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Bugged Battlespirit 2.2.9

  • OdinForge
    OdinForge
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    FENGRUSH wrote: »
    Its funny because I told myself this is what to expect when I read the patch notes - it literally happened. I saw there was a molag bal "fix" too... or.. its been fixed like 3 or 4x now, and they didnt even say its fixed in the patch notes. They said it spawns faster.... kinda like new gap closers wont be fixed but they will be less broken. Is this the intended 'fix' for molag bal in IC now? Does it spawn once a day now?

    What a joke it all is...

    Some friends and I ran Molag a few times last night on Had and True, there is a pretty stupid bug with it now.

    The bug is that sometimes randomly every mob from the three center portals will aggro on you once you're in the ring. 5 of us were standing by the stairs near EP entrance and every mob from the portals were running in our direction. We had two banner bosses up at the same time, almost a third.

    Why does this *** even happen?

    Edit* Also I can't confirm yet, but I'm pretty sure load screens got messed up again. Last night our load screens were anywhere between normal and 1 minute, and either the load screens were longer than the safety net you get after loading into the sewer, or we weren't getting them period.
    Edited by OdinForge on January 12, 2016 3:25PM
    The Age of Wrobel.
  • BuggeX
    BuggeX
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    OdinForge wrote: »
    FENGRUSH wrote: »
    Its funny because I told myself this is what to expect when I read the patch notes - it literally happened. I saw there was a molag bal "fix" too... or.. its been fixed like 3 or 4x now, and they didnt even say its fixed in the patch notes. They said it spawns faster.... kinda like new gap closers wont be fixed but they will be less broken. Is this the intended 'fix' for molag bal in IC now? Does it spawn once a day now?

    What a joke it all is...

    Some friends and I ran Molag a few times last night on Had and True, there is a pretty stupid bug with it now.

    The bug is that sometimes randomly every mob from the three center portals will aggro on you once you're in the ring. 5 of us were standing by the stairs near EP entrance and every mob from the portals were running in our direction. We had two banner bosses up at the same time, almost a third.

    Why does this *** even happen?

    because some yelled they want challend Content?
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Olivierko
    Olivierko
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    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    Why do you guys never consider a rollback?
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  • Weberda
    Weberda
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    Olivierko wrote: »
    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    Why do you guys never consider a rollback?

    Because every player out there that logged in after the original patch would lose whatever progress, items, gold, etc, that they had acquired during the time between patch and rollback. Can you imagine the screamin' and cryin'?!?!?
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Minno
    Minno
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    Weberda wrote: »
    Olivierko wrote: »
    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    Why do you guys never consider a rollback?

    Because every player out there that logged in after the original patch would lose whatever progress, items, gold, etc, that they had acquired during the time between patch and rollback. Can you imagine the screamin' and cryin'?!?!?

    Correct. But at least throw a pre-lighting patch version on the pts and go from there.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Olivierko
    Olivierko
    ✭✭✭
    Weberda wrote: »
    Olivierko wrote: »
    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    Why do you guys never consider a rollback?

    Because every player out there that logged in after the original patch would lose whatever progress, items, gold, etc, that they had acquired during the time between patch and rollback. Can you imagine the screamin' and cryin'?!?!?

    I'm not sure if you're aware of what a rollback indicates.
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  • Weberda
    Weberda
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    Minno wrote: »
    Weberda wrote: »
    Olivierko wrote: »
    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    Why do you guys never consider a rollback?

    Because every player out there that logged in after the original patch would lose whatever progress, items, gold, etc, that they had acquired during the time between patch and rollback. Can you imagine the screamin' and cryin'?!?!?

    Correct. But at least throw a pre-lighting patch version on the pts and go from there.

    That would be interesting. And maybe a rollback isn't such a bad idea either on second thought. :trollface:
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Minno
    Minno
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    Olivierko wrote: »
    Weberda wrote: »
    Olivierko wrote: »
    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    Why do you guys never consider a rollback?

    Because every player out there that logged in after the original patch would lose whatever progress, items, gold, etc, that they had acquired during the time between patch and rollback. Can you imagine the screamin' and cryin'?!?!?

    I'm not sure if you're aware of what a rollback indicates.

    Based on the contents in this game, simply rolling back a few patches might make elements break. It seems the entire game is one custom effort.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Olivierko
    Olivierko
    ✭✭✭
    Minno wrote: »
    Based on the contents in this game, simply rolling back a few patches might make elements break. It seems the entire game is one custom effort.

    Sure, but what does that have anything to do with regards to data such as earned gold, xp etc?
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    6. PC EU ★ Aldmeri DominionYoutube
  • Takllin
    Takllin
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    Minno wrote: »
    Olivierko wrote: »
    Weberda wrote: »
    Olivierko wrote: »
    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    Why do you guys never consider a rollback?

    Because every player out there that logged in after the original patch would lose whatever progress, items, gold, etc, that they had acquired during the time between patch and rollback. Can you imagine the screamin' and cryin'?!?!?

    I'm not sure if you're aware of what a rollback indicates.

    Based on the contents in this game, simply rolling back a few patches might make elements break. It seems the entire game is one custom effort.

    QFT.

    Things are head together by strings and duct tape.
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  • BuggeX
    BuggeX
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    why not Relaunch the whole thing with v1.0?
    Edited by BuggeX on January 12, 2016 3:42PM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Minno
    Minno
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    Olivierko wrote: »
    Minno wrote: »
    Based on the contents in this game, simply rolling back a few patches might make elements break. It seems the entire game is one custom effort.

    Sure, but what does that have anything to do with regards to data such as earned gold, xp etc?

    Probably nothing. But imagine ZOS missing a little bug that locks you out of orsinium or IC because that update is on top of one of the patches we want rerolled.

    Basically, we don't know enough on how ZOS compliments the updates to say "lets simply just reroll back a few on the live server".

    Might make sense to pretend this is an old car from the 70's you want to make into a racing car:
    Instead of adding rims, new paint, attaching engine mods, etc.
    It makes sense to strip the whole thing down, build from scratch with the frames or parts you know work but not do anything to the spare car you have that's at least running right now.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Soulac
    Soulac
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    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    What about willows path, or rather sets increasing stats in general, and champion passives not working as intended and basically ignoring drink buffs?
    You said the same back then.. Like 18 weeks ago.
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  • Efficient
    Efficient
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    "Internal Testing?, Who wants that?"
  • Minno
    Minno
    ✭✭✭✭✭
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    Soulac wrote: »
    Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.

    What about willows path, or rather sets increasing stats in general, and champion passives not working as intended and basically ignoring drink buffs?
    You said the same back then.. Like 18 weeks ago.

    Might be because they are concentrating on server performance for cyro and various class balance changes for the new update.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Shaggygaming
    Shaggygaming
    ✭✭✭
    We all know PVP is in a bad state. I see thread after thread about broken mechanics, abilities, sets, and buffs. I see comment after comment with suggestions or opinions on what to change or fix. I work as a software developer for Microsoft projects. My company accepts contracts and if I work on that team I see the project from start to finish including the QA process. We have certain expectations from our software quality to our testing. I've worked on simple projects like configuring IIS servers to working on the Bing engine. I take pride in my work and if it is a big project I listen to the input and suggestions of my team.

    Now, there's a huge difference between working on a Bing project and working on an MMO. However, the overall picture is still the same. You write quality software, you test your software the best you can as a developer, you merge your changes into a test environment or an internal game server they have running, and QA takes over from there to make sure the changes are bug free.

    I really enjoyed the game. I played the alpha version, I was invited to early beta and played almost every beta available, and I played a ton the first 6 months until the lag was just unplayable. I come back to this game over and over like an abusive relationship because I keep telling myself that they'll eventually fix the major issues (and lag) and when they do this game will be great. I can't continue to believe the lies and here recently on Azura the lag/low frames/load screens/etc are weighing down on me more and more.

    I'm taking a step back from PVP (maybe once a week I'll PVP) and I hope they eventually get these major issues fixed.

    I can't leave without at least saying... It is obviously going to take a lot of resources to figure out the lag/fps issues, but if I were in there shoes I would definitely spend the money for high dollar developers on contract to branch the current system and work on these issues. I mean..We'll give away a million dollars to a lucky player but we won't spend a dime on a team who has experience with these issues.
  • Sallington
    Sallington
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    Can whoever wins the $1,000,000 please buy ZOS a QA/testing department?
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  • BuggeX
    BuggeX
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    Adonikam wrote: »
    We all know PVP is in a bad state. I see thread after thread about broken mechanics, abilities, sets, and buffs. I see comment after comment with suggestions or opinions on what to change or fix. I work as a software developer for Microsoft projects. My company accepts contracts and if I work on that team I see the project from start to finish including the QA process. We have certain expectations from our software quality to our testing. I've worked on simple projects like configuring IIS servers to working on the Bing engine. I take pride in my work and if it is a big project I listen to the input and suggestions of my team.

    Now, there's a huge difference between working on a Bing project and working on an MMO. However, the overall picture is still the same. You write quality software, you test your software the best you can as a developer, you merge your changes into a test environment or an internal game server they have running, and QA takes over from there to make sure the changes are bug free.

    I really enjoyed the game. I played the alpha version, I was invited to early beta and played almost every beta available, and I played a ton the first 6 months until the lag was just unplayable. I come back to this game over and over like an abusive relationship because I keep telling myself that they'll eventually fix the major issues (and lag) and when they do this game will be great. I can't continue to believe the lies and here recently on Azura the lag/low frames/load screens/etc are weighing down on me more and more.

    I'm taking a step back from PVP (maybe once a week I'll PVP) and I hope they eventually get these major issues fixed.

    I can't leave without at least saying... It is obviously going to take a lot of resources to figure out the lag/fps issues, but if I were in there shoes I would definitely spend the money for high dollar developers on contract to branch the current system and work on these issues. I mean..We'll give away a million dollars to a lucky player but we won't spend a dime on a team who has experience with these issues.

    since you are working in this Sektor, you may know, sometimes Problems occure wich cant be fixed.
    I guess Zos know exactly where the root error is, but are simplay not able to fix it cause of Technical Limitations or wathever and try to make a Workaround to make it Overall better.
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • FENGRUSH
    FENGRUSH
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    It is pretty brutal - all you had to do to figure out this was broken was actually log into the game.

    No special actions needed - just login.
  • frozywozy
    frozywozy
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    ✭✭
    Adonikam wrote: »
    We all know PVP is in a bad state. I see thread after thread about broken mechanics, abilities, sets, and buffs. I see comment after comment with suggestions or opinions on what to change or fix. I work as a software developer for Microsoft projects. My company accepts contracts and if I work on that team I see the project from start to finish including the QA process. We have certain expectations from our software quality to our testing. I've worked on simple projects like configuring IIS servers to working on the Bing engine. I take pride in my work and if it is a big project I listen to the input and suggestions of my team.

    Now, there's a huge difference between working on a Bing project and working on an MMO. However, the overall picture is still the same. You write quality software, you test your software the best you can as a developer, you merge your changes into a test environment or an internal game server they have running, and QA takes over from there to make sure the changes are bug free.

    I really enjoyed the game. I played the alpha version, I was invited to early beta and played almost every beta available, and I played a ton the first 6 months until the lag was just unplayable. I come back to this game over and over like an abusive relationship because I keep telling myself that they'll eventually fix the major issues (and lag) and when they do this game will be great. I can't continue to believe the lies and here recently on Azura the lag/low frames/load screens/etc are weighing down on me more and more.

    I'm taking a step back from PVP (maybe once a week I'll PVP) and I hope they eventually get these major issues fixed.

    I can't leave without at least saying... It is obviously going to take a lot of resources to figure out the lag/fps issues, but if I were in there shoes I would definitely spend the money for high dollar developers on contract to branch the current system and work on these issues. I mean..We'll give away a million dollars to a lucky player but we won't spend a dime on a team who has experience with these issues.

    The more I think about it and the more I believe that Zenimax lacks testers playing their game on a regular basis. It might be just speculations but it is what it is and the fact that they tend to break other things when they fix something prouve that they somehow skip important steps on the testing server.
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  • Derra
    Derra
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    FENGRUSH wrote: »
    It is pretty brutal - all you had to do to figure out this was broken was actually log into the game.

    No special actions needed - just login.

    That´s why my initial post was a little displeased.

    It´s impossible to NOT notice if someone had actually tested this at all.
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  • Shaggygaming
    Shaggygaming
    ✭✭✭
    BuggeX wrote: »
    Adonikam wrote: »
    We all know PVP is in a bad state. I see thread after thread about broken mechanics, abilities, sets, and buffs. I see comment after comment with suggestions or opinions on what to change or fix. I work as a software developer for Microsoft projects. My company accepts contracts and if I work on that team I see the project from start to finish including the QA process. We have certain expectations from our software quality to our testing. I've worked on simple projects like configuring IIS servers to working on the Bing engine. I take pride in my work and if it is a big project I listen to the input and suggestions of my team.

    Now, there's a huge difference between working on a Bing project and working on an MMO. However, the overall picture is still the same. You write quality software, you test your software the best you can as a developer, you merge your changes into a test environment or an internal game server they have running, and QA takes over from there to make sure the changes are bug free.

    I really enjoyed the game. I played the alpha version, I was invited to early beta and played almost every beta available, and I played a ton the first 6 months until the lag was just unplayable. I come back to this game over and over like an abusive relationship because I keep telling myself that they'll eventually fix the major issues (and lag) and when they do this game will be great. I can't continue to believe the lies and here recently on Azura the lag/low frames/load screens/etc are weighing down on me more and more.

    I'm taking a step back from PVP (maybe once a week I'll PVP) and I hope they eventually get these major issues fixed.

    I can't leave without at least saying... It is obviously going to take a lot of resources to figure out the lag/fps issues, but if I were in there shoes I would definitely spend the money for high dollar developers on contract to branch the current system and work on these issues. I mean..We'll give away a million dollars to a lucky player but we won't spend a dime on a team who has experience with these issues.

    since you are working in this Sektor, you may know, sometimes Problems occure wich cant be fixed.
    I guess Zos know exactly where the root error is, but are simplay not able to fix it cause of Technical Limitations or wathever and try to make a Workaround to make it Overall better.

    Actually no, no I haven't. I work with web based applications which is completely different, but I've never had a major issue and not resolve it. This "issue" the lag/fps issue is game breaking. It would be like the Bing search only returning searches 2 minutes after you hit the search button. There wouldn't be any Bing users if that were the case.
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
    ✭✭✭✭✭
    Adonikam wrote: »
    BuggeX wrote: »
    Adonikam wrote: »
    We all know PVP is in a bad state. I see thread after thread about broken mechanics, abilities, sets, and buffs. I see comment after comment with suggestions or opinions on what to change or fix. I work as a software developer for Microsoft projects. My company accepts contracts and if I work on that team I see the project from start to finish including the QA process. We have certain expectations from our software quality to our testing. I've worked on simple projects like configuring IIS servers to working on the Bing engine. I take pride in my work and if it is a big project I listen to the input and suggestions of my team.

    Now, there's a huge difference between working on a Bing project and working on an MMO. However, the overall picture is still the same. You write quality software, you test your software the best you can as a developer, you merge your changes into a test environment or an internal game server they have running, and QA takes over from there to make sure the changes are bug free.

    I really enjoyed the game. I played the alpha version, I was invited to early beta and played almost every beta available, and I played a ton the first 6 months until the lag was just unplayable. I come back to this game over and over like an abusive relationship because I keep telling myself that they'll eventually fix the major issues (and lag) and when they do this game will be great. I can't continue to believe the lies and here recently on Azura the lag/low frames/load screens/etc are weighing down on me more and more.

    I'm taking a step back from PVP (maybe once a week I'll PVP) and I hope they eventually get these major issues fixed.

    I can't leave without at least saying... It is obviously going to take a lot of resources to figure out the lag/fps issues, but if I were in there shoes I would definitely spend the money for high dollar developers on contract to branch the current system and work on these issues. I mean..We'll give away a million dollars to a lucky player but we won't spend a dime on a team who has experience with these issues.

    since you are working in this Sektor, you may know, sometimes Problems occure wich cant be fixed.
    I guess Zos know exactly where the root error is, but are simplay not able to fix it cause of Technical Limitations or wathever and try to make a Workaround to make it Overall better.

    Actually no, no I haven't. I work with web based applications which is completely different, but I've never had a major issue and not resolve it. This "issue" the lag/fps issue is game breaking. It would be like the Bing search only returning searches 2 minutes after you hit the search button. There wouldn't be any Bing users if that were the case.

    My theory here is that the code is a total mess and undocumented. Plus whoever is responsible for that no longer works for ZOS. That's the only thing I can think off why sometimes completely unrelated things break.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • Minno
    Minno
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    frozywozy wrote: »
    Adonikam wrote: »
    We all know PVP is in a bad state. I see thread after thread about broken mechanics, abilities, sets, and buffs. I see comment after comment with suggestions or opinions on what to change or fix. I work as a software developer for Microsoft projects. My company accepts contracts and if I work on that team I see the project from start to finish including the QA process. We have certain expectations from our software quality to our testing. I've worked on simple projects like configuring IIS servers to working on the Bing engine. I take pride in my work and if it is a big project I listen to the input and suggestions of my team.

    Now, there's a huge difference between working on a Bing project and working on an MMO. However, the overall picture is still the same. You write quality software, you test your software the best you can as a developer, you merge your changes into a test environment or an internal game server they have running, and QA takes over from there to make sure the changes are bug free.

    I really enjoyed the game. I played the alpha version, I was invited to early beta and played almost every beta available, and I played a ton the first 6 months until the lag was just unplayable. I come back to this game over and over like an abusive relationship because I keep telling myself that they'll eventually fix the major issues (and lag) and when they do this game will be great. I can't continue to believe the lies and here recently on Azura the lag/low frames/load screens/etc are weighing down on me more and more.

    I'm taking a step back from PVP (maybe once a week I'll PVP) and I hope they eventually get these major issues fixed.

    I can't leave without at least saying... It is obviously going to take a lot of resources to figure out the lag/fps issues, but if I were in there shoes I would definitely spend the money for high dollar developers on contract to branch the current system and work on these issues. I mean..We'll give away a million dollars to a lucky player but we won't spend a dime on a team who has experience with these issues.

    The more I think about it and the more I believe that Zenimax lacks testers playing their game on a regular basis. It might be just speculations but it is what it is and the fact that they tend to break other things when they fix something prouve that they somehow skip important steps on the testing server.

    The TOS states players are to supplement this task at risk of being banned. So in essence we are the QA department...
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Shaggygaming
    Shaggygaming
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    Adonikam wrote: »
    BuggeX wrote: »
    Adonikam wrote: »
    We all know PVP is in a bad state. I see thread after thread about broken mechanics, abilities, sets, and buffs. I see comment after comment with suggestions or opinions on what to change or fix. I work as a software developer for Microsoft projects. My company accepts contracts and if I work on that team I see the project from start to finish including the QA process. We have certain expectations from our software quality to our testing. I've worked on simple projects like configuring IIS servers to working on the Bing engine. I take pride in my work and if it is a big project I listen to the input and suggestions of my team.

    Now, there's a huge difference between working on a Bing project and working on an MMO. However, the overall picture is still the same. You write quality software, you test your software the best you can as a developer, you merge your changes into a test environment or an internal game server they have running, and QA takes over from there to make sure the changes are bug free.

    I really enjoyed the game. I played the alpha version, I was invited to early beta and played almost every beta available, and I played a ton the first 6 months until the lag was just unplayable. I come back to this game over and over like an abusive relationship because I keep telling myself that they'll eventually fix the major issues (and lag) and when they do this game will be great. I can't continue to believe the lies and here recently on Azura the lag/low frames/load screens/etc are weighing down on me more and more.

    I'm taking a step back from PVP (maybe once a week I'll PVP) and I hope they eventually get these major issues fixed.

    I can't leave without at least saying... It is obviously going to take a lot of resources to figure out the lag/fps issues, but if I were in there shoes I would definitely spend the money for high dollar developers on contract to branch the current system and work on these issues. I mean..We'll give away a million dollars to a lucky player but we won't spend a dime on a team who has experience with these issues.

    since you are working in this Sektor, you may know, sometimes Problems occure wich cant be fixed.
    I guess Zos know exactly where the root error is, but are simplay not able to fix it cause of Technical Limitations or wathever and try to make a Workaround to make it Overall better.

    Actually no, no I haven't. I work with web based applications which is completely different, but I've never had a major issue and not resolve it. This "issue" the lag/fps issue is game breaking. It would be like the Bing search only returning searches 2 minutes after you hit the search button. There wouldn't be any Bing users if that were the case.

    My theory here is that the code is a total mess and undocumented. Plus whoever is responsible for that no longer works for ZOS. That's the only thing I can think off why sometimes completely unrelated things break.

    After what I've seen I wouldn't expect them to have a full regression testing setup. I am mostly commenting on what is currently in the game like the lag/fps issue, and "fixes" that go out and it isn't even fixed. This happens over and over and over where they say we fixed such and such and it literally takes us 30 minutes in game to figure out it isn't even fixed.
  • Dreyloch
    Dreyloch
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    OdinForge wrote: »
    FENGRUSH wrote: »
    Its funny because I told myself this is what to expect when I read the patch notes - it literally happened. I saw there was a molag bal "fix" too... or.. its been fixed like 3 or 4x now, and they didnt even say its fixed in the patch notes. They said it spawns faster.... kinda like new gap closers wont be fixed but they will be less broken. Is this the intended 'fix' for molag bal in IC now? Does it spawn once a day now?

    What a joke it all is...

    Some friends and I ran Molag a few times last night on Had and True, there is a pretty stupid bug with it now.

    The bug is that sometimes randomly every mob from the three center portals will aggro on you once you're in the ring. 5 of us were standing by the stairs near EP entrance and every mob from the portals were running in our direction. We had two banner bosses up at the same time, almost a third.

    Why does this *** even happen?

    Edit* Also I can't confirm yet, but I'm pretty sure load screens got messed up again. Last night our load screens were anywhere between normal and 1 minute, and either the load screens were longer than the safety net you get after loading into the sewer, or we weren't getting them period.

    I have a possible reason for this. Might be easy to test too. There was a patch awhile back where camo hunter would agro everything in a room. It was eventually fixed, but since they messed with it again, maybe that agro bug is back.

    Just go to the sewers clear one side of the larger rooms. Then pop camo hunter and see if the other side agros. If it does, then that's maybe the reason. I could walk straight into the second room from DC spawn, clear the 2 melee deadra, pop camo hunter and the entire rest of the room from the left would charge straight at me. It was baffling till I went back, didn't use CH, and the mobs remained in place as they should have. Stuff was agroing thru walls too. It was stupid.
    "The fear of Death, is often worse than death itself"
  • riverdragon72
    riverdragon72
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    FENGRUSH wrote: »
    It is pretty brutal - all you had to do to figure out this was broken was actually log into the game.

    No special actions needed - just login.

    I couldn't even do that, it took an enima and re install at potato speeds, 2 repairs and I have to launch the game from Ge Force Experience because the f***ing launcher won't work normally. :/ I'll add 2 hourrs of UI error screens this morning before I got that straightened out, fighting ninja san and horde through a UI error screen was tons of fun.
    Edited by riverdragon72 on January 12, 2016 4:44PM
    Meh...**** it..
  • Ezareth
    Ezareth
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    Minno wrote: »
    Ezareth wrote: »
    I was wondering last night why I had lost over 1000 hitpoints. I was checking my gear for broken pieces and wondering WTF I was doing wrong. It completely slipped my mind that it was patch day....I should have known.

    I rage quit after playing after about an hour when my 6th or 7th death was caused by the can't use my left click need to /reloadui in the middle of combat bug. It seems worse than ever...

    I am so done with this crap. I'm going to play some other games and hopefully ZoS can get their house in order.

    What other games you play?

    In current order of time consumption:
    Ingress (Geolocational capture the flag phone game)
    Starcraft II: Legacy of the Void
    Hearthstone
    The Witcher 3

    ...and then as of last count about 3 dozen other games that I bought on Steam but never had a chance to play yet haha. So many good games that I haven't had a chance to even look at yet.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Cinbri
    Cinbri
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    ✭✭✭✭
    Erondil wrote: »
    Tbh its a smart way for zos to nerf dragonblood and blazing shield. Those skills were waaay too strong

    blazing shield?! never heared of this ability, guess it's just a templar myth like healing ritual.
  • OdinForge
    OdinForge
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    ✭✭
    Dreyloch wrote: »
    I have a possible reason for this. Might be easy to test too. There was a patch awhile back where camo hunter would agro everything in a room. It was eventually fixed, but since they messed with it again, maybe that agro bug is back.

    Just go to the sewers clear one side of the larger rooms. Then pop camo hunter and see if the other side agros. If it does, then that's maybe the reason. I could walk straight into the second room from DC spawn, clear the 2 melee deadra, pop camo hunter and the entire rest of the room from the left would charge straight at me. It was baffling till I went back, didn't use CH, and the mobs remained in place as they should have. Stuff was agroing thru walls too. It was stupid.

    Wow.

    giphy.gif

    The Age of Wrobel.
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