Imperial City Prison (Vet)

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  • Joy_Division
    Joy_Division
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    Apparently it's not enough that every other veteran dungeon is a cakewalk. All group instance content has to be easy enough for any 4 people in the game to just randomly group together and clear with no difficulty.
  • Molag_Crow
    Molag_Crow
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    Apparently it's not enough that every other veteran dungeon is a cakewalk. All group instance content has to be easy enough for any 4 people in the game to just randomly group together and clear with no difficulty.

    I love challenging content, even if I never manage to complete it myself, but when it's included in the daily pledge quest rotation, it's kinda.... meh, imo. Especially if you join PUGs each day to get your pledges done. Oh well!
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  • daemonios
    daemonios
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    Ibomez is NOT an AoE fight, if you're AoEing you may want to reconsider your strategy. I know 2 ways of doing this:

    - Everyone single target boss, healer and tank included. When boss gets his shield, take the time to take out the first flesh atro (again, single target; there might be a second atro you can take down, depending how long you took to DPS the boss). After boss shield is down, NUKE HIM as hard as you can. Single target. Tank keeps taunt on boss and atros, everyone else ignore atros - you have 90 seconds to bring the boss down.

    - If group DPS isn't high enough, tank and one DD stay on boss. Healer and other DD each take one side of the room and throw bombs on the zombies. If you're doing this right, there is never more than one atro with the boss, so the DD can single target the atro and get back to the boss. You can AoE the boss and the single atro, but in my experience this is slower than single targeting them.
  • Troneon
    Troneon
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    Just went in with a pug group...

    Only reason we passed the first boss after ten minutes bashing on him is because my heals kept group alive...our dps sucked hard...

    So bad, the first mobs group after the first boss, we kept wiping because dps was so bad, they could not even kill the flesh mob before going enraged and 130k hitting everyone....

    This dungeon is mainly about having an awesome healer who can also dps and awesome damage dealers...

    Otherwise there is no point even starting the dungeon...crap dps = impossible to complete.
    Edited by Troneon on January 24, 2016 12:39AM
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  • Molag_Crow
    Molag_Crow
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    Troneon wrote: »
    Just went in with a pug group...

    Only reason we passed the first boss after ten minutes bashing on him is because my heals kept group alive...our dps sucked hard...

    So bad, the first mobs group after the first boss, we kept wiping because dps was so bad, they could not even kill the flesh mob before going enraged and 130k hitting everyone....

    This dungeon is mainly about having an awesome healer who can also dps and awesome damage dealers...

    Otherwise there is no point even starting the dungeon...crap dps = impossible to complete.

    Damn. :\ true though, needs good DPS for it to even seem like a clear in that place, and of course the heals make everything much better there...
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  • Islyn
    Islyn
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    daemonios wrote: »

    If you go that way, vet DC or vet CoA or vet CoH are trials as well...

    Nooo I can pug any of these...no ts but vicp I've never pugged successfully. Even pugged vwgt first try but they obviously knew what to do. :-)
  • Troneon
    Troneon
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    I would have to say vICP is the worst dungeon to PUG with.

    It's a fail group because of bad dps or they just wont listen about the boss mechanics and enraged stuff almost 9/10 times.

    Even if the group knows what they are doing, if the damage is low, you can not complete the dungeon.
    Edited by Troneon on January 24, 2016 1:17AM
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  • PainfulFAFA
    PainfulFAFA
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    Ran it with a pug today
    Tank had 18k HP... LOL


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  • ThePonzzz
    ThePonzzz
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    That fight is an AoE fight...if you are not pulling 20K + in an AoE fight I don't even know what to say...just spamming elemental Ring with 2+ mobs should yield 20k and if you are stam then it's even easier since you have steel tornado...

    Edit: it can be a single target fight, but for that to happen you have to have some amazing DPS...

    Steel tornado does nothing in that fight. I'm a stamina NB, recently got my DPS to about 15.4k (30k burst), and my steel tornado does like 5k? Over 1600 stamina recovery, I'm tapped very quickly.

    I've yet to run into a PUG doing 20k AoE, sustained.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Damn. :\ true though, needs good DPS for it to even seem like a clear in that place, and of course the heals make everything much better there...
    You don't need really good dps, its enough if you manage to kill one attro before he enrages. At the first boss, adds spawn based on boss health, so just don't damage the boss, when you are getting to many adds.
    The second boss can be done with just one single attro spawning, if people manage to aim their bombs. And even if you want to burn him, you don't need crazy dps. We just did it with me doing 19k and the other dd doing 16k.
    Magdalina wrote: »

    Technically I believe good teams clear all current trials much faster than ICP :tongue: I suppose in ESO terms the difference is simply the number of people?
    Not only ICP, most vet dungeons take longer than trials.
    Edited by lolo_01b16_ESO on January 24, 2016 2:17AM
  • Taemethius
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    People still kill trash mobs? My guild usually just runs from boss to boss skipping almost all of the trash. It honestly saves a ton of time. A few vet dung are done in under 15 mins.





  • DRXHarbinger
    DRXHarbinger
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    You need stam dps for the prison really. Using the sorc and overload method you only get one shot at it. If you waste all the ulti you're screwed. 3 stam dps and 1 healer just spamming steel tornado and WB just owns the prison. Flipped for WGT you need magika dps. Stam players always struggle with the tower. Lol at hitting 20k dps with elemental ring. Bit far fetched. 15 at a push if you're lucky.
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  • Joy_Division
    Joy_Division
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    I love challenging content, even if I never manage to complete it myself, but when it's included in the daily pledge quest rotation, it's kinda.... meh, imo. Especially if you join PUGs each day to get your pledges done. Oh well!

    Do what I do when ICP comes up in the daily pledge rotation: take the day off, call an old friend you haven't spoken to in months, surprise your significant other with something pleasant, etc. It's ok to have one challenging dungeon.
  • riverdragon72
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    never got past the booger throwing contest, and don't care if I ever step foot in there again.
    Meh...**** it..
  • dday3six
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    daemonios wrote: »
    Ibomez is NOT an AoE fight, if you're AoEing you may want to reconsider your strategy. I know 2 ways of doing this:

    - Everyone single target boss, healer and tank included. When boss gets his shield, take the time to take out the first flesh atro (again, single target; there might be a second atro you can take down, depending how long you took to DPS the boss). After boss shield is down, NUKE HIM as hard as you can. Single target. Tank keeps taunt on boss and atros, everyone else ignore atros - you have 90 seconds to bring the boss down.

    - If group DPS isn't high enough, tank and one DD stay on boss. Healer and other DD each take one side of the room and throw bombs on the zombies. If you're doing this right, there is never more than one atro with the boss, so the DD can single target the atro and get back to the boss. You can AoE the boss and the single atro, but in my experience this is slower than single targeting them.

    As a Stamina NB I use several AOEs for that fight. I target the boss whenever possible with each weave, light or heavy, and use Steel Tornado, Arrow Barrage, and Razor Caltrops. The only times I single target is when there are no Atros out, when one is in execute range, or when the boss is in execute range.

    Toward the OP. Players get two gold keys for WGT or ICP and that's enough, and some of the sets in those dungeons are very good. Not everything needs to be a breeze. Honestly, at some point players need to realize that they'll need to better optimize their build and strategy for certain content.
  • Usara
    Usara
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    • Has a similar amount of 'clear' time to a raid/trial.

    I don't get what you mean by that :o
    If you"re talking about the achiev, well... even Elden Hollow has a speed achiev, yet you would not call it as hard as a trial would you ? :p

    That said, yes, vet ICP is imho the most difficult group content of the game currently.
    Now, you have 5 other days to gather easy keys if this one is too hard :)
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  • shugg
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    Have this on farm on ps4 i even tank it with a 2h but it tool us a while to learn it and it requires communication. I would never pug it but i do wich all the dungens where this hard as its still fun to di even after months of farming.
  • Destruent
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    You need stam dps for the prison really. Using the sorc and overload method you only get one shot at it. If you waste all the ulti you're screwed. 3 stam dps and 1 healer just spamming steel tornado and WB just owns the prison. Flipped for WGT you need magika dps. Stam players always struggle with the tower. Lol at hitting 20k dps with elemental ring. Bit far fetched. 15 at a push if you're lucky.

    WTF? When IC released we usually went in with magicka DPS bc of their shields and higher ST-DPS (and magicka-NBs add great survivability for the group). We also did vICP yesterday with Magicka-DK-tank, 2 Magicka-DK-DPS and 1 templar-heal, the same with NB-tank, NB-DPS and Sorc-DPS. If you can only hit 20k AoE it's not bc of elemental ring. I usually hit between 40k...100k AoE-DPS yesterday on Magicka-DK. (elemental ring crits for ~12k...dunno how to reach only 15k...)

    On the other hand, we also did vWGT with 2 stam-DPS, works aswell. Just simple l2p-problem, isn't it?

    Taemethius wrote: »
    People still kill trash mobs? My guild usually just runs from boss to boss skipping almost all of the trash. It honestly saves a ton of time. A few vet dung are done in under 15 mins.

    WTF? you are just suiciding and then run while resurrecting? why do you waste soulgems. The time it takes to resurrect you can easily kill those mobs. Especially in wgt and icp, you usually want those setitems...they also drop from mobs, not only bosses. So why do you want to skip them?

    Noobplar
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Destruent wrote: »

    WTF? When IC released we usually went in with magicka DPS bc of their shields and higher ST-DPS (and magicka-NBs add great survivability for the group). We also did vICP yesterday with Magicka-DK-tank, 2 Magicka-DK-DPS and 1 templar-heal, the same with NB-tank, NB-DPS and Sorc-DPS. If you can only hit 20k AoE it's not bc of elemental ring. I usually hit between 40k...100k AoE-DPS yesterday on Magicka-DK. (elemental ring crits for ~12k...dunno how to reach only 15k...)

    On the other hand, we also did vWGT with 2 stam-DPS, works aswell. Just simple l2p-problem, isn't it?


    WTF? you are just suiciding and then run while resurrecting? why do you waste soulgems. The time it takes to resurrect you can easily kill those mobs. Especially in wgt and icp, you usually want those setitems...they also drop from mobs, not only bosses. So why do you want to skip them?
    In ICP you can skip a lot of trash without dying. They will reset once you reach certain points. And as far as I know, not all pieces can drop from trash, so if you need one that only drops from bosses or are just doing it for the gold key, it makes sense to skip.
  • Brightxdawn
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    Just because you can't do it doesn't mean it should not be in a pledge.
  • lathbury
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    those still struggling with this i know a guild of guys on EU AD that teaches folks it and offers build tips for dps
  • Vangy
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    Meh it's not that hard. Follow mechanics if you don't have the Dps. I have a group of around 20 friends who I run these with. Sometimes we have amazing dps players and sometimes we have average players (sorry I don't pre make groups with baddies lol, or try to pug icp or vwgt.... It will be a nightmare).

    Also from my understanding you can complete vICP on normal and still get 1 gold key? Or silver. I think. If u do it on vet hard mode u get 2 gold keys is all. Silver key isn't too bad either. U get a blue shoulder.
    Edited by Vangy on January 25, 2016 5:49AM
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  • Xantaria
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    • Has a similar amount of 'clear' time to a raid/trial.

    I cleared all raids together in about 22 minutes. Prison takes longer than all raids summed up. :')

    Edited by Xantaria on January 25, 2016 9:08AM
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  • Leon119
    Leon119
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    So to summarize this post: people who do PUGs for dailies have less dps than their tank ?
  • Brightxdawn
    Brightxdawn
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    Then don't do it. Wait an extra day for another pledge that you can do....
  • Lyrander
    Lyrander
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    Taemethius wrote: »
    People still kill trash mobs? My guild usually just runs from boss to boss skipping almost all of the trash. It honestly saves a ton of time. A few vet dung are done in under 15 mins.

    Ahahahahahaha!
    Thats what my peeps always do.
    And I hate it.
    But they love me so they sometimes run with me and *KILL ALL THE THINGS* :smiley:
    Edited by Lyrander on January 25, 2016 11:25AM
  • magnusthorek
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    It's cute people saying about sorcerer's Overload is an awesome way to dish a lot of damage but I don't see these people considering that such approach is boosted by the full set of Molag Kena, which is very hard to get or that although accumulative (at a stack of 1000 - which is roughly 15 shots, I think), eventually the Overload pool dries out and engaging combat with bread-and-butter skills (like Force Pulse) doesn't fill it as quick as light weaving, which is way weaker
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  • Personofsecrets
    Personofsecrets
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    Apparently it's not enough that every other veteran dungeon is a cakewalk. All group instance content has to be easy enough for any 4 people in the game to just randomly group together and clear with no difficulty.
    Xantaria wrote: »

    I cleared all raids together in about 22 minutes. Prison takes longer than all raids summed up. :')

  • Aimora
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    never got past the booger throwing contest, and don't care if I ever step foot in there again.

    Yeah failed so hard when I first went in there, so much so that I thought I would never get it completed, the key to it is practice, sadly with the same group making lugging it a bit of a challenge - now done it on 4 of my 5 chars and HM on 2 so the adage is true practice makes perfect :)
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  • Personofsecrets
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    I'm pretty sure that the old version of Flesh Sculptor damages the reputation of vICP to this day.
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