Give me a nirnhorned for physical damage, + proper sustain for stamina builds then we can discuss CP disparity. As it stands the only good thing about stamina builds is insane QQ 3 second burst (most likely from stealth cos we all love gankers).
Lets see:
If ur magicka:
Shields check
Healing check
sustain check
burst check
mobility check
SunDrenched wrote: »I've noticed how stingy Physical Resistance in the Warrior constellations is relative to Spell Resistance in Steed -> Spell Shield.
Spell Shield is giving at least 0.3% increase per point, while Heavy Armor Focus, etc. gives only 0.2% (at 3%, say). But Physical Resistance is of no lesser dignity or importance that Spell Resistance.
This is especially strange, because Spell Shield increases Spell Resistance across the board, while Physical Resistance is split up into Light, Medium, and Heavy. A more reasonable system would give not 0.2% for each Heavy, etc. Armor Focus but 0.3% * 3 = 0.9% to compensate for the fact that it applies only to a given type of armor!
Thanks.