Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
mr_wazzabi wrote: »Uneed2Stop wrote: »I want to hear your opinions on if you think any class is underpowered compared to the rest
Underpowered for what?
Nightblades are underpowered for soloing craglorn and ic, but are one of the best in pvp.
Templars are the ultimate solo class.
Be more specific.
Gern_Verkheart wrote: »This is a bad way to ask the question, because it's not a matter of a class on a whole being underpowered, but rather specific builds.
If I were to say that sorcs were underpowered, people would freak out and screem at thier computers "WHAT?! No, that guy is an idiot. If anything Sorcs are overpowered!" mostly because they would be imagining a magicka sorc. But if I say: Stamina Sorcs are underpowered, they would probably agree with me (and rightly so).
No vote option really reflects my opinion. I think both DK and ti a lesser extent Templar need to be updated. I don't so much find them underpowered as I find them out of date.
Interesting. I would be interested in some elaboration upon this point if you don't mind. I sort of agree, but would like to hear your thoughts on the matter.
DK was originally designed with dynamic ulimate generation and hybrid builds in mind, but was never fully updated after the removal of softcaps and dynamic ult gen. So I think it's about bringing it up to date with the current state of the game.
For example NB and Magicka Sorc have a lot of overall loadout synergy within their skill kits. DK lacks that overall cohesion (outside of Magicka DK in PVE).
So it's not just about being underpowered and needing larger numbers on skills. It's about giving a more meshed set of skill choices that complement each other.
TheNephilimCrow wrote: »LOL at the two votes for Sorcerer... they must not know how unbelievably OP that class is.
Gern_Verkheart wrote: »This is a bad way to ask the question, because it's not a matter of a class on a whole being underpowered, but rather specific builds.
If I were to say that sorcs were underpowered, people would freak out and screem at thier computers "WHAT?! No, that guy is an idiot. If anything Sorcs are overpowered!" mostly because they would be imagining a magicka sorc. But if I say: Stamina Sorcs are underpowered, they would probably agree with me (and rightly so).
Forestd16b14_ESO wrote: »Gern_Verkheart wrote: »This is a bad way to ask the question, because it's not a matter of a class on a whole being underpowered, but rather specific builds.
If I were to say that sorcs were underpowered, people would freak out and screem at thier computers "WHAT?! No, that guy is an idiot. If anything Sorcs are overpowered!" mostly because they would be imagining a magicka sorc. But if I say: Stamina Sorcs are underpowered, they would probably agree with me (and rightly so).
Well incase you didn't know ZOS hates stamina users cause rumor is early next year Stamina or something is getting nerfed cause it's "too powerful" right now. Yea ZOS solution to all the WB spam is to nerf all stamina.
It's not just class, also build.
Stamina DK's are pretty damn strong and scary. While magicka ones are rock bottom. Stamplars are a complete joke in any kind of PvP situation, while magicka ones in a tanky support/heal role still lifts a group more than any other class.
My list over the underperforming 1v1, weakest to a little less weaker, would be:
1. Stamina templar
2. Magicka DK
3. Magicka templar
Just go hang out with duelling guilds, you rarely see any of the 3 class/builds above participate in events. Just a bunch of NB''s and sorc's and the occasional stamina DK.
It's not just class, also build.
Stamina DK's are pretty damn strong and scary. While magicka ones are rock bottom. Stamplars are a complete joke in any kind of PvP situation, while magicka ones in a tanky support/heal role still lifts a group more than any other class.
My list over the underperforming 1v1, weakest to a little less weaker, would be:
1. Stamina templar
2. Magicka DK
3. Magicka templar
Just go hang out with duelling guilds, you rarely see any of the 3 class/builds above participate in events. Just a bunch of NB''s and sorc's and the occasional stamina DK.
Joy_Division wrote: »
I don't play one and I am not quite sure what happened, but from what I recall this was a pretty good spec in 1.6.
Forestd16b14_ESO wrote: »Dragon Knights AND Templars are both under powered right now and both need buffed.
And before any one say "oh stamina DKs and bla bla" "stamina DKs" (if you can call them that) just use like 2 or 3 class skills the rest are weapon skills (such as WB spam). Dks need more stamina skills and some of our other skills need un nefred such as reflective scales cause 4 projectiles and 4 seconds is just stupid cause if you are able to reflect 4 projectiles in 4 seconds then the spammer deserves to die.
Side note Molten weapons and it's morphs needs reworked to be more useful. My 2 cents be change it's base to increase heavy attacks by 50% and last 20 seconds. While it's morph Igneous weapons b changed from adding time to the skill to each succesful heavy attack that lands has a 25% chance to cause burning damage and cause "X" ammount of fire damage over 4 seconds. While it's other morph Molten armaments execute damage be changed from 150% to 200%.
Forestd16b14_ESO wrote: »Dragon Knights AND Templars are both under powered right now and both need buffed.
And before any one say "oh stamina DKs and bla bla" "stamina DKs" (if you can call them that) just use like 2 or 3 class skills the rest are weapon skills (such as WB spam). Dks need more stamina skills and some of our other skills need un nefred such as reflective scales cause 4 projectiles and 4 seconds is just stupid cause if you are able to reflect 4 projectiles in 4 seconds then the spammer deserves to die.
Side note Molten weapons and it's morphs needs reworked to be more useful. My 2 cents be change it's base to increase heavy attacks by 50% and last 20 seconds. While it's morph Igneous weapons b changed from adding time to the skill to each succesful heavy attack that lands has a 25% chance to cause burning damage and cause "X" ammount of fire damage over 4 seconds. While it's other morph Molten armaments execute damage be changed from 150% to 200%.
WTF did i just read?
Why not give em 100% more dmg on anything they do?
Forestd16b14_ESO wrote: »Gern_Verkheart wrote: »This is a bad way to ask the question, because it's not a matter of a class on a whole being underpowered, but rather specific builds.
If I were to say that sorcs were underpowered, people would freak out and screem at thier computers "WHAT?! No, that guy is an idiot. If anything Sorcs are overpowered!" mostly because they would be imagining a magicka sorc. But if I say: Stamina Sorcs are underpowered, they would probably agree with me (and rightly so).
Well incase you didn't know ZOS hates stamina users cause rumor is early next year Stamina or something is getting nerfed cause it's "too powerful" right now. Yea ZOS solution to all the WB spam is to nerf all stamina.
Forestd16b14_ESO wrote: »Dragon Knights AND Templars are both under powered right now and both need buffed.
And before any one say "oh stamina DKs and bla bla" "stamina DKs" (if you can call them that) just use like 2 or 3 class skills the rest are weapon skills (such as WB spam). Dks need more stamina skills and some of our other skills need un nefred such as reflective scales cause 4 projectiles and 4 seconds is just stupid cause if you are able to reflect 4 projectiles in 4 seconds then the spammer deserves to die.
Side note Molten weapons and it's morphs needs reworked to be more useful. My 2 cents be change it's base to increase heavy attacks by 50% and last 20 seconds. While it's morph Igneous weapons b changed from adding time to the skill to each succesful heavy attack that lands has a 25% chance to cause burning damage and cause "X" ammount of fire damage over 4 seconds. While it's other morph Molten armaments execute damage be changed from 150% to 200%.
WTF did i just read?
Why not give em 100% more dmg on anything they do?
I was thinking the same O.o what did I just read.
Molten Armaments is overpowered as hell currently and does not need any buffs.
My Sorc for example only uses 1 yes, ONE class ability in pve, the rest is non-class abilities. This is because Sorcerer has horrible class abilities.
My Templar bars are filled with 8/10 class abilities. But this is not because they are amazing, but because I can barely survive without. Templar just doesn't work as well with non-class abilities than other classes do.
I actually think, each class besides Nightblade needs buffs and even reworks here and there.