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Official Feedback Thread for Dragonknights

  • Bashev
    Bashev
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    Why unstable flame and burning breath are still flame damage?
    Because I can!
  • AddictionX
    AddictionX
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    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    troll comment. Avoid and keep thread constructive.
    Edited by AddictionX on February 4, 2016 8:22PM
  • Parafrost
    Parafrost
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    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    unstable flames is affected by weapon dmg. doesnt need to change. Same goes for burning breath.
  • Bashev
    Bashev
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    AddictionX wrote: »
    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    troll comment. Avoid and keep threat constructive.

    Troll comment? Can you explain why do you think like this?
    Parafrost wrote: »
    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    unstable flames is affected by weapon dmg. doesnt need to change. Same goes for burning breath.

    That is why they should be changed to be either poison or physical.
    Because I can!
  • Parafrost
    Parafrost
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    Bashev wrote: »
    AddictionX wrote: »
    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    troll comment. Avoid and keep threat constructive.

    Troll comment? Can you explain why do you think like this?
    Parafrost wrote: »
    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    unstable flames is affected by weapon dmg. doesnt need to change. Same goes for burning breath.

    That is why they should be changed to be either poison or physical.

    Then they can remove the flame part and just call it unstable xD.. Stamina also affects the flame damage on it. works the same for Burning embers except its Magicka and spell damage.
    Edited by Parafrost on February 4, 2016 8:26PM
  • AddictionX
    AddictionX
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    Bashev wrote: »
    AddictionX wrote: »
    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    troll comment. Avoid and keep threat constructive.

    Troll comment? Can you explain why do you think like this?
    Parafrost wrote: »
    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    unstable flames is affected by weapon dmg. doesnt need to change. Same goes for burning breath.

    That is why they should be changed to be either poison or physical.

    So like its called unstable ... flame. Flame as in fire, fire damage, scales off of max stamina and weapon damage. Burning... burning breath, It would have to burn... unless its cold fire where it freezes and burns cause its so cold obviously.
    Edited by AddictionX on February 4, 2016 8:26PM
  • DKsUnite
    DKsUnite
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    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • Bashev
    Bashev
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    Parafrost wrote: »
    Bashev wrote: »
    AddictionX wrote: »
    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    troll comment. Avoid and keep threat constructive.

    Troll comment? Can you explain why do you think like this?
    Parafrost wrote: »
    Bashev wrote: »
    Why unstable flame and burning breath are still flame damage?

    unstable flames is affected by weapon dmg. doesnt need to change. Same goes for burning breath.

    That is why they should be changed to be either poison or physical.

    Then they can remove the flame part and just call it unstable xD.. Stamina also affects the flame damage on it. works the same for Burning embers except its Magicka and spell damage.

    But if you are a stamina build you want to put your points in mighty and it will not increase these 2 skills. They just can change the name if it change the damage source.
    Because I can!
  • Parafrost
    Parafrost
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    DKsUnite wrote: »
    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol

    flame lash is affected by weapon damage xD hence why i added 129 weapon damage and it increased its damage by a considerable amount.
  • AddictionX
    AddictionX
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    DKsUnite wrote: »
    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol

    So if we get 1 stamina burst dps skill we kill mag DK? Ok keep it, just give me a burst Stamina morph damage on a class skill. We stam DKs and I know stam Sorcs kinda hate being forced to use wb. I like to be put into armor like a knight not forced to wear a bath robe make shift dress.
    Edited by AddictionX on February 4, 2016 8:43PM
  • CyrusArya
    CyrusArya
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    As a Magicka DK, awesome changes. Between Burning Embers and Inhale changes, Magicka DK survivability is looking good.

    As a stamina DK, I am disappointed. Not only did we not receive any meaningful or even flavorful buffs/change, but in fact we are losing out . First of all, the nerf to major mending was unnecessary. Igneous shield is one of the 3 or 4 class skills that a stam DK ever uses, and now you've made it less effective than before. Stam DK was in a good spot and didn't need nerfs to its playstyle-defining attribute of juiced up self-healing. The only other thing special about stam DK is Take Flight, and even that was specifically nerfed with the incoming physical resist cp. And still no physical stam skill. Do I really have to rely on that abomination of a skill called Wrecking Blow for another patch?

    Revert major mending to 30%. Give Stam DK a stam dps skill. Just these 2 things and I'll be content. As of right now, it seems like Stam DK is gonna emerge decidedly weaker next patch than it is right now, and that's not cool. It was just right this patch in that it was powerful but not OP like magicka sorc or stamina NB. It just doesn't make sense that youd buff magicka sorc but nerf stamina DK. ZOS you completely dropped the ball on stam DK and stam Sorc. Stop treating us like an unwanted step-child....
    A R Y A
    -Atmosphere
    -Ary'a
    Czarya
    The K-Hole ~ Phałanx
    My PvP Videos
  • AddictionX
    AddictionX
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    CyrusArya wrote: »
    As a Magicka DK, awesome changes. Between Burning Embers and Inhale changes, Magicka DK survivability is looking good.

    As a stamina DK, I am disappointed. Not only did we not receive any meaningful or even flavorful buffs/change, but in fact we are losing out . First of all, the nerf to major mending was unnecessary. Igneous shield is one of the 3 or 4 class skills that a stam DK ever uses, and now you've made it less effective than before. Stam DK was in a good spot and didn't need nerfs to its playstyle-defining attribute of juiced up self-healing. The only other thing special about stam DK is Take Flight, and even that was specifically nerfed with the incoming physical resist cp. And still no physical stam skill. Do I really have to rely on that abomination of a skill called Wrecking Blow for another patch?

    Revert major mending to 30%. Give Stam DK a stam dps skill. Just these 2 things and I'll be content. As of right now, it seems like Stam DK is gonna emerge decidedly weaker next patch than it is right now, and that's not cool. It was just right this patch in that it was powerful but not OP like magicka sorc or stamina NB. It just doesn't make sense that youd buff magicka sorc but nerf stamina DK. ZOS you completely dropped the ball on stam DK and stam Sorc. Stop treating us like an unwanted step-child....

    Yes YES annd yes! Now magicka sorc is even stronger, kiting with the mines...
  • Parafrost
    Parafrost
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    In a game they advertise "do anything you want", they really havent done anything towards that lol. You lose out on massive damage if you deter from the "meta".
  • DKsUnite
    DKsUnite
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    AddictionX wrote: »
    DKsUnite wrote: »
    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol

    So if we get 1 stamina burst dps skill we kill mag DK? Ok keep it, just give me a burst Stamina morph damage on a class skill. We stam DKs and I know stam Sorcs kinda hate being forced to use wb. I like to be put into armor like a knight not forced to wear a bath robe make shift dress.

    Yes because flame lash is the spam and heal of mag DK. You don't have to use WB. Use SnB and heroic slash or ransack. Wear heavy armour coz it's all viable
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • AddictionX
    AddictionX
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    DKsUnite wrote: »
    AddictionX wrote: »
    DKsUnite wrote: »
    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol

    So if we get 1 stamina burst dps skill we kill mag DK? Ok keep it, just give me a burst Stamina morph damage on a class skill. We stam DKs and I know stam Sorcs kinda hate being forced to use wb. I like to be put into armor like a knight not forced to wear a bath robe make shift dress.

    Yes because flame lash is the spam and heal of mag DK. You don't have to use WB. Use SnB and heroic slash or ransack. Wear heavy armour coz it's all viable

    I honestly do not care about a flame lash- keep it have fun, but the fact still stands we do not have a stamina burst dps skill and with the cp nerf to physical damage it would not kill mag DK. What are you so afraid of? A stamina DK? Using a class based stamina skill? It's only one.

    Before you start telling me I should change my play style and use a SnB, and wear heavy armor when I obviously wear medium and built my DK from scratch into becomming what we see in DK's recently several months ago think about what your saying its kind of rude and unnecessary, also distasteful. Lose the condescending tone and give viable reasons why you think it would kill mag DK.

    Instead why not wear medium armor on your magicka DK coz its all viable with the magic resist- oh and it helps with blocking/dodging/sprinting. As a comparison to the way you seem to argue your point.
    Edited by AddictionX on February 4, 2016 10:21PM
  • DKsUnite
    DKsUnite
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    AddictionX wrote: »
    DKsUnite wrote: »
    AddictionX wrote: »
    DKsUnite wrote: »
    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol

    So if we get 1 stamina burst dps skill we kill mag DK? Ok keep it, just give me a burst Stamina morph damage on a class skill. We stam DKs and I know stam Sorcs kinda hate being forced to use wb. I like to be put into armor like a knight not forced to wear a bath robe make shift dress.

    Yes because flame lash is the spam and heal of mag DK. You don't have to use WB. Use SnB and heroic slash or ransack. Wear heavy armour coz it's all viable

    I honestly do not care about a flame lash- keep it have fun, but the fact still stands we do not have a stamina burst dps skill and with the cp nerf to physical damage it would not kill mag DK. What are you so afraid of? A stamina DK? Using a class based stamina skill? It's only one.

    Before you start telling me I should change my play style and use a SnB, and wear heavy armor when I obviously wear medium and built my DK from scratch into becomming what we see in DK's recently several months ago think about what your saying its kind of rude and unnecessary, also distasteful. Lose the condescending tone and give viable reasons why you think it would kill mag DK.

    Instead why not wear medium armor on your magicka DK coz its all viable with the magic resist- oh and it helps with blocking/dodging/sprinting. As a comparison to the way you seem to argue your point.

    You are not understanding. Taking flame lash would kill mDK because we lose our instant DPS and healing. I didn't say you shouldn't have a stam morph. That said, I believe though that a stam morph of a DK ability isnt that necessary as the weapon skill lines are quite strong. Unstable is underrated by most stam DKs as they just do burst burst burst. Its a very strong skill.

    lol? how am i being rude, unnecessary and distasteful? You said you hate being force to use WB. I said SnB with heroic slash and ransack is a viable alternative? You said i want to be in armour like a knight, what is more knightish then being in heavy armour?

    I wear heavy armour on both my magicka and stamina DKs so again, you dont need to wear a bathrobe if you want to go magicka.

    PS. chill out lol
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • leepalmer95
    leepalmer95
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    AddictionX wrote: »
    DKsUnite wrote: »
    AddictionX wrote: »
    DKsUnite wrote: »
    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol

    So if we get 1 stamina burst dps skill we kill mag DK? Ok keep it, just give me a burst Stamina morph damage on a class skill. We stam DKs and I know stam Sorcs kinda hate being forced to use wb. I like to be put into armor like a knight not forced to wear a bath robe make shift dress.

    Yes because flame lash is the spam and heal of mag DK. You don't have to use WB. Use SnB and heroic slash or ransack. Wear heavy armour coz it's all viable

    I honestly do not care about a flame lash- keep it have fun, but the fact still stands we do not have a stamina burst dps skill and with the cp nerf to physical damage it would not kill mag DK. What are you so afraid of? A stamina DK? Using a class based stamina skill? It's only one.

    Before you start telling me I should change my play style and use a SnB, and wear heavy armor when I obviously wear medium and built my DK from scratch into becomming what we see in DK's recently several months ago think about what your saying its kind of rude and unnecessary, also distasteful. Lose the condescending tone and give viable reasons why you think it would kill mag DK.

    Instead why not wear medium armor on your magicka DK coz its all viable with the magic resist- oh and it helps with blocking/dodging/sprinting. As a comparison to the way you seem to argue your point.

    He's got a point calm down, theres a few ways to play a stam dk. I wouldn't call the cp change a nerf it was more of a balance, you can mitigate everything else why not physical as well?

    Wb + take flight is one of the best combo's that is usually guarantee a kill. Thats your burst.

    Also i have a s+b medium dk. It's viable.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • OtarTheMad
    OtarTheMad
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    Nice changes and I would love to test all of this out but I think one HUGE mistake you made was making Meteor unreflectable for DKs and unpurgeable to others.

    You realize what you did right ZOS?! You just KNOW that coordinated groups and zergs will be running ONLY meteor because the only real way to defend against it now is, what, blocking? Good luck blocking 12-20 meteors hitting you and your group. I have to test this of course, maybe it's not so bad but I can just feel it being a bad move.
    Edited by OtarTheMad on February 4, 2016 11:43PM
  • DKsUnite
    DKsUnite
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    AddictionX wrote: »
    DKsUnite wrote: »
    AddictionX wrote: »
    DKsUnite wrote: »
    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol

    So if we get 1 stamina burst dps skill we kill mag DK? Ok keep it, just give me a burst Stamina morph damage on a class skill. We stam DKs and I know stam Sorcs kinda hate being forced to use wb. I like to be put into armor like a knight not forced to wear a bath robe make shift dress.

    Yes because flame lash is the spam and heal of mag DK. You don't have to use WB. Use SnB and heroic slash or ransack. Wear heavy armour coz it's all viable

    I honestly do not care about a flame lash- keep it have fun, but the fact still stands we do not have a stamina burst dps skill and with the cp nerf to physical damage it would not kill mag DK. What are you so afraid of? A stamina DK? Using a class based stamina skill? It's only one.

    Before you start telling me I should change my play style and use a SnB, and wear heavy armor when I obviously wear medium and built my DK from scratch into becomming what we see in DK's recently several months ago think about what your saying its kind of rude and unnecessary, also distasteful. Lose the condescending tone and give viable reasons why you think it would kill mag DK.

    Instead why not wear medium armor on your magicka DK coz its all viable with the magic resist- oh and it helps with blocking/dodging/sprinting. As a comparison to the way you seem to argue your point.

    He's got a point calm down, theres a few ways to play a stam dk. I wouldn't call the cp change a nerf it was more of a balance, you can mitigate everything else why not physical as well?

    Wb + take flight is one of the best combo's that is usually guarantee a kill. Thats your burst.

    Also i have a s+b medium dk. It's viable.

    Exactly, it was more balance then nerf. Stam players will adjust. You go from 15k take flight to 11-12k take flight. Still strong af.
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • DKsUnite
    DKsUnite
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    OtarTheMad wrote: »
    Nice changes and I would love to test all of this out but I think one HUGE mistake you made was making Meteor unreflectable for DKs and unpurgeable to others.

    You realize what you did right ZOS?! You just KNOW that coordinated groups and zergs will be running ONLY meteor because the only real way to defend against it now is, what, blocking? Good luck blocking 12-20 meteors hitting you and your group. I have to test this of course, maybe it's not so bad but I can just feel it being a bad move.

    @OtarTheMad it is bad. It's a poor change and one that i am sure will be reverted because the community hates the change.
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • OtarTheMad
    OtarTheMad
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    DKsUnite wrote: »
    OtarTheMad wrote: »
    Nice changes and I would love to test all of this out but I think one HUGE mistake you made was making Meteor unreflectable for DKs and unpurgeable to others.

    You realize what you did right ZOS?! You just KNOW that coordinated groups and zergs will be running ONLY meteor because the only real way to defend against it now is, what, blocking? Good luck blocking 12-20 meteors hitting you and your group. I have to test this of course, maybe it's not so bad but I can just feel it being a bad move.

    @OtarTheMad it is bad. It's a poor change and one that i am sure will be reverted because the community hates the change.

    Hopefully they do, it's easy to counter a DK's reflection.. just CC them with Agony or Petrify or bash and make them not able to get reflect off in time.

  • DKsUnite
    DKsUnite
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    OtarTheMad wrote: »
    DKsUnite wrote: »
    OtarTheMad wrote: »
    Nice changes and I would love to test all of this out but I think one HUGE mistake you made was making Meteor unreflectable for DKs and unpurgeable to others.

    You realize what you did right ZOS?! You just KNOW that coordinated groups and zergs will be running ONLY meteor because the only real way to defend against it now is, what, blocking? Good luck blocking 12-20 meteors hitting you and your group. I have to test this of course, maybe it's not so bad but I can just feel it being a bad move.

    @OtarTheMad it is bad. It's a poor change and one that i am sure will be reverted because the community hates the change.

    Hopefully they do, it's easy to counter a DK's reflection.. just CC them with Agony or Petrify or bash and make them not able to get reflect off in time.

    that's exactly how i play even when i dont fight a DK. You CC them so they take the full meteor without any block or extra mitigation :)
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • OtarTheMad
    OtarTheMad
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    Also I do agree about the cp change. It was just insane how hard I could hit some players with my Take Flight. I actually one shot some poor soul with it one time because I had my buffs going/good timing. Not a nerf, an adjustment we all stam dks need to make.
  • OtarTheMad
    OtarTheMad
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    DKsUnite wrote: »
    OtarTheMad wrote: »
    DKsUnite wrote: »
    OtarTheMad wrote: »
    Nice changes and I would love to test all of this out but I think one HUGE mistake you made was making Meteor unreflectable for DKs and unpurgeable to others.

    You realize what you did right ZOS?! You just KNOW that coordinated groups and zergs will be running ONLY meteor because the only real way to defend against it now is, what, blocking? Good luck blocking 12-20 meteors hitting you and your group. I have to test this of course, maybe it's not so bad but I can just feel it being a bad move.

    @OtarTheMad it is bad. It's a poor change and one that i am sure will be reverted because the community hates the change.

    Hopefully they do, it's easy to counter a DK's reflection.. just CC them with Agony or Petrify or bash and make them not able to get reflect off in time.

    that's exactly how i play even when i dont fight a DK. You CC them so they take the full meteor without any block or extra mitigation :)

    It's a good way to play for sure. I have been on both sides of that lol. I have done it and been a victim.

  • DUTCH_REAPER
    DUTCH_REAPER
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    Just rolled out of the pts and here are a couple take aways from pvp.

    1. Burning embers. I tried being disciplined and waiting the full amount of time for the "big finisher heal" but that isnt always a great technique for high pressure fights so I would gap close and spam to constantly do damage and get a heal. Reminded me of being on my NB and using funnel health but I had to be close to use on the DK.


    2. Used the cauterize skill but quickly dropped it and reslotted entropy for the many benefits.
    3. The buff from molten was nice.
  • leepalmer95
    leepalmer95
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    Just rolled out of the pts and here are a couple take aways from pvp.

    1. Burning embers. I tried being disciplined and waiting the full amount of time for the "big finisher heal" but that isnt always a great technique for high pressure fights so I would gap close and spam to constantly do damage and get a heal. Reminded me of being on my NB and using funnel health but I had to be close to use on the DK.


    2. Used the cauterize skill but quickly dropped it and reslotted entropy for the many benefits.
    3. The buff from molten was nice.

    Curious what the dmg of inferno is per cast?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • DKsUnite
    DKsUnite
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    Just rolled out of the pts and here are a couple take aways from pvp.

    1. Burning embers. I tried being disciplined and waiting the full amount of time for the "big finisher heal" but that isnt always a great technique for high pressure fights so I would gap close and spam to constantly do damage and get a heal. Reminded me of being on my NB and using funnel health but I had to be close to use on the DK.


    2. Used the cauterize skill but quickly dropped it and reslotted entropy for the many benefits.
    3. The buff from molten was nice.

    Curious what the dmg of inferno is per cast?

    Tooltip was about 5k. Thats without CP/passive % increases. So i would say you will hit like 4-5k every 5 seconds. Worth it? Maybe, if you can time some burst?
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • AddictionX
    AddictionX
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    DKsUnite wrote: »
    AddictionX wrote: »
    DKsUnite wrote: »
    AddictionX wrote: »
    DKsUnite wrote: »
    To people complaining about no stamina flame lash. You do realize that if it went stam, you would kill mag DK and also the take flight ultimate would become crap because you would spec fire damage? And as for physical unstable FLAME and BURNING breath just lol

    So if we get 1 stamina burst dps skill we kill mag DK? Ok keep it, just give me a burst Stamina morph damage on a class skill. We stam DKs and I know stam Sorcs kinda hate being forced to use wb. I like to be put into armor like a knight not forced to wear a bath robe make shift dress.

    Yes because flame lash is the spam and heal of mag DK. You don't have to use WB. Use SnB and heroic slash or ransack. Wear heavy armour coz it's all viable

    I honestly do not care about a flame lash- keep it have fun, but the fact still stands we do not have a stamina burst dps skill and with the cp nerf to physical damage it would not kill mag DK. What are you so afraid of? A stamina DK? Using a class based stamina skill? It's only one.

    Before you start telling me I should change my play style and use a SnB, and wear heavy armor when I obviously wear medium and built my DK from scratch into becomming what we see in DK's recently several months ago think about what your saying its kind of rude and unnecessary, also distasteful. Lose the condescending tone and give viable reasons why you think it would kill mag DK.

    Instead why not wear medium armor on your magicka DK coz its all viable with the magic resist- oh and it helps with blocking/dodging/sprinting. As a comparison to the way you seem to argue your point.

    You are not understanding. Taking flame lash would kill mDK because we lose our instant DPS and healing. I didn't say you shouldn't have a stam morph. That said, I believe though that a stam morph of a DK ability isnt that necessary as the weapon skill lines are quite strong. Unstable is underrated by most stam DKs as they just do burst burst burst. Its a very strong skill.

    lol? how am i being rude, unnecessary and distasteful? You said you hate being force to use WB. I said SnB with heroic slash and ransack is a viable alternative? You said i want to be in armour like a knight, what is more knightish then being in heavy armour?

    I wear heavy armour on both my magicka and stamina DKs so again, you dont need to wear a bathrobe if you want to go magicka.

    PS. chill out lol

    This is what im talking about... you're assuming I don't understand because i disagree with you. That's fine.. i guess its a common misconception.

    Also while responding to you I did not talk about giving us a stamina whip in my comment- if you want to pull them out and quote me... I am not talking about taking the whip away, but a stamina morph of a skill i can use thats instant damage so i can leave WB and use a class skill. Then I mentioned stamina sorcs are in the same boat. We want some stamina morphs of skills that don't hurt the counter part in this case being magicka DK favorite skills just something we can use and start to drift away from the WB.

    I said I don't want it but to be limited to the same old weapon skills is what im talking about. I also use unstable flame, I know its a strong skill... I'm a stamina DK remember? We don't have many options. I was trying to argue we have little stamina love in our class trees.

    The problem I felt was I said I hate using WB so you said "use SnB with heroic slash and ransack" cool I guess that never crossed my mind :o - it doesnt suit my playstyle. Yes I've tried it thanks for the offer.

    My arguement is I feel like my class identity is the weapons i choose to use, instead of using more of what I wish i could use of the class skills AS a stamina DK. So instead of calling my class DK it should be renamed 2 hander ...with a DK shadowcast accent. Hell I don't care if people are so bent on not giving us a dps skill give us something we can synergize well as a class with anything.. like healing percentage of igneous ... or even dragons blood actually healing the 33 percent it says it does. It used to be reflective scales but now everyone is using meteor with out fear.

    Also whats more knightish than being in heavy armor? A blood crazed one... in other words a berserker who through away his armor in exchange for mobility cause that's my play style and I made it work for me with the 2h. I often jump into the middle of zergs pushing them back with corrosive and try my darnest to kill my target who thinks its safe behind numbers... some times i get the kill... each time I die.. do it again... i dont care about my kill to death ratio, im a zerker after all. So as long as I kill the guy who runs from me and not give me a good fight.

    It not only suits my playstyle but also my direct(mistakenly aggressive) demenor toward things. I mean no offense if you took it that way I like to say it how it is, and how it was taken, I'm kinda direct with my answers and don't beat around the bush and if you felt it that way apologies.
    Edited by AddictionX on February 5, 2016 12:43AM
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    If they just un-nerfed Healing % shields and heals (aka change battle spirit so that heals and shields based on health percentage are NOT reduced by 50%) this would help stamina DKs and magicka DKs and make Dragons blood no longer a joke and return it to its status as a class defining ability.

    This would also help restore blazing shield to a class defining ability for templars. This one change would fix so much and reward tankier characters that run more health.
  • RoamingRiverElk
    RoamingRiverElk
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    If they just un-nerfed Healing % shields and heals (aka change battle spirit so that heals and shields based on health percentage are NOT reduced by 50%) this would help stamina DKs and magicka DKs and make Dragons blood no longer a joke and return it to its status as a class defining ability.

    This would also help restore blazing shield to a class defining ability for templars. This one change would fix so much and reward tankier characters that run more health.

    Yes, that really should be done. Dragon Blood is a shadow of what it used to be since max health modifier was nerfed, and it got the Cyrodiil debuff on it. But it never ever needed to be nerfed because it doesn't scale with the outrageously high max magicka / max stamina values which are needed these days in Cyrodiil to do any damage, due to the general Cyrodiil damage debuff, and the neverending resources people are able to have.
    Edited by RoamingRiverElk on February 5, 2016 12:44AM
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
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