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Where are the things that really make Elder Scrolls, Elder Scrolls?

  • tinythinker
    tinythinker
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    What makes an ES game is ...open class system based on leveling skill lines.
    Nope, that was Skyrim only.

    DF to Oblivion had customised classes as an option. I'd call that an open class system. Skyrim was a classless system.
    Depends on how the terms are used, but I have come across folks who think that having no classes/skills only is the real Elder Scrolls experience. I like to think that with the extra skill lines each class can acquire for customization ESO is more like the prior games than SKyrim in that regard, whatever the terminology.
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  • Artjuh90
    Artjuh90
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    in skyrim :P
  • BabeestorGor
    BabeestorGor
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    What makes an ES game is ...open class system based on leveling skill lines.
    Nope, that was Skyrim only.

    DF to Oblivion had customised classes as an option. I'd call that an open class system. Skyrim was a classless system.
    Depends on how the terms are used, but I have come across folks who think that having no classes/skills only is the real Elder Scrolls experience. I like to think that with the extra skill lines each class can acquire for customization ESO is more like the prior games than SKyrim in that regard, whatever the terminology.

    I'd agree with that. ESO classes are pretty customiseable and its up to you how much you take from your class skills and how much from the skills available to everyone.
    Babeester Gor is the Axe Goddess, the Implacable Anger, the Avenging Daughter and the Earth Guardian.
    Vriddi gra-Yildnarz, Dragonknight and Smith
    Myrvanwe, Sorcerer and Enchanter
    Tsajirra, Nightblade and Clothier
    Vilvyni Indarys, Dragonknight and Woodworker
    Arielle Alouette, Templar and Provisioner
    Fishes in Troubled Waters, Nightblade and Alchemist
    Shanika Some Long Title I'd Change If I Could, Templar and Aspirant Jeweller
    Pippi Longhorn, Nightblade, Ne'er-do-well, and "Tribute" character
    EU PC.
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