dwemer_paleologist wrote: »magicka has allways been stronger and does more damage.
been that way since beta and is still the same today.
MisterBigglesworth wrote: »What's your basis for comparison? Which two abilities? (Scales mostly off weap/spell damage stat)
Or do you mean Light/Heavy attacks? (scales mostly off max Mag/Stam)
There are far more passives in the Champion system that boost physical damage in general, I can tell you that much anyway.
hedna123b14_ESO wrote: »dwemer_paleologist wrote: »magicka has allways been stronger and does more damage.
been that way since beta and is still the same today.
What world are you living in? Stamina has hit harder ever since 1.6 was dropped and still hits harder...not to say that magicka is bad....just a close second...Now just to clarify I am speaking in terms of PvE....
Stamina NBs are currently the hardest hitting class..
*cough Wrecking Blow
*cough paired with Weapon Critical
FriedEggSandwich wrote: »Would be difficult to test. Even if you had 2 players with the same magicka/stamina and spell/weapon damage, because so many other factors contribute towards tooltip damage. Up until 2.1 it was easier to raise weapon damage, but the latest patches have added a lot for those who want max spell damage. My gut feeling is that weapon damage would come out on top, just because you generally need to be within melee range to do damage with it. Spell damage tends to be ranged so is arguably less risky.
of course same, if not how the combat system work.. but is never balance. skills make the different..jelliedsoup wrote: »Are they equal? If stam and magicka, the targets armour and spell resistance, cp etc is equal, are they the same.
ermmmm.... Bowjelliedsoup wrote: »Is the range/melee aspect considered? Has there been any analysis done by anyone? If be interested to know.
long shot II, gives you a damage bonus of up to 12% against enemies at longer range. jelliedsoup wrote: »hedna123b14_ESO wrote: »dwemer_paleologist wrote: »magicka has allways been stronger and does more damage.
been that way since beta and is still the same today.
What world are you living in? Stamina has hit harder ever since 1.6 was dropped and still hits harder...not to say that magicka is bad....just a close second...Now just to clarify I am speaking in terms of PvE....
I think stamina hits harder from melee and stealth, but lacks any ability to sustain.
gen_reynard2050 wrote: »of course same, if not how the combat system work.. but is never balance. skills make the different..jelliedsoup wrote: »Are they equal? If stam and magicka, the targets armour and spell resistance, cp etc is equal, are they the same.
jelliedsoup wrote: »Is the range/melee aspect considered? Has there been any analysis done by anyone? If be interested to know.
ermmmm.... Bow
long shot II, gives you a damage bonus of up to 12% against enemies at longer range.
MisterBigglesworth wrote: »What's your basis for comparison? Which two abilities? (Scales mostly off weap/spell damage stat)
Or do you mean Light/Heavy attacks? (scales mostly off max Mag/Stam)
There are far more passives in the Champion system that boost physical damage in general, I can tell you that much anyway.
hedna123b14_ESO wrote: »dwemer_paleologist wrote: »magicka has allways been stronger and does more damage.
been that way since beta and is still the same today.
What world are you living in? Stamina has hit harder ever since 1.6 was dropped and still hits harder...not to say that magicka is bad....just a close second...Now just to clarify I am speaking in terms of PvE....
Conclusion: The Championsystem offers the same bonus to Stamina / Magicka.
In General Magicka abilities have higher base values and also when looking at raw DPS (PvE) values Magicka builds are currently stronger...
Conclusion: The Championsystem offers the same bonus to Stamina / Magicka.
THAT IS completely WRONG!
Elemtental Expert +25% elemental dmg <> Elemental defender -25% elemental dmg // 200 CP = +-0%
Thaumaturge +25% poison, disease, magic dmg <> Hardy -25% poison, disease, magic dmg // 200 CP = +-0%
?? <> Thick Scinned -25% DoT dmg // 100 CP = -25%
Mighty +25% physical dmg <> ?? // 100 CP = +25%
So, any examples:
If you have a fire DoT with 0 in elemental expert, your enemy can reduce your DoT dmg -50%
If you have a fire DoT with 100 in elemental expert, your enemy can reduce your DoT dmg -25%
If you have a physical bleeding, you not need to skill CP, your enemy reduce the DoT dmg -25% so or so.
If you have a fire attack with 100 in elemental expert, your enemy can reduce your dmg to +- 0%
If you have a physical attack with 100 in mighty, your enemy cannot reduce your dmg, so you have always +25%
The champion system benefits stamina more than magicka in many points
1. Less points needed to get max dmg
2. Missing "reduce physical dmg" star
3. Better passives (Like "Unchained")In General Magicka abilities have higher base values and also when looking at raw DPS (PvE) values Magicka builds are currently stronger...
WRONG again. For example compare steeltornado with impulse.
hedna123b14_ESO wrote: »dwemer_paleologist wrote: »magicka has allways been stronger and does more damage.
been that way since beta and is still the same today.
What world are you living in? Stamina has hit harder ever since 1.6 was dropped and still hits harder...not to say that magicka is bad....just a close second...Now just to clarify I am speaking in terms of PvE....
Not sure what you're on about exactly, but stamina dps is far far behind compared to magicka in PVE right now.
hedna123b14_ESO wrote: »dwemer_paleologist wrote: »magicka has allways been stronger and does more damage.
been that way since beta and is still the same today.
What world are you living in? Stamina has hit harder ever since 1.6 was dropped and still hits harder...not to say that magicka is bad....just a close second...Now just to clarify I am speaking in terms of PvE....
hedna123b14_ESO wrote: »dwemer_paleologist wrote: »magicka has allways been stronger and does more damage.
been that way since beta and is still the same today.
What world are you living in? Stamina has hit harder ever since 1.6 was dropped and still hits harder...not to say that magicka is bad....just a close second...Now just to clarify I am speaking in terms of PvE....
Not sure what you're on about exactly, but stamina dps is far far behind compared to magicka in PVE right now.
[quote="I think stamina hits harder from melee and stealth, but lacks any ability to sustain.
hedna123b14_ESO wrote: »dwemer_paleologist wrote: »magicka has allways been stronger and does more damage.
been that way since beta and is still the same today.
What world are you living in? Stamina has hit harder ever since 1.6 was dropped and still hits harder...not to say that magicka is bad....just a close second...Now just to clarify I am speaking in terms of PvE....
The best DPS builds in both dungeons and trials are magicka based at the moment and has always been.
Sometimes a stamina build surfaces that can surpass some magicka builds on some fights, but never one that would always be above them.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Stamina will always hit harder as the CP system is completely biased toward buffing your spell and elemental resist. On top of that a stamina user can just throw all their points into mighty and piercing (in the ritual) but a magicka user has to put points into the apprentice (30 point minimum to unlock Spell Crit) and into ritual.
Correct me if I'm wrong but this point was brought up with Brian Wheeler who was actually surprised.