Lord-Stien wrote: »Dude you just got your Forum account banned......
you will be missed .....
Imagine if we got responses from Dev's and such....as we do from our Forum guidance counclers ( Mods)
Even with the current state of things....
A little more insight and feed back would be great..
( Forum Account number 4 about to be banned)
Lord-Stien wrote: »Dude you just got your Forum account banned......
Azarath_tiberius wrote: »To those that want small scale PvP (Arenas, battlegrounds etc ), I can already see a post on the forums saying "good news everyone! Arenas are coming to eso (only for 2500 crowns)!! So they pretty much disappointed us with how Cyrodiil is and then they'll bait us with DLC exclusive arenas, which we'll have to pay again (and also most likely they'll completely ignore Cyro from then on).
If that happens, EA will definitely create an forum account just to congratulate ZOS for their "business move"..
ThatNeonZebraAgain wrote: »I really lost the hope on them even trying to communicate and working with us. I guess they prefer having a super toxic forum because of all the frustration and players leaving in masses.
I'm really wondering how many people will leave when Black Desert Online comes out. And then CU. Simply because ZoS can't handle their own game.
if CU is any good, then most of us i wld say.
Oh CU is shaping up quite nicely, and the communication between devs and players/backers is so good I almost get annoyed (but not really, haha) with all the updates they send out via email, and you can pretty much count on getting dev responses and discussion on the official forums and subreddit. Hell, they livestream devs just working on the game. I suspect once CU gets underway later next year it will be very attractive to the PvP-centric and sandbox MMO crowds. The combat, class, stats, and environment systems are incredibly in-depth and open-ended, with each influencing the other to boot.
Teargrants wrote: »Biggest issue I believe is the anti bot system from 1.2 that moved tons of previously client side calculations to server side. Also pretty sure there's been cutbacks on server capacity dedicated to Cyrodiil since launch.
RIP Alcast, I shall begin setting up the memorial shrine for your forum account.
I'm so happy there's no more bots now in a game that lags so bad it becomes unplayable for all.Teargrants wrote: »Biggest issue I believe is the anti bot system from 1.2 that moved tons of previously client side calculations to server side. Also pretty sure there's been cutbacks on server capacity dedicated to Cyrodiil since launch.
RIP Alcast, I shall begin setting up the memorial shrine for your forum account.
They already confirmed that was the biggest issue in a post quite a ways back.
I'd rather have those flying bots in the game than not being able to play at all during primetime though.
AHA, ALL THESE LAGS
DEVS DONT LISTEN
GAME IS CRAP
AMIRITE
Because 60 people all spamming AoE abilites and having to make a check for every single player it hits would only make ESO lag. Assuming the AoE cap is like, 6 or something, that's (at most) 180 checks for each side that can potentially happen at the same time. So at most, there probably like 400 checks going out (educated guess) every 5 seconds in a 30v30, and that doesn't even include healing ticks.
This is also going off the assumption that checks are different for each skill, and that I actually know what a check is, from my knowledge, a check normally consists of a line of sight registration, where the game checks if the target is able or unable to be hit by an attack due to obstacles or the lack thereof, and the registration of the attack, where the game has the register the damage on player hit, thus taking health from the player, or giving health.
I'm not gonna say I expect the game to be lag free, but I'm also not going to say the devs should be sitting around doing nothing, which they probably aren't, and if you actually think they do, then I have to ask how dumb you are to be playing a game that isn't being worked on.
I'd rather have those flying bots in the game than not being able to play at all during primetime though.
_adhyffbjjjf12 wrote: »Zos need to watch what their doing, gw2 have just released an expansion that is pretty damn good it has to be said, and the interesting thing is their wvw is massive and gorgeous, the fights can be huge - and with everyone aoeing with massive effects and synergies, it's an eye opener that's for sure, as it highlights how badly eso is doing pvp perf wise.
zZzleepyhead wrote: »ZOS has mentioned a few tweaks they're planning on doing, but I'm worried none of them will yield the results to make Cyrodiil a fun place to PvP. Hoping for the best and expecting the worst..
http://steamcharts.com/app/306130#All
1421 fools playing believein this will get any better.
AHAHHAH, jokes on u.
http://steamcharts.com/app/306130#All
1421 fools playing believein this will get any better.
AHAHHAH, jokes on u.
It only shows the people playing it on steam.
So it's a bit more than 1.4k believing that it get better
I missed Forward Camps, no lags, string animation of BoL, and battles where you can rush into zerg and proc 5 valkyn meteors simultaneously to kill 10 people in a sec.
_adhyffbjjjf12 wrote: »Zos need to watch what their doing, gw2 have just released an expansion that is pretty damn good it has to be said, and the interesting thing is their wvw is massive and gorgeous, the fights can be huge - and with everyone aoeing with massive effects and synergies, it's an eye opener that's for sure, as it highlights how badly eso is doing pvp perf wise.