MormondPayne_EP wrote: »I have an idea for a PvP player protest...
How about we all congregate in a popular PvE spot, as many people as we can get and sit there spamming AOE's, Heals, purges or whatever and lag the absolute *** out of PvE.
We'll see if that gets any attention.
What is the bet they jump on that faster than you can blink.
Did that one time in Auridon. 4 GM's showed up to answer questions, and this was back when orbs were a thing. So some people started orb bombing the GM's and lagging Auridon. Lead to a long, hilarious night.
ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
Jessica Folsom wrote:It's a very grey area.
ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
Are you telling us that we get the fix for passives not increasing the battlespirit health buff earlier than a fix for sets and champion passives not increasing drink buffs?
Why you cant just roll back everything you did with that patch and redo again? Come one guys are you really gonna leave this issue till the next major update?ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
ZOS_GinaBruno wrote: »Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
Teargrants wrote: »You know, in the last F2P mmo (not even B2P) I played, we had monthly content update & rebalances. But, the most important thing was, whenever a bug was introduced in one of those updates, there would be a server rollback w/in 24 hrs to the last patch version. Then typically the fixed patch would be release w/in a week.
Must seem cray cray to ZOS to prioritize bug prevention over 'content' updates...
ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
Are you telling us that we get the fix for passives not increasing the battlespirit health buff earlier than a fix for sets and champion passives not increasing drink buffs?
LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
johan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
the battle spirit is hardly an issue, barely anyone is worrying about it since it affects everyone, theres really not too much to fret about here honestly. i didn't even know till people talked about it. didnt make a difference eitherjohan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
So? if they have to "hot"fix this issues they have to pay anyway a other time. so wouldnt matter if they retread the current patch for consols
the battle spirit is hardly an issue, barely anyone is worrying about it since it affects everyone, theres really not too much to fret about here honestly. i didn't even know till people talked about it. didnt make a difference eitherjohan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
So? if they have to "hot"fix this issues they have to pay anyway a other time. so wouldnt matter if they retread the current patch for consols
would you rather have all the current broken things left in console to avoid a minuscule bug? people are just jumping the hate zos bangwagon because they are bored and it's always fun to insult zos over something so minor
johan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
So? if they have to "hot"fix this issues they have to pay anyway a other time. so wouldnt matter if they retread the current patch for consols
Or maybe it's because they yet again show their incompetence.the battle spirit is hardly an issue, barely anyone is worrying about it since it affects everyone, theres really not too much to fret about here honestly. i didn't even know till people talked about it. didnt make a difference eitherjohan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
So? if they have to "hot"fix this issues they have to pay anyway a other time. so wouldnt matter if they retread the current patch for consols
would you rather have all the current broken things left in console to avoid a minuscule bug? people are just jumping the hate zos bangwagon because they are bored and it's always fun to insult zos over something so minor
Or maybe it's because they yet again show their incompetence.the battle spirit is hardly an issue, barely anyone is worrying about it since it affects everyone, theres really not too much to fret about here honestly. i didn't even know till people talked about it. didnt make a difference eitherjohan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
So? if they have to "hot"fix this issues they have to pay anyway a other time. so wouldnt matter if they retread the current patch for consols
would you rather have all the current broken things left in console to avoid a minuscule bug? people are just jumping the hate zos bangwagon because they are bored and it's always fun to insult zos over something so minor
Calling stuff like this minor which happens so frequently really tells how lowered your expectations are from playing this game for so long.
johan.danielsson1994b16_ESO wrote: »Or maybe it's because they yet again show their incompetence.the battle spirit is hardly an issue, barely anyone is worrying about it since it affects everyone, theres really not too much to fret about here honestly. i didn't even know till people talked about it. didnt make a difference eitherjohan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
So? if they have to "hot"fix this issues they have to pay anyway a other time. so wouldnt matter if they retread the current patch for consols
would you rather have all the current broken things left in console to avoid a minuscule bug? people are just jumping the hate zos bangwagon because they are bored and it's always fun to insult zos over something so minor
Calling stuff like this minor which happens so frequently really tells how lowered your expectations are from playing this game for so long.
Friendly reminder how long this took to fix;https://www.youtube.com/watch?v=Uq2-Zl1PETM
And game was still better at that point then now.
johan.danielsson1994b16_ESO wrote: »Or maybe it's because they yet again show their incompetence.the battle spirit is hardly an issue, barely anyone is worrying about it since it affects everyone, theres really not too much to fret about here honestly. i didn't even know till people talked about it. didnt make a difference eitherjohan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
So? if they have to "hot"fix this issues they have to pay anyway a other time. so wouldnt matter if they retread the current patch for consols
would you rather have all the current broken things left in console to avoid a minuscule bug? people are just jumping the hate zos bangwagon because they are bored and it's always fun to insult zos over something so minor
Calling stuff like this minor which happens so frequently really tells how lowered your expectations are from playing this game for so long.
Friendly reminder how long this took to fix;https://www.youtube.com/watch?v=Uq2-Zl1PETM
And game was still better at that point then now.
the battle spirit is hardly an issue, barely anyone is worrying about it since it affects everyone, theres really not too much to fret about here honestly. i didn't even know till people talked about it. didnt make a difference eitherjohan.danielsson1994b16_ESO wrote: »LegendaryChef wrote: »ZOS_GinaBruno wrote: »Hi everyone,
To follow up on this, we are working on a fix for this issue. Unfortunately due to the nature and complexity of the fix, the soonest we'll have it rolled out is the next incremental patch on PC.
Regrettably, console players will see this issue as well once the console incremental patch is released (likely later this month). We are in the middle of sending this patch to cert, and our intention was to have the original fix for Battle Spirit as listed in the patch notes included. We are unable to get the fix for today's issue included in that patch, so you will see the fix discussed above in the next major update.
Again, we apologize for this. It's certainly not our intention to publish fixes that end up breaking something in-game, and want to get everything remedied as soon as possible for everyone. Thanks for understanding, all.
If it is not your intention to publish fixes that end up breaking something then why on earth would you go ahead with the console update when the "fix" is already known to break the game?
Cause they have to pay for every update they make on console systems, and probably already paid for it...
So? if they have to "hot"fix this issues they have to pay anyway a other time. so wouldnt matter if they retread the current patch for consols
would you rather have all the current broken things left in console to avoid a minuscule bug? people are just jumping the hate zos bangwagon because they are bored and it's always fun to insult zos over something so minor
ZOS_GinaBruno wrote: »Thanks, everyone. Just wanted to let you know that we are aware and investigating this. We'd like to get it fixed as soon as possible.
Why do you guys never consider a rollback?
Because every player out there that logged in after the original patch would lose whatever progress, items, gold, etc, that they had acquired during the time between patch and rollback. Can you imagine the screamin' and cryin'?!?!?
I'm not sure if you're aware of what a rollback indicates.
Based on the contents in this game, simply rolling back a few patches might make elements break. It seems the entire game is one custom effort.
QFT.
Things are head together by strings and duct tape.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"