There is a danger in that, you are quite right.The point is why would a business revert to an old system which would cause a popular money making item to be less popular, thus making less money...
I AM an altaholic. And I -still- like my characters level differently. I -still- like to have to level up each of my eight. I -still- like to have each have to research their crafting individually. I -still- like to have each have their riding train individually.Even though I'm not an altaholic I LIKE that my characters level differently.
Say "character advancement" instead of "levelling". Levelling is one part of it, and the part they will be taking away... but there is more to advancement then levels - like riding lessions, crafting research, skill point gain and spending, ability and skill line advancement, etc.Better than just providing everyone with insta-leveling of secondary characters. If all leveling of alts is taken away... what's there to keep people playing? ZOS should focus on making leveling interesting... not on ways to make it meaningless or even non-existent.
I liked that one better myself, but I can understand why they changed it, to make it easier for people to replace their old mounts with nifty new crownstore mounts, because profit.
There is a danger in that, you are quite right.The point is why would a business revert to an old system which would cause a popular money making item to be less popular, thus making less money...
But this idea has another side to it: With the horses the way they have been, having several horses will be a good thing.
You could have a fast one that can't carry much and is not very well armored to go places.
You could have a well armored moderately fast to get through spots in Cyrodiil.
You could have a horse loaded with bags when you're out collecting raw materials.
The additional carrying capacity would probably the worst thing to deal with if you went back to the old system.
But this way your new char could head out on a really speedy horse, if you felt like it.
There is a danger in that, you are quite right.The point is why would a business revert to an old system which would cause a popular money making item to be less popular, thus making less money...
But this idea has another side to it: With the horses the way they have been, having several horses will be a good thing.
You could have a fast one that can't carry much and is not very well armored to go places.
You could have a well armored moderately fast to get through spots in Cyrodiil.
You could have a horse loaded with bags when you're out collecting raw materials.
The additional carrying capacity would probably the worst thing to deal with if you went back to the old system.
But this way your new char could head out on a really speedy horse, if you felt like it.
There is a danger in that, you are quite right.The point is why would a business revert to an old system which would cause a popular money making item to be less popular, thus making less money...
But this idea has another side to it: With the horses the way they have been, having several horses will be a good thing.
You could have a fast one that can't carry much and is not very well armored to go places.
You could have a well armored moderately fast to get through spots in Cyrodiil.
You could have a horse loaded with bags when you're out collecting raw materials.
The additional carrying capacity would probably the worst thing to deal with if you went back to the old system.
But this way your new char could head out on a really speedy horse, if you felt like it.
Rolling back to the old system would only bring back the old problems, people (myself included) will 'buy me a pony", (non Aussies may have to look that up, also if you weren't a 90's kid) Digital vanity items will always sell, digital pay to progress items will almost never sell if offered ingame alternatives. And honestly 1000 crowns for 10 days per character is f**king ridiculous.
If you had asked, "would you like mount skill upgrades to be account-wide?" then I would have of course answered "YES!" I mean, who wouldn't?
But since the question was "should" upgrades be account-wide, I have to honestly answer, no. Gold sinks (and crown store sales) are unfortunately necessary for the game, and the character-bound mount skills provide more of both than an account-wide system would.
What if I don't want to wait the however many days it takes to level crafting? Should that be automatically leveled too? Where's the line?
It's not overly comparable. I can craft gear on one character and another can wear it. The only way this would fit as a comparison is if I could not transfer gear between characters.
No, it's not a 1:1 comparison but the core idea is there. If you want your player to have X riding skill or know X trait, you must put in the time and effort. I personally see no issue with the system the way it is. It works fine and training your riding skills are about the easiest thing there is to do in the game. This is simply a case of players proclaiming "but I want it now!".
And since there ARE those of us who like the system the way it is and enjoy that we can have different characters with different skills... it would be best if ZOS left the system the way it is.
If ZOS hadn't changed the system in the first place, we could both be happy as the riding skills were mount skills. You could have one mount you share between players that have the same skills across the board. I could have different mounts with different skills for different situations and/or characters.
I'd welcome them reverting back to that system, but not just blanket sharing of skills.
I'm going to go out on a limb here and say that mounts are a big money makers in the crown store. Do you really think players would contine to buy them if they had to fully train them as well? You know that's another 135 USD worth of crowns to fully train a mount, right?
At the price, and the very least it could carry over to all characters on the account rather than just one.
What if I don't want to wait the however many days it takes to level crafting? Should that be automatically leveled too? Where's the line?
It's not overly comparable. I can craft gear on one character and another can wear it. The only way this would fit as a comparison is if I could not transfer gear between characters.
No, it's not a 1:1 comparison but the core idea is there. If you want your player to have X riding skill or know X trait, you must put in the time and effort. I personally see no issue with the system the way it is. It works fine and training your riding skills are about the easiest thing there is to do in the game. This is simply a case of players proclaiming "but I want it now!".
And since there ARE those of us who like the system the way it is and enjoy that we can have different characters with different skills... it would be best if ZOS left the system the way it is.
If ZOS hadn't changed the system in the first place, we could both be happy as the riding skills were mount skills. You could have one mount you share between players that have the same skills across the board. I could have different mounts with different skills for different situations and/or characters.
I'd welcome them reverting back to that system, but not just blanket sharing of skills.
I'm going to go out on a limb here and say that mounts are a big money makers in the crown store. Do you really think players would contine to buy them if they had to fully train them as well? You know that's another 135 USD worth of crowns to fully train a mount, right?
At the price, and the very least it could carry over to all characters on the account rather than just one.
Then ZOS needs to leave the system as is. I do NOT want my skills to be shared and I'm not the only one.
What if I don't want to wait the however many days it takes to level crafting? Should that be automatically leveled too? Where's the line?
It's not overly comparable. I can craft gear on one character and another can wear it. The only way this would fit as a comparison is if I could not transfer gear between characters.
No, it's not a 1:1 comparison but the core idea is there. If you want your player to have X riding skill or know X trait, you must put in the time and effort. I personally see no issue with the system the way it is. It works fine and training your riding skills are about the easiest thing there is to do in the game. This is simply a case of players proclaiming "but I want it now!".
And since there ARE those of us who like the system the way it is and enjoy that we can have different characters with different skills... it would be best if ZOS left the system the way it is.
If ZOS hadn't changed the system in the first place, we could both be happy as the riding skills were mount skills. You could have one mount you share between players that have the same skills across the board. I could have different mounts with different skills for different situations and/or characters.
I'd welcome them reverting back to that system, but not just blanket sharing of skills.
I'm going to go out on a limb here and say that mounts are a big money makers in the crown store. Do you really think players would contine to buy them if they had to fully train them as well? You know that's another 135 USD worth of crowns to fully train a mount, right?
At the price, and the very least it could carry over to all characters on the account rather than just one.
Then ZOS needs to leave the system as is. I do NOT want my skills to be shared and I'm not the only one.
What if I don't want to wait the however many days it takes to level crafting? Should that be automatically leveled too? Where's the line?
It's not overly comparable. I can craft gear on one character and another can wear it. The only way this would fit as a comparison is if I could not transfer gear between characters.
No, it's not a 1:1 comparison but the core idea is there. If you want your player to have X riding skill or know X trait, you must put in the time and effort. I personally see no issue with the system the way it is. It works fine and training your riding skills are about the easiest thing there is to do in the game. This is simply a case of players proclaiming "but I want it now!".
And since there ARE those of us who like the system the way it is and enjoy that we can have different characters with different skills... it would be best if ZOS left the system the way it is.
If ZOS hadn't changed the system in the first place, we could both be happy as the riding skills were mount skills. You could have one mount you share between players that have the same skills across the board. I could have different mounts with different skills for different situations and/or characters.
I'd welcome them reverting back to that system, but not just blanket sharing of skills.
I'm going to go out on a limb here and say that mounts are a big money makers in the crown store. Do you really think players would contine to buy them if they had to fully train them as well? You know that's another 135 USD worth of crowns to fully train a mount, right?
At the price, and the very least it could carry over to all characters on the account rather than just one.
Then ZOS needs to leave the system as is. I do NOT want my skills to be shared and I'm not the only one.
I'm curious how you justify massive leap from mount upgrades to skill lines? It seems only for the purpose over-dramatization and fear-mongering.
What if I don't want to wait the however many days it takes to level crafting? Should that be automatically leveled too? Where's the line?
It's not overly comparable. I can craft gear on one character and another can wear it. The only way this would fit as a comparison is if I could not transfer gear between characters.
No, it's not a 1:1 comparison but the core idea is there. If you want your player to have X riding skill or know X trait, you must put in the time and effort. I personally see no issue with the system the way it is. It works fine and training your riding skills are about the easiest thing there is to do in the game. This is simply a case of players proclaiming "but I want it now!".
And since there ARE those of us who like the system the way it is and enjoy that we can have different characters with different skills... it would be best if ZOS left the system the way it is.
If ZOS hadn't changed the system in the first place, we could both be happy as the riding skills were mount skills. You could have one mount you share between players that have the same skills across the board. I could have different mounts with different skills for different situations and/or characters.
I'd welcome them reverting back to that system, but not just blanket sharing of skills.
I'm going to go out on a limb here and say that mounts are a big money makers in the crown store. Do you really think players would contine to buy them if they had to fully train them as well? You know that's another 135 USD worth of crowns to fully train a mount, right?
At the price, and the very least it could carry over to all characters on the account rather than just one.
Then ZOS needs to leave the system as is. I do NOT want my skills to be shared and I'm not the only one.
I'm curious how you justify massive leap from mount upgrades to skill lines? It seems only for the purpose over-dramatization and fear-mongering.
They are Riding Skills not Mount Upgrades... Riding Skills.... Skills.
Once upon a time, they were mount upgrades.I'm curious how you justify massive leap from mount upgrades to skill lines? It seems only for the purpose over-dramatization and fear-mongering.
TheShadowScout wrote: »The idea was to make it more attractive for people to replace their old gold-bought horses with shiny new crown-paid prettified mounts. And since having to upgrade a new mount all over again would have been a chore that might have negatively impacted their crown-mount sales, they switched the system, and made all mount-stuff -riding skills- instead of mount upgrades. Not a skill line, just riding skills.