ESO GamePad Review (Edited for current status)
By: daroule1982
"Greetings ESO Community. I am daroule1982, and this is my first review in ESO. I hope it addresses some key issues with the Beta Game pad, as it is intended to help the development team see what they are up against. I would also like to thank the development team for bringing us the Game pad feature. I already feel like my game is more enjoyable. Never have I moved backwards in a MMO, and now the Game pad let's me do this with such ease. I like riding my mount more w/vibration mechanics involved. You can feel the landing when jumping off a high place. Using the weapons are more fun. I feel like I am interacting better with the triggers, than just simply pressing a key. Right now I rate this feature at about 3.5/5 stars PVE wise and around 3/5 PvP wise. I will continue to monitor the Gamepad and update this as I see fit.",
~Thanks for your patronage.
daroule1982 Specifications:
OS- Windows 10 64bit PC
Processor- AMD AthlonIIx's4 645 Processor 3.10 ghz
Installed RAM- 8 GB
Graphics Card- EVGA Nvidia 750ti FTW
Gamepad- Xbox One Controller
Playstyle- Bosmer, Battle-heal Templar
Faction- Aldmeri Dominion
****Review****
Flaws:
*Need more functionality implemented.
*UI needs more work.
*Cross-hair targeting does not highlight appropriately.
Goodness:
*Excellent maneuverability.
*Works with a nice array of controllers.
*Controller vibrates
accurately.
*Keybindings are right on Q.
Suggestions:
*
Would be nice to implement an option to hold down button (left trigger as example), to open up a secondary amount of game buttons via key binds . (Ui, buffs, etc). This should have a key bind as well. I have noticed character windows is a viable option, however, it is a lengthy process to get to what you are looking for even so.
*
I suggest a simple tweak to make the cross-hairs glow more appropriately. Whether to simply have the glow effect brighten accurately, or increase the size of the cross-hair to run over the enemy more efficiently, use some imagination. This is something that needs a little work done.
*
The ui could use some work on the Map scroll/zoom features. Takes forever to zoom out of Cyrodiil. I suggest a new layout to zoom directly to map levels, and then a ui button integrated into the page to zoom into the map and find what you are looking for. It would save so much time, and help us focus more on the game, instead of taking so much time holding down a button.
Edited by daroule1982 on September 12, 2016 1:35PM >_< Hail hail the gang's all here! We slay skeevers...we slay skeevers! >_<