Jaybe_Mawfaka wrote: »btw I'm curious, if Im creating a toon on my acc on NA will I have stuff like exploler/imperial packs, my lovely bears and other goodies there?Or I have to buy them again?
themdogesbite wrote: »Jaybe_Mawfaka wrote: »btw I'm curious, if Im creating a toon on my acc on NA will I have stuff like exploler/imperial packs, my lovely bears and other goodies there?Or I have to buy them again?
Same goes for any DLCs, you migth have bought on EU, youwill have to re-buy them on NA. (which is total BS imo...)
Yeah it's total bulls*it. I miss my costumesJaybe_Mawfaka wrote: »btw I'm curious, if Im creating a toon on my acc on NA will I have stuff like exploler/imperial packs, my lovely bears and other goodies there?Or I have to buy them again?
You have to buy the bears n stuff again the explorers and imperial shet is still there why because ZOS.
Jaybe_Mawfaka wrote: »btw I'm curious, if Im creating a toon on my acc on NA will I have stuff like exploler/imperial packs, my lovely bears and other goodies there?Or I have to buy them again?
yep- they are back now proxi tornado train... but small train haha. next patch will fix them hopefully
who say so? I do not call that pvp anyway - horde ball made of half dk- half templars always boring for players we'll leave you farm nothing so you get bored and go to na server_ asap
who say so? I do not call that pvp anyway - horde ball made of half dk- half templars always boring for players we'll leave you farm nothing so you get bored and go to na server_ asap
who say so? I do not call that pvp anyway - horde ball made of half dk- half templars always boring for players we'll leave you farm nothing so you get bored and go to na server_ asap
I like how you think you're some sort of authority on the matter rofl.
@SuraklinPrime No one wants you to not have fun playing the game. It's just a fact right now that more people = more lag. The larger your group gets, the larger the chance for lag regardless of how many enemies you're facing. At some point I feel it doesn't really matter because the server is going to *** the bed anyway, so just go for it. However, if it's relatively stable at the time then bringing more and more and more people is only going to start things going downhill. IMO there's no special number that qualifies something as a zerg, but you have to acknowledge when you outnumber your enemy and realize you're not doing anything special. Pugs are the only issue I have though. There's times you will win a fight against a larger group because you have overwhelming pug power, and there are times you'll lose because the pugs are absolutely worthless. You'll get called a zerg either way, but for either side to ignore the impact of the pugs around them and their enemies is stupid. An example would be: it's 24 vs a 12man group and 30 pugs. The 24 is outnumbered 2:1, but pugs don't stack, and the 24 will only ever be fighting 12 or so at a given time. I would consider that outnumbered for the 24, but it's very misleading and not indicative of what actually happened.
Destroying whole EP and DC population today with our 12 man group was indeed really boring. 200k in 4 hours, I'm dieing of boredom.who say so? I do not call that pvp anyway - horde ball made of half dk- half templars always boring for players we'll leave you farm nothing so you get bored and go to na server_ asap
who say so? I do not call that pvp anyway - horde ball made of half dk- half templars always boring for players we'll leave you farm nothing so you get bored and go to na server_ asap
I like how you think you're some sort of authority on the matter rofl.
@SuraklinPrime No one wants you to not have fun playing the game. It's just a fact right now that more people = more lag. The larger your group gets, the larger the chance for lag regardless of how many enemies you're facing. At some point I feel it doesn't really matter because the server is going to *** the bed anyway, so just go for it. However, if it's relatively stable at the time then bringing more and more and more people is only going to start things going downhill. IMO there's no special number that qualifies something as a zerg, but you have to acknowledge when you outnumber your enemy and realize you're not doing anything special. Pugs are the only issue I have though. There's times you will win a fight against a larger group because you have overwhelming pug power, and there are times you'll lose because the pugs are absolutely worthless. You'll get called a zerg either way, but for either side to ignore the impact of the pugs around them and their enemies is stupid. An example would be: it's 24 vs a 12man group and 30 pugs. The 24 is outnumbered 2:1, but pugs don't stack, and the 24 will only ever be fighting 12 or so at a given time. I would consider that outnumbered for the 24, but it's very misleading and not indicative of what actually happened.
Destroying whole EP and DC population today with our 12 man group was indeed really boring. 200k in 4 hours, I'm dieing of boredom.who say so? I do not call that pvp anyway - horde ball made of half dk- half templars always boring for players we'll leave you farm nothing so you get bored and go to na server_ asap
Thanks for the AP!
so modest also: the whole dc and ep population- pretentious guild really- with no sense of reality- ;go to na server pls