Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Execute Abilities, by Class
Sorcerer
Magicka: Mage's Fury
Stamina: (Executioner)
Nightblade
Magicka: Impale
Stamina: Killer's Blade
Templar
Magicka: Radiant Destruction
Stamina: (Executioner)
Dragonknight
Magicka: N/A
Stamina: (Executioner)
Notable Takeaways:
1. With the exception of the Dragonknight, each class has a class-based magicka execute.
2. Nightblade is the ONLY class with a class-based stamina execute.
3. With the changes to Molten Weapons, Dragonknight has no class-based execute for either spec. Furthermore, magicka Dragonknights have ZERO access to any execute whatsoever.
Suggestions:
1. With the exception of the Nightblade, stamina-based classes are forced into 2H if they want an execute. Consider giving other classes' execute a stamina morph and giving a traditional single-target execute to DW.
2. Magicka DKs should have access to some form of execute whether it is native to the class (others have made numerous suggestions about this) or to Destruction Staff.
Invictus
Kilandros - Dragonknight / Grand Overlord
Deimos - Templar / Grand Warlord
Sias - Sorcerer / Prefect
Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT