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How can we balance damage shields?

  • Xeven
    Xeven
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    The only thing with Shield that needs to be addressed is:

    1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...

    I think a spammable knockback is OP to begin with, but I would be OK with it.

    Edited by Xeven on December 8, 2015 9:47PM
  • RinaldoGandolphi
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    Xeven wrote: »
    The only thing with Shield that needs to be addressed is:

    1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...

    I think a spammable knockback is OP to begin with, but I would be OK with it.

    Yeah it is OP, but remember though after your knocked back your supposed CC Immune for awhile...of course this is thinking CC immunity is working right in this game most of the time mind you...we all know how that has worked out so far im sure...
    Edited by RinaldoGandolphi on December 8, 2015 9:55PM
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Dracane
    Dracane
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    The only thing with Shield that needs to be addressed is:

    1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...imagine the QQ if Hardned Ward stopped Crystal Frags from knocking down and stunning who it hit...that would be nonsense....well its currently nonsense that any damage shield stops Fire Reach from Knocking you back, Frost Reach from rooting you, and Shock Reach from stunning you....this needs to be fixed.

    2. The Templar's Puncturing Sweeps/Biting Jabs skill is not getting its bonus damage against shielded targets...instead Jabs is just hitting for tooltip minus 50% which makes Sorc's invincible to Templar Spears which is already weak and only decent because of that damage bonus...it needs to be fixed...that Puncturing/Biting Jabs needs to apply that bonus damage to the shield its hitting...Templars already have enough downsides working against them as it is....

    outside of that, i have no other issues with sheilds, and once these things are fixed, i think you will find far less people complaining about them.

    Agreed and a nother really important change that is needed, is that elemental drain finally works on shields. So they don't prevent so many mechanics from working.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

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  • Ezareth
    Ezareth
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    Dracane wrote: »
    The only thing with Shield that needs to be addressed is:

    1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...imagine the QQ if Hardned Ward stopped Crystal Frags from knocking down and stunning who it hit...that would be nonsense....well its currently nonsense that any damage shield stops Fire Reach from Knocking you back, Frost Reach from rooting you, and Shock Reach from stunning you....this needs to be fixed.

    2. The Templar's Puncturing Sweeps/Biting Jabs skill is not getting its bonus damage against shielded targets...instead Jabs is just hitting for tooltip minus 50% which makes Sorc's invincible to Templar Spears which is already weak and only decent because of that damage bonus...it needs to be fixed...that Puncturing/Biting Jabs needs to apply that bonus damage to the shield its hitting...Templars already have enough downsides working against them as it is....

    outside of that, i have no other issues with sheilds, and once these things are fixed, i think you will find far less people complaining about them.

    Agreed and a nother really important change that is needed, is that elemental drain finally works on shields. So they don't prevent so many mechanics from working.

    I don't think thats a bug any more than crit-surge can't proc on a shield because you can't crit it. Some abilities require a "hit" on a player to proc an effect. Damage shields prevent some of those effects from hitting and it makes sense to me (Although personally I could care less either way as Elemental Drain is terrible in PvP ...maybe it could be useful in duels.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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  • Dracane
    Dracane
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    Ezareth wrote: »
    Dracane wrote: »
    The only thing with Shield that needs to be addressed is:

    1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...imagine the QQ if Hardned Ward stopped Crystal Frags from knocking down and stunning who it hit...that would be nonsense....well its currently nonsense that any damage shield stops Fire Reach from Knocking you back, Frost Reach from rooting you, and Shock Reach from stunning you....this needs to be fixed.

    2. The Templar's Puncturing Sweeps/Biting Jabs skill is not getting its bonus damage against shielded targets...instead Jabs is just hitting for tooltip minus 50% which makes Sorc's invincible to Templar Spears which is already weak and only decent because of that damage bonus...it needs to be fixed...that Puncturing/Biting Jabs needs to apply that bonus damage to the shield its hitting...Templars already have enough downsides working against them as it is....

    outside of that, i have no other issues with sheilds, and once these things are fixed, i think you will find far less people complaining about them.

    Agreed and a nother really important change that is needed, is that elemental drain finally works on shields. So they don't prevent so many mechanics from working.

    I don't think thats a bug any more than crit-surge can't proc on a shield because you can't crit it. Some abilities require a "hit" on a player to proc an effect. Damage shields prevent some of those effects from hitting and it makes sense to me (Although personally I could care less either way as Elemental Drain is terrible in PvP ...maybe it could be useful in duels.

    It's no bug. I called it a change, not a fix ;) I would like to see this change, so certain builds can sustain better against shield builds.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Septimus_Magna
    Septimus_Magna
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    Angarato wrote: »
    make them critable/dotable
    use major/minor mechanics like other buffs

    problem solved

    Most dot effect work on shields, this has been fixed when IC went live.
    Angarato wrote: »
    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    It's the only reliable class defence a sorc has?

    daedric mines, streak, lightning form, prison. just saying mate

    Non of these skills will save you when you're low on health, it are useful skills to defend yourself but they need to be combined with healing skills in order to sustain your health.
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  • Barlthump
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    Xeven wrote: »
    There have been hundreds of these threads by now. It really is a L2P issue. If your combo consists of Wrecking Blow Wrecking Blow Wrecking Blow, Ambush Abmush Ambush, Jabs Jabs Jabs, Tornado Tornado Tornado, or Sneak Attack Sneak Attack Sneak Attack, you are bad and you should feel bad.

    You have to burst down Sorcs. Spamming one ability will never, ever work, nor should it.

    So it is okay for a sorc to stack Shields and streak away? Tell me how is it a l2p issue when a shield can't be critted? That alone removes a stam burst on it. Get off your high horse and stop saying L2P. Maybe just maybe use ur brains and get some balance in the game
  • leepalmer95
    leepalmer95
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    Barlthump wrote: »
    Xeven wrote: »
    There have been hundreds of these threads by now. It really is a L2P issue. If your combo consists of Wrecking Blow Wrecking Blow Wrecking Blow, Ambush Abmush Ambush, Jabs Jabs Jabs, Tornado Tornado Tornado, or Sneak Attack Sneak Attack Sneak Attack, you are bad and you should feel bad.

    You have to burst down Sorcs. Spamming one ability will never, ever work, nor should it.

    So it is okay for a sorc to stack Shields and streak away? Tell me how is it a l2p issue when a shield can't be critted? That alone removes a stam burst on it. Get off your high horse and stop saying L2P. Maybe just maybe use ur brains and get some balance in the game

    Streak = 15m, Gap closers = 22m

    Streak = 50% magicka cost....

    Easy kill.
    PS4 EU DC

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    I have every character level 50, both a magicka and stamina version.


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  • ScooberSteve
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    Its not hard get shieldbreaker set problem solved.
  • Araxleon
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    I feel like healing ward is fine its strong and can be spammes but it has more openings compared to the other damage shields honestly shield stacking as a whole makes healing ward strong but when used alone its fine.
    Also I agree with damage shields as a whole being tweaked but stamina builds have way too much damage and also need to be tweaked with shields.
    And healing ward being nerfed would be a nail in coffin for magicka NB so maybe my opinion is bias.
  • Strider_Roshin
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    Araxleon wrote: »
    I feel like healing ward is fine its strong and can be spammes but it has more openings compared to the other damage shields honestly shield stacking as a whole makes healing ward strong but when used alone its fine.
    Also I agree with damage shields as a whole being tweaked but stamina builds have way too much damage and also need to be tweaked with shields.
    And healing ward being nerfed would be a nail in coffin for magicka NB so maybe my opinion is bias.

    Magicka sorcs are the hardest hitters in the game.
  • Darnathian
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    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    It's the only reliable class defence a sorc has?

    wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.
  • Ezareth
    Ezareth
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    Darnathian wrote: »
    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    It's the only reliable class defence a sorc has?

    wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.

    Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.

    Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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  • Darnathian
    Darnathian
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    Xeven wrote: »
    There have been hundreds of these threads by now. It really is a L2P issue. If your combo consists of Wrecking Blow Wrecking Blow Wrecking Blow, Ambush Abmush Ambush, Jabs Jabs Jabs, Tornado Tornado Tornado, or Sneak Attack Sneak Attack Sneak Attack, you are bad and you should feel bad.

    You have to burst down Sorcs. Spamming one ability will never, ever work, nor should it

    this is not a L2P issue. there is a HUGE drop off between NBs Sorcs and then templars and Magicka DKs. shield stacking kills them. make a video of a magicka dk taking down a good sorc. then you can say that.
  • Darnathian
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    Dracane wrote: »
    c00lmon wrote: »
    Xeven wrote: »
    How can we balance Stamina Builds?

    Good question. How about we increase the strength of medium and heavy armor. On top of that lets increase the strength of vigor because right now stamina builds are really suffering in VMA. Thanks for asking! :-)

    I have a question. Is the health gain the same for DK, Templar and Sorcerer. If they don't put points into health would they end up with the same amount of health? If not The shields should not be the same.
    Bashev wrote: »
    Bashev wrote: »
    CP5 wrote: »
    DK's and templars have heals to back up their shields. I really wouldn't call Dark Exchange, Blood Magic, Clannfear/Matriarch or Surge heals comparable to those. Sorc's rely on their shields and comparing ward to the shields of classes that do have more reliable heals is not a good one in my opinion.

    How can you say that DKs have heals? At least in PvP the 50% heal reduction is too much.

    I have a DK, GDB is still powerful when combo'd with igneous shield. I go from 10% to full in around 3 seconds (I hit rally at the 85% mark). It doesn't beat the Templar's healing but DKs are known for their tankiness, not their healing.

    Probably there is a tamplar somewhere watching at the wall and spamming BoL and you think that the GDB healed you.

    Now lets give you an example. You have 30k max health, you lost 25k and you have only 5k. One execute and you are dead. You cast igneous and you cast your GDB. 25000*0.33 = 8250 base heal. 8250*1.3*1.10*1.10 = 13000. Now divide on 2 because of the battle spirit and you are healed for 6.5k

    You lost 2 global cooldowns and you healed yourself with 6.5k health. At 5k you were with 16% from your life and after your heal you are at 38% from your health.

    I even added in the calculations some additional healing buffs from passives.

    6,5k is huge in the current state of pvp O.o I don't know, what you're complaining about. Spam Dragon blood 2 times in a row and bam.

    omg. lol. just lol. you have zero clue as always. in that span the enemy doesnt just sit there. gdb wont do crap. there is a reason no one is running it anymore. it is dead.
  • Darnathian
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    Angarato wrote: »
    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    It's the only reliable class defence a sorc has?

    daedric mines, streak, lightning form, prison. just saying mate

    *Reliable* defence.

    Hardened ward = Cloak = Temp Heals.

    Lets see how long a sorc lasts without a shield xD

    no one with a clue said get rid of it. they said no more stacking. so relax.
  • Darnathian
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    Ezareth wrote: »
    Darnathian wrote: »
    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    It's the only reliable class defence a sorc has?

    wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.

    Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.

    Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.

    lol that was actually a good come back.

    read my previous posts. shield stacking is the problem. and yes that is fotm because it is fotm. i am a disgruntled magicka dk in exile. because just like sorcs and nb's at the moment, we were op compared to other classes but you know what Ezareth? that did not stop people calling out our class and to be honest rightfully so.

    you left your class for another OP class, nbs, and came back to your other op class and claimed it wasnt op anymore. so try this. go play a mag dk or temp and then make your claims about them being fine.

    because i can tell you. as well as anyone else that has played them all. sorcs and nbs and unbalanced. period
    Edited by Darnathian on December 10, 2015 4:17AM
  • leepalmer95
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    Darnathian wrote: »
    Ezareth wrote: »
    Darnathian wrote: »
    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    It's the only reliable class defence a sorc has?

    wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.

    Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.

    Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.

    lol that was actually a good come back.

    read my previous posts. shield stacking is the problem. and yes that is fotm because it is fotm. i am a disgruntled magicka dk in exile. because just like sorcs and nb's at the moment, we were op compared to other classes c but you mnow what Ezareth? that did stop people calling out our class and to be honest rightfully so.

    you left your class for another OP class, nbs, and came back to your orher op class and claimed it wasnt op anymore. so try this. go play a mag dk or temp and the. make your claims about them being fine.

    because i can tell you. as well as anyone else that has played them all. sorcs and nbs and unbalanced. period

    Do you use harness magicka on your dk?
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    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


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  • Ezareth
    Ezareth
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    Darnathian wrote: »
    Ezareth wrote: »
    Darnathian wrote: »
    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    It's the only reliable class defence a sorc has?

    wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.

    Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.

    Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.

    lol that was actually a good come back.

    read my previous posts. shield stacking is the problem. and yes that is fotm because it is fotm. i am a disgruntled magicka dk in exile. because just like sorcs and nb's at the moment, we were op compared to other classes c but you mnow what Ezareth? that did stop people calling out our class and to be honest rightfully so.

    you left your class for another OP class, nbs, and came back to your orher op class and claimed it wasnt op anymore. so try this. go play a mag dk or temp and the. make your claims about them being fine.

    because i can tell you. as well as anyone else that has played them all. sorcs and nbs and unbalanced. period

    If I see one of the few Magicka DKs out there I don't even bother with them because I have zero chance to kill them.

    I feel sorcs and NBs are the strongest two classes, sure, but I don't think they're "overpowered" or "unbalanced". There are some builds (like a Magicka DK) that completely wrecks my build and some builds that my build wrecks (Magicka Templars, Sorcs and NBs in particular). That's just part of the whole paper scissor's rock approach to balance and I'm fine with that.

    I think Templars and DKs are a few minor changes away from being on par with Sorcs and NBs. I was killed by a 20K Take flight (which I dodge rolled to no effect) the other night so there has to be some DKs doing it right. I know you're bitter so I cut you more slack than most because I know just how you feel. Sorcs right now are to the point that DKs were right before they were nerfed to the worst class. I feel they have a good balance of defense and offense and I wouldn't care if they slightly reduced some of their top end damage as long as they did it across the board to all big-hitting abilities/skills.

    A lot people parading around the sorcs have the "best mobility" nonsense out there because they don't have a sorc and don't know how futile spamming Bolt Escape as an actual escape has become. In 1.5 I'd have actually agreed with them but we all know this isn't 1.5 any more. Let's focus on the Today and drop all the old grievances against the classes.
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  • Emma_Overload
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    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    Sure, just make Dark Conversion heal for the same amount as Breath of Life and let it crit.
    #CAREBEARMASTERRACE
  • Strider_Roshin
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    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    Sure, just make Dark Conversion heal for the same amount as Breath of Life and let it crit.

    Good point. Sorcs already have the best damage, survivability, and mobility. They should have the best healing as well to keep with the theme.
  • leepalmer95
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    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    Sure, just make Dark Conversion heal for the same amount as Breath of Life and let it crit.

    Good point. Sorcs already have the best damage, survivability, and mobility. They should have the best healing as well to keep with the theme.

    Mobility belongs to nb's, sorc need to burst to kill people, the only survivability they have is hardened which is the only shield which protects against physical.

    I don't see the problem people are having, i could kill sorc easy enough before IC dropped and they got 50% shield reduction and BE nerf...

    It's even easier post IC....
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    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Ezareth
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    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    Sure, just make Dark Conversion heal for the same amount as Breath of Life and let it crit.

    Good point. Sorcs already have the best damage, survivability, and mobility. They should have the best healing as well to keep with the theme.

    You should try playing one competitively sometime because if you had any measure of skill you'd know how bogus that statement was.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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  • Xeven
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    I'm going to go ahead and call it right now. HW is going to get nerfed with Thieves Guild DLC. Everything the devs have done up to this point has pointed in this direction, and these daily nerf sorc threads certainly don't help.
  • Araxleon
    Araxleon
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    Xeven wrote: »
    I'm going to go ahead and call it right now. HW is going to get nerfed with Thieves Guild DLC. Everything the devs have done up to this point has pointed in this direction, and these daily nerf sorc threads certainly don't help.

    hey! remember they did discuss cloak and are considering making it cost more per use and such, so its sorta on the nerf list too but I hope it doesnt happen :c
  • Dracane
    Dracane
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    Ezareth wrote: »
    Darnathian wrote: »
    Ezareth wrote: »
    Darnathian wrote: »
    Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.

    It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.

    It's the only reliable class defence a sorc has?

    wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.

    Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.

    Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.

    lol that was actually a good come back.

    read my previous posts. shield stacking is the problem. and yes that is fotm because it is fotm. i am a disgruntled magicka dk in exile. because just like sorcs and nb's at the moment, we were op compared to other classes c but you mnow what Ezareth? that did stop people calling out our class and to be honest rightfully so.

    you left your class for another OP class, nbs, and came back to your orher op class and claimed it wasnt op anymore. so try this. go play a mag dk or temp and the. make your claims about them being fine.

    because i can tell you. as well as anyone else that has played them all. sorcs and nbs and unbalanced. period

    If I see one of the few Magicka DKs out there I don't even bother with them because I have zero chance to kill them.

    I feel sorcs and NBs are the strongest two classes, sure, but I don't think they're "overpowered" or "unbalanced". There are some builds (like a Magicka DK) that completely wrecks my build and some builds that my build wrecks (Magicka Templars, Sorcs and NBs in particular). That's just part of the whole paper scissor's rock approach to balance and I'm fine with that.

    I think Templars and DKs are a few minor changes away from being on par with Sorcs and NBs. I was killed by a 20K Take flight (which I dodge rolled to no effect) the other night so there has to be some DKs doing it right. I know you're bitter so I cut you more slack than most because I know just how you feel. Sorcs right now are to the point that DKs were right before they were nerfed to the worst class. I feel they have a good balance of defense and offense and I wouldn't care if they slightly reduced some of their top end damage as long as they did it across the board to all big-hitting abilities/skills.

    A lot people parading around the sorcs have the "best mobility" nonsense out there because they don't have a sorc and don't know how futile spamming Bolt Escape as an actual escape has become. In 1.5 I'd have actually agreed with them but we all know this isn't 1.5 any more. Let's focus on the Today and drop all the old grievances against the classes.

    Ezareth, Darnatian is the biggest and most outragous hater troll on the forum. Don't bother reasoning with him.

    Dragonknights and Templars are great classes and as you said, some minor tweaks here and there and they'll be restored to their former glory. Neither Sorc nor NB is overpowered. While Templars and DKs have plenty of good abilities, Sorcerers for example have very few good abilities but Sorcerer has especially one VERY good ability, which is hardened ward.
    Dks and Templars don't have a VERY good ability that is as polarizing as Hardened ward or Cloak.

    That's it.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Dracane
    Dracane
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    Araxleon wrote: »
    Xeven wrote: »
    I'm going to go ahead and call it right now. HW is going to get nerfed with Thieves Guild DLC. Everything the devs have done up to this point has pointed in this direction, and these daily nerf sorc threads certainly don't help.

    hey! remember they did discuss cloak and are considering making it cost more per use and such, so its sorta on the nerf list too but I hope it doesnt happen :c

    I'm certain, they won't nerf any of these. They know, that Sorcerer is a poor designed class, that is only good because it has this special class shield. If they nerf it, then this class is dead, simple as that.
    Same goes to Nightblades and cloak. They need it and it should remain as it is.

    Everything else is just unreasonable and stupid.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • WreckfulAbandon
    WreckfulAbandon
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    Sorcs need Hardened Ward as it is to survive stamina damage. It's their class defense, leave Hardened alone, I would be okay with it being the only shield in the game that stacks off magicka.

    What isn't balanced is sorcs using Hardened Ward with Harness Magicka/Dampen and being nigh unkillable in smallscale fights vs other magic users. They have to screw up REALLY bad to die.

    And don't come at me with "well just run them out of stamina" everyone knows this and still resents the fact that sorcs enjoy so much inherent tankyness from the synergy between 2 shields while being specced for damage and dealing out death like candy.
    PC NA

    All my comments are regarding PvP
  • timidobserver
    timidobserver
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    I am okay with a FOTM shift, but hopefully Sorc's aren't wrecked as hard as DKs were when they came off of their FOTM status. After all, I do have a Sorc alt.
    Edited by timidobserver on December 10, 2015 12:22AM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Makkir
    Makkir
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    Xeven wrote: »
    I'm going to go ahead and call it right now. HW is going to get nerfed with Thieves Guild DLC. Everything the devs have done up to this point has pointed in this direction, and these daily nerf sorc threads certainly don't help.

    I can't see that happening. Even our devs here know the PvE crowd is the majority and in doing this will effectively remove sorcs from being a viable healer in PvE content. Currently without class heals, Healing Ward is the staple heal a sorc has in PvE content.
    Edited by Makkir on December 10, 2015 7:08AM
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