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Official Feedback Thread for Thieves Guild

  • Khaos_Bane
    Khaos_Bane
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    This DLC is not for me. It's been very boring IMO.
  • Peteris
    Peteris
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    Very very bad.
    Disappointed.
    I am big fan of thief/hitman style games and in TES games similar quest chains was my favorite by far. So I returned to TESO basically only because of this dlc, and so far I am VERY disappointed with it.
    One of my characters was 46 level nightblade from old times and so I swept dust of it and used it to play this dlc.
    1. Stealing (picketpocketing) quests - boring and repetitive. Besides I was doing that previously without this dlc as it was easy way to make quick and good money. So dlc brought absolutely nothing on this side.
    2. I was expecting somewhat of thief style gameplay included into game - nothing even remotely similar.
    3. Thief guild main quest line - uninteresting and ... excuse me but what it has to do with thieving? Generic quests with generic go there kill x or go from point a to point b and kill mobs on way.
    4. mobs to fight - facepalm... no actually its facedesk. Thieving is taking stuff that does not belong to you. What it has to do with fighting? (robbery and assassinations are different things) And since I made character exclusively with stealing in mind and since its 46 level... I can't finish "A Flawless Plan" as I cant... yes, KILL that big guard in al-Danobia Tomb since that dumb b*** Zaira (as well as others) cant do neither tanking nor damage. If they could do at least either tanking or damage then we could get past it but my companions are completely useless and my char is not designed for fighting. And why we need fight it in first place instead of getting past it as normal thieves would do?

    So to sum up - this dlc ... basically does not exist, and brings nothing thievery related to game.

    Now I am sitting and thinking what I should do since thieves guild was my only reason for return and there is no any thieves guild at all (except maybe in somebody's imagination).

    P.S. Proper thievery is when you take stuff without noise, violence and without been spotted. Just for your information.

    P.P.S. Now I definitely will not be coming back and/or buying dark brotherhood dlc unless FIRST I will see that you made properly assassination gameplay (and no, assassinations are NOT dumb mass murdering everybody around NEITHER having "fair" fight with dangerous enemy).
    Edited by Peteris on April 2, 2016 6:57PM
  • KimberlyannKitsuragi
    The time lock makes heists nearly impossible for me. I don't really understand why we can't (if we're in the DB as well) use the Blade of Woe to slash our way through everything. I mean effectively we're stealthed so that fulfills part of the objective. I mean sometimes there's a point where having to kill someone is necessary. Why are the guards impossible to kill if you refuse to pay a bounty. I can usually get away from them but sometimes I get overpowered
    Feel free to add me. I'm part of the Gummy Guars PC/Mac NA server. Master crafter and working on getting 9 traits on everything
  • Enodoc
    Enodoc
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    meri20098 wrote: »
    The time lock makes heists nearly impossible for me. I don't really understand why we can't use the Blade of Woe to slash our way through everything. I mean effectively we're stealthed so that fulfills part of the objective. I mean sometimes there's a point where having to kill someone is necessary.
    Standard Thieves Guild rules state that killing someone while on a job is forbidden.
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