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Are DKs the weakest class out there?

billybailey1982ub17_ESO
I just want to see what people think about DKs. I have found (since I have been with the game since beta) that DKs have been Nerfed and I see that all the other classes are so much stronger now. I feel that DKs are pointless to play even as a Tank now.

Now I know what a lot of you are going to say, that "your just mad you suck. Try to play a new class". All I want to say to you is NO! That is not what i'm here for. I have played and looked over all the classes and DKs are the only ones without an execute. Templar, Night blades, and Sorcerers have an execute so what happened to the DKs execute? I'm not going to ask that the DKs get one that starts at 50% HP, like the Templar, or even 25% as a Night blade or 20% as a sorcerer. I would just like to see DKs not get Nerfed every time a new patch comes out..... I want to see them become just as powerful as the rest of the classes.

A possibility that I would like to see them add is a DOT that hits harder when the target gets below 25% or have the DOTS for DKs tic faster when they are below 20%.

Now with that said, I would like to see what you all think about this? Am I wrong or am I right?
  • Mojmir
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    talons were so OP, and I wish sea of flames/flames of oblivion was better than inner light in more ways.
  • Forestd16b14_ESO
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    Well at first DKs were the mos powerful and of course players abused that (like ther doing now with NB) and of course ZOS changed them. But ZOS didn't stop cause of players crying to much and ZOS continued to over nerf them to the place there at now. Now I am one and I wouldn't say we're the weakest class that goes to Tempalrs (sorry Templars) but us along with Templars laughably need buffed up.
  • Darkeus
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    why are talons op and sorc root aint? DK are just a joke atm. a bad one
  • Zinaroth
    Zinaroth
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    Stamina DKs currently has the strongest 1v1 build and are really strong in 1vX aswell. Furthermore it is the stamina build with the highest DPS, competing even with Magicka Sorc. Magicka DKs currently are really good DPS competing with Stamina DKs and Magicka Sorcs, and magicka based DK tanks also currently make the best tanks.
    Edited by Zinaroth on January 17, 2016 11:14PM
  • Gilvoth
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    dragonights are Supposed to be a Tank,
    a Tank class with HUGE buffs on defence and HUGE amounts of health.
    thier Not suppose to be the damage dealers.
    thier Not suppose to be running around killing everything.
    thier sole main purpose is defence and tanking bosses both in pve and pvp.
    thier job is all about defence.

    and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Zinaroth wrote: »
    Stamina DKs currently has the strongest 1v1 build and are really strong in 1vX aswell. Furthermore it is the stamina build with the highest DPS, competing even with Magicka Sorc. Magicka DKs currently are really good DPS competing with Stamina DKs and Magicka Sorcs, and magicka based DK tanks also currently make the best tanks.

    Sorry no NB have the strongest 1v1 or 1vX builds period and stamina builds are not classes fault WB and steel-nado spam is. So please magicka users stop saying stamina is the most OP builds in the game cause again it is just spam not stamain builds. Cause any stamina build that doesn't involve WB or steel-nado spam doesn't stand any chance aainst magicka users or magicka builds.
  • Emma_Overload
    Emma_Overload
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    I'm leveling up a DK now, and I don't think DK specific nerfs are the real problem. The problem is that ZOS devs have continually made alterations and adjustments to ESO that render the DKs strengths less effective or even useless!

    The most crippling blow, in my opinion, is the removal of dynamic Ultimate generation.
    Standard of Might used to be one of the best Ultimates in the game, back when DKs could build Ultimate quickly. Now Standard is a JOKE because it can only be cast every couple minutes, most likely long after the DK has died or moved on to another activity. Of course, this has hurt other classes, too, but I think it has hit DKs the hardest.

    ZOS also needs to get rid of the DOT damage reduction passive in the Champion System and replace it with Physical damage reduction. This would help out Magicka DKs a lot, as well as other builds that use DOTs. Furthermore, I would love to see a gear set that uses a 5 pc. bonus to increase DOT damage. Why do DOTs have to be so weak in ESO?
    #CAREBEARMASTERRACE
  • billybailey1982ub17_ESO
    dragonights are Supposed to be a Tank,
    a Tank class with HUGE buffs on defence and HUGE amounts of health.
    thier Not suppose to be the damage dealers.
    thier Not suppose to be running around killing everything.
    thier sole main purpose is defence and tanking bosses both in pve and pvp.
    thier job is all about defence.

    and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights

    OK, When this game came out ZOS said " you can play the way you want to and classes don't matter, you can do any role out there with any class".... I toke that as you can DPS as a tank class or tank with a healer from what i got out of that. If you haven't seen it, sad to say but sorcerers are the best tank out right now with 30K+ shields, 30K life. NOT DKS
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    @Emma_Eunjung Well 2 things. 1 I personally like ulti gain cause it helps out tanks gain ultis but yes maybe they can do something different that helps both DPS and tank with ulti gain.

    2nd is well I really would say the problem with DOTs isn't the CP passive but that DOTs are kinda weak to begin with. Sure some 5000 damage but over a course of 10 seconds kinda makes it useless cause players can easily heal through it and just as HOTs DOTs only work when stacked. Which then isn't helpful cause a player can cloak/purge them plus if I am mistaken damage shields block DOTs too makign them even more OP cause the DOT doesn't effect shields.
  • Mojmir
    Mojmir
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    @Emma_Eunjung Well 2 things. 1 I personally like ulti gain cause it helps out tanks gain ultis but yes maybe they can do something different that helps both DPS and tank with ulti gain.

    2nd is well I really would say the problem with DOTs isn't the CP passive but that DOTs are kinda weak to begin with. Sure some 5000 damage but over a course of 10 seconds kinda makes it useless cause players can easily heal through it and just as HOTs DOTs only work when stacked. Which then isn't helpful cause a player can cloak/purge them plus if I am mistaken damage shields block DOTs too makign them even more OP cause the DOT doesn't effect shields.

    costs are high as well for dk dots, compared to their output.
  • Artjuh90
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    DK's are great lol, templars are the class that can use the most help....
  • Kova
    Kova
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    Zinaroth wrote: »
    Stamina DKs currently has the strongest 1v1 build and are really strong in 1vX aswell. Furthermore it is the stamina build with the highest DPS, competing even with Magicka Sorc. Magicka DKs currently are really good DPS competing with Stamina DKs and Magicka Sorcs, and magicka based DK tanks also currently make the best tanks.

    I think the general consensus with the players is that the stamina versions of any class are never considered when it comes to class balance, which I think is bananas. Just because there are twice as many stamina abilities than magicka ones outside of classes doesn't mean that class identification depends solely on magicka based play.

    That being said, yeah, Stam Dks are strong. Their leap ultimate is the class identifier and is easily used multiple times in a fight when the player weaves and fights correctly. Many stam builds have the 3 hit win combo, and DK is just an amplification of that deadly combo when using leap.
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Gilvoth
    Gilvoth
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    dragonights are Supposed to be a Tank,
    a Tank class with HUGE buffs on defence and HUGE amounts of health.
    thier Not suppose to be the damage dealers.
    thier Not suppose to be running around killing everything.
    thier sole main purpose is defence and tanking bosses both in pve and pvp.
    thier job is all about defence.

    and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights

    OK, When this game came out ZOS said " you can play the way you want to and classes don't matter, you can do any role out there with any class".... I toke that as you can DPS as a tank class or tank with a healer from what i got out of that. If you haven't seen it, sad to say but sorcerers are the best tank out right now with 30K+ shields, 30K life. NOT DKS

    was a sales pitch, it worked for a while and also was intended to draw in the skyrim crowd as Nord Power and all but the truth is that class is meant as a tank.
    now in the early release it was true that class was god mode and very easy. but they realized it was over powered and toned it down. but it is still way above a tank right now and still ...
  • dem0n1k
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    I think DKs would be fine again if Green Dragon Blood was re-buffed & Heavy Armour was once again tanky.
    They can always use the Executioner or Steel Tornado for the execute.
    Unstable flame is a good DoT.
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Zinaroth
    Zinaroth
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    Zinaroth wrote: »
    Stamina DKs currently has the strongest 1v1 build and are really strong in 1vX aswell. Furthermore it is the stamina build with the highest DPS, competing even with Magicka Sorc. Magicka DKs currently are really good DPS competing with Stamina DKs and Magicka Sorcs, and magicka based DK tanks also currently make the best tanks.

    Sorry no NB have the strongest 1v1 or 1vX builds period and stamina builds are not classes fault WB and steel-nado spam is. So please magicka users stop saying stamina is the most OP builds in the game cause again it is just spam not stamain builds. Cause any stamina build that doesn't involve WB or steel-nado spam doesn't stand any chance aainst magicka users or magicka builds.

    Yes NBs currently make better 1vXers, but that doesn't mean that Stamina DKs don't, they still make good 1vXers. In regards to 1v1 Stamina NBs are surely contending for the top spot, but if you ask any dueling guild it is pretty much agreed upon that Stamina DKs are currently a bit stronger for dueling. Some people are still working on Stamina NB build that can take the spot though and it might be possible, but for now Stamina DKs hold the spot.

    In regards to the stamina versus magicka discussion I don't know why you quoted me, I never touched on that subject.
  • Gilvoth
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    the concept in all other mmo's and should be the same in eso is:

    the more you can tank the less damage you should be able to do.
    and the more damage you can do should make it easier and easier to kill you.

    an mmo standard.
    Edited by Gilvoth on January 17, 2016 11:45PM
  • EQBallzz
    EQBallzz
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    This is why PvP ruins MMOs. I usually like having PvP as an option in an MMO even though I don't PvP much but I have now come to the conclusion that it's impossible to have an MMO that tries to have PvP and PvE content. The constant balance issues in PvP cause this never ending nerf/buff cycle in an attempt to balance PvP and it ruins PvE in the process (and nobody is happy). I know in PvE only MMOs there are still nerfs/buffs to classes but it's not nearly to the same degree and doesn't directly affect other players nearly as much.

    I think devs need to come to grips with this and just make MMOs either PvP or PvE focused and stop trying to appeal to both groups. As much as I would love to have more options in my PvE based MMO it just doesn't seem possible for them to coexist peacefully. PvP players mostly loath "carebears" anyway and the feeling is frequently mutual so why continue trying to mash oil and water together and expect it to mix?
  • Gilvoth
    Gilvoth
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    EQBallzz wrote: »
    This is why PvP ruins MMOs. I usually like having PvP as an option in an MMO even though I don't PvP much but I have now come to the conclusion that it's impossible to have an MMO that tries to have PvP and PvE content. The constant balance issues in PvP cause this never ending nerf/buff cycle in an attempt to balance PvP and it ruins PvE in the process (and nobody is happy). I know in PvE only MMOs there are still nerfs/buffs to classes but it's not nearly to the same degree and doesn't directly affect other players nearly as much.

    I think devs need to come to grips with this and just make MMOs either PvP or PvE focused and stop trying to appeal to both groups. As much as I would love to have more options in my PvE based MMO it just doesn't seem possible for them to coexist peacefully. PvP players mostly loath "carebears" anyway and the feeling is frequently mutual so why continue trying to mash oil and water together and expect it to mix?

    very well said, and i bet this is the correct answer to 99% of the balance issues and problems with balance in eso right now.
  • Zinaroth
    Zinaroth
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    EQBallzz wrote: »
    This is why PvP ruins MMOs. I usually like having PvP as an option in an MMO even though I don't PvP much but I have now come to the conclusion that it's impossible to have an MMO that tries to have PvP and PvE content. The constant balance issues in PvP cause this never ending nerf/buff cycle in an attempt to balance PvP and it ruins PvE in the process (and nobody is happy). I know in PvE only MMOs there are still nerfs/buffs to classes but it's not nearly to the same degree and doesn't directly affect other players nearly as much.

    I think devs need to come to grips with this and just make MMOs either PvP or PvE focused and stop trying to appeal to both groups. As much as I would love to have more options in my PvE based MMO it just doesn't seem possible for them to coexist peacefully. PvP players mostly loath "carebears" anyway and the feeling is frequently mutual so why continue trying to mash oil and water together and expect it to mix?

    I actually prefer my MMOs to have a mix of PvE and PvP and preferably they affect each other. Some of my best PvP experiences has been when fighting others players through PvE driven objectives.
  • MrGigglypants
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    I just want to see what people think about DKs. I have found (since I have been with the game since beta) that DKs have been Nerfed and I see that all the other classes are so much stronger now. I feel that DKs are pointless to play even as a Tank now.

    Now I know what a lot of you are going to say, that "your just mad you suck. Try to play a new class". All I want to say to you is NO! That is not what i'm here for. I have played and looked over all the classes and DKs are the only ones without an execute. Templar, Night blades, and Sorcerers have an execute so what happened to the DKs execute? I'm not going to ask that the DKs get one that starts at 50% HP, like the Templar, or even 25% as a Night blade or 20% as a sorcerer. I would just like to see DKs not get Nerfed every time a new patch comes out..... I want to see them become just as powerful as the rest of the classes.

    A possibility that I would like to see them add is a DOT that hits harder when the target gets below 25% or have the DOTS for DKs tic faster when they are below 20%.

    Now with that said, I would like to see what you all think about this? Am I wrong or am I right?

    Molten weapons can hit 80ks lol strong execute if you ask me. And don't say executes are worthwhile in pvp because they aren't even worth a slot across the board. PvE dk's are the highest single target DPS in the game. They aren't the best at one button survival which is why alot struggle in maelstrom but other than that they are right on par with every other class.
  • code65536
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    dragonights are Supposed to be a Tank,
    a Tank class with HUGE buffs on defence and HUGE amounts of health.
    thier Not suppose to be the damage dealers.
    thier Not suppose to be running around killing everything.
    thier sole main purpose is defence and tanking bosses both in pve and pvp.
    thier job is all about defence.

    and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights

    LOL.

    Magicka DKs put out the best non-Ultimate DPS in PvE, and if you exclude sorc Overload, mag DKs put out the best DPS in PvE. They are insanely good damage dealers (though they lack of mobility/utility of other classes, so they're best in group situations where they're supported), and in traditional tank-and-spank type fights, the DK is simply unrivaled. My magicka DK easily beats my magicka NB when it comes to PvE damage.

    Oh, and the best PvE tank class in the game? Not DKs. Magicka nightblades. And I say this from experience having tanked on both a magblade saptank and a traditional DK tank. The DK tank is just so passive and helpless compared to saptank. Taunt, block, chain here and there. A saptank, on the other hand, can do damage and lots of healing and can solo stuff if the rest of the team goes down.
    Edited by code65536 on January 18, 2016 12:46AM
    Nightfighters ― PC/NA and PC/EU

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  • EQBallzz
    EQBallzz
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    Zinaroth wrote: »
    EQBallzz wrote: »
    This is why PvP ruins MMOs. I usually like having PvP as an option in an MMO even though I don't PvP much but I have now come to the conclusion that it's impossible to have an MMO that tries to have PvP and PvE content. The constant balance issues in PvP cause this never ending nerf/buff cycle in an attempt to balance PvP and it ruins PvE in the process (and nobody is happy). I know in PvE only MMOs there are still nerfs/buffs to classes but it's not nearly to the same degree and doesn't directly affect other players nearly as much.

    I think devs need to come to grips with this and just make MMOs either PvP or PvE focused and stop trying to appeal to both groups. As much as I would love to have more options in my PvE based MMO it just doesn't seem possible for them to coexist peacefully. PvP players mostly loath "carebears" anyway and the feeling is frequently mutual so why continue trying to mash oil and water together and expect it to mix?

    I actually prefer my MMOs to have a mix of PvE and PvP and preferably they affect each other. Some of my best PvP experiences has been when fighting others players through PvE driven objectives.

    I don't deny that there are some interesting things to be gained from mixing these together at times but I think you would also have to agree that PvP balance issues have a seriously adverse affect on the PvE meta game like dungeons, raids and solo content.

    I think the answer to that is to have some small PvE elements in a PvP only game and leave it at that. There is nothing stopping devs from putting PvE quests in a purely PvP game to get a similar interaction and effect but the people doing those quests will actually be PvP players who want/expect PvP to happen instead of hapless PvE players getting ganked.

    By the same token there is no reason a PvE game couldn't have dueling or some other small PvP aspect but not something that would drive devs to alter the balance or direction of the game. That way if there is some imbalance to these PvP aspects it's not considered game breaking because the game is not focused on this aspect.
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
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    Templars < DK < Nightblade / sorc
  • DannyLV702
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    Stamina DKs are currently the strongest class in the game whether people believe it or not. The trend is starting to rise, you'll see it more in the coming weeks.
  • Strider_Roshin
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    From my personal experience, stamina DKs are the kings of 1v1 PvP, and as a tank they're invincible. The only magicka build I've played as is a sorc so I can't give you my opinion of a magicka DK.
  • xboxone1Q
    xboxone1Q
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    No it's Templars I can say that since i have 1 guy he is vet 16. I used all the other classes but deleted them all because I just want 1 character on here. Templars are the worst one and always will be.
  • FriedEggSandwich
    FriedEggSandwich
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    I just want to see what people think about DKs. I have found (since I have been with the game since beta) that DKs have been Nerfed and I see that all the other classes are so much stronger now. I feel that DKs are pointless to play even as a Tank now.

    Now I know what a lot of you are going to say, that "your just mad you suck. Try to play a new class". All I want to say to you is NO! That is not what i'm here for. I have played and looked over all the classes and DKs are the only ones without an execute. Templar, Night blades, and Sorcerers have an execute so what happened to the DKs execute? I'm not going to ask that the DKs get one that starts at 50% HP, like the Templar, or even 25% as a Night blade or 20% as a sorcerer. I would just like to see DKs not get Nerfed every time a new patch comes out..... I want to see them become just as powerful as the rest of the classes.

    A possibility that I would like to see them add is a DOT that hits harder when the target gets below 25% or have the DOTS for DKs tic faster when they are below 20%.

    Now with that said, I would like to see what you all think about this? Am I wrong or am I right?

    Molten weapons can hit 80ks lol strong execute if you ask me. And don't say executes are worthwhile in pvp because they aren't even worth a slot across the board. PvE dk's are the highest single target DPS in the game. They aren't the best at one button survival which is why alot struggle in maelstrom but other than that they are right on par with every other class.

    Executes are definitely worthwhile in pvp and always have been. Most players have an emerency survival plan for when they hit execute range, the counter to this plan is an execute. Don't carry an execute and expect fights to last longer than they should. With mages wrath I can execute players 4 seconds before they hit execute range. I love mages wrath so much I carry it in place of crushing shock.

    DKs have an execute but it's pretty tricky to use on cue as far as I understand, needing a heavy attack to proc it. I could be wrong. All classes should have a useable execute imo.
    PC | EU
  • Moonshadow66
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    My magicka DK was my strongest character for a long time, then something changed, and she became the weakest.
    Recently I switched from a magicka build to stamina, but I don't know yet if this will be better, I'll see. The problem is that I never leveled any metal weapons or a bow with this character, so I have to start from scratch (or, at skill level 6 from the skill books).
    But I'm confident, it cannot get any worse than it was ;)
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • UrQuan
    UrQuan
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    dragonights are Supposed to be a Tank,
    a Tank class with HUGE buffs on defence and HUGE amounts of health.
    thier Not suppose to be the damage dealers.
    thier Not suppose to be running around killing everything.
    thier sole main purpose is defence and tanking bosses both in pve and pvp.
    thier job is all about defence.

    and no, im not trolling, im not lying, and im not making this up. go look at all the other mmo's that have ever existed. that class is for tanking. same thing here with dragonights

    OK, When this game came out ZOS said " you can play the way you want to and classes don't matter, you can do any role out there with any class".... I toke that as you can DPS as a tank class or tank with a healer from what i got out of that. If you haven't seen it, sad to say but sorcerers are the best tank out right now with 30K+ shields, 30K life. NOT DKS
    Um, no. Shields and health do not a tank make. I mean, I'm not saying that a sorc can't tank effectively - they totally can. A DK, however, is much much easier to tank with. DKs have access to so many more helpful utility skills for tanks (talons, chains, ash cloud, obsidian shield, volatile armour, dragon blood, magma armour, etc), and the fact that popping an ultimate restores magicka, health, and stamina all at once is invaluable for a tank.

    Any class can be an effective tank if you do your build right. It's much much easier to do a good tanking build with a DK than with any other class. Give a really good player a VR16 DK with all the skill points to set up the build however he wants, and any other class with all the skill points to set up the build however he wants, and he'll be able to be effective as a tank with any class, but he'll be able to be the most effective as a tank with the DK.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • JamieAubrey
    JamieAubrey
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    I've just rolled a DK ( lvl 23 as of now ) and I feel like the early skills are kind of bland, I didn't have much fun playing and felt like it was a grind

    I will have to get back once I get to VR and have a chance to have all skills unlocked
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