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Remember when......

Fireborn
Fireborn
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Remember back in the day when mudcrabs where op? When 2 or 3 of them would own you and make you cry nerf! Nerf! Nerf! Back when exploring Tamriel was actually dangerous.....

Well they were nerfed, along with everything else. Now exploring Tamriel is more like being in an amusment park. It might look scary or dangerous but really it's not. Where the hardest and most dangerous thing now is managing your inventory. Lol

Just some light hearted reminiscing.....
Ahh the good ol days! ;)
  • Asherons_Call
    Asherons_Call
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    V16 mudcrabs are no joke in Wrothgar. They'll mess you up if you're not paying attention.. Lol
  • Vyle_Byte
    Vyle_Byte
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    Oh yes, I recall being slaughtered by mudcrabs! They were OP as ***! haha! They can still do a little damage but no where near what they used to... hmm sounds like everything else that's gotten the nerf hammer in the past 2 years!
    Member of the Old Guard
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    Vyle Byte||Ivana Byte||Vyible Byte||Hakate Vampler Former EMPRESS BWB||Haan Zolo {Retired} (He swung first)||Lunari ||Wardyn Chalyk Tahno||Dirti Dianah||Bonnie||
    Viva la Byte
  • Lightninvash
    Lightninvash
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    Fireborn wrote: »
    Remember back in the day when mudcrabs where op? When 2 or 3 of them would own you and make you cry nerf! Nerf! Nerf! Back when exploring Tamriel was actually dangerous.....

    Well they were nerfed, along with everything else. Now exploring Tamriel is more like being in an amusment park. It might look scary or dangerous but really it's not. Where the hardest and most dangerous thing now is managing your inventory. Lol

    Just some light hearted reminiscing.....
    Ahh the good ol days! ;)

    I remember in previous games mud crabs looking like rocks and then popping out and trying to gank you like a sneaky nb
  • PrinceBoru
    PrinceBoru
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    BUFF MUDCRABS
    It ain't easy being green.
  • Asherons_Call
    Asherons_Call
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    PrinceBoru wrote: »
    BUFF MUDCRABS

    "Buff Mudcrabs

    Legalize skooma"

    Can you imagine being high as **** with a killer mudcrab on your heels?
  • JamilaRaj
    JamilaRaj
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    I am sure the game will eventually become hard, dangerous and, above all, tedious. That way, players will pay for new content and then again to skip it.
  • Vyle_Byte
    Vyle_Byte
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    I remember in previous games mud crabs looking like rocks and then popping out and trying to gank you like a sneaky nb

    IKR! I wanna know, wth happened to make those mudcrabs the giants they become!

    Member of the Old Guard
    Mother of the Byte Family
    Vyle Byte||Ivana Byte||Vyible Byte||Hakate Vampler Former EMPRESS BWB||Haan Zolo {Retired} (He swung first)||Lunari ||Wardyn Chalyk Tahno||Dirti Dianah||Bonnie||
    Viva la Byte
  • Gidorick
    Gidorick
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    mmorpg-mmo-geek-%D0%98%D0%B3%D1%80%D1%8B-941284.jpeg
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • gw2only1b14_ESO
    gw2only1b14_ESO
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    Kinda like that time you though you could swim to get to Alessia and didn't bother to read the sign
  • Lightninvash
    Lightninvash
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    I miss being able to swim under water and fight under water battles haha. Or having things actually get dark where you need a torch or the night vision of khajiit lol
  • Spacemonkey
    Spacemonkey
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    And then you started fearing mudcrabs. And began killing them on sight. And then accidently killed the best merchant in the game. >_> it's all the cliffracers' fault really. <- dreading the day they add those
  • Gidorick
    Gidorick
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    And then you started fearing mudcrabs. And began killing them on sight. And then accidently killed the best merchant in the game. >_> it's all the cliffracers' fault really. <- dreading the day they add those

    If they do I hope they are summonable @Spacemonkey http://forums.elderscrollsonline.com/en/discussion/149698/summonable-beast-merchants-and-banker-concept/p1
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Kutsuu
    Kutsuu
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    I do remember when the PVE was much harder in beta. Lots of my friends couldn't complete the first DC fighter's guild quest with the named Harvester... The sense of accomplishment after beating it after half a dozen tries was amazing.
    PC/NA

    Envy Me - Sorc
    Kutsus - NB
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    Kutsumo - NB
  • Asherons_Call
    Asherons_Call
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    Gidorick wrote: »
    mmorpg-mmo-geek-%D0%98%D0%B3%D1%80%D1%8B-941284.jpeg

    Lol! True on so many levels
  • Fireborn
    Fireborn
    ✭✭
    Kutsuu wrote: »
    I do remember when the PVE was much harder in beta. Lots of my friends couldn't complete the first DC fighter's guild quest with the named Harvester... The sense of accomplishment after beating it after half a dozen tries was amazing.

    This is what started my reminiscing. I did that quest last night. It's Doshia the Harvester. I remeber at PC launch I just couldn't win this fight. Now on PS4 it took me maybe 10-15 sec to beat her.

    Kind of disappointing. Lol
  • PrinceBoru
    PrinceBoru
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    PrinceBoru wrote: »
    BUFF MUDCRABS

    "Buff Mudcrabs

    Legalize skooma"

    Can you imagine being high as **** with a killer mudcrab on your heels?

    "Hey little Mr. Mudcrab dude just relax.
    You're harshing my skooma buzz.
    Hey who ate all the Sweetrolls?!"
    It ain't easy being green.
  • phairdon
    phairdon
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    Yes! Remember well, being killed by a group of mud crabs lurking around a pond in Auridon.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Jennifur_Vultee
    Jennifur_Vultee
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    Remembers_zps5zdbjucf.jpg
    "Whoever is careless with the truth in small matters cannot be trusted with important matters." – Albert Einstein

    Treat a customer fairly and they will remember you. Treat a customer poorly and they never forget.

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  • UltimaJoe777
    UltimaJoe777
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    V16 mudcrabs are no joke in Wrothgar. They'll mess you up if you're not paying attention.. Lol

    They also chain dig...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Arciris
    Arciris
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    I remember! Mudcrabs, Doshia, Guttripper! I remember the fuss around those tho I never had a problem with my Templars because our best abilities were the first in each tree. Keep Nova for the right time and -Bam!
    Only time in my game-time with ESO I felt OP as a Templar... Good times!
    But then came Mannimarco! What a struggle this guy was, must have tried a dozen of times and only when I was 2 levels above did I manage to defeat him.. And even Molag Bal ... what a fight!
    Yep good times! Starter zones are now a total cheese, that's too bad, I learned how to fight thanks to the main quest!
    Now people cheese it all, go to PvP, get wrecked and complain because they have that idea that they are so strong they can not be defeated... oh well :smiley:

    Edit: This was in early Beta... at launch the game had already been tremendously nerfed...
    Edited by Arciris on December 16, 2015 9:54PM
  • phairdon
    phairdon
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    Arciris wrote: »
    I remember! Mudcrabs, Doshia, Guttripper! I remember the fuss around those tho I never had a problem with my Templars because our best abilities were the first in each tree. Keep Nova for the right time and -Bam!
    Only time in my game-time with ESO I felt OP as a Templar... Good times!
    But then came Mannimarco! What a struggle this guy was, must have tried a dozen of times and only when I was 2 levels above did I manage to defeat him.. And even Molag Bal ... what a fight!
    Yep good times! Starter zones are now a total cheese, that's too bad, I learned how to fight thanks to the main quest!
    Now people cheese it all, go to PvP, get wrecked and complain because they have that idea that they are so strong they can not be defeated... oh well :smiley:

    Edit: This was in early Beta... at launch the game had already been tremendously nerfed...

    Mannimarco was a nightmare :# Molag bal was pleasant experience in comparison.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • failkiwib16_ESO
    failkiwib16_ESO
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    I'm surprised nobody has mentioned the wasps in lower Craglorn xD they would wipe out groups of players...

    The archers in Craglorn.

    The Storm Atronachs in the beginning of the game ...bloody hell, they would wipe out entire groups of players in dolmens.

    Banished Cells first boss.

    Veteran Spindleclutch spider spawns during bossfight.

    Then there was the middle phase, where they fixed some things and removed dodging option in veteran Elden Hollow, during Bogdan The Nightflame bossfight. You could no longer dodge the fire, but Bogdan could jump right after he spit his fire, so the whole team would wipe.

    Veteran Banished Cells achievement required 5 daedroths to be kept alive, and they used to deal much more damage back then.

    I feel so lucky that I chose to play Aldmeri Dominion, because it used to be a killer for DC and EP questers who got to AD as their Silver and Gold area. UNDEADS AND DREMORA EVERYWHERE - and before prenerf, before players had researched traits and had access to shiny armor and all that, AD was a killer faction to deal with on veteran levels.

  • PrinceBoru
    PrinceBoru
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    phairdon wrote: »
    Mannimarco was a nightmare :# Molag bal was pleasant experience in comparison.

    Ha! So true!
    It ain't easy being green.
  • nimander99
    nimander99
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    Member when everyone wasn't vr16 w/501 CP's so there wasn't any lag/latency anywhere? Those were the good 'ol days ;)
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    "moar!" = £10 palomino horse,
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    "MOAR!!!" = Experience scrolls and riding lessons,
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    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • Arciris
    Arciris
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    phairdon wrote: »
    Arciris wrote: »
    I remember! Mudcrabs, Doshia, Guttripper! I remember the fuss around those tho I never had a problem with my Templars because our best abilities were the first in each tree. Keep Nova for the right time and -Bam!
    Only time in my game-time with ESO I felt OP as a Templar... Good times!
    But then came Mannimarco! What a struggle this guy was, must have tried a dozen of times and only when I was 2 levels above did I manage to defeat him.. And even Molag Bal ... what a fight!
    Yep good times! Starter zones are now a total cheese, that's too bad, I learned how to fight thanks to the main quest!
    Now people cheese it all, go to PvP, get wrecked and complain because they have that idea that they are so strong they can not be defeated... oh well :smiley:

    Edit: This was in early Beta... at launch the game had already been tremendously nerfed...

    Mannimarco was a nightmare :# Molag bal was pleasant experience in comparison.

    Hahahaha totally true!!! I had to try like 3 times for Molag Bal though but it was nothing to the dozen of times for Manni!
  • Arciris
    Arciris
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    I'm surprised nobody has mentioned the wasps in lower Craglorn xD they would wipe out groups of players...

    The archers in Craglorn.

    The Storm Atronachs in the beginning of the game ...bloody hell, they would wipe out entire groups of players in dolmens.

    Banished Cells first boss.

    Veteran Spindleclutch spider spawns during bossfight.

    Then there was the middle phase, where they fixed some things and removed dodging option in veteran Elden Hollow, during Bogdan The Nightflame bossfight. You could no longer dodge the fire, but Bogdan could jump right after he spit his fire, so the whole team would wipe.

    Veteran Banished Cells achievement required 5 daedroths to be kept alive, and they used to deal much more damage back then.

    I feel so lucky that I chose to play Aldmeri Dominion, because it used to be a killer for DC and EP questers who got to AD as their Silver and Gold area. UNDEADS AND DREMORA EVERYWHERE - and before prenerf, before players had researched traits and had access to shiny armor and all that, AD was a killer faction to deal with on veteran levels.

    Totally right! and Harvesters in general... I would try to sneak pass all of those. Some World bosses were really tough: I remember a few that would require 7 or 8 players to kill.. what a thrill :smiley:
    And soul gems were really valuable as we would die a loooooot.
    I always play AD but in Cadwell Silver, I remember some World bosses that would swarm a lot of adds that would wipe quite a few of us hehe
  • PBpsy
    PBpsy
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    nimander99 wrote: »
    Member when everyone wasn't vr16 w/501 CP's so there wasn't any lag/latency anywhere? Those were the good 'ol days ;)

    Nope. I remember the lag/latency since we got V12 and there was not even the notion of chump points

    .
    I'm surprised nobody has mentioned the wasps in lower Craglorn xD they would wipe out groups of players...

    The archers in Craglorn.
    Nope . I remember however, how ZOS messed up the perfectly balanced launch day difficulty in all Vr1-Vr10 when they launched Crag. I remember how I couldn't do some dumb Vr8-9 quests even though I was soloing Crag and Crag delves since the day they launched it.

    I remember how they said they hot fixed the difficulty even though we could still see Vr9 versions of atros with double the hp and damage of Crag Vr11 atros for months after.

    I also remember how their actual final fix was to nerf all Vr1-10 zones to the ground.

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  • daemonios
    daemonios
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    Silver and Gold before the nerf were really hard... I had to think twice and assess the situation before taking on a 3-enemy trash group with my Sorc.

    Doshia was just epic. A level 10 or lower, probably not 5 skills on your bar, encountering a Harvester in a cramped room, not knowing what to do and just watching her wreck you while healing herself every few seconds... Man, it took an hour or not before I beat her the first time.

    Good times...
  • N0TPLAYER2
    N0TPLAYER2
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    Please continue. Nice read.

    Tell me about launch compared to now. Only 1-50? No craglorn.. No champion points.

    What about the entire engine that was changed? But someone data mined and is still in the game supposedly?

    Crown store included with Launch?

    Did they change stance overnight and change methods about subscriptions? Were they ever forced to be upfront? Or were they? Did a lot of people quit when that happened?

    Please elaborate on what happened with everything being delayed a year? Supposedly orsinium was done a year ago? Same with ic?

    I play daily now and love the game. But only began in July of this year, Xbox. I enjoy hearing about when things were different. Where's the chef outfit?! Lol
  • failkiwib16_ESO
    failkiwib16_ESO
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    PBpsy wrote: »
    Nope . I remember however, how ZOS messed up the perfectly balanced launch day difficulty in all Vr1-Vr10 when they launched Crag. I remember how I couldn't do some dumb Vr8-9 quests even though I was soloing Crag and Crag delves since the day they launched it.

    I remember how they said they hot fixed the difficulty even though we could still see Vr9 versions of atros with double the hp and damage of Crag Vr11 atros for months after.

    I also remember how their actual final fix was to nerf all Vr1-10 zones to the ground.
    That was before my veteran time though, so I never experienced it. When I got to craglorn as a v2-v3 or something, I wasn't able to kill a single enemy there, because I played in looted random armor, used the wrong skills and struggled at solo quests in Silver :D
    Arciris wrote: »
    Totally right! and Harvesters in general... I would try to sneak pass all of those. Some World bosses were really tough: I remember a few that would require 7 or 8 players to kill.. what a thrill :smiley:
    And soul gems were really valuable as we would die a loooooot.
    I always play AD but in Cadwell Silver, I remember some World bosses that would swarm a lot of adds that would wipe quite a few of us hehe

    I used to be a vampire templar healer in heavy armor + bow, so I usually spawned at shrines, because I could never afford soul gems. I kept dying... I remember that when I could afford it, I bought empty soul gems at a mystic and filled them up in Bleakrock Isle :D and even there I would sometimes die, and spawn at shrine to save a gem, then go and try to fill the rest of my empty grand soul gems.


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