Stamina DKs currently has the strongest 1v1 build and are really strong in 1vX aswell. Furthermore it is the stamina build with the highest DPS, competing even with Magicka Sorc. Magicka DKs currently are really good DPS competing with Stamina DKs and Magicka Sorcs, and magicka based DK tanks also currently make the best tanks.
dwemer_paleologist wrote: »dragonights are Supposed to be a Tank,
a Tank class with HUGE buffs on defence and HUGE amounts of health.
thier Not suppose to be the damage dealers.
thier Not suppose to be running around killing everything.
thier sole main purpose is defence and tanking bosses both in pve and pvp.
thier job is all about defence.
and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights
Forestd16b14_ESO wrote: »@Emma_Eunjung Well 2 things. 1 I personally like ulti gain cause it helps out tanks gain ultis but yes maybe they can do something different that helps both DPS and tank with ulti gain.
2nd is well I really would say the problem with DOTs isn't the CP passive but that DOTs are kinda weak to begin with. Sure some 5000 damage but over a course of 10 seconds kinda makes it useless cause players can easily heal through it and just as HOTs DOTs only work when stacked. Which then isn't helpful cause a player can cloak/purge them plus if I am mistaken damage shields block DOTs too makign them even more OP cause the DOT doesn't effect shields.
Stamina DKs currently has the strongest 1v1 build and are really strong in 1vX aswell. Furthermore it is the stamina build with the highest DPS, competing even with Magicka Sorc. Magicka DKs currently are really good DPS competing with Stamina DKs and Magicka Sorcs, and magicka based DK tanks also currently make the best tanks.
billybailey1982ub17_ESO wrote: »dwemer_paleologist wrote: »dragonights are Supposed to be a Tank,
a Tank class with HUGE buffs on defence and HUGE amounts of health.
thier Not suppose to be the damage dealers.
thier Not suppose to be running around killing everything.
thier sole main purpose is defence and tanking bosses both in pve and pvp.
thier job is all about defence.
and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights
OK, When this game came out ZOS said " you can play the way you want to and classes don't matter, you can do any role out there with any class".... I toke that as you can DPS as a tank class or tank with a healer from what i got out of that. If you haven't seen it, sad to say but sorcerers are the best tank out right now with 30K+ shields, 30K life. NOT DKS
Forestd16b14_ESO wrote: »Stamina DKs currently has the strongest 1v1 build and are really strong in 1vX aswell. Furthermore it is the stamina build with the highest DPS, competing even with Magicka Sorc. Magicka DKs currently are really good DPS competing with Stamina DKs and Magicka Sorcs, and magicka based DK tanks also currently make the best tanks.
Sorry no NB have the strongest 1v1 or 1vX builds period and stamina builds are not classes fault WB and steel-nado spam is. So please magicka users stop saying stamina is the most OP builds in the game cause again it is just spam not stamain builds. Cause any stamina build that doesn't involve WB or steel-nado spam doesn't stand any chance aainst magicka users or magicka builds.
This is why PvP ruins MMOs. I usually like having PvP as an option in an MMO even though I don't PvP much but I have now come to the conclusion that it's impossible to have an MMO that tries to have PvP and PvE content. The constant balance issues in PvP cause this never ending nerf/buff cycle in an attempt to balance PvP and it ruins PvE in the process (and nobody is happy). I know in PvE only MMOs there are still nerfs/buffs to classes but it's not nearly to the same degree and doesn't directly affect other players nearly as much.
I think devs need to come to grips with this and just make MMOs either PvP or PvE focused and stop trying to appeal to both groups. As much as I would love to have more options in my PvE based MMO it just doesn't seem possible for them to coexist peacefully. PvP players mostly loath "carebears" anyway and the feeling is frequently mutual so why continue trying to mash oil and water together and expect it to mix?
This is why PvP ruins MMOs. I usually like having PvP as an option in an MMO even though I don't PvP much but I have now come to the conclusion that it's impossible to have an MMO that tries to have PvP and PvE content. The constant balance issues in PvP cause this never ending nerf/buff cycle in an attempt to balance PvP and it ruins PvE in the process (and nobody is happy). I know in PvE only MMOs there are still nerfs/buffs to classes but it's not nearly to the same degree and doesn't directly affect other players nearly as much.
I think devs need to come to grips with this and just make MMOs either PvP or PvE focused and stop trying to appeal to both groups. As much as I would love to have more options in my PvE based MMO it just doesn't seem possible for them to coexist peacefully. PvP players mostly loath "carebears" anyway and the feeling is frequently mutual so why continue trying to mash oil and water together and expect it to mix?
billybailey1982ub17_ESO wrote: »I just want to see what people think about DKs. I have found (since I have been with the game since beta) that DKs have been Nerfed and I see that all the other classes are so much stronger now. I feel that DKs are pointless to play even as a Tank now.
Now I know what a lot of you are going to say, that "your just mad you suck. Try to play a new class". All I want to say to you is NO! That is not what i'm here for. I have played and looked over all the classes and DKs are the only ones without an execute. Templar, Night blades, and Sorcerers have an execute so what happened to the DKs execute? I'm not going to ask that the DKs get one that starts at 50% HP, like the Templar, or even 25% as a Night blade or 20% as a sorcerer. I would just like to see DKs not get Nerfed every time a new patch comes out..... I want to see them become just as powerful as the rest of the classes.
A possibility that I would like to see them add is a DOT that hits harder when the target gets below 25% or have the DOTS for DKs tic faster when they are below 20%.
Now with that said, I would like to see what you all think about this? Am I wrong or am I right?
dwemer_paleologist wrote: »dragonights are Supposed to be a Tank,
a Tank class with HUGE buffs on defence and HUGE amounts of health.
thier Not suppose to be the damage dealers.
thier Not suppose to be running around killing everything.
thier sole main purpose is defence and tanking bosses both in pve and pvp.
thier job is all about defence.
and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights
This is why PvP ruins MMOs. I usually like having PvP as an option in an MMO even though I don't PvP much but I have now come to the conclusion that it's impossible to have an MMO that tries to have PvP and PvE content. The constant balance issues in PvP cause this never ending nerf/buff cycle in an attempt to balance PvP and it ruins PvE in the process (and nobody is happy). I know in PvE only MMOs there are still nerfs/buffs to classes but it's not nearly to the same degree and doesn't directly affect other players nearly as much.
I think devs need to come to grips with this and just make MMOs either PvP or PvE focused and stop trying to appeal to both groups. As much as I would love to have more options in my PvE based MMO it just doesn't seem possible for them to coexist peacefully. PvP players mostly loath "carebears" anyway and the feeling is frequently mutual so why continue trying to mash oil and water together and expect it to mix?
I actually prefer my MMOs to have a mix of PvE and PvP and preferably they affect each other. Some of my best PvP experiences has been when fighting others players through PvE driven objectives.
MrGigglypants wrote: »billybailey1982ub17_ESO wrote: »I just want to see what people think about DKs. I have found (since I have been with the game since beta) that DKs have been Nerfed and I see that all the other classes are so much stronger now. I feel that DKs are pointless to play even as a Tank now.
Now I know what a lot of you are going to say, that "your just mad you suck. Try to play a new class". All I want to say to you is NO! That is not what i'm here for. I have played and looked over all the classes and DKs are the only ones without an execute. Templar, Night blades, and Sorcerers have an execute so what happened to the DKs execute? I'm not going to ask that the DKs get one that starts at 50% HP, like the Templar, or even 25% as a Night blade or 20% as a sorcerer. I would just like to see DKs not get Nerfed every time a new patch comes out..... I want to see them become just as powerful as the rest of the classes.
A possibility that I would like to see them add is a DOT that hits harder when the target gets below 25% or have the DOTS for DKs tic faster when they are below 20%.
Now with that said, I would like to see what you all think about this? Am I wrong or am I right?
Molten weapons can hit 80ks lol strong execute if you ask me. And don't say executes are worthwhile in pvp because they aren't even worth a slot across the board. PvE dk's are the highest single target DPS in the game. They aren't the best at one button survival which is why alot struggle in maelstrom but other than that they are right on par with every other class.
Um, no. Shields and health do not a tank make. I mean, I'm not saying that a sorc can't tank effectively - they totally can. A DK, however, is much much easier to tank with. DKs have access to so many more helpful utility skills for tanks (talons, chains, ash cloud, obsidian shield, volatile armour, dragon blood, magma armour, etc), and the fact that popping an ultimate restores magicka, health, and stamina all at once is invaluable for a tank.billybailey1982ub17_ESO wrote: »dwemer_paleologist wrote: »dragonights are Supposed to be a Tank,
a Tank class with HUGE buffs on defence and HUGE amounts of health.
thier Not suppose to be the damage dealers.
thier Not suppose to be running around killing everything.
thier sole main purpose is defence and tanking bosses both in pve and pvp.
thier job is all about defence.
and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights
OK, When this game came out ZOS said " you can play the way you want to and classes don't matter, you can do any role out there with any class".... I toke that as you can DPS as a tank class or tank with a healer from what i got out of that. If you haven't seen it, sad to say but sorcerers are the best tank out right now with 30K+ shields, 30K life. NOT DKS
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