Would also add, mendo offered tons of advice on how to avoid it.
But regardless, its much stronger than any other single target skill because of the heavy attacks, and after the cast, it lands immediately 1 second after.
That would be like if jabs landed all 4 hits, at once.
Once Stam DK and Stam sorc has an instant direct damaging stamina skill, I wouldn't mind making Wrecking bow bashable, until that happens there is no reason to make it work that way. Otherwise you just make surprise attack and jabs even better than they already are.
Would also add, mendo offered tons of advice on how to avoid it.
But regardless, its much stronger than any other single target skill because of the heavy attacks, and after the cast, it lands immediately 1 second after.
That would be like if jabs landed all 4 hits, at once.
Once Stam DK and Stam sorc has an instant direct damaging stamina skill, I wouldn't mind making Wrecking bow bashable, until that happens there is no reason to make it work that way. Otherwise you just make surprise attack and jabs even better than they already are.
Except jabs is less effective then wb.
Then you just go out of range in another direction and make sure you have a snare immunity of some kind up. Or don't walk into caltrops. It's really no worse than jabs or crystal fragments or something, it's just a solid single-target skill.
josh.lackey_ESO wrote: »Rooting them does nothing, because I am, myself, either rooted or snared. So I can't walk through them. I can't dodge roll; I don't have the stamina for it. I can't even Dragon Leap them because you can't Dragon Leap when you're rooted (Yet another way magicka DK is screwed over -- you have to charge your ult AND have enough stamina to dodge in order to leap!)
Wrecking blow's range could use some adjusting. Hate it when you're 10+ meters away from somebody using that skill and you still get hit (even when there's no lag).
My only problem with WB these days is that it hits through block, dealing full damage and knocking you back, like a quarter of the time. This occurs consistently in lagless conditions and only becomes more frequent in lag.
(It's sad that lag is such a constant in our play that it must be taken into account in all of these discussions.)
SRIBES showed some reproducible bugs with WB the other day, and it blew my mind. The move is easily counterplayed in theory, but it's so buggy that its counterplay often can't be applied.