Hand_Bacon wrote: »4. Make some dyes drops from mobs/delves/dungeons.
5. Make some dyes available via alchemy crafting.
Not sure how the above would be implemented, but that's for the people getting paid to figure out.
OMG!You guys hit a new low! Are you guys really gonna complain about colors....
Are you still after that PvP purple, or am I thinking of someone elseMornaBaine wrote: »...please consider doing the following.
1. Make metal armor dyeable ONLY in "metal" colors, various shades of silver, bronze, gold, even copper. And all the usual iron and steel shades as well.
2. Leathers you could dye almost any color but it should never be shiny patent leather or pleather! Shades should be muted due to texture.
3. Cloth should have a good deal more latitude in colors, including dyes that affect the texture and can make it look like anything from cotton or linen to a silk-satin. A much wider palette of colors should be available for cloth I think. We should ideally be able to decide the texture and pattern of cloth as well. Yes that means a more complicated system. But I have faith in you!
Lastly, give REAL rewards to Achievements instead of dyes and make dyes available far more broadly than they are now.
Thank you.
Nah, I think she was after PvP black. Legate's black I think it was?tinythinker wrote: »Are you still after that PvP purple, or am I thinking of someone elseMornaBaine wrote: »...please consider doing the following.
1. Make metal armor dyeable ONLY in "metal" colors, various shades of silver, bronze, gold, even copper. And all the usual iron and steel shades as well.
2. Leathers you could dye almost any color but it should never be shiny patent leather or pleather! Shades should be muted due to texture.
3. Cloth should have a good deal more latitude in colors, including dyes that affect the texture and can make it look like anything from cotton or linen to a silk-satin. A much wider palette of colors should be available for cloth I think. We should ideally be able to decide the texture and pattern of cloth as well. Yes that means a more complicated system. But I have faith in you!
Lastly, give REAL rewards to Achievements instead of dyes and make dyes available far more broadly than they are now.
Thank you.
Hand_Bacon wrote: »4. Make some dyes drops from mobs/delves/dungeons.
5. Make some dyes available via alchemy crafting.
Not sure how the above would be implemented, but that's for the people getting paid to figure out.
Oh yeah, sorry, I remembered it was PvP...Nah, I think she was after PvP black. Legate's black I think it was?tinythinker wrote: »Are you still after that PvP purple, or am I thinking of someone elseMornaBaine wrote: »...please consider doing the following.
1. Make metal armor dyeable ONLY in "metal" colors, various shades of silver, bronze, gold, even copper. And all the usual iron and steel shades as well.
2. Leathers you could dye almost any color but it should never be shiny patent leather or pleather! Shades should be muted due to texture.
3. Cloth should have a good deal more latitude in colors, including dyes that affect the texture and can make it look like anything from cotton or linen to a silk-satin. A much wider palette of colors should be available for cloth I think. We should ideally be able to decide the texture and pattern of cloth as well. Yes that means a more complicated system. But I have faith in you!
Lastly, give REAL rewards to Achievements instead of dyes and make dyes available far more broadly than they are now.
Thank you.
OMG!You guys hit a new low! Are you guys really gonna complain about colors now when you most likely where a costume anyway
Agreed.Hand_Bacon wrote: »OMG!You guys hit a new low! Are you guys really gonna complain about colors now when you most likely where a costume anyway
Slight overreaction. I saw it as more of a suggestion... As a suggestion, I see it as better than the majority OMGNERFTHIS or OMGHELPME or OMGIDIEDINPVP threads.
I am a bit torn on this one. For one I heathily approve of plate mail in metal colors. For another... remember that red-enameled armor from "Dracula"? Or japanese lacquered samurai armor? Hard to support not having such options in ESO...MornaBaine wrote: »1. Make metal armor dyeable ONLY in "metal" colors, various shades of silver, bronze, gold, even copper. And all the usual iron and steel shades as well.
Agreed.MornaBaine wrote: »2. Leathers you could dye almost any color but it should never be shiny patent leather or pleather! Shades should be muted due to texture.
Hmmm... not sure if that may not be too complicated, but... maybe.MornaBaine wrote: »3. Cloth should have a good deal more latitude in colors, including dyes that affect the texture and can make it look like anything from cotton or linen to a silk-satin. A much wider palette of colors should be available for cloth I think. We should ideally be able to decide the texture and pattern of cloth as well.
Well, some dyes indeed are kinda hard to get... on the other hand, there is precedent, some dyes in "ye olde times" were very difficult to obtain and thus only reserved for the rich and/or powerful...MornaBaine wrote: »Lastly, give REAL rewards to Achievements instead of dyes and make dyes available far more broadly than they are now.
MornaBaine wrote: »...please consider doing the following.
1. Make metal armor dyeable ONLY in "metal" colors, various shades of silver, bronze, gold, even copper. And all the usual iron and steel shades as well.
2. Leathers you could dye almost any color but it should never be shiny patent leather or pleather! Shades should be muted due to texture.
3. Cloth should have a good deal more latitude in colors, including dyes that affect the texture and can make it look like anything from cotton or linen to a silk-satin. A much wider palette of colors should be available for cloth I think. We should ideally be able to decide the texture and pattern of cloth as well. Yes that means a more complicated system. But I have faith in you!
Lastly, give REAL rewards to Achievements instead of dyes and make dyes available far more broadly than they are now.
Thank you.
Moderator edit - title edited
MornaBaine wrote: »...please consider doing the following.
1. Make metal armor dyeable ONLY in "metal" colors, various shades of silver, bronze, gold, even copper. And all the usual iron and steel shades as well.
2. Leathers you could dye almost any color but it should never be shiny patent leather or pleather! Shades should be muted due to texture.
3. Cloth should have a good deal more latitude in colors, including dyes that affect the texture and can make it look like anything from cotton or linen to a silk-satin. A much wider palette of colors should be available for cloth I think. We should ideally be able to decide the texture and pattern of cloth as well. Yes that means a more complicated system. But I have faith in you!
Lastly, give REAL rewards to Achievements instead of dyes and make dyes available far more broadly than they are now.
Thank you.
Moderator edit - title edited
No no no no no. I agree that metal, leather and cloth shouldn't all look exactly the same, but right now any resemblance between the color picker and the died armour is merely coincidental. Much greater colour fidelity would be appreciated.
Your other suggestions are interesting, but I think they're way too complex and there's a million things I'd rather ZOS put their people to work on.
MornaBaine wrote: »...please consider doing the following.
1. Make metal armor dyeable ONLY in "metal" colors, various shades of silver, bronze, gold, even copper. And all the usual iron and steel shades as well.
MornaBaine wrote: »And don't get me going on how Daedric armor has giant swaths of UNDYEABLE BROWN hideous-ness on all the light armor. Seriously ZOS, what's up with that? And why the tendency to make most fabric look like it has the texture of a burlap sack with hideous dirty brown undertones that come through, utterly destroying MANY colors and just making the garment look filthy?
MornaBaine wrote: »Of course people who want their characters to look like Power Rangers or Iron Man are going to reject this idea. I think that kind of makes my point for me.