Itemization-related questions for Eric @Wrobel :
1. Why do I receive v14 loot/set pieces from v16 bosses when running v16 dungeons?
2. Why can I not find some of the awesome sets you have created at level v16? Why are 90% of sets in this game essentially wasted? Eg. (Healer's Habit, Warlock, Fiord's Legacy, Quick Serpent, Undaunted Infiltrator, Akatosh's Blessed Armor, and so many more)
3. Why do quests throughout the game give terrible rewards? (with the possible exclusion of jewelry)
Just some of my questions.
Itemization-related questions for Eric @Wrobel :
1. Why do I receive v14 loot/set pieces from v16 bosses when running v16 dungeons?
2. Why can I not find some of the awesome sets you have created at level v16? Why are 90% of sets in this game essentially wasted? Eg. (Healer's Habit, Warlock, Fiord's Legacy, Quick Serpent, Undaunted Infiltrator, Akatosh's Blessed Armor, and so many more)
3. Why do quests throughout the game give terrible rewards? (with the possible exclusion of jewelry)
Just some of my questions.
I want to second these. Quest rewards are more than 99% vendor trash, and during quest the white ornate items I get are better at that so the quest 'rewards' are tedious to get rid of, nothing more. And there are SO many sets in the game, but fewer than a handful are ever used despite how fun and interesting these sets could be used for general use. Come on ZOS, I want vet Fiords and Akatosh sets.
Ultimately a response will be needed on stam sorcs. FENGRUSH will ensure it happens. Would be nice if its done sooner than later.
Peel_Ya_Cap_517 wrote: »"Meteor: This was the only Ultimate that you were previously able to reflect, so this change was simply bringing it in line with all other Ultimates. We also plan on making a slight reduction to the snare on the Ice Comet morph."
Ummmm... Overload?? Have you guys even tried this ultimate in PvP? lol
ZOS_GinaBruno wrote: »Hello everyone!
On this Friday’s ESO Live Twitch show, we’ll be joined by Lead Combat Designer Eric Wrobel to discuss some of the ability and balance changes going into the Thieves Guild base game patch. This will include what’s been done so far, some upcoming changes we plan to make, and answering some of your questions live. First, we’d like to address a few popular topics we’ve seen over the past week from the PTS forums:
- Breath of Life: We understand that many of you are frustrated with this change, but we found the ability was a little too powerful as a single ability (both as a single target and AoE healing ability). We’ve been watching a lot of livestreams, and Templars appear to still be very useful using this ability in conjunction with others. This includes using Focused Healing which now grants you the Major Mending buff, or Healing Ritual which has a decreased cast time. We don’t currently have any plans to change Breath of Life beyond what’s already been done.
- Magelight: We plan on making a few changes to this ability based on some feedback we’ve seen including reducing the radius of the reveal, and increasing the cost of the ability. Ultimately, we want it to be a little more difficult to find stealthed enemies unless you specifically use the Radiant Magelight morph, and want it to be more expensive to get the Major Empower buff from toggling Magelight.
- Meteor: This was the only Ultimate that you were previously able to reflect, so this change was simply bringing it in line with all other Ultimates. We also plan on making a slight reduction to the snare on the Ice Comet morph.
- Siphoning Attacks: We plan on increasing the resources provided by this ability in the next incremental patch.
- Leeching Strikes: Also in the next incremental patch, we plan on increasing the amount of health restored from this ability, based on your feedback.
- Alliance War Skill Line: Rich Lambert posted a very detailed response in this thread that we encourage you to check out, but in short, we based our changes on what we found to be the average amount of AP gained based on our data. That said, what’s currently on the PTS is lower than intended, and will be fixed in the next incremental patch.
- Templars: We’ve been reading your feedback across the forums. We understand your frustration, and do appreciate you taking the time to let us know about your pain points. We have some additional changes going in for you in the next patch including increasing the duration of the damage reduction from Empowering Sweep, increasing the bonus to the initial hit from Crescent Sweep, and adjusting the buffs from Rune Focus to stay on you for 8 seconds after leaving the rune.
With all that said, please post any combat or itemization-related questions for Eric in this thread, and we’ll do our best to answer as many as we can on Friday’s show. Remember to check today’s PTS patch notes first as we included a few fixes in this most recent update.
Thanks, everyone, and we look forward to talking with you later this week!
eventide03b14a_ESO wrote: »@ZOS_GinaBruno @Wrobel Overload can be reflected, so Meteor IS NOT the only ultimate that be reflected. Can we get that changed to follow the new "no ultimate reflect" policy?
eventide03b14a_ESO wrote: »
lordrichter wrote: »timidobserver wrote: »ZOS_GinaBruno wrote: »
- Breath of Life: We understand that many of you are frustrated with this change, but we found the ability was a little too powerful as a single ability (both as a single target and AoE healing ability). We’ve been watching a lot of livestreams, and Templars appear to still be very useful using this ability in conjunction with others. This includes using Focused Healing which now grants you the Major Mending buff, or Healing Ritual which has a decreased cast time. We don’t currently have any plans to change Breath of Life beyond what’s already been done.
Thanks for the honesty in admitting out who caused the nerf. At least the Templar community can see straight from ZOS who is getting them nerfed. They can clearly understand whose feedback is more important(the massive detailed threads posted by regular players or the word of a few streamers.) Basically, you've said here that streamers are the reason for this knee-jerk nerf being given a higher priority than properly fixing focused charge which has been bugged for years.
I would honestly be okay with the nerf if the changes you gave us were good enough to balance out the nerf.
I think they mean they have been watching PTS live streams to see how the changes have impacted Templars.
bowmanz607 wrote: »hey everyone, we all know overload can be reflected. However, overload is distinguishable from every other ult because it can be used multiple times. It is not a one and done. Every other ultimate is one and done.
eventide03b14a_ESO wrote: »lordrichter wrote: »timidobserver wrote: »ZOS_GinaBruno wrote: »
- Breath of Life: We understand that many of you are frustrated with this change, but we found the ability was a little too powerful as a single ability (both as a single target and AoE healing ability). We’ve been watching a lot of livestreams, and Templars appear to still be very useful using this ability in conjunction with others. This includes using Focused Healing which now grants you the Major Mending buff, or Healing Ritual which has a decreased cast time. We don’t currently have any plans to change Breath of Life beyond what’s already been done.
Thanks for the honesty in admitting out who caused the nerf. At least the Templar community can see straight from ZOS who is getting them nerfed. They can clearly understand whose feedback is more important(the massive detailed threads posted by regular players or the word of a few streamers.) Basically, you've said here that streamers are the reason for this knee-jerk nerf being given a higher priority than properly fixing focused charge which has been bugged for years.
I would honestly be okay with the nerf if the changes you gave us were good enough to balance out the nerf.
I think they mean they have been watching PTS live streams to see how the changes have impacted Templars.
I don't think that's what they meant at all.
What's wrong @SorataArisugawa?SorataArisugawa wrote: »Ultimately a response will be needed on stam sorcs. FENGRUSH will ensure it happens. Would be nice if its done sooner than later.
Yeah... YOU will make it happen. I would be pleased with better Stam Sorc solutions, and a lot of people would be. But than again, the world circles around the algmithy Fengrush...
ZOS_GinaBruno wrote: »[*] Leeching Strikes: Also in the next incremental patch, we plan on increasing the amount of health restored from this ability, based on your feedback.
What's wrong @SorataArisugawa?SorataArisugawa wrote: »Ultimately a response will be needed on stam sorcs. FENGRUSH will ensure it happens. Would be nice if its done sooner than later.
Yeah... YOU will make it happen. I would be pleased with better Stam Sorc solutions, and a lot of people would be. But than again, the world circles around the algmithy Fengrush...
@FENGRUSH has a good point of view, and I even like how he narrates it (Less when he does it on "We are ESO podcast" tho - that is a strong name and has to have some sort of code of conduct to it).
And the world does not circle around him....but a lot of eso players do circle...
The point is that as long as it is a personal opinion then there is no wrong way to put it down on this forum as long as it complies to the forum's code of conduct.
Breath of Life: We understand that many of you are frustrated with this change, but we found the ability was a little too powerful as a single ability (both as a single target and AoE healing ability). We’ve been watching a lot of livestreams, and Templars appear to still be very useful using this ability in conjunction with others. This includes using Focused Healing which now grants you the Major Mending buff, or Healing Ritual which has a decreased cast time. We don’t currently have any plans to change Breath of Life beyond what’s already been done.
Oh.
I sincerely hope you did read the feedback given to you once everyone got their marbles together. I still don't understand needing to take away the third heal. Could have just toned down the heal to make it "less effective".
SorataArisugawa wrote: »What's wrong @SorataArisugawa?SorataArisugawa wrote: »Ultimately a response will be needed on stam sorcs. FENGRUSH will ensure it happens. Would be nice if its done sooner than later.
Yeah... YOU will make it happen. I would be pleased with better Stam Sorc solutions, and a lot of people would be. But than again, the world circles around the algmithy Fengrush...
@FENGRUSH has a good point of view, and I even like how he narrates it (Less when he does it on "We are ESO podcast" tho - that is a strong name and has to have some sort of code of conduct to it).
And the world does not circle around him....but a lot of eso players do circle...
The point is that as long as it is a personal opinion then there is no wrong way to put it down on this forum as long as it complies to the forum's code of conduct.
My personal opinion is, that even if we have the same opinion about stam sorcs I don't like how he puts it!
MrJagermeister wrote: »ZOS_GinaBruno wrote: »Just to clarify one point, we did not make the change to Breath of Life by watching streams - these streams were after the fact as @lordrichter suggested on page 1. The feedback we've seen from livestreams (in addition to some forum posts and other avenues) show that Templars running through the new Trial and testing the ability change with their build are still able to successfully heal and have a positive impact on their group.
If you're gaining feedback on how players use BoL in a 12-man trial, it really makes me question your feedback. If you were trying to get feedback on healing springs, that would be a fantastic way to get it.
Personally, I'm more concerned with the difficulty in healing a group spread across a large area of space, that all takes damage at the same time. Molag Kena in WGT, for example.
As for ritual of rebirth/lingering ritual, I'd like to see it changed to "charge up" a temporary damage shield rather than heal. Give it a whole new purpose.