It's not just the base spell damage.... many of the skills & passives have had so many continuous nerfs its truly remarkable.
Wall of elements - Now useless. Crap damage and their solution was to make the rubbish damage last 2 seconds longer!
Crushing shock - nerfed damage
Force Pulse - Now hardly procs its AoE component due to the changes to elemental effects.
Impulse - Now half the size of steel tornado, and a fraction of the damage.
Elemental effects proc's..... down so low that the effects from most destro skills rarely proc EG: Force pulse.
Clench/Reach etc - Barely usable even with a master staff... now useless due to masters staves being obsolete as they are V14. A PvP novelty skill.
Elemental drain is about the only remaining decent skill. If my Sorc had a proper spammable dps skill then I'd drop Crushy as well.
Forestd16b14_ESO wrote: »Eh little bit don't want to go over bored and have fire staff plague the game again with nothing but impule and fire ring spam.
starlizard70ub17_ESO wrote: »I have to agree with most of the people here, the destro staff line of skills has been nerfed/altered to the point that I only use 2 skills out of the line.
kendellking_chaosb14_ESO wrote: »Let's all remember why the weapon was nerfed it was OP as hell. Now it's ONLY stamina counter is the bow not DW or 2handed and is damn well not one hand and shield cause minus the passives it's pure trash. It's ranged you can compare it to Melee. You want Melee level damage push for arcane Melee weapons.
Much like bow destro staff have poor powers, with near useless passives. Yes the one second cast time of snipe is way stronger then any destro power unless you were weaving (cause who weaves right). What you need are Melee weapons you can ready raining down more death then a bow with weaving with four chances of damage crit (crushing shocks 3 and the light attack), buffing it back will be a mistake.
Side note class powers hit a hell of a lot hard
TL;RD Melee magic weapons is the only real fix here.