Takes-No-Prisoner wrote: »A lot of good players/guilds left due to the lag. And yeah, if the blues don't slow down on being overly aggressive it will eventually turn into a blue buff campaign. Overly zerging the map at all hours of the day is going to kill morale for reds and yellows. It is a really frustrating thing to see... it honestly looks like the beginning of the end for AS for yellow and red. Unless--
1. Yellow gets support from its stronger guilds or new leaders arise
2. Red gets organized or brings in its stronger guilds
I do not see either of this happening because lag was the original reason Yellows strengths left AS to begin with.
CavalierPrime wrote: »PS4 NA AS is a joke. Yellow is helping Blue attack Red, then Blue turns around and takes from Yellow too. Yellow is a battered girlfriend who stays with BlueBoyfriend despite constant abuse and underappreciation. Red has no chance to win. My guild always has 20+ people in there, but our guildmaster has a substandard personality and is unpleasant to listen to for extended periods of time. So our zergs are fairly loose and we get homplestomped by the green alliance sooner or later.
CavalierPrime wrote: »PS4 NA AS is a joke. Yellow is helping Blue attack Red, then Blue turns around and takes from Yellow too. Yellow is a battered girlfriend who stays with BlueBoyfriend despite constant abuse and underappreciation. Red has no chance to win. My guild always has 20+ people in there, but our guildmaster has a substandard personality and is unpleasant to listen to for extended periods of time. So our zergs are fairly loose and we get homplestomped by the green alliance sooner or later.
catalyst10e wrote: »CavalierPrime wrote: »PS4 NA AS is a joke. Yellow is helping Blue attack Red, then Blue turns around and takes from Yellow too. Yellow is a battered girlfriend who stays with BlueBoyfriend despite constant abuse and underappreciation. Red has no chance to win. My guild always has 20+ people in there, but our guildmaster has a substandard personality and is unpleasant to listen to for extended periods of time. So our zergs are fairly loose and we get homplestomped by the green alliance sooner or later.
Why is it whenever a faction does well, theres always one faction who claims the other 2 are working together? While I know it can happen with alt characters, that is on the case with AS. What happened was Blue took Roebeck and Brindle, and the zerg held it, forcing yellow to fight reds just to get away from the zergfest.
CavalierPrime wrote: »catalyst10e wrote: »CavalierPrime wrote: »PS4 NA AS is a joke. Yellow is helping Blue attack Red, then Blue turns around and takes from Yellow too. Yellow is a battered girlfriend who stays with BlueBoyfriend despite constant abuse and underappreciation. Red has no chance to win. My guild always has 20+ people in there, but our guildmaster has a substandard personality and is unpleasant to listen to for extended periods of time. So our zergs are fairly loose and we get homplestomped by the green alliance sooner or later.
Why is it whenever a faction does well, theres always one faction who claims the other 2 are working together? While I know it can happen with alt characters, that is on the case with AS. What happened was Blue took Roebeck and Brindle, and the zerg held it, forcing yellow to fight reds just to get away from the zergfest.
Thats why im saying we should call a red/yellow truce until we can humble blue a bit. If we had a text chat, we could implement this for real. If blue is playing zerg defense on yellow's keeps on the left side, I would be happy to bring red reinforcements to push blue back. My guild attacks blue and yellow equally, so I will try to influence them to push blue hard.
catalyst10e wrote: »
I honestly don't think blue is going to be humbled anytime soon. A lot of the groups I jump into seem to have some kind of vendetta... I was able to still get into 18 member groups fairly easily even late into the night. I dunno what you guys did, but blue is MAD. I hope we do not meet on the battlefield friend.
Takes-No-Prisoner wrote: »catalyst10e wrote: »
I honestly don't think blue is going to be humbled anytime soon. A lot of the groups I jump into seem to have some kind of vendetta... I was able to still get into 18 member groups fairly easily even late into the night. I dunno what you guys did, but blue is MAD. I hope we do not meet on the battlefield friend.
Oh I can understand why they are mad--they have mostly? come in last for the past 3-4 months on AS even with numbers. Its understandable sure, but I am also worried for the health of the campaign. I would hate to see it die due to blues being in a rageful fit.
catalyst10e wrote: »Takes-No-Prisoner wrote: »catalyst10e wrote: »
I honestly don't think blue is going to be humbled anytime soon. A lot of the groups I jump into seem to have some kind of vendetta... I was able to still get into 18 member groups fairly easily even late into the night. I dunno what you guys did, but blue is MAD. I hope we do not meet on the battlefield friend.
Oh I can understand why they are mad--they have mostly? come in last for the past 3-4 months on AS even with numbers. Its understandable sure, but I am also worried for the health of the campaign. I would hate to see it die due to blues being in a rageful fit.
I was assuming that once everyone had their little fit and each of them claim "see?! we lost for months till I got there! Whenever I wasnt online we lost keeps!" we could go back to our regularly scheduled campaign....
FireCowCommando wrote: »The EP i have discussed the Azure's situation with have similar opinions as me. We could form up groups large enough to be 'competitive', but the server would suffer, and so would all the players in the entire server. We would rather lose the campaign than contribute to the lag.
DannyLV702 wrote: »FireCowCommando wrote: »The EP i have discussed the Azure's situation with have similar opinions as me. We could form up groups large enough to be 'competitive', but the server would suffer, and so would all the players in the entire server. We would rather lose the campaign than contribute to the lag.
@FireCowCommando That DC guild with AngryMusic and Baconator is staying really active as well. They run 2 full groups most of the time with solid and active players. Really wish EP had as many dedicated players as they did.
DannyLV702 wrote: »FireCowCommando wrote: »The EP i have discussed the Azure's situation with have similar opinions as me. We could form up groups large enough to be 'competitive', but the server would suffer, and so would all the players in the entire server. We would rather lose the campaign than contribute to the lag.
@FireCowCommando That DC guild with AngryMusic and Baconator is staying really active as well. They run 2 full groups most of the time with solid and active players. Really wish EP had as many dedicated players as they did.
FireCowCommando wrote: »The EP i have discussed the Azure's situation with have similar opinions as me. We could form up groups large enough to be 'competitive', but the server would suffer, and so would all the players in the entire server. We would rather lose the campaign than contribute to the lag.
FireCowCommando wrote: »The EP i have discussed the Azure's situation with have similar opinions as me. We could form up groups large enough to be 'competitive', but the server would suffer, and so would all the players in the entire server. We would rather lose the campaign than contribute to the lag.
The-Baconator wrote: »FireCowCommando wrote: »The EP i have discussed the Azure's situation with have similar opinions as me. We could form up groups large enough to be 'competitive', but the server would suffer, and so would all the players in the entire server. We would rather lose the campaign than contribute to the lag.
It's not about being "large" but playing effectively in the current meta. PVP on our sever is no longer groups of 24 going up against each other running one-shot-yolo 1vxer builds, but with coordinated AoE bombs. It was amazing seeing what large scale pvp was like without ball groups, it was arguably the most fun I've ever had with an online video game, but the playstyle is no longer viable when your group of 12 is going against a group of 24 with a barrier rotation. EP doesn't need larger groups, you need groups who actually play to the meta. Whether it be small bomb groups such as that of Elementz(AD), a large ballgroup that pushes objectives effectively such as Freelance(AD) or FC(DC), or an elite medium group that makes up for its quantity of players with quality players, you guys need groups that fit those molds if you want to compete as a faction.
FireCowCommando wrote: »The EP i have discussed the Azure's situation with have similar opinions as me. We could form up groups large enough to be 'competitive', but the server would suffer, and so would all the players in the entire server. We would rather lose the campaign than contribute to the lag.
I think this is the key issue. Now, I'm not very involved with the PvP guilds but I do notice a lot of our (AD) top players are nowhere to be seen this campaign. Also noticing very few skilled EP players on the leaderboards. So while top Reds and Yellows are switching to other campaigns to beat the lag, Blue is taking over Azura's. Pretty simple. Has nothing to do with "meta" as yellow has won 3 or 4 campaigns in a row. To claim that Blue all of a sudden has some OP strategy seems odd to me--I think the other factions just aren't participating in the lag-fest.
Played in Thornblade last night and the number of quality players compared to Azura's is astronomical. My wife and I consistently win 2v3-6 in Azura's, but we were consistently losing 2v2's on Thornblade. If these Thornblade EP I was fighting last night went to Azura's and started fighting Blue, the campaign would for sure be different.
Moglijuana wrote: »FireCowCommando wrote: »The EP i have discussed the Azure's situation with have similar opinions as me. We could form up groups large enough to be 'competitive', but the server would suffer, and so would all the players in the entire server. We would rather lose the campaign than contribute to the lag.
I think this is the key issue. Now, I'm not very involved with the PvP guilds but I do notice a lot of our (AD) top players are nowhere to be seen this campaign. Also noticing very few skilled EP players on the leaderboards. So while top Reds and Yellows are switching to other campaigns to beat the lag, Blue is taking over Azura's. Pretty simple. Has nothing to do with "meta" as yellow has won 3 or 4 campaigns in a row. To claim that Blue all of a sudden has some OP strategy seems odd to me--I think the other factions just aren't participating in the lag-fest.
Played in Thornblade last night and the number of quality players compared to Azura's is astronomical. My wife and I consistently win 2v3-6 in Azura's, but we were consistently losing 2v2's on Thornblade. If these Thornblade EP I was fighting last night went to Azura's and started fighting Blue, the campaign would for sure be different.
The wedding crashers had some fun last night in Thornblade! I gained about 120k AP in the four hours I was in there lol. Some of the reds are definitely very strong in that server. The blues also showed up later with a good two or three groups as well. But they seemed to rely more on their numbers for the time being.