RinaldoGandolphi wrote: »The only thing with Shield that needs to be addressed is:
1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...
RinaldoGandolphi wrote: »The only thing with Shield that needs to be addressed is:
1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...
I think a spammable knockback is OP to begin with, but I would be OK with it.
RinaldoGandolphi wrote: »The only thing with Shield that needs to be addressed is:
1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...imagine the QQ if Hardned Ward stopped Crystal Frags from knocking down and stunning who it hit...that would be nonsense....well its currently nonsense that any damage shield stops Fire Reach from Knocking you back, Frost Reach from rooting you, and Shock Reach from stunning you....this needs to be fixed.
2. The Templar's Puncturing Sweeps/Biting Jabs skill is not getting its bonus damage against shielded targets...instead Jabs is just hitting for tooltip minus 50% which makes Sorc's invincible to Templar Spears which is already weak and only decent because of that damage bonus...it needs to be fixed...that Puncturing/Biting Jabs needs to apply that bonus damage to the shield its hitting...Templars already have enough downsides working against them as it is....
outside of that, i have no other issues with sheilds, and once these things are fixed, i think you will find far less people complaining about them.
RinaldoGandolphi wrote: »The only thing with Shield that needs to be addressed is:
1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...imagine the QQ if Hardned Ward stopped Crystal Frags from knocking down and stunning who it hit...that would be nonsense....well its currently nonsense that any damage shield stops Fire Reach from Knocking you back, Frost Reach from rooting you, and Shock Reach from stunning you....this needs to be fixed.
2. The Templar's Puncturing Sweeps/Biting Jabs skill is not getting its bonus damage against shielded targets...instead Jabs is just hitting for tooltip minus 50% which makes Sorc's invincible to Templar Spears which is already weak and only decent because of that damage bonus...it needs to be fixed...that Puncturing/Biting Jabs needs to apply that bonus damage to the shield its hitting...Templars already have enough downsides working against them as it is....
outside of that, i have no other issues with sheilds, and once these things are fixed, i think you will find far less people complaining about them.
Agreed and a nother really important change that is needed, is that elemental drain finally works on shields. So they don't prevent so many mechanics from working.
RinaldoGandolphi wrote: »The only thing with Shield that needs to be addressed is:
1. There are CC such as Destro Reach that will not work with a sheild up, this needs to change...imagine the QQ if Hardned Ward stopped Crystal Frags from knocking down and stunning who it hit...that would be nonsense....well its currently nonsense that any damage shield stops Fire Reach from Knocking you back, Frost Reach from rooting you, and Shock Reach from stunning you....this needs to be fixed.
2. The Templar's Puncturing Sweeps/Biting Jabs skill is not getting its bonus damage against shielded targets...instead Jabs is just hitting for tooltip minus 50% which makes Sorc's invincible to Templar Spears which is already weak and only decent because of that damage bonus...it needs to be fixed...that Puncturing/Biting Jabs needs to apply that bonus damage to the shield its hitting...Templars already have enough downsides working against them as it is....
outside of that, i have no other issues with sheilds, and once these things are fixed, i think you will find far less people complaining about them.
Agreed and a nother really important change that is needed, is that elemental drain finally works on shields. So they don't prevent so many mechanics from working.
I don't think thats a bug any more than crit-surge can't proc on a shield because you can't crit it. Some abilities require a "hit" on a player to proc an effect. Damage shields prevent some of those effects from hitting and it makes sense to me (Although personally I could care less either way as Elemental Drain is terrible in PvP ...maybe it could be useful in duels.
make them critable/dotable
use major/minor mechanics like other buffs
problem solved
leepalmer95 wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
It's the only reliable class defence a sorc has?
daedric mines, streak, lightning form, prison. just saying mate
There have been hundreds of these threads by now. It really is a L2P issue. If your combo consists of Wrecking Blow Wrecking Blow Wrecking Blow, Ambush Abmush Ambush, Jabs Jabs Jabs, Tornado Tornado Tornado, or Sneak Attack Sneak Attack Sneak Attack, you are bad and you should feel bad.
You have to burst down Sorcs. Spamming one ability will never, ever work, nor should it.
There have been hundreds of these threads by now. It really is a L2P issue. If your combo consists of Wrecking Blow Wrecking Blow Wrecking Blow, Ambush Abmush Ambush, Jabs Jabs Jabs, Tornado Tornado Tornado, or Sneak Attack Sneak Attack Sneak Attack, you are bad and you should feel bad.
You have to burst down Sorcs. Spamming one ability will never, ever work, nor should it.
So it is okay for a sorc to stack Shields and streak away? Tell me how is it a l2p issue when a shield can't be critted? That alone removes a stam burst on it. Get off your high horse and stop saying L2P. Maybe just maybe use ur brains and get some balance in the game
I feel like healing ward is fine its strong and can be spammes but it has more openings compared to the other damage shields honestly shield stacking as a whole makes healing ward strong but when used alone its fine.
Also I agree with damage shields as a whole being tweaked but stamina builds have way too much damage and also need to be tweaked with shields.
And healing ward being nerfed would be a nail in coffin for magicka NB so maybe my opinion is bias.
leepalmer95 wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
It's the only reliable class defence a sorc has?
Darnathian wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
It's the only reliable class defence a sorc has?
wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.
There have been hundreds of these threads by now. It really is a L2P issue. If your combo consists of Wrecking Blow Wrecking Blow Wrecking Blow, Ambush Abmush Ambush, Jabs Jabs Jabs, Tornado Tornado Tornado, or Sneak Attack Sneak Attack Sneak Attack, you are bad and you should feel bad.
You have to burst down Sorcs. Spamming one ability will never, ever work, nor should it
this is not a L2P issue. there is a HUGE drop off between NBs Sorcs and then templars and Magicka DKs. shield stacking kills them. make a video of a magicka dk taking down a good sorc. then you can say that.
Strider_Roshin wrote: »
I have a question. Is the health gain the same for DK, Templar and Sorcerer. If they don't put points into health would they end up with the same amount of health? If not The shields should not be the same.Strider_Roshin wrote: »DK's and templars have heals to back up their shields. I really wouldn't call Dark Exchange, Blood Magic, Clannfear/Matriarch or Surge heals comparable to those. Sorc's rely on their shields and comparing ward to the shields of classes that do have more reliable heals is not a good one in my opinion.
How can you say that DKs have heals? At least in PvP the 50% heal reduction is too much.
I have a DK, GDB is still powerful when combo'd with igneous shield. I go from 10% to full in around 3 seconds (I hit rally at the 85% mark). It doesn't beat the Templar's healing but DKs are known for their tankiness, not their healing.
Probably there is a tamplar somewhere watching at the wall and spamming BoL and you think that the GDB healed you.
Now lets give you an example. You have 30k max health, you lost 25k and you have only 5k. One execute and you are dead. You cast igneous and you cast your GDB. 25000*0.33 = 8250 base heal. 8250*1.3*1.10*1.10 = 13000. Now divide on 2 because of the battle spirit and you are healed for 6.5k
You lost 2 global cooldowns and you healed yourself with 6.5k health. At 5k you were with 16% from your life and after your heal you are at 38% from your health.
I even added in the calculations some additional healing buffs from passives.
6,5k is huge in the current state of pvp O.o I don't know, what you're complaining about. Spam Dragon blood 2 times in a row and bam.
leepalmer95 wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
It's the only reliable class defence a sorc has?
daedric mines, streak, lightning form, prison. just saying mate
*Reliable* defence.
Hardened ward = Cloak = Temp Heals.
Lets see how long a sorc lasts without a shield xD
Darnathian wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
It's the only reliable class defence a sorc has?
wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.
Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.
Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.
Darnathian wrote: »Darnathian wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
It's the only reliable class defence a sorc has?
wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.
Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.
Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.
lol that was actually a good come back.
read my previous posts. shield stacking is the problem. and yes that is fotm because it is fotm. i am a disgruntled magicka dk in exile. because just like sorcs and nb's at the moment, we were op compared to other classes c but you mnow what Ezareth? that did stop people calling out our class and to be honest rightfully so.
you left your class for another OP class, nbs, and came back to your orher op class and claimed it wasnt op anymore. so try this. go play a mag dk or temp and the. make your claims about them being fine.
because i can tell you. as well as anyone else that has played them all. sorcs and nbs and unbalanced. period
Darnathian wrote: »Darnathian wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
It's the only reliable class defence a sorc has?
wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.
Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.
Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.
lol that was actually a good come back.
read my previous posts. shield stacking is the problem. and yes that is fotm because it is fotm. i am a disgruntled magicka dk in exile. because just like sorcs and nb's at the moment, we were op compared to other classes c but you mnow what Ezareth? that did stop people calling out our class and to be honest rightfully so.
you left your class for another OP class, nbs, and came back to your orher op class and claimed it wasnt op anymore. so try this. go play a mag dk or temp and the. make your claims about them being fine.
because i can tell you. as well as anyone else that has played them all. sorcs and nbs and unbalanced. period
Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
Emma_Eunjung wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
Sure, just make Dark Conversion heal for the same amount as Breath of Life and let it crit.
Strider_Roshin wrote: »Emma_Eunjung wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
Sure, just make Dark Conversion heal for the same amount as Breath of Life and let it crit.
Good point. Sorcs already have the best damage, survivability, and mobility. They should have the best healing as well to keep with the theme.
Strider_Roshin wrote: »Emma_Eunjung wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
Sure, just make Dark Conversion heal for the same amount as Breath of Life and let it crit.
Good point. Sorcs already have the best damage, survivability, and mobility. They should have the best healing as well to keep with the theme.
I'm going to go ahead and call it right now. HW is going to get nerfed with Thieves Guild DLC. Everything the devs have done up to this point has pointed in this direction, and these daily nerf sorc threads certainly don't help.
Darnathian wrote: »Darnathian wrote: »leepalmer95 wrote: »Strider_Roshin wrote: »Corellon Thromorin wrote: »Hardened Ward is ok and doesn't need to be nerfed. What needs to be fixed is shield stacking.
It costs less, it's 3x stronger, and lasts 3x longer than sun shield. That's not okay. Although I do agree, stacking shields should not be allowed. The stronger one should replace the weaker one, but they shouldn't stack.
It's the only reliable class defence a sorc has?
wrong. nust like everyone else line of site, dodge rolling, streak. the only ones that think that is the only defense are the ones that rolled a fotm build that someone else created and didnt learn the class for themselves. just wanted an Iwin button.
Wrecking blow and toppling charge hit through dodge roll. Block often still gets you CCed on blockable CCs. Streak isn't a defensive ability.
Hardened ward isn't an Iwin button and calling sorcs FOTM is FOTM.
lol that was actually a good come back.
read my previous posts. shield stacking is the problem. and yes that is fotm because it is fotm. i am a disgruntled magicka dk in exile. because just like sorcs and nb's at the moment, we were op compared to other classes c but you mnow what Ezareth? that did stop people calling out our class and to be honest rightfully so.
you left your class for another OP class, nbs, and came back to your orher op class and claimed it wasnt op anymore. so try this. go play a mag dk or temp and the. make your claims about them being fine.
because i can tell you. as well as anyone else that has played them all. sorcs and nbs and unbalanced. period
If I see one of the few Magicka DKs out there I don't even bother with them because I have zero chance to kill them.
I feel sorcs and NBs are the strongest two classes, sure, but I don't think they're "overpowered" or "unbalanced". There are some builds (like a Magicka DK) that completely wrecks my build and some builds that my build wrecks (Magicka Templars, Sorcs and NBs in particular). That's just part of the whole paper scissor's rock approach to balance and I'm fine with that.
I think Templars and DKs are a few minor changes away from being on par with Sorcs and NBs. I was killed by a 20K Take flight (which I dodge rolled to no effect) the other night so there has to be some DKs doing it right. I know you're bitter so I cut you more slack than most because I know just how you feel. Sorcs right now are to the point that DKs were right before they were nerfed to the worst class. I feel they have a good balance of defense and offense and I wouldn't care if they slightly reduced some of their top end damage as long as they did it across the board to all big-hitting abilities/skills.
A lot people parading around the sorcs have the "best mobility" nonsense out there because they don't have a sorc and don't know how futile spamming Bolt Escape as an actual escape has become. In 1.5 I'd have actually agreed with them but we all know this isn't 1.5 any more. Let's focus on the Today and drop all the old grievances against the classes.
I'm going to go ahead and call it right now. HW is going to get nerfed with Thieves Guild DLC. Everything the devs have done up to this point has pointed in this direction, and these daily nerf sorc threads certainly don't help.
hey! remember they did discuss cloak and are considering making it cost more per use and such, so its sorta on the nerf list too but I hope it doesnt happen :c
I'm going to go ahead and call it right now. HW is going to get nerfed with Thieves Guild DLC. Everything the devs have done up to this point has pointed in this direction, and these daily nerf sorc threads certainly don't help.