I was grinding some monstrous teeth, still trying to get robust agility rings. Anyway, after I got s*** on by RNG, I was heading back to base. I remember distinctly thinking about using a sigil since I had about 2.5k stones after all that, especially since I have 1.3 mill AP I'm doing nothing with, but nah it should be okay.DisgracefulMind wrote: »AoB sewers are pretty juicy, if you can get in.
It happened as I passed the skeevers just outside our atrium room. Did you gank one of them by mistake first? I heard one die and my eye was wide open so I tried hoofing it to the door. In retrospect the door wasn't going to work while I was in combat, I was under the mistaken belief that it worked like outlaw refuges or topside cyrodiil doors. So basically I was sprinting with retreating maneuvers for no good reason and should have tried to make a stand. You and your friend (Fineweather?) tracked me down and got me for 2k stones.
Long story short, go f*** yourself gently with a chainsaw.
With love,
Kartalin
Oh I understand, my frustration is mainly with myself for knowing what I should have done (sigil) and then going ahead and hiking back anyway. Also I had good reason to expect you in particular to be there since Aily said you were thereabouts the previous evening when we were in there.DisgracefulMind wrote: »
And sorry, PvP zone
I saw a specific EP gank guild in AoB sewers yesterday, running a group. This means in a few days time, there will likely be no juice left (hope I'm wrong though). As they camp spawn points, killing noobs for no profit over and over again.
AoB has always been easy going for AD, with the occasional EP ganker here and there. Now DC and an EP ganker guild.
DisgracefulMind wrote: »Good, bring the small scale pvp to AoB. We bumped into both AD and EP last night, and had good fights.
@Yolokin_Swagonborn
Considering that my guild was the driving force behind at least EP getting access twice in one day. And I was in no way shape or form influenced by your post, it's just something I do.
Maybe DC was motivated by your post, or maybe it was pure coincidence. But it's not something that will last, the EP group that followed us will clear out the sewers soon until they get bored and AD eventually comes back in peace. And DC tried to lock EP out of the sewers, so that they could farm AD alone but were stopped.
Don't get me wrong, as fun as it was to farm AD I am actually in agreement with you. But I've seen AD vanish for a week or so, wait for EP to get bored and leave, many times.DisgracefulMind wrote: »Good, bring the small scale pvp to AoB. We bumped into both AD and EP last night, and had good fights.
There are only a few EP players in the sewers, nothing small-scale worthy. The one small EP guild I mentioned is also not small-scale worthy, at least compared to the DC that went in.
There is especially no small-scale PvP coming from AD there, Axe is as close as you can get to farming Auridon PvErs. People who are willing to bargain stones via whisper, in exchange for you leaving them alone to grind for a few hours. AD on Axe aren't interested in PvP in any way shape or form, they will clear out for a while and come back quietly when the dust settles.
Besides we've been trying to promote small-scale here -> http://forums.elderscrollsonline.com/en/discussion/234850/temporary-small-scale-pvp-solution-lets-agree-to-make-haderus-a-small-scale-pvp-zone/p1
DisgracefulMind wrote: »AoB sewers are pretty juicy, if you can get in.
AoB is Panda's domain and he hits like a truck. I heard you and Suru got a nice gank opening on him and he still didn't die. /shudder /cower
/kowtow Panda!
That's really great to hear! Thanks for keeping us in the loop and giving some hope for the future of IC.ZOS_BrianWheeler wrote: »Other changes to IC are going through their design phases now and we'll have more details on those when the time comes. The changes are directed at making districts more meaningful to Imperial City itself and Tel Var stone acquisition rates are being looked into.
All ICs should be 1 instance until new content is added / the districts actually are finished and have something of value. Tel vars need to be updated if this DLC is to have longevity @ZOS_BrianWheeler
It's also frustrating to see you have 2 bars or pop but somehow can't muster enough defense to defend a keep against a small group. Then you swing over to IC and find tons of your people just grinding out levels. The fact IC's pop reflects on Cyrodiil gives really misleading numbers as to your overall forces and population health.I've been saying this too. One instance with a separate queue. There is no reason to waste a bunch of extra time loading into and running through Cyrodiil (and clogging the campaign queue in high-pop servers) when you just want to get into IC.
ZOS_BrianWheeler wrote: »The event has been getting reset/monitored by our CS crew every few hours on each of our platforms/regions. If they see that it's in a bad state, they run a few commands and it gets fixed. We have a less human resources intensive fix coming in the next incremental patch however.
Other changes to IC are going through their design phases now and we'll have more details on those when the time comes. The changes are directed at making districts more meaningful to Imperial City itself and Tel Var stone acquisition rates are being looked into.
ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.
HeroOfNone wrote: »ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.
Would thst mean the gating function would be removed on certain campaigns?
ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.
Since the center has been fixed, there is actually a good bit of action down there now. Everyone should give it a go again.
https://www.youtube.com/watch?v=vimZj8HW0KgHeroOfNone wrote: »ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.
Would thst mean the gating function would be removed on certain campaigns?
There are no gates on any campaigns atm except for AoB. Which has been controlled almost soley since the server went up, by AD. I think the power of that shows in how the other campaigns are in the standings now. AD has first place on 2 or 3? campaigns atm. They have also cycled thru Emps. quite a bit.
Some of this is the fault of the other factions not doing anything about it. Some of this is a terrible design decision. ALL the campaigns should have been gated when IC was released. But the fact that PvE'ers would be cut off from PvE dungeons, made it the way it is. In other words, it's all one huge steaming pile of fail.
ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.
ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.
ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.
ZOS_BrianWheeler wrote: »The event has been getting reset/monitored by our CS crew every few hours on each of our platforms/regions. If they see that it's in a bad state, they run a few commands and it gets fixed. We have a less human resources intensive fix coming in the next incremental patch however.
Other changes to IC are going through their design phases now and we'll have more details on those when the time comes. The changes are directed at making districts more meaningful to Imperial City itself and Tel Var stone acquisition rates are being looked into.
ZOS_BrianWheeler wrote: »The event has been getting reset/monitored by our CS crew every few hours on each of our platforms/regions. If they see that it's in a bad state, they run a few commands and it gets fixed. We have a less human resources intensive fix coming in the next incremental patch however.
Other changes to IC are going through their design phases now and we'll have more details on those when the time comes. The changes are directed at making districts more meaningful to Imperial City itself and Tel Var stone acquisition rates are being looked into.
All ICs should be 1 instance until new content is added / the districts actually are finished and have something of value. Tel vars need to be updated if this DLC is to have longevity @ZOS_BrianWheeler
HeroOfNone wrote: »ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.
Would thst mean the gating function would be removed on certain campaigns?
There are no gates on any campaigns atm except for AoB. Which has been controlled almost soley since the server went up, by AD. I think the power of that shows in how the other campaigns are in the standings now. AD has first place on 2 or 3? campaigns atm. They have also cycled thru Emps. quite a bit.
Some of this is the fault of the other factions not doing anything about it. Some of this is a terrible design decision. ALL the campaigns should have been gated when IC was released. But the fact that PvE'ers would be cut off from PvE dungeons, made it the way it is. In other words, it's all one huge steaming pile of fail.
ZOS_BrianWheeler wrote: »The event has been getting reset/monitored by our CS crew every few hours on each of our platforms/regions. If they see that it's in a bad state, they run a few commands and it gets fixed. We have a less human resources intensive fix coming in the next incremental patch however.
Other changes to IC are going through their design phases now and we'll have more details on those when the time comes. The changes are directed at making districts more meaningful to Imperial City itself and Tel Var stone acquisition rates are being looked into.
Sallington wrote: »ZOS_BrianWheeler wrote: »The event has been getting reset/monitored by our CS crew every few hours on each of our platforms/regions. If they see that it's in a bad state, they run a few commands and it gets fixed. We have a less human resources intensive fix coming in the next incremental patch however.
Other changes to IC are going through their design phases now and we'll have more details on those when the time comes. The changes are directed at making districts more meaningful to Imperial City itself and Tel Var stone acquisition rates are being looked into.
Like a scheduled task that runs the commands in a batch file every hour?
I kid, I kid.
But seriously, it's a scheduled task isn't it.
ZOS_BrianWheeler wrote: »We have discussed making IC an instance which all campaigns flood into, however that requires some heavy back end work to Campaign & server structure with linking the zones associated to Cyrodiil. Simply put, it would take a very long time to get that implemented and live and it's not as easy as it sounds.