The only people that I see complaining are those that do not want to do the work to earn them.
Lets think about this for a second. People are upset over the VR ranks? They don't like it, they don't like the Champion Point system either.
So if they had done this instead, would you still be upset....
Instead of capping the level at 50 and then going into VR ranks, what if they had raised the level to 100 or 200? What is the difference? Nothing really. So if they want to shut you people up for complaining about VR ranks and Champion Points, they could simple increase the level cap from 50 to 200 or even 300 and be done with it.
So now what are you going to complain about? It floors me to no end to see people *** about the VR Ranks and Champion Points and cry about it. Well I'm level 50 and I can't beat a level VR 16. So if you are a level 50 and the other person is a level 100 what are you going to complain about then? You still can't beat him.
Just think about it, what difference would it really make? NONE. Let the level cap, VR and Champion Point system go. Other things need to be discussed in this game, more important things other than you not being able to beat someone in PVP because they are a little stronger than you.
You want to see this game change, let them get rid of the VR and Champion Point system. You'll have a mass exodus of players on a grand scale. The game servers would be shut down within a year because you hard core base of players, you're paying customers would move on to something else, because their time and money spent was for nothing.
Please lets discuss something else like bugs, glitches that sort of thing.
Convert them to regular levels. Set level cap to 80.
There has been a lot of discussion about removal of VR ranks so I wanted to see how many people actually agree or disagree with it. Also please after you vote write the reason why you voted so, would like this to be a constructive thread. nbsp pls
Stranglehands wrote: »The ideal scenario is that when you beat the 1-50 zones you get a nice variety of options (cyrodiil, craglorn, imperial city, orsinium, cadwell's silver/gold) that you can just dip into however you want. The simplest way to go about that would be to have a level cap at 50 but can't help but think that that would get incredibly boring. I'm not sure how to fix it but one thing I do know is I don't feel like levelling any more characters up through cadwell's silver and gold
The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
deadlock007 wrote: »The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
You know they have changed them so you can easily get 1 every hour or so. We have people wanting to make the devs rework the whole game over something that takes about 15-20 hours of playtime. It's even worse when some of the people demanding it DON'T EVEN PLAY THE GAME......
deadlock007 wrote: »The_Drexill wrote: »VR is why I haven't come back to the game, and likely wont. Leaves you too far behind after a break... not to mention they're 100% boring and uninspired.
You know they have changed them so you can easily get 1 every hour or so. We have people wanting to make the devs rework the whole game over something that takes about 15-20 hours of playtime. It's even worse when some of the people demanding it DON'T EVEN PLAY THE GAME......
NewBlacksmurf wrote: »The only people that I see complaining are those that do not want to do the work to earn them.
define earn them and please specify when said time-frame of "earn them" was accomplished by yourself.
-I'm writing this because depending on when you progressed the methods have changed drastically from PC launch until now.
When it was common to do silver n gold only via grouping and then later the difficulty was changed to allow solo progress. VR was 8, then 10, 12, 14 and now 16 pending what will be a VR18 max soon.
OR Craglorn grinding when that was released as well as the silver and gold zone grinding
.....fast forward to now
All the above has changed so when you comment saying people don't want to work or earn levels, its taken very different depending on whose reading the comments. Right now people hear, "go do all the quests in silver and gold or PvP grind public dungeons or IC sewers."
Me personally...when i see comment like this, I tend to think there is a lack of consideration for others as we all heard and to some extent are aware of the announcement made prior to the justice system, champion system and console launch that Veteran levels are being removed. That alone is the reason VR should be removed....
NewBlacksmurf wrote: »The only people that I see complaining are those that do not want to do the work to earn them.
define earn them and please specify when said time-frame of "earn them" was accomplished by yourself.
-I'm writing this because depending on when you progressed the methods have changed drastically from PC launch until now.
When it was common to do silver n gold only via grouping and then later the difficulty was changed to allow solo progress. VR was 8, then 10, 12, 14 and now 16 pending what will be a VR18 max soon.
OR Craglorn grinding when that was released as well as the silver and gold zone grinding
.....fast forward to now
All the above has changed so when you comment saying people don't want to work or earn levels, its taken very different depending on whose reading the comments. Right now people hear, "go do all the quests in silver and gold or PvP grind public dungeons or IC sewers."
Me personally...when i see comment like this, I tend to think there is a lack of consideration for others as we all heard and to some extent are aware of the announcement made prior to the justice system, champion system and console launch that Veteran levels are being removed. That alone is the reason VR should be removed....
The "them" to which I refer is Vet levels and by "earn" i mean exactly what the word means. Do the work. I got my first 3 toons to VR 12 back when that was the highest level and each level required more XP last the last - V12 needing something like 5.4M xp. Then 1.6 dropped and those players that followed could earn V12 with 1M xp per level. Then the latest patch has lowered each level to 850K and still people complain.
Lack of consideration? Perhaps. But no more than the lack of consideration offered those that put in the game time and work to reach the VR levels, from those that want the same levels without putting in the same effort.
Remove Vet levels? Every time ZOS says this they add 2 more levels, making it even harder to unwind. Soon VR18 will be the max. That is a odd way to go about eliminating them.
Convert them to regular levels. Set level cap to 80.
s_tibob16_ESO wrote: »With champion points as an infinite or (near infinite) progression system in place I do not see the need to keep VR levels. I'm really hoping that with their removal comes a simplification of the types of basic crafting materials as well (as in, only iron/steel/(orc?)ore, dwemer, then ebony as the highest tier metal.) Right now there's way too many with the VR's.
s_tibob16_ESO wrote: »With champion points as an infinite or (near infinite) progression system in place I do not see the need to keep VR levels. I'm really hoping that with their removal comes a simplification of the types of basic crafting materials as well (as in, only iron/steel/(orc?)ore, dwemer, then ebony as the highest tier metal.) Right now there's way too many with the VR's.
You know, I really wanted this myself, in single player TES games, ebony is the highest grade of raw metal (Daedric is just a processed ebony).. but here they've thrown in all kinds of metals that simply don't exist in the TES universe and it feels corny.
But with the raise to VR16 and adding a new tier of material? Not going to happen unfortunately.
s_tibob16_ESO wrote: »s_tibob16_ESO wrote: »With champion points as an infinite or (near infinite) progression system in place I do not see the need to keep VR levels. I'm really hoping that with their removal comes a simplification of the types of basic crafting materials as well (as in, only iron/steel/(orc?)ore, dwemer, then ebony as the highest tier metal.) Right now there's way too many with the VR's.
You know, I really wanted this myself, in single player TES games, ebony is the highest grade of raw metal (Daedric is just a processed ebony).. but here they've thrown in all kinds of metals that simply don't exist in the TES universe and it feels corny.
But with the raise to VR16 and adding a new tier of material? Not going to happen unfortunately.
It is corny, and it is too far outside of the lore for my liking. I get that in an MMO lore boundaries will be broken, (like special mounts in the crown store, it IS an MMO and profit is important and players want to stand out.) but previous TES games made it pretty clear that ebony is the ultimate "metal" (if we're going to consider it a metal). calcinium, voidsteel, rubedite, ect, none of these things exist in this universe. I feel if they are going to keep the VR ranks they should expand the range of the original metals/woods/cloths/leathers instead of adding more in.
I am not sure what you mean by " But with the raise to VR16 and adding a new tier of material? Not going to happen unfortunately"
nimander99 wrote: »
MisterBigglesworth wrote: »Vet Ranks and Champ System should both removed from the game. Just have gear progression like a "normal" MMO.