I'm not one to call nerf, but I'd be lying if I didn't say I'd be happy to see a cap put on Overload ulti. Maybe limit it to build it up to a max of 2000 or something simply to stop the people that build it up to a redonkulous level then go on a pvp frenzy....
infraction2008b16_ESO wrote: »I'm not one to call nerf, but I'd be lying if I didn't say I'd be happy to see a cap put on Overload ulti. Maybe limit it to build it up to a max of 2000 or something simply to stop the people that build it up to a redonkulous level then go on a pvp frenzy....
Overload simply needs to cost more per attack so it''s more in line with other ultimates used.
The real OP ability of sorc is hardened ward though, I don't know how they thought that having an ability absorb that much damage could be balanced when other damage shields in the game only absorb something like a tenth of what it does. You can literally avoid most damage from the thing, it probably the main reason why most vMSA clearer's are sorcs because they can avoid the damage that most have to work around by dodging, blocking and healing through.
That combined with overload means sorc is literally easy mode.
CavalierPrime wrote: »Mag DK with end game equipment and stats has a 0% chance to beat a mag Sorc 1v1. [snip]
mlstevens42_ESO wrote: »How about learn to play before you come here and whine. I know it is hard to understand but just because you got a capped out character did not automatically make you a deity minor or major. It really doesn't matter how long or hard it was to get where you are with a character unless you learned how to utilize it properly. Another thing might be hard for some to learn is that player skill is not always equal. Some people are just going to be better. Yes folks ya heard it here first there are some you may not ever be able to beat. Not because they have more cp's or vastly better gear stats or what not but because they are just more skilled, better reactions or whatever. There is no shame in losing.
The shame is the constant barrage of I didn't win so that means they cheated or are over powered so nerf them. Each class has it's strengths and weaknesses. Learn what yours are so you can counter theirs that is the whole name of the game.
I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
you're joking right?
I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
you're joking right?
Nope. Why would I be joking?
When ESO came out, the critical reviews of many gaming websites drew attention to this kind of absurdity, i.e. that only in this game you can play a warrior 100% relying on magicka. Or stamina based sorcerer wielding an axe and wearing heavy armor. It sounds rather comical. It just makes me laugh.
I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
Tonnopesceb16_ESO wrote: »The ESO Forum Common Complaint Checklist:
☑ Nerf/Buff Sorcerers.
☐ Nerf/Buff Nightblades.
☐ Nerf/Buff Dragonknights.
☐ Nerf/Buff Templars.
☐ THIS IS P2W!
☐ L2P n00b.
☐ Where is the LOL button??
☐ Fix PvP lag.
☐ LFG is full of scrubs.
☐ WHEN WILL YOU ADD CONSOLE TEXT CHAT?
☐ WHEN ARE ARENAS COMING?
☐ Natch Potes.
☐ Nerf Veteran Maelstrom Arena.
☐ Race Change ETA?
☐ Please add the Barber Shop!
☐ Why don't Trials scale?
☐ Working as intended.
☐ Why did you nerf/buff this?
You forgot the Buff Argonian passives and the Class change.
pelennor_fields wrote: »I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
you're joking right?
Nope. Why would I be joking?
When ESO came out, the critical reviews of many gaming websites drew attention to this kind of absurdity, i.e. that only in this game you can play a warrior 100% relying on magicka. Or stamina based sorcerer wielding an axe and wearing heavy armor. It sounds rather comical. It just makes me laugh.
Oh yeah, I guess he told everybody. Options are stupid. There should only be one way to play the game! Take that all you silly stamina sorcerers, what are you doing with swords? Hey dragonknights why don't you stop trying to be magic based characters and use all your stamina based abilities, oh wait a minute...
No such things exists. Welcome to the Elder Scrolls series.pelennor_fields wrote: »I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
you're joking right?
Nope. Why would I be joking?
When ESO came out, the critical reviews of many gaming websites drew attention to this kind of absurdity, i.e. that only in this game you can play a warrior 100% relying on magicka. Or stamina based sorcerer wielding an axe and wearing heavy armor. It sounds rather comical. It just makes me laugh.
Oh yeah, I guess he told everybody. Options are stupid. There should only be one way to play the game! Take that all you silly stamina sorcerers, what are you doing with swords? Hey dragonknights why don't you stop trying to be magic based characters and use all your stamina based abilities, oh wait a minute...
No, just stop complain that these absurd hybrids need a buff cause they cannot deal with traditional classes/builds. Each class had to be created the way it is right now just to be THAT class and no other. You decide to play it in another way, you bear all the risk and difficulties.
pelennor_fields wrote: »I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
you're joking right?
Nope. Why would I be joking?
When ESO came out, the critical reviews of many gaming websites drew attention to this kind of absurdity, i.e. that only in this game you can play a warrior 100% relying on magicka. Or stamina based sorcerer wielding an axe and wearing heavy armor. It sounds rather comical. It just makes me laugh.
Oh yeah, I guess he told everybody. Options are stupid. There should only be one way to play the game! Take that all you silly stamina sorcerers, what are you doing with swords? Hey dragonknights why don't you stop trying to be magic based characters and use all your stamina based abilities, oh wait a minute...
No, just stop complain that these absurd hybrids need a buff cause they cannot deal with traditional classes/builds. Each class had to be created the way it is right now just to be THAT class and no other. You decide to play it in another way, you bear all the risk and difficulties.
I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
you're joking right?
Nope. Why would I be joking?
When ESO came out, the critical reviews of many gaming websites drew attention to this kind of absurdity, i.e. that only in this game you can play a warrior 100% relying on magicka. Or stamina based sorcerer wielding an axe and wearing heavy armor. It sounds rather comical. It just makes me laugh.
I'm just curious what kind of impulse prompts people to build their chars as magicka-nightblade, magicka-dragonknight, stamina-sorcerer... It's even out of logic! What kind of inflicting physical damage heros (warriors, knights, fighters, even assassins or thieves) rely on magicka instead of stamina? It could happen only in ESO... If you decided to create such a ridiculous and irrational char, you should be aware of its weaknesses. For me it should be always weaker (not worse, but weaker) than a traditional e.g. magicka based sorcerer - it should be always more challenging and suited for more experienced players who, in that case, need to rely on nothing but technique and strategy.
you're joking right?
Nope. Why would I be joking?
When ESO came out, the critical reviews of many gaming websites drew attention to this kind of absurdity, i.e. that only in this game you can play a warrior 100% relying on magicka. Or stamina based sorcerer wielding an axe and wearing heavy armor. It sounds rather comical. It just makes me laugh.
So let's see . You have no freaking clue about the actual lore of the only two classes that actually have a history in the TES franchise.
NightBlades.
Arena
"Nightblades are those Mages who have perfected their arts to help in activities involving infiltration, spying, and stealth. They are much like Thieves, creatures of the night, able to use their considerable powers to help them in their nocturnal activities. In combat, Nightblades receive a chance per level of scoring a critical hit (triple damage). Nightblades can pick locks about as well as Rogues. They also receive 1.5 times their Intelligence in starting spell points."
Morrowind
In-game Description: Nightblades are spellcasters who use their magics to enhance mobility, concealment, and stealthy close combat. They have a sinister reputation, since many nightblades are thieves, enforcers, assassins, or covert agents.
Specialization: Magic
Attributes: Willpower, Speed
Oblivion
"Nightblades are effective assassins and enforcers. Their speed and skills allow them to easily reach places most others could not. Nightblades dispose of opponents with a quick blade and Destruction magic. They are also skilled in Alteration magic, and are proficient in healing themselves"
Yep a thoroughly mage archetype class in all previous games and even presented as a magicka based class in the only piece of NB lore in TESO
Sorcerer
Arena
"Sorcerers are a strange breed of magic users. They are those born with the potential of casting spells, but with no power to generate spell points internally. This does not make them any less powerful; in fact, Sorcerers have the potential to be the most powerful of all the Mage classes. This is because of the unique way in which they manipulate magic. Sorcerers are in essence magical batteries. They absorb spell points from spells that are targeted at them. Sorcerers may absorb up to triple their Intelligence in spell points. If a spell is absorbed, the Sorcerer takes no damage, but instead adds the spell's total power points, divided by the Sorcerer's level, to his/her spell points. These points are permanent until used. If the Sorcerer fails to absorb a directed spell, they take the normal effects, whatever they may be. The chance a Sorcerer will absorb the spell is equal to the sum of his Intelligence and Willpower divided by two. Sorcerers do not regenerate spell points and they do not absorb points from their own spells. If a Sorcerer has absorbed spell points to his/her maximum, he/she will be unable to absorb more spells, and will take damage from spells just as any other character. Regardless of these restrictions, they have the ability to cast more powerful spells because when they are fully charged, they have more spell points than any other Mage class. They can therefore cast more powerful spells at lower levels, provided that the spell is in their spellbook."
Morrowind
"Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos.
Specialization: Magic
Attributes: Intelligence, Endurance
Major Skills:
Enchant Enchant
Conjuration Conjuration
Mysticism Mysticism
Destruction Destruction
Alteration Alteration
Minor Skills:
Illusion Illusion
Medium Armor Medium Armor
Heavy Armor Heavy Armor
Marksman Marksman
Short Blade Short Blade
Oblivion.
Sorcerer
Besting the most well-equipped fighters, they rely on the spells of the mystic arts. Unique to these mages is the bodily stamina to be armed with the thickest armor.
Sorcerer are an actual heavy armor using mage/fighter archetype.
CavalierPrime wrote: »I resent the l2p stuff. Sure this was a vMSA winner playing his pet sorc character against me. He is a good sorc, but I guarantee he isnt better in a vacuum. Ive been playing games since I was 5 (28 now), and I've watched another thousand hours of eso videos to match my thousand hours on my dk. I have a college degree from a top 100 university. This guy just had my number in this specific instance, and its clear his abilities weren't meant to be exploited like that. Hence why im calling for a nerf. He won the fight before it started and its not fair.
since 1.6 mana classes can´t kill each other anyway...
MaxwellCrystal wrote: »
I'm not for nerfing sorcs they just need to re-attach my clipped wings because it's horrible. (Thinking about "When your legs don't work like they use to no more" song, replace that with wings for us DKs).
CavalierPrime wrote: »I resent the l2p stuff. Sure this was a vMSA winner playing his pet sorc character against me. He is a good sorc, but I guarantee he isnt better in a vacuum. Ive been playing games since I was 5 (28 now), and I've watched another thousand hours of eso videos to match my thousand hours on my dk. I have a college degree from a top 100 university. This guy just had my number in this specific instance, and its clear his abilities weren't meant to be exploited like that. Hence why im calling for a nerf. He won the fight before it started and its not fair.
Not sure what to laugh at first. YOU'RE BAD GET OVER IT.