Depends on how the terms are used, but I have come across folks who think that having no classes/skills only is the real Elder Scrolls experience. I like to think that with the extra skill lines each class can acquire for customization ESO is more like the prior games than SKyrim in that regard, whatever the terminology.BabeestorGor wrote: »tinythinker wrote: »Nope, that was Skyrim only.BalgusFlinn wrote: »What makes an ES game is ...open class system based on leveling skill lines.
DF to Oblivion had customised classes as an option. I'd call that an open class system. Skyrim was a classless system.
tinythinker wrote: »Depends on how the terms are used, but I have come across folks who think that having no classes/skills only is the real Elder Scrolls experience. I like to think that with the extra skill lines each class can acquire for customization ESO is more like the prior games than SKyrim in that regard, whatever the terminology.BabeestorGor wrote: »tinythinker wrote: »Nope, that was Skyrim only.BalgusFlinn wrote: »What makes an ES game is ...open class system based on leveling skill lines.
DF to Oblivion had customised classes as an option. I'd call that an open class system. Skyrim was a classless system.