You cite one instance in the last half a year and run with it as if it overshadows or somehow voids my entire side of the debate.

    The fact of the matter is this, if there's an active dethrone going on and it's lagging out the server, we will make sure it happens as quick and painless as possible. When no emp, we do the best we can to coordinate with others to cover as much ground as possible & avoid stacking up.

    If this doesn't sit well with you, my sincerest apologies. :joy:

    One instance? Are trying to be blind?

    The basis of your argument was "Any active emp will be dethroned at prime time, I think we can all agree on that. " You then tried to use this as an excuse for stacking so many people the server near dies.

    Unless you are a completely new player you should know that statement is false. There have been many emperors that last through prime time. To say other wise is just silly.


    Your second point is that you stack to dethrone because of the lag, BUT this is also completely false as you have already proven that you will do it even if the emp group is only five people. Look around you your play style is what causes the lag to out of control.

    To another point. You say that you want to dethrone at all costs because it is the objective. By this logic we should all be making efforts to push both the other factions to their gates and prevent them from taking anything. Is this the kind of pvp you want? Is this what you enjoy?

    Yes any active emp on a competitive campaign these days will 99.9% be dethroned at prime time, you're really going to argue that point? Don't try to compare old metas with new, this is what happens these days. Been this way for at least half a year now.

    I didn't say dethrone at all costs because its the objective, that's just why the pugs do it. We dethrone to alleviate the lag caused by those potatoing into a keep, endlessly being farmed and lagging the server. We do dethrone emp because it's an objective as well, but if it were simply between dethroning or lag-less PVP, of course we'd take the lag-less PVP!

    You're quite the spin doctor, should've worked as a politician.
    'Chaos
  • manny254
    manny254
    ✭✭✭✭✭
    ✭✭
    manny254 wrote: »
    manny254 wrote: »
    I feel like I'd have a more intelligent conversation with a brick wall, so I'll just agree that I'm bad and the cause of all lag, and ignorantly pretend its not a primary objective to overthrow enemies on the ruby throne.

    gf

    The entire basis of your argument was false. Instead of acknowledging that you bow out. If this was PVP would you then come back to Zerg me with a second argument raid?

    You're asking me to be ignorant of the fact that the emperor is a primary objective in Cyrodiil, of course I will not stoop to your level. You cite one instance in the last half a year and run with it as if it overshadows or somehow voids my entire side of the debate.

    The fact of the matter is this, if there's an active dethrone going on and it's lagging out the server, we will make sure it happens as quick and painless as possible. When no emp, we do the best we can to coordinate with others to cover as much ground as possible & avoid stacking up.

    If this doesn't sit well with you, my sincerest apologies. :joy:

    One instance? Are trying to be blind?

    The basis of your argument was "Any active emp will be dethroned at prime time, I think we can all agree on that. " You then tried to use this as an excuse for stacking so many people the server near dies.

    Unless you are a completely new player you should know that statement is false. There have been many emperors that last through prime time. To say other wise is just silly.


    Your second point is that you stack to dethrone because of the lag, BUT this is also completely false as you have already proven that you will do it even if the emp group is only five people. Look around you your play style is what causes the lag to out of control.

    To another point. You say that you want to dethrone at all costs because it is the objective. By this logic we should all be making efforts to push both the other factions to their gates and prevent them from taking anything. Is this the kind of pvp you want? Is this what you enjoy?

    Yes any active emp on a competitive campaign these days will 99.9% be dethroned at prime time, you're really going to argue that point? Don't try to compare old metas with new, this is what happens these days. Been this way for at least half a year now.

    I didn't say dethrone at all costs because its the objective, that's just why the pugs do it. We dethrone to alleviate the lag caused by those potatoing into a keep, endlessly being farmed and lagging the server. We do dethrone emp because it's an objective as well, but if it were simply between dethroning or lag-less PVP, of course we'd take the lag-less PVP!

    You're quite the spin doctor, should've worked as a politician.

    No you do not. You have proven this is not true. You still have not acknowledged my example of your guild stacking with the entire dc faction to dethrone a group of five. During said time there was no lag until you began stacking. So please explain how this falls into your policy of reducing lag.
    - Mojican
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