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ZOS, please STOP listening to the PVP community!

  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    For the record, most of the PvP community wanted some tweaks to forward camps, not their complete removal.

    Forward camps were being abused by the practices of blood-porting across the entire map and by troll camping.
    The community suggested fixes such as decreasing the camp resurrection radius and only allowing people to rez that died in that radius. ZOS couldn't figure out how to code that because programming is hard and scary so instead, they removed forward camps from the game WITHOUT EVEN WARNING PEOPLE!!


    Here is a translation of what you are saying:
    Forward camps made it easier for me to jump into the action and spam healing springs until i died then resurrect with little to no consequence and do the same thing so I could farm enough AP to get caltrops which i needed to have mah leet DPS in PvE while standing in one spot and attacking a glowing ghost for 20 minutes.

    Please ignore the advice of everyone that plays PvP and wants there to be an actual penalty for dying so that I can farm PvP easier then go back to PvE with skills I don't deserve.


    Two can play that game.


    "ZOS please make the engine guardian boss, Valkyn Scoria, and Molag Kena have only 1HP and respawn instantly so I can farm my helms then get back to PvP." - xoxoxo Yolo.
    Edited by Yolokin_Swagonborn on November 26, 2015 6:52PM
  • dday3six
    dday3six
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    dday3six wrote: »
    Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!

    breaking-news1.png

    You're not even VR16 yet, are you?

    Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?

    Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...

    If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.

    Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what your talking about...
  • UltimaJoe777
    UltimaJoe777
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    dday3six wrote: »
    dday3six wrote: »
    Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!

    breaking-news1.png

    You're not even VR16 yet, are you?

    Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?

    Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...

    If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.

    Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what your talking about...

    I have morphed it, and just to verify my memory I checked a source that has info listed for skills and all 3 say "basic attacks". Personally though I run the non-toggle one and I know for sure that procs off basic attacks so unless that source is inaccurate (and it usually isn't) or they changed it without me or said source knowing then yeah exploit.

    Only way it is working as intended is if PC's is different from Console's.


    As for the damage portion of Caltrops I have always known it to be rather small but I do suppose if it accumulates enough it can be painful lol but if your point is founded off of Siphoning Strikes then yeah that's not exactly legit and not everyone knows every exploit in the game, especially if they don't try to and/or abuse them.
    Edited by UltimaJoe777 on November 26, 2015 6:54PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Armitas
    Armitas
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    Can you imagine how bad the lag would be if camps were stil in the game?
    Edited by Armitas on November 26, 2015 7:24PM
    Retired.
    Nord mDK
  • Aimora
    Aimora
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    I loved forward camps - I die so often - it was great to get back to the fight! (Useless noob kamikazi PvEer, who tried her hand at PvP) Now I just don't bother with PvP, as the long rides back to the fights make it extremely tedious - which is a shame as in the early days I had fun in PvP :) Yes I probably could L2P as a Pvper, but I prefer to charge in staff aloft and hope for the best!! (I will definitely die, but before I could charge back in really fast - now not so much)
    Aimora Gilidhren - 50 Hybrid Sorcerer
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    Check me out at Anook anook.com/aimora
  • dday3six
    dday3six
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    dday3six wrote: »
    dday3six wrote: »
    Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!

    breaking-news1.png

    You're not even VR16 yet, are you?

    Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?

    Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...

    If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.

    Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what your talking about...

    I have morphed it, and just to verify my memory I checked a source that has info listed for skills and all 3 say "basic attacks". Personally though I run the non-toggle one and I know for sure that procs off basic attacks so unless that source is inaccurate (and it usually isn't) or they changed it without me or said source knowing then yeah exploit.

    Only way it is working as intended is if PC's is different from Console's.

    Siphoning Attacks, morphed off Siphoning Strikes gives all attacks a 15% to return Stamina and Magicka... :D
  • UltimaJoe777
    UltimaJoe777
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    dday3six wrote: »
    dday3six wrote: »
    dday3six wrote: »
    Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!

    breaking-news1.png

    You're not even VR16 yet, are you?

    Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?

    Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...

    If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.

    Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what your talking about...

    I have morphed it, and just to verify my memory I checked a source that has info listed for skills and all 3 say "basic attacks". Personally though I run the non-toggle one and I know for sure that procs off basic attacks so unless that source is inaccurate (and it usually isn't) or they changed it without me or said source knowing then yeah exploit.

    Only way it is working as intended is if PC's is different from Console's.

    Siphoning Attacks, morphed off Siphoning Strikes gives all attacks a 15% to return Stamina and Magicka... :D

    Oh my bad I overlooked that when I was checking lol so yeah I suppose it has merit there and all.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • NeillMcAttack
    NeillMcAttack
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    Xendyn wrote: »

    Forward Camps were purchasable from seige merchants and allowed 20 alliance members to respawn where they were placed.

    Brian Wheeler keeps saying they will come back "fixed" some day.

    That sounds,.... interesting.

    Thanks for the info.
    PC EU - NoCP PvP, is real PvP
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  • Rust_in_Peace
    Rust_in_Peace
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    To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.

    Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.

    Case closed.
  • Catblade
    Catblade
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    This one loves the lag! The lag must stay
  • Xendyn
    Xendyn
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    Xendyn wrote: »

    Forward Camps were purchasable from seige merchants and allowed 20 alliance members to respawn where they were placed.

    Brian Wheeler keeps saying they will come back "fixed" some day.

    That sounds,.... interesting.

    Thanks for the info.

    It was and fun, too. But the days of 2 hour keep fights and 35k defense tics are gone.
    I'm pretty sure the game performance couldn't handle it anymore.

    Lag is ruinin' my 'mershun!
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    Member of the Old Guard, keepers of the game's history

    PC/NA
  • MercyKilling
    MercyKilling
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    (insert excessively loud battle cry here)

    https://www.youtube.com/watch?v=XCG_ETMZvyg

    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • dday3six
    dday3six
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    .
    To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.

    Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.

    Case closed.

    People do complain though, and will good reason.

    If a player wants play class X, but class Y does so much more damage that no one wants to dungeon with class X. Then it's an issue. No one should have to not play the class they want simply because it's damage lacking.
  • TheLaw
    TheLaw
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    The sad part is they're not listening to us. That's why the game is going south fast.
    -= Shahrzad the Great |Sorc| =-
  • Xjcon
    Xjcon
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    dday3six wrote: »
    .
    To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.

    Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.

    Case closed.

    People do complain though, and will good reason.

    If a player wants play class X, but class Y does so much more damage that no one wants to dungeon with class X. Then it's an issue. No one should have to not play the class they want simply because it's damage lacking.

    Usually a L2P issue.
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  • Cendrillion21
    Cendrillion21
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    I....can't find an image for a plastic geriatric utensil.
    Campos de oro
  • OGLezard
    OGLezard
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    Cogo wrote: »
    Jack_sparrow_Cogo6830Mid.png

    @Cogo

    It isnt.... I made this the day they took it away. Please use it!

    6nqQ1FL.jpg

    http://i.imgur.com/6nqQ1FL.jpg
  • dday3six
    dday3six
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    Xjcon wrote: »
    dday3six wrote: »
    .
    To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.

    Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.

    Case closed.

    People do complain though, and will good reason.

    If a player wants play class X, but class Y does so much more damage that no one wants to dungeon with class X. Then it's an issue. No one should have to not play the class they want simply because it's damage lacking.

    Usually a L2P issue.

    Sometimes. Then there are issues like stamina overall having less damage output than magicka, even when optimally played.
  • Celas_Dranacea
    Celas_Dranacea
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    It's super funny that the op is exactly the person he's complaining about
    A Bosmer Nightblade Werewolf
  • PBpsy
    PBpsy
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    Armitas wrote: »
    Can you imagine how bad the lag would be if camps were stil in the game?

    Interestingly enough the lag got way,way worse post FC removal.
    ESO forums achievements
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  • PrinceBoru
    PrinceBoru
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    The squeaky wheel gets a greasin'.

    And besides, where is this gaming Nirvana where everybody is happy with the game?

    The only thing that bothers me are complaints that go to personal preference.

    What worries me are gamers who may want to play, coming to these forums, and seeing these complaints in all caps as if there is some nerd emergency that has broken the game.

    To the uninitiated, it may be misleading.

    Because the truth is that the game is fine. The game is in good shape and getting better.

    If you don't agree, why are you here?
    It ain't easy being green.
  • Ch4mpTW
    Ch4mpTW
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    Lol, this is definitely going to be good. But, I must admit. It's because of PVP, that a lot of PVE-based changes were made (e.g. stamina regeneration while blocking). And then funny enough, 1 of the developers claimed it was because of PVE'ers that this change was made. LOL! That was a damn lie, and they knew it. I said it once before in the past, and I'll happily say it again. "I've NEVER seen anyone complain a group's tank blocking too much in a dungeon or PVE-based group activity. But, have I heard the complaints of tanks blocking too much in something PVP-oriented? Absolutely."

    BUT! Never mind me, and my $0.02. I'm mainly here for the comments to this thread, and boy it's about to get good.
    4M4afIg.gif
    Edited by Ch4mpTW on November 26, 2015 9:00PM
  • Derra
    Derra
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    Phinix1 wrote: »
    Xsorus wrote: »
    Forward Camps were bad for the game.

    They completely killed any action between the lanes

    I would prefer to spend my time on action, not on running "the lanes."

    They could have put limits on the use of camps, like no using them to turtle inside keeps with broken lines, but NO. They opted to force people to spend 80% of their time running oon their horse.

    You know, for all the "action."

    That´s entirely ZOS fault not the pvp players. Camps were badly designed. Instead of reworking/altering them they were flatout removed.
    How can you even blame the players for this?
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Emma_Overload
    Emma_Overload
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    To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.

    Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.

    Case closed.

    FALSE. If one class deals more damage in PvE, then other classes are going to have trouble getting grouped for content like Trials, VDSA and Veteran Undaunted Pledges.
    #CAREBEARMASTERRACE
  • Ch4mpTW
    Ch4mpTW
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    To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.

    Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.

    Case closed.

    FALSE. If one class deals more damage in PvE, then other classes are going to have trouble getting grouped for content like Trials, VDSA and Veteran Undaunted Pledges.

    I agree. I agree with everything you just posted. I choose to intentionally overlook that post, but after you applied that bit off logic -- I just had to tell you that I agreed. Lol.
  • kevlarto_ESO
    kevlarto_ESO
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    I think they said ( Brian or Matt) the improved small radius, with a cool down on how quickly you can reuse them will be coming back, there is a post around the forums somewhere telling us .

    I like riding in a group to the next objective then running across a large enemy force and having some huge open field battles, riding with my faction to war always feels kind of epic to me and I find it fun, instead of just porting straight in to the fight there is a time for that just not always.

    I think over use of blood porting was one of the reasons they pulled the camps, I know in a past ESO live Brian Wheeler is not a fan of blood porting, along with a few others.
  • Necrelios
    Necrelios
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    To be perfectly frank the mechanics of this game should be based on pvp balance not PVE.

    Why? Well, if one class deals more damage than another who is going to complain in pve? I don't see veteran dungeon bosses making too many forums posts.

    Case closed.

    You have a valid point, but I would just like to add that some PvE groups like to run with tanks who need to soak up damage for the sake of the group, not so much dish it out. It's important to look at survivability as well as compare damage to get a feel for class balance, and perhaps not all classes should be even in those regards from a traditional group PvE standpoint.
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  • Qyrk
    Qyrk
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    This is just in: they will put FC back with its intended use (smaller radius) in the future. For someone so 'amped' against the changes in PVP in this, I would've expect you already know this by now.

    Smh
  • Islyn
    Islyn
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    dday3six wrote: »
    dday3six wrote: »
    Wait wait wait wait wait... Caltrops needed for PvE?! STOP THE PRESSES!!!

    breaking-news1.png

    You're not even VR16 yet, are you?

    Do you have any idea just how much DPS Caltrops puts out? How about the sort of sustain it offers a NB with Siphoning Strikes?

    Good luck btw getting through VMSA without it. Seriously there is a reason why every serious stamina dps unlocks it...

    If you say so lol but if Caltrops is procing Siphoning Strikes then that honestly sounds like an exploit there. Last time I checked Siphoning Strikes is only supposed to proc off basic attacks.

    Not if you morph it. And you really should actually level to and run endgame content before commenting like you know what you're talking about...

    Agreed so much.

    I've said the same myself before, but in a nicer way.
    Edited by Islyn on November 26, 2015 11:54PM
    Member of the Old Guard - Closed Betas 2013
  • Wollust
    Wollust
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    I love how OP whines about the frustration of the PvPers and their need to express it but is obviously super frustrated himself and feels the need to make a forum post about it.
    Susano'o

    Zerg Squad
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