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Should all two handed weapons count as a 2-piece item set?

  • CP5
    CP5
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    Yes
    ItsRejectz wrote: »
    CP5 wrote: »
    ItsRejectz wrote: »
    It's one item, so no.

    It takes up 2 equipment slots.

    So do bow, destro and resto staves. But the fact of the matter is, they are one item.

    I don't see DW is short supply given the damage it provides and the extra item slot. Give items that take 2 slots 2 set bonuses then casters may want to reliably use staves again.
  • Egonieser
    Egonieser
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    No
    2handed weapons have better overall DPS than 1-handeds, and also better skills.
    Staff heavy attacks are the hardest hitting of all, 2Handers have a excellent and hard hitting gap closer, wrecking blow, damage buff+self heal.
    dual weild/sword and board is only good for specific builds and lack the casual use, hence why it makes up for it with extra set bonus and extra enchant.

    All about balance.
    You can easily be viable just using 2handed skill line and nothing else, can't say the same about dual weild or shield, situational at best.
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  • Thymos
    Thymos
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    No
    CP5 wrote: »
    ItsRejectz wrote: »
    CP5 wrote: »
    ItsRejectz wrote: »
    It's one item, so no.

    It takes up 2 equipment slots.

    So do bow, destro and resto staves. But the fact of the matter is, they are one item.

    I don't see DW is short supply given the damage it provides and the extra item slot. Give items that take 2 slots 2 set bonuses then casters may want to reliably use staves again.

    The weapons are also weaker, even though there are two.

    A two handed weapon has stronger stats.
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  • KhajiitiLizard
    KhajiitiLizard
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    Yes
    Two dual wield weapons have more weapon damage than one 2 hand...
  • CP5
    CP5
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    Yes
    Thymos wrote: »
    CP5 wrote: »
    ItsRejectz wrote: »
    CP5 wrote: »
    ItsRejectz wrote: »
    It's one item, so no.

    It takes up 2 equipment slots.

    So do bow, destro and resto staves. But the fact of the matter is, they are one item.

    I don't see DW is short supply given the damage it provides and the extra item slot. Give items that take 2 slots 2 set bonuses then casters may want to reliably use staves again.

    The weapons are also weaker, even though there are two.

    A two handed weapon has stronger stats.

    Who would only use one weapon if not using a shield?
  • FriedEggSandwich
    FriedEggSandwich
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    No
    Staves can light/heavy attack from range which is a huge advantage imo. I carry a destro staff but no destro skills so I could quite easily carry a s&b. I don't though cos I like to ranged medium attack between my ranged skills.
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  • hedna123b14_ESO
    hedna123b14_ESO
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    No
    No since it would make 2H weapons the #1 choice to go to...nowadays it is an actual decision worth contemplating
  • mr_wazzabi
    mr_wazzabi
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    Yes
    Dw increases both weapon and spell damage. This is the main advantage, along with the set bonus. For those that don't know, many magicka builds are dropping destro staff for dw because of this. Giving the set bonus to the rest of the weapons will not change this. Ever heard of steel tornado? It's the best non-ultimate aoe in the game. Another reason to go dw.

    This proposed change allows bow, staff and 2h users to get the same benefits as dw and snb. I want to be able to wear full shield breaker and get a 4 set bonus of something else. Why must i lose a set bonus for using bow and 2h?
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  • FriedEggSandwich
    FriedEggSandwich
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    No
    mr_wazzabi wrote: »
    Dw increases both weapon and spell damage. This is the main advantage, along with the set bonus. For those that don't know, many magicka builds are dropping destro staff for dw because of this. Giving the set bonus to the rest of the weapons will not change this. Ever heard of steel tornado? It's the best non-ultimate aoe in the game. Another reason to go dw.

    This proposed change allows bow, staff and 2h users to get the same benefits as dw and snb . I want to be able to wear full shield breaker and get a 4 set bonus of something else. Why must i lose a set bonus for using bow and 2h?

    Not really, just one of the benefits; the addition to set-bonuses. The op didn't mention getting another enchant or trait, or getting a boost to spell/weapon damage. The op was just on about 1h builds having 12 slots and 2h builds having 11 slots.
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  • mr_wazzabi
    mr_wazzabi
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    Yes
    mr_wazzabi wrote: »
    Dw increases both weapon and spell damage. This is the main advantage, along with the set bonus. For those that don't know, many magicka builds are dropping destro staff for dw because of this. Giving the set bonus to the rest of the weapons will not change this. Ever heard of steel tornado? It's the best non-ultimate aoe in the game. Another reason to go dw.

    This proposed change allows bow, staff and 2h users to get the same benefits as dw and snb . I want to be able to wear full shield breaker and get a 4 set bonus of something else. Why must i lose a set bonus for using bow and 2h?

    Not really, just one of the benefits; the addition to set-bonuses. The op didn't mention getting another enchant or trait, or getting a boost to spell/weapon damage. The op was just on about 1h builds having 12 slots and 2h builds having 11 slots.

    That's what i meant to say. The set bonus advantage. What's wrong with giving everyone else that ability?
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  • Resipsa131
    Resipsa131
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    No
    Dracane wrote: »
    Robbmrp wrote: »
    IMO no, you already do more damage with it. You shouldn't need an extra slot bonus for it. That will just make wrecking blow that much stronger. It's already OP....

    Dual wield offers around 500 spell and weapon damage to everything and offers a 2nd set piece. I think this is too much of a benefit.

    If it were too much you see mostly DW in cyrodil, you see mostly 2h. 2h has too much utility
  • Recremen
    Recremen
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    Yes
    I'm here for it, if for no other reason than to make my sets easier to manage and to have more bar freedom. It's so rough having to use my dual-wield bar to slot important class/non-weapon skills just for the bonus weapon power or crit or whatever the 4-piece bonus is I'm going after. Even if ZOS did up their carefully-engineered balance equations to work with dual-wield and shieldfighting getting exclusive access to the extra set piece bonus, I doubt they deleted them. I doubt it would be so much extra work to just adjust up the damage for dual-wield and shieldfighting abilities to compensate for the differences.
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  • Ruben
    Ruben
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    Yes
    hrothbern wrote: »
    hm...
    IF they are already stronger than staves AND you get the benefit of an 12th set item...
    why are there then people with staves ???

    You haven't seen any magicka users with dual wield? None at all?
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  • UltimaJoe777
    UltimaJoe777
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    No
    So you want to strengthen the weapon most everyone is using to make it so all the other weapons are truly obsolete in comparison as far as the meta is concerned? Eh, I'll just stick with logic on this one and say one item cannot count as two.
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  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Yes
    Robbmrp wrote: »
    IMO no, you already do more damage with it. You shouldn't need an extra slot bonus for it. That will just make wrecking blow that much stronger. It's already OP....
    Funny thing Is I have higher weapon damage with my dual wield and I get an extra enchantment to boot.

  • Brrrofski
    Brrrofski
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    Well nobody uses dw.

    So the additional set bonus can't really be that great.

    Everyone uses 2h. It by far a better skill line than dw.

    Every skill is useful (carve isn't in pvp, granted). Does anyone use any dw abilities apart from steel tornado or the 6 hit one?

    It's fine the way it is.
  • Anhedonie
    Anhedonie
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    Yes
    Yes, yes and yes. Duals are already giving too much benefit to anyone.
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  • Bhakura
    Bhakura
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    Yes
    Voted yes but if anything is gonna change it will be nerf, nerfed two items instead of buffing two-handers.
  • Zanfire
    Zanfire
    No
    I think no, mainly because it is just one item, and it sounds very wrong to me to allow it to count "double".

    Still, I think the disadvantage of having 1 less available equipment slot because of a two handed weapon (especially melee ones) should be balanced better than it is.

    Melee dps, especially 2 handed one, heavily based on Wrecking Blow and it's 1-second casting time, is basically disadvantaged as a core mechanic, if compared to ranged dps, which enjoys more flexibility, mobility and range.

    Because of this, 2h melee DPS should be able to release a pretty higher damage output when a boss fight window allows for it, and I'm not sure it's fine as it is currently.
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  • Bhakura
    Bhakura
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    Yes
    Zanfire wrote: »
    I think no, mainly because it is just one item, and it sounds very wrong to me to allow it to count "double".

    Still, I think the disadvantage of having 1 less available equipment slot because of a two handed weapon (especially melee ones) should be balanced better than it is.

    Melee dps, especially 2 handed one, heavily based on Wrecking Blow and it's 1-second casting time, is basically disadvantaged as a core mechanic, if compared to ranged dps, which enjoys more flexibility, mobility and range.

    Because of this, 2h melee DPS should be able to release a pretty higher damage output when a boss fight window allows for it, and I'm not sure it's fine as it is currently.

    Yup, 2h definitely need a dps boost, its the whole point of going 2h over 1h. The only advantage in this game on 2h melee is range, and it doesnt make sense thats all you get from it.

  • strikeback1247
    strikeback1247
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    No
    Kammakazi wrote: »
    Yes. Why?

    Well you're using it (technically not on the staves) with both hands.

    So why is it considered only 1 piece (not the anime)

    Because it's one item maybe? :^)
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  • byrom101b16_ESO
    byrom101b16_ESO
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    Yes
    Yes.

    But I would equally be happy with one handed items being counted as half a set item if their drop rate was doubled.

    This is the only MMO I have played where damage and abilities haven't been properly balanced with 2H and 1H items in mind.
  • Belidos
    Belidos
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    No
    They should make main hand only count towards sets, reduce the power creep.
  • ADarklore
    ADarklore
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    Yes
    I have to agree, particularly for Bow users. Compare Bow damage to DW and then add in the nine piece set bonus that DW receives, and there is no way Bow damage can compare.

    I don't begrudge Sword/Shield for having an extra bonus, because that skill line is mostly for defensive purposes... but DW, that's another story.
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  • LameoveR
    LameoveR
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    No
    What a ridiculous nonsense.
  • DannyLV702
    DannyLV702
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    No
    This is so dumb. My answer is NO. Should dual wield also have attacks as powerful as Wrecking Blow? Choose one. Want two enchants? Give up some power, then...
  • stojekarcub18_ESO
    stojekarcub18_ESO
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    I'm content running around in my onesie
  • ADarklore
    ADarklore
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    Yes
    DannyLV702 wrote: »
    This is so dumb. My answer is NO. Should dual wield also have attacks as powerful as Wrecking Blow? Choose one. Want two enchants? Give up some power, then...

    Yes, I know... because BOW is SO powerful already it directly competes with 2H's Wrecking Blow. :/
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  • matcumb
    matcumb
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    No
    I'm not entirely sure about all 2H items, but I feel Resto Staff is a little behind. True, the point of the this weapon is to heal, and not damage, but if one player has two swords, with enchants on both, a pure healer would never stand a chance, not even with constant wards and heals...
    Edited by matcumb on September 29, 2015 12:39PM
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  • Resipsa131
    Resipsa131
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    No
    ADarklore wrote: »
    DannyLV702 wrote: »
    This is so dumb. My answer is NO. Should dual wield also have attacks as powerful as Wrecking Blow? Choose one. Want two enchants? Give up some power, then...

    Yes, I know... because BOW is SO powerful already it directly competes with 2H's Wrecking Blow. :/

    Sniping from stealth is still really strong, then ambush! Surprise attack WB is pretty much an easy kill feed
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