if they are smart they make housing free and items for in your house crown store items. that would be most profitable i think
Disagree. Premade crown store housing items is the most boring thing ever. Nobody wants that. What ppl want is to craft and customize stuff for their houses.
@nimander99 No, Hearthfire was around $5/£3.50.nimander99 wrote: »Remind me, was Hearthfire free?Personally, I would never bother with a rented house. How would renting even work? Forking over Crowns (and therefore real money) to maintain a house for a period of time, and then lose it (and presumably everything in it) when you stop paying? What's the point of that?Permanent houses only work if instanced.Two parts, really. If it was DLC, they wouldn't get any extra revenue from ESO Plus subscribers. If it was Crown Store items, like pets, everyone, including ESO Plus subscribers, would need to fork over their Crowns for their house/extension/furniture/whatever. Secondly, what would happen if your ESO Plus expired? Would you suddenly lose your house and everything in it? That's the rule for DLC; no more access to the DLC content when ESO Plus lapses. That doesn't sound like a sensible route to go down with housing at all. Like pets, the purchase of a house should be permanent.lordrichter wrote: »Ok, I am scratching my head at that...That right there is one of the reasons I don't think it'll be a DLC.lordrichter wrote: »While it might be a paid DLC, ESO Plus members will get it for no extra charge.Shadesofkin wrote: »NO PLAYER HOUSING
its not needed ever.
its only for the khajit's race. LOL>
waste of player time, U just don't need player housing
The same could be said of armor dyes, or appearance changes, or even customization of any kind. Why even bother with motifs or appearance customization at all? Just let everyone use cookie-cutter builds.
The reason MMOs exist in the first place is to bring a greater social element into gaming. Community is a major part of the MMO experience, and self-expression is a major part of community. Housing is a powerful tool for self-expression, and it gives players the means to craft their own idiom. It is a massive time and money sink as well, which are an MMO's lifeline.
Housing is a necessary feature.
Yeah I agree, it's necessary, I just don't want the base game to get more than is necessary to encourage people to sub/buy the content so I would support a base house being earned in game but nicer more elaborate versions being locked behind an Update.If it is a DLC included with ESO Plus, it could drive ESO Plus subscriptions. If they put customization in the Crown Store, that further pushes it. Care to explain your thoughts?
And I seriously hope they make some world houses available for rent. Those should not be permanently purchasable.
You misunderstood me.
Renting should never be for real money. Dollars and Euros should always provide tangible goods.
But I would really like it if they would make World houses.
Which should not be permanently owned. I mean, player come and go, and no ONE player should have that one house in the outskirts of Windhelm. Aion is a great example of housing. It serves as a nice gold pit, much as traders do.
They can still restrict it behind a paywall if they wish that approach.
But it is my belief that only instanced houses (not visible on world maps by other players) should be permanently bought with real money.
They could, for example sell "licences" for Crowns.
Where the first tier of licence grants you a studio (permanent instanced house)
The second tier of licence grants you bidding rights on certain world houses (you still own the studio permanently).
The third tier of licence grants you bidding rights on world map mansions (you still own the studio permanently).
Ah ok, I guess I see where you're coming from. If that is part of it, I still want to see permanent houses, so using the same example of "that one house" on the outskirts of Windhelm, it would have one exterior, but numerous different interior instances, each owned (permanently) by a different player.
Sure, I guess it is doable. But then again, if they implement gardens (outside content), then which player's garden will be on display in the world map?
Or any kind of outdoor content.
@nimander99 No, Hearthfire was around $5/£3.50.nimander99 wrote: »Remind me, was Hearthfire free?Personally, I would never bother with a rented house. How would renting even work? Forking over Crowns (and therefore real money) to maintain a house for a period of time, and then lose it (and presumably everything in it) when you stop paying? What's the point of that?Permanent houses only work if instanced.Two parts, really. If it was DLC, they wouldn't get any extra revenue from ESO Plus subscribers. If it was Crown Store items, like pets, everyone, including ESO Plus subscribers, would need to fork over their Crowns for their house/extension/furniture/whatever. Secondly, what would happen if your ESO Plus expired? Would you suddenly lose your house and everything in it? That's the rule for DLC; no more access to the DLC content when ESO Plus lapses. That doesn't sound like a sensible route to go down with housing at all. Like pets, the purchase of a house should be permanent.lordrichter wrote: »Ok, I am scratching my head at that...That right there is one of the reasons I don't think it'll be a DLC.lordrichter wrote: »While it might be a paid DLC, ESO Plus members will get it for no extra charge.Shadesofkin wrote: »NO PLAYER HOUSING
its not needed ever.
its only for the khajit's race. LOL>
waste of player time, U just don't need player housing
The same could be said of armor dyes, or appearance changes, or even customization of any kind. Why even bother with motifs or appearance customization at all? Just let everyone use cookie-cutter builds.
The reason MMOs exist in the first place is to bring a greater social element into gaming. Community is a major part of the MMO experience, and self-expression is a major part of community. Housing is a powerful tool for self-expression, and it gives players the means to craft their own idiom. It is a massive time and money sink as well, which are an MMO's lifeline.
Housing is a necessary feature.
Yeah I agree, it's necessary, I just don't want the base game to get more than is necessary to encourage people to sub/buy the content so I would support a base house being earned in game but nicer more elaborate versions being locked behind an Update.If it is a DLC included with ESO Plus, it could drive ESO Plus subscriptions. If they put customization in the Crown Store, that further pushes it. Care to explain your thoughts?
And I seriously hope they make some world houses available for rent. Those should not be permanently purchasable.
You misunderstood me.
Renting should never be for real money. Dollars and Euros should always provide tangible goods.
But I would really like it if they would make World houses.
Which should not be permanently owned. I mean, player come and go, and no ONE player should have that one house in the outskirts of Windhelm. Aion is a great example of housing. It serves as a nice gold pit, much as traders do.
They can still restrict it behind a paywall if they wish that approach.
But it is my belief that only instanced houses (not visible on world maps by other players) should be permanently bought with real money.
They could, for example sell "licences" for Crowns.
Where the first tier of licence grants you a studio (permanent instanced house)
The second tier of licence grants you bidding rights on certain world houses (you still own the studio permanently).
The third tier of licence grants you bidding rights on world map mansions (you still own the studio permanently).
Ah ok, I guess I see where you're coming from. If that is part of it, I still want to see permanent houses, so using the same example of "that one house" on the outskirts of Windhelm, it would have one exterior, but numerous different interior instances, each owned (permanently) by a different player.
Sure, I guess it is doable. But then again, if they implement gardens (outside content), then which player's garden will be on display in the world map?
Or any kind of outdoor content.
Yeah no house within a zone would have any outdoor content. For that, you'd need the self-contained "plot of land" instances that I've mentioned before in thread's like @Gidorick 's three-phase release suggestion. These are where you buy a plot of land which is accessed via a side road in a zone; say, a gap in the cliffs in Rivenspire, or a trail into the forest in Grahtwood. You hit the instance loading screen while on the path, before you can actually see the house itself.
exeeter702 wrote: »I'm fairly certain the housing feature itself will be part of the base patch and even obtainable with in game currency.
But you can bet your ass the most glamorous of vanity housing decor and ultra convenient utilities will be in some way tied to the crown store.
EnemyOfDaState wrote: »This game is already phased to hell. Do we really need instanced player housing so the world can feel even more empty?
And damn near everything that goes in Strongholds is a cash shop item. So shush, you. The in-game or craftable items are basic junk; there are some cool things that drop from instance farms; 95.657% of decos in SWTOR are cash-shop items. This may not be the example you want to reference.Well i dont really care if it is DLC or not but if SWTOR could make Player house "free" in patch
This is why I would be opposed to entire zones dedicated to "housing districts". That would remove everyone from the hub cities. But if it was only the house that was instanced, you'd only be removed from the world when inside the house, and you're not going to be in your house all day.EnemyOfDaState wrote: »This game is already phased to hell. Do we really need instanced player housing so the world can feel even more empty?
We bought the game for all of the content it had at the time, expecting them to give us an update that's taken months of development time also for free on top of that is a bit unreasonable. If it were still subscription based, then of course, since the subscription would pay for the developers and resources it took to make it, but as B2P, that payment comes afterwards instead of before/during.
Lightninvash wrote: »We bought the game for all of the content it had at the time, expecting them to give us an update that's taken months of development time also for free on top of that is a bit unreasonable. If it were still subscription based, then of course, since the subscription would pay for the developers and resources it took to make it, but as B2P, that payment comes afterwards instead of before/during.
well you normally get 1 topping on a pizza and pay fpr the others
I don't see why people are saying it should have been in the original game, tbh. Just because Skyrim had it doesn't mean ESO has to. I'm hoping it'll be available to everyone, have a gold cost, and a few of the really fun and non-mechanic-related things will be available on the crown store, just like costumes.
DaniAngione wrote: »Housing is something that has been part of the Elder Scrolls series and thus deserves to be part of the base game, yes.
Besides, it's the SMARTEST thing to do.
There will probably be tons of additional content/furniture/etc for houses.
Having the housing itself be a paid DLC limits their 'market' - only the small part of the community that will buy the DLC (short term bulk profit) will consume from years (if they want) of housing things sold on the store (long term constant profit)
However, if everyone gets housing as a base game upgrade...
They have a far larger market that, ok, might not give the bulk, short term profit when it is released... but will be far more profitable over time, with a big population consuming their stuff.