It's coming. Unlikely to be this month tho.
ZOS_RichLambert wrote: »A little context here before this gets too out of hand…
- We’re still working on the system – nothing is finalized. (which is why we’re not really talking much about it yet)
- The intention is that once you hit 50, champion points take over. Veteran Ranks are completely removed.
- When Veteran Ranks are removed, we will convert any Veteran Ranks on your highest character into CP.
- To get a rough idea of balance - think of 10CP = 1 VR. (so 160 CP will roughly = VR16)
Additional Details:
- We’re planning on giving 2.5 CP for every VR level you’ve earned on your highest level character. (40 for a VR16 character)
- When the conversion happens, any player with CP less than their old veteran rank * 10 will instead be given enough CP such that their total is VR * 10. For example: A player is VR14 with 75 CP, they will be given 65 CP (140-75) instead of 40, so that they can still equip any gear they may have.
- We will make sure the 16 attribute picks you got from VR1 to VR16 will carry over. (current plan is an achievement that goes up in 10 CP increments until 160)
Keep in mind that none of the stuff above is 100% locked in. We're still implementing the feature - things are subject to change. It's important that everyone understands they are not suddenly going to have to have 501 CP in order to equip the top level gear. We will introduce new gear, with higher CP requirements sometime in the future, but we won't be making huge jumps. (i.e. - we won't go from 160 to 400 suddenly)
Once we finalize the system and lock in more of the details, we will discuss things in more detail and answer questions.
RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
Now you have to have X number of champion points instead of X Veteran level for gear and such. So instead of 16 vet ranks we get HUNDREDS of them! yay!
But seriously... what it does is it makes end game progression account wide. Just get another character to level 50 and BOOM... they now have as much capability as your most played, highest level character.
RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
Now you have to have X number of champion points instead of X Veteran level for gear and such. So instead of 16 vet ranks we get HUNDREDS of Champion Point "levels"!!!! yay!
But seriously... what it does is it makes end game progression account wide. Just get another character to level 50 and BOOM... they now have as much capability as your most played, highest level character.
RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
Now you have to have X number of champion points instead of X Veteran level for gear and such. So instead of 16 vet ranks we get HUNDREDS of Champion Point "levels"!!!! yay!
But seriously... what it does is it makes end game progression account wide. Just get another character to level 50 and BOOM... they now have as much capability as your most played, highest level character.
RizaHawkeye wrote: »RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
Now you have to have X number of champion points instead of X Veteran level for gear and such. So instead of 16 vet ranks we get HUNDREDS of Champion Point "levels"!!!! yay!
But seriously... what it does is it makes end game progression account wide. Just get another character to level 50 and BOOM... they now have as much capability as your most played, highest level character.
Okay, this makes my head hurt. Currently, cps buy passives. Will they still buy passives? Will the whole constellation thing go away? So up to level 50 would be one big starter dungeon?
Knootewoot wrote: »I do not have an alt. I play for (almost) 2 years with the same goshdarn toon. Why? Because of the vet levels. Just thinking about doing silver and gold makes me vomit.
Veteran rank away is my doorway to create another toon and enjoy the PvE main quest, get to lvl 50 and hop in to PvP without the stinkin' silver and gold.
RizaHawkeye wrote: »RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
Now you have to have X number of champion points instead of X Veteran level for gear and such. So instead of 16 vet ranks we get HUNDREDS of Champion Point "levels"!!!! yay!
But seriously... what it does is it makes end game progression account wide. Just get another character to level 50 and BOOM... they now have as much capability as your most played, highest level character.
Okay, this makes my head hurt. Currently, cps buy passives. Will they still buy passives? Will the whole constellation thing go away? So up to level 50 would be one big starter dungeon?
Yep... The champion points are going to function EXACTLY as they do now... We still don't know how they're going to give us the skill points of the 16 vet levels. Money is on some design where players will get an extra skill point every 5 levels of 1-50 or something.
I get the merit of the change. I get that it will allow players to level alts more easily. I just think it's the wrong design decision that will lead to player boredom setting in more quickly. I hope I'm proven wrong.
Mettaricana wrote: »RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
Now you have to have X number of champion points instead of X Veteran level for gear and such. So instead of 16 vet ranks we get HUNDREDS of them! yay!
But seriously... what it does is it makes end game progression account wide. Just get another character to level 50 and BOOM... they now have as much capability as your most played, highest level character.
I want that I hate vet grinding
RizaHawkeye wrote: »
RizaHawkeye wrote: »RizaHawkeye wrote: »RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
Now you have to have X number of champion points instead of X Veteran level for gear and such. So instead of 16 vet ranks we get HUNDREDS of Champion Point "levels"!!!! yay!
But seriously... what it does is it makes end game progression account wide. Just get another character to level 50 and BOOM... they now have as much capability as your most played, highest level character.
Okay, this makes my head hurt. Currently, cps buy passives. Will they still buy passives? Will the whole constellation thing go away? So up to level 50 would be one big starter dungeon?
Yep... The champion points are going to function EXACTLY as they do now... We still don't know how they're going to give us the skill points of the 16 vet levels. Money is on some design where players will get an extra skill point every 5 levels of 1-50 or something.
I get the merit of the change. I get that it will allow players to level alts more easily. I just think it's the wrong design decision that will lead to player boredom setting in more quickly. I hope I'm proven wrong.
I just hope they have a plan to extend the number of character slots beyond eight ...
RizaHawkeye wrote: »So what? The Vet Ranks are removed but the champion points remain? So just points without a rank?
How does that change anything?
Now you have to have X number of champion points instead of X Veteran level for gear and such. So instead of 16 vet ranks we get HUNDREDS of Champion Point "levels"!!!! yay!
But seriously... what it does is it makes end game progression account wide. Just get another character to level 50 and BOOM... they now have as much capability as your most played, highest level character.
RizaHawkeye wrote: »Wow, I must be tired because it just hit me:
All I really need to do is to get one character on my account to V16 ASAP, by any means possible, before they implement the change.
After that it's all magic bingo.
Edit: I think I'll start tonight.
RizaHawkeye wrote: »
RizaHawkeye wrote: »
Flameheart wrote: »The gold and silver thing will remain, but now it's your decision to do them or not.
You need the skill points and skyhards anyways, you need exp to grind skills and skill lines and some people prefer questing to just grinding. Some will do the Cadwell gold and silver questlines anyways because they are achievement junkies or just like to quest.
YurtTheSilentChief wrote: »If they allowed us to switch classes and add new classes then we would have positive motivation in this game.
RizaHawkeye wrote: »Wow, I must be tired because it just hit me:
All I really need to do is to get one character on my account to V16 ASAP, by any means possible, before they implement the change.
After that it's all magic bingo.
Edit: I think I'll start tonight.
Are you serious? I'm looking forward to them being removed so I can say goodbye to my crappy battle levelling and start building my character properly to enjoy the game, instead of worrying about grinding my arse off on another 7 characters, only to find they've increased the veteran ranks again in future DLC.NightRibon23444 wrote: »What's so wrong with the vet lvls now??? Oh let me think!! Nothing!!!