Forward camps made it easier for me to jump into the action and spam healing springs until i died then resurrect with little to no consequence and do the same thing so I could farm enough AP to get caltrops which i needed to have mah leet DPS in PvE while standing in one spot and attacking a glowing ghost for 20 minutes.
Please ignore the advice of everyone that plays PvP and wants there to be an actual penalty for dying so that I can farm PvP easier then go back to PvE with skills I don't deserve.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!
You're not even VR16 yet, are you?
Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?
Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...
If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!
You're not even VR16 yet, are you?
Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?
Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...
If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.
Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what your talking about...
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!
You're not even VR16 yet, are you?
Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?
Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...
If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.
Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what your talking about...
I have morphed it, and just to verify my memory I checked a source that has info listed for skills and all 3 say "basic attacks". Personally though I run the non-toggle one and I know for sure that procs off basic attacks so unless that source is inaccurate (and it usually isn't) or they changed it without me or said source knowing then yeah exploit.
Only way it is working as intended is if PC's is different from Console's.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!
You're not even VR16 yet, are you?
Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?
Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...
If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.
Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what your talking about...
I have morphed it, and just to verify my memory I checked a source that has info listed for skills and all 3 say "basic attacks". Personally though I run the non-toggle one and I know for sure that procs off basic attacks so unless that source is inaccurate (and it usually isn't) or they changed it without me or said source knowing then yeah exploit.
Only way it is working as intended is if PC's is different from Console's.
Siphoning Attacks, morphed off Siphoning Strikes gives all attacks a 15% to return Stamina and Magicka...
Forward Camps were purchasable from seige merchants and allowed 20 alliance members to respawn where they were placed.
Brian Wheeler keeps saying they will come back "fixed" some day.
NeillMcAttack wrote: »
UltimaJoe777 wrote: »
(insert excessively loud battle cry here)
https://www.youtube.com/watch?v=XCG_ETMZvygRust_in_Peace wrote: »To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.
Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.
Case closed.
.Rust_in_Peace wrote: »To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.
Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.
Case closed.
People do complain though, and will good reason.
If a player wants play class X, but class Y does so much more damage that no one wants to dungeon with class X. Then it's an issue. No one should have to not play the class they want simply because it's damage lacking.

.Rust_in_Peace wrote: »To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.
Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.
Case closed.
People do complain though, and will good reason.
If a player wants play class X, but class Y does so much more damage that no one wants to dungeon with class X. Then it's an issue. No one should have to not play the class they want simply because it's damage lacking.
Usually a L2P issue.

Forward Camps were bad for the game.
They completely killed any action between the lanes
I would prefer to spend my time on action, not on running "the lanes."
They could have put limits on the use of camps, like no using them to turtle inside keeps with broken lines, but NO. They opted to force people to spend 80% of their time running oon their horse.
You know, for all the "action."
Rust_in_Peace wrote: »To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.
Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.
Case closed.
Emma_Eunjung wrote: »Rust_in_Peace wrote: »To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.
Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.
Case closed.
FALSE. If one class deals more damage in PvE, then other classes are going to have trouble getting grouped for content like Trials, VDSA and Veteran Undaunted Pledges.
Rust_in_Peace wrote: »To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.
Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.
Case closed.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!
You're not even VR16 yet, are you?
Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?
Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...
If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.
Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what you're talking about...