It even worse now
How to fix bugs in one step:It even worse nowhttps://www.youtube.com/watch?v=p_a9gKVP3UE
It even worse now
@ZOS_GinaBrunoZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
timidobserver wrote: »@ZOS_GinaBrunoZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
Any kind of eta? Will it be fixed before the dlc goes live?
ZOS_GinaBruno wrote: »timidobserver wrote: »@ZOS_GinaBrunoZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
Any kind of eta? Will it be fixed before the dlc goes live?
I honestly don't know, sorry.
Remove toppling charge, give templar the new Trinimac's warrior jumped attack. Same effect as now, with a faster animation to get in pair with toppling charge's one, and a teleportation-based charge won't bug as much as a running-based one (see ambush).
ZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
ZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
ZOS_GinaBruno wrote: »timidobserver wrote: »@ZOS_GinaBrunoZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
Any kind of eta? Will it be fixed before the dlc goes live?
I honestly don't know, sorry.
ZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
why claim something is fixed in patch notes if you already know it isnt?
It even worse now
timidobserver wrote: »Any kind of eta? Will it be fixed before the dlc goes live?
ZOS_GinaBruno wrote: »I honestly don't know, sorry.
ZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
I suggest reworking the skillZOS_GinaBruno wrote: »To follow up on this, we do still have some outstanding issues with Focused Charge despite the written patch note. The fix we implemented should make it better, but we do understand it's not perfect yet.
Remove toppling charge, give templar the new Trinimac's warrior jumped attack. Same effect as now, with a faster animation to get in pair with toppling charge's one, and a teleportation-based charge won't bug as much as a running-based one (see ambush).