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Early 2.30 PTS class changes

  • Iove
    Iove
    ✭✭✭✭
    Iove wrote: »
    Iove wrote: »
    Zheg wrote: »
    Templar:

    Buffs to puncturing sweep, dark flare, and eclipse sound nice.
    Nerfs to BoL, purify (I'm interpreting this as you can no longer purify a meteor, but NB can still cloak one, and now NO ONE can reflect it, so NB or GTFO?), meh.

    Besides the puncturing sweep buff, everything else in the aedric spear line is pointless, and far from the fixes/buffs those skills needed. I also am unconvinced that toppling charge is fixed until weeks of testing proves otherwise, this has shown up in the patch notes multiple times already, I've been burned before baby...

    Not sure how I feel about the passive changes to purify/channeled focus giving major mending instead of buffing BoL. I think overall it will be beneficial as major mending was a difficult buff to get, and it will make resto heals stronger now. I think Combat Prayer/Blessing will be the new go to heal?

    Overall I think I'll maybe use eclipse now, and healing might end up being easier with resto staff, but in general Wrobel missed the mark for filling the potholes that the class has and bringing them up to par.

    night blades cloak doesn't remove DOTs

    •Dark Cloak (Shadow Cloak morph): This morph no longer removes damage over time effects due to the baseline changes for Shadow Cloak described below; instead, it grants the Minor Protection buff for 2/3/4/5 seconds after the invisibility ends at Ranks I/II/III/IV respectively.
    Iove wrote: »
    Iove wrote: »
    Wow, nerf to Breath of Life. I can't actually believe it.

    yeah at least it is still manageable with only 1 heal instead of 2 but that was the bread and butter.

    Why don't they just delete the skill?

    I can't believe they are listening to people who think it's OP. It's a healer, it heals! Omg nerf it, when they heal it takes more than 2 seconds for me to kill so it must be nerfed...

    Oh I agree im replace it because without the 2 heals I don't know if I wna use it after the patch hits live. ijs but hey who knows if they buff the amount it heals it may be worth it but if not then nah

    After this patch hits, this Templar healer is off to another mmo, I can't believe the thinking, or lack of, behind this.

    tis a blow to a healers bread and butter but idk it will be ok in the end

    My issue is how they can't get it right since beta and I've given up hope.

    It still heals two targets intelligent. The skill is still strong. It just not the one and only anymore. Yeah life with it. Everybody can now heal. Not just by class. That is a good change.

    Nah.
  • HairyFairy
    HairyFairy
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    Holy shet people, this is PTS patch notes....jesus you do realize how often *** changes before the DLC finally drops.


    Stop QQ'ing and just wait and see.

    SMH
    Hello darkness my old friend

    HairyFairy- MagNB
    Scary-Fairy- MagDK
    HairyFairy's Kitty- StamNB
    Your a Lizard Hairy- MagSorc
    Jarl HairyFairy- StamDK
    Lord HairyFairy- MagPlar
    Craazy Fairy- StamSorc
    HairyFairy The Colossus - StamPlar
    Thanos Ender of Worlds - Stamcro
    Necro-*** - Magcro
  • Mojmir
    Mojmir
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    wtf told them to nerf BoL? i want names!!!
  • Iove
    Iove
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    Well, the one skill that made templars unique and useful has been gutted, and yet still costs just as much. Gee, I guess the class that everyone says, "You're a healer, that's all you're good for," is apparently STILL in need of a nerf. But it's the same treatment they've been getting since the start of the game, so I shouldn't be surprised. Definitely going to reconsider sticking around after this. I'll see how things look around Thieve's Guild release, but definitely considering other MMOs now. I know I probably won't be missed, but after these changes, the feeling is definitely mutual. Way to go, ZOS. Time to see what the next few weeks have in store..


    Same :( the way to balance healing for all classes is to ADD better utility to weak classes, not to keep nerfing the one people know and love until they give up and rage quit.
  • tinythinker
    tinythinker
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    There must be more to the BoL change than just nerfing an extra taget, because that was the *only* difference between it and HoD. The BoL heal must be bigger, or the cost cheaper, or something. Guess we have to wait a bit longer to found out what the real change is on the PTS.
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  • Iove
    Iove
    ✭✭✭✭
    There must be more to the BoL change than just nerfing an extra taget, because that was the *only* difference between it and HoD. The BoL heal must be bigger, or the cost cheaper, or something. Guess we have to wait a bit longer to found out what the real change is on the PTS.

    Or they really are that stupid.
  • BalticBlues
    BalticBlues
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    After reading the patch notes, I am baffled.
    Templars were bad, now they are dead.

    Templars suck in 1v1, but shine at least in group play.
    Now they crippled even this.
    If they would at least have raised the DPS.

    ZOS, why not just wipe the Templar class and give us our money back, please?
    After almost two years of constant nerfs, I am the point where I do not want to play anymore.
  • K4RMA
    K4RMA
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    Erondil wrote: »

    Classes


    Nightblade
    • Shadow
      • Manifestation of Terror (Aspect of Terror morph):
        • This morph now places two traps when it is used – one is placed at your current location, and another is placed at a ground-placed reticle location up to 22 meters away.
    "oh nice, can't wait to troll people with that"
    [*]Reduced the amount of targets feared by each trap to one target from six targets.
    Ok nvm how to make an unused morph even more useless

    thinking the same thing
    nerf mdk
  • tinythinker
    tinythinker
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    Forgot to mention, in the notes just above the part I quoted in the OP, it says channeled abilities like Jesus Beam can no longer be dodged, so, there's that.
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  • tinythinker
    tinythinker
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    I guess the pets buff should have gone under my biggest yays, but whatever, still a yay.
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  • dodgehopper_ESO
    dodgehopper_ESO
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    ✭✭✭
    Iove wrote: »
    Zheg wrote: »
    Templar:

    Buffs to puncturing sweep, dark flare, and eclipse sound nice.
    Nerfs to BoL, purify (I'm interpreting this as you can no longer purify a meteor, but NB can still cloak one, and now NO ONE can reflect it, so NB or GTFO?), meh.

    Besides the puncturing sweep buff, everything else in the aedric spear line is pointless, and far from the fixes/buffs those skills needed. I also am unconvinced that toppling charge is fixed until weeks of testing proves otherwise, this has shown up in the patch notes multiple times already, I've been burned before baby...

    Not sure how I feel about the passive changes to purify/channeled focus giving major mending instead of buffing BoL. I think overall it will be beneficial as major mending was a difficult buff to get, and it will make resto heals stronger now. I think Combat Prayer/Blessing will be the new go to heal?

    Overall I think I'll maybe use eclipse now, and healing might end up being easier with resto staff, but in general Wrobel missed the mark for filling the potholes that the class has and bringing them up to par.

    night blades cloak doesn't remove DOTs

    •Dark Cloak (Shadow Cloak morph): This morph no longer removes damage over time effects due to the baseline changes for Shadow Cloak described below; instead, it grants the Minor Protection buff for 2/3/4/5 seconds after the invisibility ends at Ranks I/II/III/IV respectively.
    Iove wrote: »
    Iove wrote: »
    Wow, nerf to Breath of Life. I can't actually believe it.

    yeah at least it is still manageable with only 1 heal instead of 2 but that was the bread and butter.

    Why don't they just delete the skill?

    I can't believe they are listening to people who think it's OP. It's a healer, it heals! Omg nerf it, when they heal it takes more than 2 seconds for me to kill so it must be nerfed...

    Oh I agree im replace it because without the 2 heals I don't know if I wna use it after the patch hits live. ijs but hey who knows if they buff the amount it heals it may be worth it but if not then nah

    After this patch hits, this Templar healer is off to another mmo, I can't believe the thinking, or lack of, behind this.

    tis a blow to a healers bread and butter but idk it will be ok in the end

    Its clear to me they are trying to make it so every class can be at least a nearly equally competent healer. There are a few things I am not sure about though. Backlash isn't clear to me. Solar Barrage still could use some love. Blazing Spear is getting a 'nerf' if you could call it that. I never noticed a red circle, but I've never had a problem getting out from a spear unless I've run out of stamina. Templars still have no aoe cc despite the removal of Blinding Flashes. Sun Shield is still in a bad state in pvp. I will say though they did make some improvements. The mending buff will at least make my vigor/rally comparable to what a DK can do, so its clear they gave the Stamplar a little thought. Likewise the snare tacked on the end of jabby jabs makes me happy although I"m not decided if I want to use the skill in pvp or not. I'll definitely give it the old college try though. :)
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Flak
    Flak
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    Actually I have to say I like the Empowering Chains Change and the Unstable Core has some pretty insane damage potential now. But the rest just looks completely half-assed. The number of useless healing skills on DK just gets out of hand, Obsidian Shard, Embers, Dragon Blood and now the Sea of Flames, why would I use a Skill that gives 1 Heal to one target every 5 seconds that is not even a toggle anymore? What were they thinking? Instead of giving us ONE descent healing skill, they just make another useless morph. Also no execute, no speed, no resource sustain PLUS a nerf to Deep Breath Burst make it a bad day for DKs.

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  • Iove
    Iove
    ✭✭✭✭
    Iove wrote: »
    Zheg wrote: »
    Templar:

    Buffs to puncturing sweep, dark flare, and eclipse sound nice.
    Nerfs to BoL, purify (I'm interpreting this as you can no longer purify a meteor, but NB can still cloak one, and now NO ONE can reflect it, so NB or GTFO?), meh.

    Besides the puncturing sweep buff, everything else in the aedric spear line is pointless, and far from the fixes/buffs those skills needed. I also am unconvinced that toppling charge is fixed until weeks of testing proves otherwise, this has shown up in the patch notes multiple times already, I've been burned before baby...

    Not sure how I feel about the passive changes to purify/channeled focus giving major mending instead of buffing BoL. I think overall it will be beneficial as major mending was a difficult buff to get, and it will make resto heals stronger now. I think Combat Prayer/Blessing will be the new go to heal?

    Overall I think I'll maybe use eclipse now, and healing might end up being easier with resto staff, but in general Wrobel missed the mark for filling the potholes that the class has and bringing them up to par.

    night blades cloak doesn't remove DOTs

    •Dark Cloak (Shadow Cloak morph): This morph no longer removes damage over time effects due to the baseline changes for Shadow Cloak described below; instead, it grants the Minor Protection buff for 2/3/4/5 seconds after the invisibility ends at Ranks I/II/III/IV respectively.
    Iove wrote: »
    Iove wrote: »
    Wow, nerf to Breath of Life. I can't actually believe it.

    yeah at least it is still manageable with only 1 heal instead of 2 but that was the bread and butter.

    Why don't they just delete the skill?

    I can't believe they are listening to people who think it's OP. It's a healer, it heals! Omg nerf it, when they heal it takes more than 2 seconds for me to kill so it must be nerfed...

    Oh I agree im replace it because without the 2 heals I don't know if I wna use it after the patch hits live. ijs but hey who knows if they buff the amount it heals it may be worth it but if not then nah

    After this patch hits, this Templar healer is off to another mmo, I can't believe the thinking, or lack of, behind this.

    tis a blow to a healers bread and butter but idk it will be ok in the end

    Its clear to me they are trying to make it so every class can be at least a nearly equally competent healer. There are a few things I am not sure about though. Backlash isn't clear to me. Solar Barrage still could use some love. Blazing Spear is getting a 'nerf' if you could call it that. I never noticed a red circle, but I've never had a problem getting out from a spear unless I've run out of stamina. Templars still have no aoe cc despite the removal of Blinding Flashes. Sun Shield is still in a bad state in pvp. I will say though they did make some improvements. The mending buff will at least make my vigor/rally comparable to what a DK can do, so its clear they gave the Stamplar a little thought. Likewise the snare tacked on the end of jabby jabs makes me happy although I"m not decided if I want to use the skill in pvp or not. I'll definitely give it the old college try though. :)

    So Templars have a dedicated healing tree, to be worse at healing than other classes, or what?
  • tinythinker
    tinythinker
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    Time to find out what changes were incorrectly listed or left out of the patch notes (no offense to Gina, it's easy to make mistakes on a document that large and I'm sure some devs forgot to give her their latest notes). Patch 2.30 is downloading on the PTS.


    Edited by tinythinker on February 3, 2016 10:23PM
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    Iove wrote: »
    Iove wrote: »
    Zheg wrote: »
    Templar:

    Buffs to puncturing sweep, dark flare, and eclipse sound nice.
    Nerfs to BoL, purify (I'm interpreting this as you can no longer purify a meteor, but NB can still cloak one, and now NO ONE can reflect it, so NB or GTFO?), meh.

    Besides the puncturing sweep buff, everything else in the aedric spear line is pointless, and far from the fixes/buffs those skills needed. I also am unconvinced that toppling charge is fixed until weeks of testing proves otherwise, this has shown up in the patch notes multiple times already, I've been burned before baby...

    Not sure how I feel about the passive changes to purify/channeled focus giving major mending instead of buffing BoL. I think overall it will be beneficial as major mending was a difficult buff to get, and it will make resto heals stronger now. I think Combat Prayer/Blessing will be the new go to heal?

    Overall I think I'll maybe use eclipse now, and healing might end up being easier with resto staff, but in general Wrobel missed the mark for filling the potholes that the class has and bringing them up to par.

    night blades cloak doesn't remove DOTs

    •Dark Cloak (Shadow Cloak morph): This morph no longer removes damage over time effects due to the baseline changes for Shadow Cloak described below; instead, it grants the Minor Protection buff for 2/3/4/5 seconds after the invisibility ends at Ranks I/II/III/IV respectively.
    Iove wrote: »
    Iove wrote: »
    Wow, nerf to Breath of Life. I can't actually believe it.

    yeah at least it is still manageable with only 1 heal instead of 2 but that was the bread and butter.

    Why don't they just delete the skill?

    I can't believe they are listening to people who think it's OP. It's a healer, it heals! Omg nerf it, when they heal it takes more than 2 seconds for me to kill so it must be nerfed...

    Oh I agree im replace it because without the 2 heals I don't know if I wna use it after the patch hits live. ijs but hey who knows if they buff the amount it heals it may be worth it but if not then nah

    After this patch hits, this Templar healer is off to another mmo, I can't believe the thinking, or lack of, behind this.

    tis a blow to a healers bread and butter but idk it will be ok in the end

    Its clear to me they are trying to make it so every class can be at least a nearly equally competent healer. There are a few things I am not sure about though. Backlash isn't clear to me. Solar Barrage still could use some love. Blazing Spear is getting a 'nerf' if you could call it that. I never noticed a red circle, but I've never had a problem getting out from a spear unless I've run out of stamina. Templars still have no aoe cc despite the removal of Blinding Flashes. Sun Shield is still in a bad state in pvp. I will say though they did make some improvements. The mending buff will at least make my vigor/rally comparable to what a DK can do, so its clear they gave the Stamplar a little thought. Likewise the snare tacked on the end of jabby jabs makes me happy although I"m not decided if I want to use the skill in pvp or not. I'll definitely give it the old college try though. :)

    So Templars have a dedicated healing tree, to be worse at healing than other classes, or what?

    Its pretty clear that Earthen Heart is becoming the 'healing tree' for DK's. I don't think there is a right or wrong in it, it all comes down to implementation. I'm also explaining what I believe they are attempting to do here. Don't mistake the messenger with the message.

    Given the drastic changes that the game has undergone though, I do believe Templar and DK could both use something, be it a +Movement Buff, or better #'s on their mitigation skills.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • leepalmer95
    leepalmer95
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    Sea of flames though... LOL

    Why would I slot a skill cast it only for it to heal (likely a terrible one) a random ally every 5 seconds?

    Why not just give that morph a 30% snare for 5 seconds on hit or something actually useful.

    So as a magicka user if i actually want to use this for dmg i may as well not morph it because the only thing the other morph achieves is the weapon crit.

    Not sure if any stam dk will actually use this as it will be fire dmg which will be low because stam dk and why not just use camo hunter.
    Edited by leepalmer95 on February 3, 2016 10:32PM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Iove
    Iove
    ✭✭✭✭
    Iove wrote: »
    Iove wrote: »
    Zheg wrote: »
    Templar:

    Buffs to puncturing sweep, dark flare, and eclipse sound nice.
    Nerfs to BoL, purify (I'm interpreting this as you can no longer purify a meteor, but NB can still cloak one, and now NO ONE can reflect it, so NB or GTFO?), meh.

    Besides the puncturing sweep buff, everything else in the aedric spear line is pointless, and far from the fixes/buffs those skills needed. I also am unconvinced that toppling charge is fixed until weeks of testing proves otherwise, this has shown up in the patch notes multiple times already, I've been burned before baby...

    Not sure how I feel about the passive changes to purify/channeled focus giving major mending instead of buffing BoL. I think overall it will be beneficial as major mending was a difficult buff to get, and it will make resto heals stronger now. I think Combat Prayer/Blessing will be the new go to heal?

    Overall I think I'll maybe use eclipse now, and healing might end up being easier with resto staff, but in general Wrobel missed the mark for filling the potholes that the class has and bringing them up to par.

    night blades cloak doesn't remove DOTs

    •Dark Cloak (Shadow Cloak morph): This morph no longer removes damage over time effects due to the baseline changes for Shadow Cloak described below; instead, it grants the Minor Protection buff for 2/3/4/5 seconds after the invisibility ends at Ranks I/II/III/IV respectively.
    Iove wrote: »
    Iove wrote: »
    Wow, nerf to Breath of Life. I can't actually believe it.

    yeah at least it is still manageable with only 1 heal instead of 2 but that was the bread and butter.

    Why don't they just delete the skill?

    I can't believe they are listening to people who think it's OP. It's a healer, it heals! Omg nerf it, when they heal it takes more than 2 seconds for me to kill so it must be nerfed...

    Oh I agree im replace it because without the 2 heals I don't know if I wna use it after the patch hits live. ijs but hey who knows if they buff the amount it heals it may be worth it but if not then nah

    After this patch hits, this Templar healer is off to another mmo, I can't believe the thinking, or lack of, behind this.

    tis a blow to a healers bread and butter but idk it will be ok in the end

    Its clear to me they are trying to make it so every class can be at least a nearly equally competent healer. There are a few things I am not sure about though. Backlash isn't clear to me. Solar Barrage still could use some love. Blazing Spear is getting a 'nerf' if you could call it that. I never noticed a red circle, but I've never had a problem getting out from a spear unless I've run out of stamina. Templars still have no aoe cc despite the removal of Blinding Flashes. Sun Shield is still in a bad state in pvp. I will say though they did make some improvements. The mending buff will at least make my vigor/rally comparable to what a DK can do, so its clear they gave the Stamplar a little thought. Likewise the snare tacked on the end of jabby jabs makes me happy although I"m not decided if I want to use the skill in pvp or not. I'll definitely give it the old college try though. :)

    So Templars have a dedicated healing tree, to be worse at healing than other classes, or what?

    Its pretty clear that Earthen Heart is becoming the 'healing tree' for DK's. I don't think there is a right or wrong in it, it all comes down to implementation. I'm also explaining what I believe they are attempting to do here. Don't mistake the messenger with the message.

    Given the drastic changes that the game has undergone though, I do believe Templar and DK could both use something, be it a +Movement Buff, or better #'s on their mitigation skills.

    Good, they can buff other classes. That's cool. But why nerf Templar healers over and over? Enough is enough...

  • Dedricus
    Dedricus
    ✭✭✭
    HairyFairy wrote: »
    Holy shet people, this is PTS patch notes....jesus you do realize how often *** changes before the DLC finally drops.


    Stop QQ'ing and just wait and see.

    SMH

    No. People always say this and changes are never made. At this point, a negative reaction is the only way to show ZOS their decisions on balance have been awful. Templars are still bad and Sorcs are still broken.
  • Iove
    Iove
    ✭✭✭✭
    Dedricus wrote: »
    HairyFairy wrote: »
    Holy shet people, this is PTS patch notes....jesus you do realize how often *** changes before the DLC finally drops.


    Stop QQ'ing and just wait and see.

    SMH

    No. People always say this and changes are never made. At this point, a negative reaction is the only way to show ZOS their decisions on balance have been awful. Templars are still bad and Sorcs are still broken.

    ^ this.

    You might think I'm being overdramatic but I will honestly leave this game for good if Templars get these changes. Only hope is if they listen to us and don't do this.
  • Thevampirenight
    Thevampirenight
    ✭✭✭✭✭
    ✭✭
    Well I think a lot of the changes were made to reduce lag, and make abilties not as spamable.
    They did make changes to magelight and flare, giving them the abilty to not only reveal nightblades but also prevent them from stealthing, til the reveal is over and also stuns them.
    The nerfs making some abilties only affect people if in group, and basically make heals and everything that was spammed before, to only six people affected by it is to reduce the lag, its obvious, they made changes so it does not strain the server as much. Which I think will improve game preformance, at least in pvp zones. They are returning the forward camps! also lots of new things to do with thieves guild!
    I do think they might have mostly balanced out the classes this time.
    Edited by Thevampirenight on February 3, 2016 10:39PM
    PC NA
    Please add Fangs to Vampires.
  • Hand_Bacon
    Hand_Bacon
    ✭✭✭✭✭
    So BoL was nerfed due to Templar envy? lol

    I've always been a strong supporter of this game and the team working on it, but this has me raising my eyebrows a little.

    Maybe there's some unseen upside or something didn't make it into the notes or something? As for the hope it won't make it into the live DLC...I'll believe that when I see it.

    #AlmostGood@ESO
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    So Sorc pets are no longer toggles.... BUT if you do not have them assigned on both bars the desummon? How is that not a toggle?

    So now I press a button to summon Clannfear, press it again to use it's ability, then what, have to desummon and resummon to use again?

    Personally this makes Pets worse imo. Plus an already long cast time, they made it longer. Maybe it'll work, i just don't see any improvement on Pets.

    Oh and thanks for ruining my daedric tomb, it was instant great for vDK PvP, now its horrid for that.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • tinythinker
    tinythinker
    ✭✭✭✭✭
    ✭✭✭✭✭
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • SorataArisugawa
    SorataArisugawa
    ✭✭✭✭✭
    Iove wrote: »
    Iove wrote: »
    Zheg wrote: »
    Templar:

    Buffs to puncturing sweep, dark flare, and eclipse sound nice.
    Nerfs to BoL, purify (I'm interpreting this as you can no longer purify a meteor, but NB can still cloak one, and now NO ONE can reflect it, so NB or GTFO?), meh.

    Besides the puncturing sweep buff, everything else in the aedric spear line is pointless, and far from the fixes/buffs those skills needed. I also am unconvinced that toppling charge is fixed until weeks of testing proves otherwise, this has shown up in the patch notes multiple times already, I've been burned before baby...

    Not sure how I feel about the passive changes to purify/channeled focus giving major mending instead of buffing BoL. I think overall it will be beneficial as major mending was a difficult buff to get, and it will make resto heals stronger now. I think Combat Prayer/Blessing will be the new go to heal?

    Overall I think I'll maybe use eclipse now, and healing might end up being easier with resto staff, but in general Wrobel missed the mark for filling the potholes that the class has and bringing them up to par.

    night blades cloak doesn't remove DOTs

    •Dark Cloak (Shadow Cloak morph): This morph no longer removes damage over time effects due to the baseline changes for Shadow Cloak described below; instead, it grants the Minor Protection buff for 2/3/4/5 seconds after the invisibility ends at Ranks I/II/III/IV respectively.
    Iove wrote: »
    Iove wrote: »
    Wow, nerf to Breath of Life. I can't actually believe it.

    yeah at least it is still manageable with only 1 heal instead of 2 but that was the bread and butter.

    Why don't they just delete the skill?

    I can't believe they are listening to people who think it's OP. It's a healer, it heals! Omg nerf it, when they heal it takes more than 2 seconds for me to kill so it must be nerfed...

    Oh I agree im replace it because without the 2 heals I don't know if I wna use it after the patch hits live. ijs but hey who knows if they buff the amount it heals it may be worth it but if not then nah

    After this patch hits, this Templar healer is off to another mmo, I can't believe the thinking, or lack of, behind this.

    tis a blow to a healers bread and butter but idk it will be ok in the end

    Its clear to me they are trying to make it so every class can be at least a nearly equally competent healer. There are a few things I am not sure about though. Backlash isn't clear to me. Solar Barrage still could use some love. Blazing Spear is getting a 'nerf' if you could call it that. I never noticed a red circle, but I've never had a problem getting out from a spear unless I've run out of stamina. Templars still have no aoe cc despite the removal of Blinding Flashes. Sun Shield is still in a bad state in pvp. I will say though they did make some improvements. The mending buff will at least make my vigor/rally comparable to what a DK can do, so its clear they gave the Stamplar a little thought. Likewise the snare tacked on the end of jabby jabs makes me happy although I"m not decided if I want to use the skill in pvp or not. I'll definitely give it the old college try though. :)

    So Templars have a dedicated healing tree, to be worse at healing than other classes, or what?

    They geht a 25% Healing buff which effecs every skill now and applies to your heals as long you are staying in one of your fields. How is that the worst healer compared to others? Tell me!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Iove
    Iove
    ✭✭✭✭
    Iove wrote: »
    Iove wrote: »
    Zheg wrote: »
    Templar:

    Buffs to puncturing sweep, dark flare, and eclipse sound nice.
    Nerfs to BoL, purify (I'm interpreting this as you can no longer purify a meteor, but NB can still cloak one, and now NO ONE can reflect it, so NB or GTFO?), meh.

    Besides the puncturing sweep buff, everything else in the aedric spear line is pointless, and far from the fixes/buffs those skills needed. I also am unconvinced that toppling charge is fixed until weeks of testing proves otherwise, this has shown up in the patch notes multiple times already, I've been burned before baby...

    Not sure how I feel about the passive changes to purify/channeled focus giving major mending instead of buffing BoL. I think overall it will be beneficial as major mending was a difficult buff to get, and it will make resto heals stronger now. I think Combat Prayer/Blessing will be the new go to heal?

    Overall I think I'll maybe use eclipse now, and healing might end up being easier with resto staff, but in general Wrobel missed the mark for filling the potholes that the class has and bringing them up to par.

    night blades cloak doesn't remove DOTs

    •Dark Cloak (Shadow Cloak morph): This morph no longer removes damage over time effects due to the baseline changes for Shadow Cloak described below; instead, it grants the Minor Protection buff for 2/3/4/5 seconds after the invisibility ends at Ranks I/II/III/IV respectively.
    Iove wrote: »
    Iove wrote: »
    Wow, nerf to Breath of Life. I can't actually believe it.

    yeah at least it is still manageable with only 1 heal instead of 2 but that was the bread and butter.

    Why don't they just delete the skill?

    I can't believe they are listening to people who think it's OP. It's a healer, it heals! Omg nerf it, when they heal it takes more than 2 seconds for me to kill so it must be nerfed...

    Oh I agree im replace it because without the 2 heals I don't know if I wna use it after the patch hits live. ijs but hey who knows if they buff the amount it heals it may be worth it but if not then nah

    After this patch hits, this Templar healer is off to another mmo, I can't believe the thinking, or lack of, behind this.

    tis a blow to a healers bread and butter but idk it will be ok in the end

    Its clear to me they are trying to make it so every class can be at least a nearly equally competent healer. There are a few things I am not sure about though. Backlash isn't clear to me. Solar Barrage still could use some love. Blazing Spear is getting a 'nerf' if you could call it that. I never noticed a red circle, but I've never had a problem getting out from a spear unless I've run out of stamina. Templars still have no aoe cc despite the removal of Blinding Flashes. Sun Shield is still in a bad state in pvp. I will say though they did make some improvements. The mending buff will at least make my vigor/rally comparable to what a DK can do, so its clear they gave the Stamplar a little thought. Likewise the snare tacked on the end of jabby jabs makes me happy although I"m not decided if I want to use the skill in pvp or not. I'll definitely give it the old college try though. :)

    So Templars have a dedicated healing tree, to be worse at healing than other classes, or what?

    They geht a 25% Healing buff which effecs every skill now and applies to your heals as long you are staying in one of your fields. How is that the worst healer compared to others? Tell me!

    You missed my point. Templars were always THE healing class. The others could stand in, but if they needed a real healer, that means Templar. It's always been like this and most people who play healer now play Templar. So why change it now?
  • crashen17b14_ESO
    crashen17b14_ESO
    ✭✭✭
    Seems like the nerf to Breath of Life was made to shift the main heal of templars to Healing Ritual, which will cast faster than before so as to be more spammable, but less spammable than old Breath of Life.

    Unstable Core, if I am reading it right, will become a time bomb a templar can cast on enemies, sort of like magicka detonation. Kind of interesting if you can time that and solar flare's impact to hit at the same time, or maybe even Aurora Javelin. Would lead to a pretty big bit of burst damage.


    Sucks about the Funnel Health nerf, but that's in the same vein as Breath of Life, except Funnel Health is also an attack, so in the end, it'll take two or three casts to hit everyone in the group with it, which you are already doing if you use it as your main attack.
  • Tankqull
    Tankqull
    ✭✭✭✭✭
    Huhhhhhhhh?


    1)
    • Healing Ritual: Reduced the cast time for this ability and its morphs by 25%, and reduced the healing done by 25%.
    (This makes it more appealing??)
    • Eclipse:
      • This ability and the Total Dark morph can now reflect ranged physical projectiles back to the enemy, in addition to spell projectiles.
      • Revised the tooltips for this ability and the Total Dark morph to indicate that the area damage effect is separate from the self-reflect effect, and can be applied to a CC-immune target.
      • Fixed an issue where this ability and the Total Dark morph could reflect snares from ground-placed ticking abilities, such as Caltrops or Ash Cloud, and cause you to move at extremely high speeds.

      (OK, sounds goo--)

      2)
      • Unstable Core (Eclipse morph): Increased the area damage when the effect ends by 50% and can be placed on an unlimited amount of targets, but it no longer reflects single target spells back to the enemy.

      (Sooo... what exactly *does* it do now?)

    1) it does appeal as a 2sec CT is just rediculous in this game making it absolutly unusable.

    2) its a copy of sorcs curse now but applyable to multiple targets simultaniously with less dmg if i´remeber their dmg values correctly
    HairyFairy wrote: »
    Holy shet people, this is PTS patch notes....jesus you do realize how often *** changes before the DLC finally drops.


    Stop QQ'ing and just wait and see.

    SMH

    yes till know? never...
    Edited by Tankqull on February 3, 2016 10:55PM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Iove
    Iove
    ✭✭✭✭
    Seems like the nerf to Breath of Life was made to shift the main heal of templars to Healing Ritual, which will cast faster than before so as to be more spammable, but less spammable than old Breath of Life.

    Unstable Core, if I am reading it right, will become a time bomb a templar can cast on enemies, sort of like magicka detonation. Kind of interesting if you can time that and solar flare's impact to hit at the same time, or maybe even Aurora Javelin. Would lead to a pretty big bit of burst damage.


    Sucks about the Funnel Health nerf, but that's in the same vein as Breath of Life, except Funnel Health is also an attack, so in the end, it'll take two or three casts to hit everyone in the group with it, which you are already doing if you use it as your main attack.

    No one is about to start using healing ritual. It slows our speed! And has a small range...
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    Iove wrote: »
    Iove wrote: »
    Iove wrote: »
    Zheg wrote: »
    Templar:

    Buffs to puncturing sweep, dark flare, and eclipse sound nice.
    Nerfs to BoL, purify (I'm interpreting this as you can no longer purify a meteor, but NB can still cloak one, and now NO ONE can reflect it, so NB or GTFO?), meh.

    Besides the puncturing sweep buff, everything else in the aedric spear line is pointless, and far from the fixes/buffs those skills needed. I also am unconvinced that toppling charge is fixed until weeks of testing proves otherwise, this has shown up in the patch notes multiple times already, I've been burned before baby...

    Not sure how I feel about the passive changes to purify/channeled focus giving major mending instead of buffing BoL. I think overall it will be beneficial as major mending was a difficult buff to get, and it will make resto heals stronger now. I think Combat Prayer/Blessing will be the new go to heal?

    Overall I think I'll maybe use eclipse now, and healing might end up being easier with resto staff, but in general Wrobel missed the mark for filling the potholes that the class has and bringing them up to par.

    night blades cloak doesn't remove DOTs

    •Dark Cloak (Shadow Cloak morph): This morph no longer removes damage over time effects due to the baseline changes for Shadow Cloak described below; instead, it grants the Minor Protection buff for 2/3/4/5 seconds after the invisibility ends at Ranks I/II/III/IV respectively.
    Iove wrote: »
    Iove wrote: »
    Wow, nerf to Breath of Life. I can't actually believe it.

    yeah at least it is still manageable with only 1 heal instead of 2 but that was the bread and butter.

    Why don't they just delete the skill?

    I can't believe they are listening to people who think it's OP. It's a healer, it heals! Omg nerf it, when they heal it takes more than 2 seconds for me to kill so it must be nerfed...

    Oh I agree im replace it because without the 2 heals I don't know if I wna use it after the patch hits live. ijs but hey who knows if they buff the amount it heals it may be worth it but if not then nah

    After this patch hits, this Templar healer is off to another mmo, I can't believe the thinking, or lack of, behind this.

    tis a blow to a healers bread and butter but idk it will be ok in the end

    Its clear to me they are trying to make it so every class can be at least a nearly equally competent healer. There are a few things I am not sure about though. Backlash isn't clear to me. Solar Barrage still could use some love. Blazing Spear is getting a 'nerf' if you could call it that. I never noticed a red circle, but I've never had a problem getting out from a spear unless I've run out of stamina. Templars still have no aoe cc despite the removal of Blinding Flashes. Sun Shield is still in a bad state in pvp. I will say though they did make some improvements. The mending buff will at least make my vigor/rally comparable to what a DK can do, so its clear they gave the Stamplar a little thought. Likewise the snare tacked on the end of jabby jabs makes me happy although I"m not decided if I want to use the skill in pvp or not. I'll definitely give it the old college try though. :)

    So Templars have a dedicated healing tree, to be worse at healing than other classes, or what?

    Its pretty clear that Earthen Heart is becoming the 'healing tree' for DK's. I don't think there is a right or wrong in it, it all comes down to implementation. I'm also explaining what I believe they are attempting to do here. Don't mistake the messenger with the message.

    Given the drastic changes that the game has undergone though, I do believe Templar and DK could both use something, be it a +Movement Buff, or better #'s on their mitigation skills.

    Good, they can buff other classes. That's cool. But why nerf Templar healers over and over? Enough is enough...

    In some ways the Major Mending buff is bringing Templars back a little more to what they were. Some of the other changes though do hurt, I agree.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Feisty_Khajiit128
    Feisty_Khajiit128
    ✭✭✭
    Well, PvE healers are gonna be gone as soon as this patch hits, thanks ZOS. :/
    I used to be an adventurer like you, but then I took an arrow to the knee...

    Khajiit Nightblade- V15
    Imperial Templar- V1
    Altmer Sorc- Lvl 28
    Dunmer Nightblade- Lvl 19 (WIP)
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